00001e のバックアップ(No.1)

1 "BeginSpeak" "'" |
2 "EndSpeak" "'" |
3 "Time: %1s Uhr %2s" "%1s:%2s" |
4 "Date: %1l %2n" "%1l %2n" |
5 "Buildingtype %1s" "%1s" |
6 "Requirements:" "Requirements:" |
7 "+" "+" |
8 "Facility: %1l" "Facility: %1l" |
9 "Base: %1t" "Base: %1t" |
10 "Buy: %1t" "Buy: %1t" |
11 "Sell: %1t" "Sell: %1t" |
12 "Required for:" "Required for:" |
13 "Offices" "Offices" |
14 "Cancel Measure" "Cancel action" |
15 "ShowUpgrades" "Show upgrades" |
16 "%1t Taler" "%1t" |
17 "Hire Employees" "Hire employees" |
18 "Upgrade builded" "Upgrade built" |
19 "%1SK (Level %2n)" "%1SK (Level %2n)" |
20 "Age: %1n" "Age: %1n" |
21 "(EXP: %1n)" "(XP: %1n)" |
22 "Self" "Self" |
23 "%1l on $N%2s $N%3s $NSource: %4s" "%1l on $N%2s $N%3s $NSource: %4s" |
24 "Choose a building:" "Choose a building:" |
25 "Buy Small Cart" "Buy small cart" |
26 "Buy Medium Cart" "Buy medium cart" |
27 "Buy Large Cart" "Buy large cart" |
28 "Choose a cart:" "Choose a cart:" |
29 "Choose a product:" "Choose a product:" |
30 "unable to start production of %1l in %2GG - not enough materials" "The production of %1l in %2GG stopped because of lack of materials" |
31 "Unable to start production of %1l in %2GG - no inventory slot free" "For the production of %1l in %2GG a free storage slot is needed" |
32 "Adds a new work place" "Adds a new work place" |
33 "Adds a new inventory slot" "Adds a new storage slot" |
34 "Adds new inventory space" "Increases the capacity of the storeroom" |
35 "Increases productivity by %1n " "Increases productivity by %1n " |
36 "Increases Worktime" "Increases worktime" |
37 "Enables to build %1l" "Enables to build %1l" |
38 "Cost: %1t" "Cost: %1t" |
39 "Level %1n, Rooms" "Level %1n, Rooms" |
40 "Level" "Level" |
41 "Stock" "Store" |
42 "Production" "Production" |
43 "Status:$N MaxWorker %1n, Productivity %2n $N InventorySlots: %3n, InventorySpace: %4n" "Status:$N Workplaces %1n, Productivity %2n $N Storage slots: %3n, Storage space: %4n" |
44 "Build upgrade %1l on building %2GG" "Build upgrade %1l on building %2GG" |
45 "-%1t" "-%1t" |
46 "You received a bargaining bonus of %1i Taler" "You received a bargaining bonus of %1t" |
47 "unknown" "unknown" |
48 "Near %1GG in %2l" "Near %1GG in %2l" |
49 "The last member of your dynasties is dead. %1SN has taken over your dynasty" "The last member of your dynasty is dead. %1SN has taken over your dynasty" |
50 "Sorry, you can't hire more than %1i employees at %2GG" "Sorry, you can't hire more than %1i employees at %2GG" |
51 "Sorry, you need %1i gold to hire %2SN" "Sorry, you need %1t to hire %2SN" |
52 "%1SN succesfully hired for %2GG" "%1SN successfully hired for %2GG" |
53 "%1n$S[2003]" "%1n$S[2003]" |
54 "+%1n$S[2004]" "+%1n$S[2004]" |
55 "You received %1n Experience Points" "You received %1n XP" |
56 "%1SN was accused of a crime by %2SN. The court will meet in one hour" "%1SN was accused of a crime by %2SN. The court will meet in one hour." |
57 "%1SN was sentenced to death." "%1SN was sentenced to death." |
58 "%1SN was sentenced to loose all charges." "%1SN was sentenced to lose all charges." |
59 "%1SN was sentenced to a fine of 1000." "%1SN was sentenced to a fine of 1000 coins." |
60 "The sentence for %1SN was one of acquittal." "The verdict for %1SN was acquittal." |
61 "Winter" "Winter" |
62 "Spring" "Spring" |
63 "Summer" "Summer" |
64 "Autumn" "Autumn" |
65 "%1l, %2n applicants $NClick to apply for charge for %3t gold." "%1l, %2n applicants $NClick to apply for charge for %3t." |
66 "Privileges:" "Privileges:" |
67 "$1Tcourt judge" "$1TCourt judge" |
68 "$1T%1n workshops" "$1T%1n Workshops" |
69 "$1Tresidence level %1n" "$1TResidence level %1n" |
70 "$1Tincome %1t gold" "$1TIncome %1t" |
71 "%1SN was elected for %2l in %3s" "%1SN was elected for %2l in %3s" |
72 "%1SN was reelected from %2l in %3s" "%1SN was reelected from %2l in %3s" |
73 "SHEETHEADER_BUILDBUILDING" "Construct building" |
74 "SHEETHEADER_DIARY" "Diary" |
75 "SHEETHEADER_DYNASTY" "Dynasty" |
76 "LE:" "HP:" |
77 "EXP:" "XP:" |
78 "Status" "Status" |
79 "Feats" "Abilities" |
80 "Evidence" "Evidence" |
81 "Accuse" "Accuse" |
82 "Destroy Evidence" "Destroy evidence" |
83 "Progress" "Progress" |
84 "Description" "Description" |
85 "Aspirants" "Aspirants" |
86 "Electors" "Electors" |
87 "Zoom Out" "Zoom out" |
88 "Zoom In" "Zoom In" |
89 "Filename:" "Filename:" |
90 "Save" "Save" |
91 "Load" "Load" |
92 "Status:" "Status:" |
93 "Choose a Product:" "Choose a product:" |
94 "How much money do you want to give:" "How much money do you want to give?" |
95 "patron" "Patron" |
96 "artisan" "Craftsman" |
97 "scholar" "Scholar" |
98 "fighter" "Fighter" |
99 "tradesman" "Businessperson" |
100 "Sorry, you can not kiss a person of the same gender" "Sorry, you cannot kiss a person of the same gender" |
101 "The" "The" |
102 "personal" "Personal" |
103 "Attack" "Attack" |
104 "economic" "Economic" |
105 "aggressiv" "Aggressive" |
106 "social" "Social" |
107 "defensiv" "Defensive" |
108 "global" "Global" |
109 "DebugOnly" "Debug Only" |
110 "build" "Construct building" |
111 "Repair" "Renovate building" |
112 "Order a Spying" "Spying" |
113 "Order an evidence collection" "Collect evidence" |
114 "Hire" "Hire" |
115 "Fire" "Fire" |
116 "ExitBuilding" "Exit building" |
117 "Sell" "Sell" |
118 "Buy" "Buy" |
119 "Burn" "Burn" |
120 "LevelUpBuilding" "Upgrade building" |
121 "Hire Worker" "Hire worker" |
122 "Insult" "Insult" |
123 "AssignResidence" "Assign residence" |
124 "Propel" "Goad" |
125 "PayBonus" "Pay bonus" |
126 "Attack" "Attack" |
127 "PutOutFire" "Put out fire" |
128 "OrderASabotage" "Sabotage" |
129 "Produce" "Produce" |
130 "Bribe" "Bribe" |
131 "Patrol" "Patrol" |
132 "OrderASlugging" "Thrashing" |
133 "Buy Cart" "Buy cart" |
134 "Change Appearance" "Change appearance" |
135 "Talk" "Talk" |
136 "Blackmail a character with evidences" "Blackmail" |
137 "Go to sleep" "Go to sleep" |
138 "Train" "Train" |
139 "MakeEvocation" "Dark Magic" |
140 "Follow Me" "Follow me!" |
141 "GiveOverItem" "Hand over item" |
142 "HugCharacter" "Embrace" |
143 "KissCharacter" "Kiss" |
144 "RepairCart" "Repair cart" |
145 "HaveVision" "Vision" |
146 "Marry me" "Marry me" |
147 "Be obedient" "Be obedient" |
148 "Give an escort" "Escort" |
149 "ScriptTest" "Script test" |
150 "Gather a resource" "Gather a resource" |
151 "CourtCaseSheet" "Court proceedings" |
152 "ReelectionSheet" "Office election" |
153 "ElectionSheet" "Office election" |
154 "TakeCreditSheet" "Take out a loan" |
155 "PaybackCreditSheet" "Repay a loan" |
156 "BuildingUpgradeSheet" "$[Building improvements$]" |
157 "ImportantPersons" "Important persons" |
158 "AdministrateDiplomacySheet" "Diplomatic relations" |
159 "Transport" "Transport" |
160 "StatisticsSheet_+0" "Statistics" |
161 "Residence_house" "Living room" |
162 "Tavern_taproom" "Taproom" |
163 "Send Cart" "Send cart" |
164 "Sell Cart" "Sell cart" |
165 "Destroy Items" "Destroy goods" |
166 "Use Item" "Use artefact" |
167 "Alchimist_main" "Alchemist's room" |
168 "Inventory" "Inventory" |
169 "Market" "Market" |
170 "Exit Game" "Exit game" |
171 "SimName: %1s %2s" "%1s %2s" |
172 "DynastyName: %1s" "%1s" |
173 "TimeValue:%1s:%2s" "%1s:%2s" |
174 "BuildPublicBuildings" "Construct public buildings" |
175 "GateKeeper" "Keeper of the city gate" |
176 "dialogue" "Dialogues" |
177 "Privileges" "Privileges" |
178 "NoPrivileges" "- no privileges -" |
179 "neutral" "Neutral" |
180 "OverheadSymbolFavorInc" "$C[255,255,255]$S[2007] +%1i" |
181 "OverheadSymbolFavorDec" "$C[255,0,0]$S[2006] %1i" |
182 "OverheadSymbolXPInc" "$C[255,255,255]$S[2004]$S[2005] +%1i" |
183 "OverheadSymbolXPDec" "$C[255,0,0]$S[2004]$S[2005] %1i" |
184 "OverheadSymbolHPInc" "$C[255,255,255]HP: +%1i" |
185 "OverheadSymbolHPDec" "$C[255,0,0]$S[2003] %1i" |
186 "%1l" "%1l" |
187 "ShowCreditSheet" "$[Show Credits$]" |
188 "Hamlet" "Hamlet" |
189 "Village" "Village" |
190 "SmallTown" "Town" |
191 "Town" "City" |
192 "Capital" "Free city" |
193 "PENALTY_PRISON" "Dungeon time" |
194 "Not Traded" "Non-tradeable goods" |
195 "PENALTY_PILLORY" "Pillory" |
196 "PENALTY_MONEY" "Fine" |
197 "PENALTY_FUGITIVE" "Exile" |
198 "PENALTY_DEATH" "Death" |
199 "Resource" "Resources" |
200 "Food" "Food" |
201 "Smithy" "Iron goods" |
202 "Textile" "Textiles" |
203 "Alchemist" "Potions and brews" |
204 "Handicraft" "Handcrafted goods" |
205 "Hostility" "Feud" |
206 "Neutral" "Neutral" |
207 "NAP" "Non-aggression pact" |
208 "Alliance" "Mutual assistance pact" |
209 "DIPLOMATIC_REQUEST_QUESTION" "%1DN wants to enter a %2l with you." |
210 "DIPLOMATIC_STATE_CHANGED" "Your relationship with the %1DN dynasty has changed from %>%3l%< to %>%2l%<." |
211 "DIPLOMATIC_REQUEST_ACCEPT" "%1DN accepts %2l." |
212 "BUILD_BUILDING_FAILED" "You need %1t to construct this building." |
213 "BUILD_BUILDING_SUCCEDED" "You have invested %1t to construct this building." |
214 "CITY_LEVELCHANGE" "%1NAME has reached a new level this year: %2l." |
215 "COURT_LOVER_FINISHED" "%1SN is very unhappy about the separation." |
216 "LIAISON_OVER" "The affair with %1SN is over." |
217 "MARRY_SUCCESS" "Congratulations. %1SN has accepted your proposal of marriage." |
218 "DYNASTY_LASTMEMBER_DEAD" "The last leader of your dynasty has died. %1SN has taken over business." |
219 "HIRE_FAILED_AMOUNT" "No worker found for %1GN" |
220 "HIRE_FAILED_MONEY" "No worker found for %1GN" |
221 "HIRE_SUCCEEDED" "You managed to hire %1SN to work in your building %2GG." |
222 "Invalid Selection" "Invalid selection" |
223 "OwnPrice_+0" "Prod. cost: %1t" |
224 "HIRE_FAILED_NO_WORKER" "Unfortunately, no free worker could be found for your building %1GG." |
225 "UPGRADED_FAILED_NO_PERMISSION" "You are not authorised to improve the building %1GG. To do this, someone in your dynasty would have to be a %2l." |
226 "Datebook" "Datebook" |
227 "_WORKER_LEVEL_UP_HEAD" "%1SN has gone up a level." |
228 "_WORKER_LEVEL_UP_BODY" "%1SN, who works in your building %2GG, has gone up a level.$NThe new level is: %3l" |
229 "BERUFSGRAD_1" "Junior apprentice" |
230 "BERUFSGRAD_2" "Apprentice" |
231 "BERUFSGRAD_3" "Senior apprentice" |
232 "BERUFSGRAD_4" "Journeyman" |
233 "BERUFSGRAD_5" "Senior journeyman" |
234 "BERUFSGRAD_6" "Master" |
235 "_WORKER_LEVEL_UP_DYNSIM_HEAD" "Level advancement %1SN" |
236 "_WORKER_LEVEL_UP_DYNSIM_BODY" "Congratulations. %1SN has gone up a level." |
237 "WORKER_QUITS_JOB_HEAD" "%1SN quits the job" |
238 "WORKER_QUITS_JOB_BODY" "%2GG: The worker %1SN is very unhappy with you and has decided to give notice." |
239 "WORKER_WANTS_TO_QUIT_HEAD" "%1SN is giving notice" |
240 "WORKER_WANTS_TO_QUIT_BODY" "%2GG: The worker %1SN is very unhappy with you and will quit the job tonight, unless things change before then." |
241 "Fortschritt" "Progress" |
242 "CREDIT_OFFER" "Amount: %1t$NTerm: %2it$NInterest: %3i%%" |
243 "CREDIT_OFFER_TAKE_BUTTON" "Take out" |
244 "CREDIT_OFFER_PAYBACK_BUTTON" "Repay" |
245 "CREDIT_OFFER_HEADLINE_OFFERS" "Offers" |
246 "CREDIT_OFFER_HEADLINE_CREDITS" "Current loans" |
247 "PoliticsOverview_+0" "Office overview" |
248 "Quests" "Missions" |
249 "Running Quests" "Ongoing missions" |
250 "Finished Quests" "Completed missions" |
251 "firstname" "First name" |
252 "lastname" "Last name" |
253 "COURT_LOVER_FINISHED_FORGOOD" "%1SN is very unhappy about the separation." |
254 "StillWorking" "In Progress" |
255 "_GO_THERE" "Let's go" |
256 "_DONT_GO" "Don't go" |
257 "_TRIAL_REMINDER_HEAD" "Reminder: court hearing" |
258 "_TRIAL_REMINDER_BODY" "You are expected at court." |
259 "catholic" "Catholic" |
260 "evangelic" "Protestant" |
261 "male" "Male" |
262 "female" "Female" |
263 "_CHARACTERCREATION_ERROR_NONAME_+0" "You must enter your full name!" |
264 "DIPLOMATIC_STATE_CHANGED_HEAD" "Diplomacy" |
265 "ChooseMap" "Select a game world" |
266 "_QUICKSAVE_ERROR_+0" "Unable to save while selecting target" |
267 "_GEMCDOP" "Game Experience May Change During Online Play" |
268 "COURT_LOVER_FINISHED_BYME_BODY" "%1SN is very unhappy about the separation." |
269 "COURT_LOVER_FINISHED_BYSIM_BODY" "%1SN wants a separation." |
270 "COURT_LOVER_FINISHED_HEAD" "Courtship ended." |
271 "_INTERFACE_ASSIGNCHARACTERTOBUILDING_+1" "As long as your court lover is in progress, you are not allowed to move your residence to another city." |
272 "Refresh" "Refresh" |
273 "Buy: %1t-%2t" "Buy: %1t-%2t" |
274 "Sell: %1t-%2t" "Sell: %1t-%2t" |
275 "_MESSAGE_CLASSES_tips" "Tips and tricks" |
276 "_SelectAndOrder" "Unit speech" |
277 "Lautstaerke" "Volume" |
278 "Musikhaeufigkeit" "Frequency of music" |
279 "Gesamtqualitaet" "Overall quality" |
280 "Bildschirmaufloesung" "Screen resolution" |
281 "Texturaufloesung" "Texture resolution" |
282 "Kamerafluege" "Camera flights" |
283 "Objekttransparenz" "Object transparency" |
284 "JoinGame" "Join Game" |
285 "StartGame" "Start Game" |
286 "Stadt" "City" |
287 "TEXT_025" "x 0.25" |
288 "BUILDING_ONLY_AT_WATERSIDE" "This building needs to be located on the coast" |
289 "TEXT_8" "x 8" |
290 "NobilityTitle" "Title" |
291 "_ONSCREENHELP_1_CHARACTER_OTHER_+6" "Married with:" |
292 "Abort_+0" "Abort" |
293 "Account Name muss länger als 3 Zeichen sein._+0" "Account name has to be longer than 3 characters." |
294 "NumberPoint" "," |
295 "_GAMEDIFFICULTY_123_+0" "Mission difficulty:" |
296 "Game List:" "Game List:" |
297 "LifeEnergy" "Health points" |
298 "ExperiencePoints" "Experience points" |
299 "ChangeCDKey_+0" "Change CD key" |
300 "_MP_LANG_GERMAN_+0" "german" |
301 "_MP_LANG_ENGLISH_+0" "english" |
302 "_MP_LANG_OTHER_+0" "other" |
303 "_DEMOVERSION" "(not in Demo)" |
304 "_DEMO_END_HEADER" "End of the demoversion" |
305 "_DEMO_END_BODY" "Thank you for playing the demo of The Guild 2. This version ends here." |
306 "Warte auf Mitspieler..._+0" "Waiting for Players..." |
307 "ImperialCapital" "Imperial Capital" |
308 "SayHeader" "What would you like to say?" |
309 "Ocean watershader" "Ocean watershader" |
310 "_ABILITIES_Anfuehrer_NAME_+0" "Leader" |
311 "_ABILITIES_Heiligenschein_NAME_+0" "Halo" |
312 "_ABILITIES_Heiligenschein_DESCRIPTION_+0" "You have the incomparable gift of showing yourself in the very best light, of seeming like a perfect angel, even of standing before the judge as a victim rather than a perpetrator. You are truly pitiable! In every trial against you, any evidence of your worst crime... is simply ignored." |
313 "_ABILITIES_Nachtmensch_NAME_+0" "Miracle" |
314 "_ABILITIES_Nachtmensch_DESCRIPTION_+0" "One afternoon as you walk along the dusty road, there comes a sudden thunderstorm. Soon the storm is raging, rain is pouring down, and lightning flashes from the heavens. There is nowhere to take shelter nearby, and so you throw yourself to the ground and pray to God. It doesn't help, since the next lightning bolt thoroughly burns your backside. The electricity surges through you and shakes you, and then the miracle happens: 4 random talents are permanently increased by one point." |
315 "_ABILITIES_DorianGrau_NAME_+0" "Dorian Grayish" |
316 "_ABILITIES_DorianGrau_DESCRIPTION_+0" "You have sold your soul: as though by a miracle, you live 20 years longer than you normally would have, and all diseases, breaks, and injuries vanish. There is just one catch; thanks to your pact with evil, your charisma is henceforth 1." |
317 "_ABILITIES_Friedensstifter_NAME_+0" "Peacemaker (Prot.)" |
318 "_ABILITIES_Bettlergestalt_NAME_+0" "Beggar's guise" |
319 "_ABILITIES_Bettlergestalt_DESCRIPTION_+0" "You are a sorry sight. Holes and patches adorn your hose, and you can be smelled from afar. At any rate, you always give the impression that you are so poor that you can never be the victim of thrashing, pickpocketing, and kidnapping. Unfortunately, your decision to go about like this also carries the permanent loss of one point of your charisma talent." |
320 "_ABILITIES_Friedensstifter_DESCRIPTION_+0" "A breath of inviolability and holiness surrounds all of your Protestant churches. No one dares to blow them up or set fire to them with bombs, pillage them, or rob them. How handy!" |
321 "_ABILITIES_Schlitzohr_NAME_+0" "Wily trader" |
322 "_ABILITIES_Schlitzohr_DESCRIPTION_+0" "You are a crafty rascal and have passed on a few of these tricks to your carters. Any time you or your carts sell goods in a market, you receive a 5% bonus on the actual sale price." |
323 "_ABILITIES_Leisetreter_NAME_+0" "Pussyfoot" |
324 "_ABILITIES_Leisetreter_DESCRIPTION_+0" "Through years of practice at being conspicuously inconspicuous, hiding, and skilled balancing acts, you have achieved a certain degree of mastery in this field and taught it to your >employees<. If you use the talent >stealth<, you and your employees receive a bonus of one point." |
325 "_ABILITIES_VerbisseneVerteidigung_NAME_+0" "Block warden" |
326 "_ABILITIES_VerbisseneVerteidigung_DESCRIPTION_+0" "Your other job is block warden. As far as your buildings are concerned, you don't miss a thing! If they are attacked by torch-throwing villains, you are able to call up a cursing, shouting crowd in no time, confusing the attackers. Your buildings suffer 30% less damage in attacks." |
327 "_ABILITIES_Unschuldsmiene_NAME_+0" "Face of innocence" |
328 "_ABILITIES_Unschuldsmiene_DESCRIPTION_+0" "You know how to put a good face on dirty tricks and convince others of your kind-heartedness and honorable intentions. All crimes committed by your employees fade from witnesses' memories one-third faster than normal." |
329 "_ABILITIES_Blitzeinbruch_NAME_+0" "Lightning burglary" |
330 "_ABILITIES_Blitzeinbruch_DESCRIPTION_+0" "You have taught your thieves a thing or two about getting into a house quickly, stuffing their pockets, and clearing out again. From now on, all of your thieves save 25%% of the usual time on every burglary." |
331 "_ABILITIES_VorbildlichesElternteil_NAME_+0" "Model parent" |
332 "_ABILITIES_VorbildlichesElternteil_DESCRIPTION_+0" "You are an absolutely perfect mother (or, of course, father). You take the time to teach your children everything they need in life. All of your children receive an experience bonus of 250 EP when they turn 12." |
333 "_ABILITIES_KamaSutraMeister_DESCRIPTION_+0" "You are a born lover and a true master of the Kama Sutra. The probability that you will father a child or get pregnant increases significantly. Furthermore, this ability brings you quick success when courting someone of the opposite sex." |
334 "_ABILITIES_KamaSutraMeister_NAME_+0" "Kama Sutra master" |
335 "_ABILITIES_Ortsvereinvorsitzender_DESCRIPTION_+0" "At political meetings, you have an opinion on everything and everyone, and you always have the last word, although you almost never have any idea what is being discussed. You are just a born politician! You babble so much nonsense at political meetings that the other people at the table surrender and give you a cumulative 5% of their favour for every level of this ability, just so you will finally shut up." |
336 "_ABILITIES_Anfuehrer_DESCRIPTION_+0" "You are, in every respect, a role model for your employees. They look up to you, and do not take it the wrong way when you reprimand them or demand exceptional effort. If you use the action >Goad workers<, you no longer suffer the loss of reputation you ought to from the goading." |
337 "_ABILITIES_Ortsvereinvorsitzender_NAME_+0" "Local club president" |
338 "_ABILITIES_Wunderprediger_NAME_+0" "Great preacher" |
339 "_ABILITIES_Wunderprediger_DESCRIPTION_+0" "You have earned the reputation of always striking the right tone in your sermons. Whether calm and meek or powerfully eloquent and strident: the people love you. You receive a bonus of 25% on the attractiveness of your churches, thus pulling in more believers." |
340 "_ABILITIES_BestesHausAmPlatz_NAME_+0" "Best house in town" |
341 "_ABILITIES_BestesHausAmPlatz_DESCRIPTION_+0" "Through hard work, you have earned the reputation of pampering your guests with special attention, whenever and wherever they may be. No, not what you are thinking! Every inn you operate receives a 25% bonus in attractiveness, thus drawing more customers." |
342 "_ABILITIES_Zaeh_DESCRIPTION_+0" "Your constitution is a marvel, wiry and incredibly resistant! For every level of this ability, you receive a cumulative bonus of one point on your constitution talent (including the bonus for life energy). This bonus also applies to every character level already reached." |
343 "_ABILITIES_Artefaktwissen_NAME_+0" "Artefact knowledge" |
344 "_ABILITIES_Artefaktwissen_DESCRIPTION_+0" "You often have your nose stuck into old folios and study the ancient mystics, druids (and so on, and so forth...). As a result, you are able to get the very most out of an artefact. The time until you can reuse an artefact is reduced, and its period of effectiveness is extended by some time." |
345 "_ABILITIES_Zaeh_NAME_+0" "Constitutional miracle" |
346 "_ABILITIES_Ausbrecher_DESCRIPTION_+0" "You have been blessed by nature with a curious biological phenomenon: whenever you must rot in the dungeon because of some misdeed, your hair begins to grow at a breathtaking speed. After a few hours, you look as though you have been mouldering for 30 years. You have a 50%% chance every midnight that the guards will show mercy and set you free." |
347 "_ABILITIES_Ausbeuter_NAME_+0" "Exploiter" |
348 "_ABILITIES_Ausbeuter_DESCRIPTION_+0" "Your motto is: the lion's share for me and you can have the rest! You are excellent at reducing your employees' wages by hinting at their job security. For every level of this ability, you pay 7% less in wages to every employee in all of your handicraft businesses." |
349 "_ABILITIES_Sicherheitsfanatiker_DESCRIPTION_+0" "You are a security fanatic! The burglary prevention mechanisms in your businesses are checked at least 5 times every day. Your employees may roll their eyes when you pull out your magnifying glass to check the grilles for rust, but your businesses are secure. Protection against burglary rises by 15% in all of your businesses." |
350 "_ABILITIES_Seelenverkaeufer_NAME_+0" "Super seller" |
351 "_ABILITIES_Seelenverkaeufer_DESCRIPTION_+0" "Actually, your customer just wanted to buy a woollen blanket, but he leaves your business with a complete set of tailored clothes. You can literally sell anything to anyone. Your bargaining talent suddenly increases by 2 points." |
352 "_ABILITIES_Ausbrecher_NAME_+0" "Strong hair growth" |
353 "_ABILITIES_Sicherheitsfanatiker_NAME_+0" "Security fanatic" |
354 "_ABILITIES_Mentor_DESCRIPTION_+0" "You are the epitome of a good teacher. If your employees ask a question, you take the time to answer everything patiently. Your employees show their gratitude by earning experience 10 faster for every level you have in this ability, thus reaching a new level 30 faster than other employees." |
355 "_ABILITIES_Kaempfer_NAME_+0" "Sneaky fighter" |
356 "_ABILITIES_Kaempfer_DESCRIPTION_+0" "You are a very bold, crafty, and deceitful rascal. For every level of this talent, you have a 10%% chance of a critical hit, which does 50% more damage." |
357 "_ABILITIES_Mentor_NAME_+0" "Mentor" |
358 "_ABILITIES_Gebildet_NAME_+0" "Educated" |
359 "_ABILITIES_Gebildet_DESCRIPTION_+0" "In your free time, you stick your nose into all sorts of things, but most especially books. As a result, you have the advantage of making the most of your experiences. For every level in this ability, you receive 5%% more experience whenever you get experience points. The earlier you choose this bonus, the better." |
360 "_ABILITIES_Motivationskuenstler_DESCRIPTION_+0" "Voila! You've got it. Thanks to your incomparable >motivation skills<, you are able to get the very most out of your employees. Any time you chew someone out using the action >Goad workers< so that they will work harder, your foul tirade leaves such an impression that it rings twice as long as normally in the ears of the employees in the appropriate business, and they work faster." |
361 "_ABILITIES_Motivationskuenstler_NAME_+0" "Motivation artist" |
362 "_ABILITIES_MeisterDesDungs_NAME_+0" "Master of manure" |
363 "_ABILITIES_MeisterDesDungs_DESCRIPTION_+0" "Eureka! You have found it, the secret formula for making your grain sprout and flourish. Benefiting from your special manure mixture, the grain grows so well and thick that the harvest on all your farms increases by 10%%." |
364 "_ABILITIES_LEVEL_2_+0" "$C[225,214,158]Level 2:$C[255,255,255]" |
365 "_ABILITIES_LEVEL_4_+0" "$C[225,214,158]Level 4:$C[255,255,255]" |
366 "_ABILITIES_LEVEL_7_+0" "$C[225,214,158]Level 7:$C[255,255,255]" |
367 "_ABILITIES_LEVEL_10_+0" "$C[225,214,158]Level 10:$C[255,255,255]" |
368 "_ABILITIES_POINTS_+0" "(%1i)" |
369 "_ABILITIES_NOABILITY_+0" "- none -" |
370 "_ABILITIES_DEFAULT_DESCRIPTION_+0" "Abilities" |
371 "_ABILITIES_DEFAULT_DESCRIPTION_+1" "You can learn about your abilities and select them here." |
372 "_ABILITIES_DEMANDS_+0" "From level:" |
373 "_ABILITIES_DEMANDS_+1" "Permitted classes:" |
374 "_ABILITIES_DEMANDS_+2" "Prerequisite:" |
375 "_ABILITIES_DEMANDS_+3" "Selectable:" |
376 "_ABILITIES_DEMANDS_ALLCLASSES_+0" "All" |
377 "_ABILITIES_Regeneration_NAME_+0" "Deep sleep" |
378 "_ABILITIES_Regeneration_DESCRIPTION_+0" "Nothing disturbs your slumber! Not even your partner's snoring on the pillow next to you. If you are damaged, your afflictions heal significantly faster when you sleep." |
379 "_ABILITIES_Packesel_NAME_+0" "Pack mule" |
380 "_ABILITIES_Packesel_DESCRIPTION_+0" "You are one of those people who would rather make one trip and lose half your baggage on the way than make the same trip 3 times. However you do it, you somehow manage to stow all your possessions so that you can carry more than other people. You have 1 additional compartment in your personal inventory." |
381 "_ABILITIES_Eisenknochen_NAME_+0" "Ironsides" |
382 "_ABILITIES_Eisenknochen_DESCRIPTION_+0" "You have an extremely resistant hide... in any case, you have such a robust physique that you are significantly harder to damage with weapons or brawling. This is reflected in a natural bonus to your armour value." |
383 "_ABILITIES_Entdecker_NAME_+0" "Discoverer" |
384 "_ABILITIES_Entdecker_DESCRIPTION_+0" "You are a born discoverer, and your sharp eyesight reaches far across the landscape: your visual radius is twice as high as normal." |
385 "Group_+0" "Group" |
386 "_CAMPAIGN_hanse_1_QUEST_B2_ORDER_MSG_HEAD_+0" "Mission assigned" |
387 "_CAMPAIGN_hanse_1_QUEST_B2_ORDER_MSG_HEAD_SPEECH_+0" "#E[NT_NEUTRAL]You have just assigned a mission" |
388 "_CHARACTERS_3_OFFICES_NAME_Feldherr_ATHMO_+0" "The Supreme Commander is a tactical and strategic genius. With skilled tactics, he can grant his men more fighting strength and even spur them to run faster. He also has the vested right to confiscate goods.$NElected by: >Sovereign< and >Marshal<$NRequirement: the title >Nobleman< & office in the highest level in a town or higher" |
389 "_CHARACTERS_3_OFFICES_NAME_Feldherr_+2" "#E[NT_NEUTRAL]The glorious post of Supreme Commander" |
390 "_CHARACTERS_3_OFFICES_NAME_Feldherr_+1" "#E[NT_NEUTRAL]Supreme Commander" |
391 "_CHARACTERS_3_OFFICES_NAME_Feldherr_+0" "#E[NT_NEUTRAL]Supreme Commander" |
392 "_CHARACTERS_3_OFFICES_NAME_Kardinal_+0" "#E[NT_NEUTRAL]Cardinal" |
393 "_CHARACTERS_3_OFFICES_NAME_Kardinal_+1" "#E[NT_NEUTRAL]Cardinal" |
394 "_CHARACTERS_3_OFFICES_NAME_Kardinal_+2" "#E[NT_NEUTRAL]The enlightened position of Cardinal..." |
395 "_CHARACTERS_3_OFFICES_NAME_Kardinal_ATHMO_+0" "The Cardinal belongs to the highest circle of the enlightened. He is granted control over the Inquisition and the right to declare a crusade. It is also said that he can work true miracles...$NElected by: >Sovereign< and >Bishop<$NRequirement: the title >Nobleman< & office in the highest level of a town or higher" |
396 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_3_+3" "Doctor" |
397 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_3_+2" "Doctor" |
398 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_3_+1" "Physician" |
399 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_3_+0" "Physician" |
400 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_2_+3" "Medicus" |
401 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_2_+2" "Medicus" |
402 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_2_+1" "Surgeon" |
403 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_2_+0" "Surgeon" |
404 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_1_+3" "Healer" |
405 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_1_+2" "Healer" |
406 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_1_+1" "Barber surgeon" |
407 "_CHARACTERS_2_PROFESSIONS_medic_LEVEL_1_+0" "Barber surgeon" |
408 "_CHARACTERS_2_PROFESSIONS_medic_NAME_+1" "Medicus" |
409 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_3_+2" "Pirate captain" |
410 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_3_+3" "Pirate captain" |
411 "_CHARACTERS_2_PROFESSIONS_medic_NAME_+0" "Medicus" |
412 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_3_+1" "First mate" |
413 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_3_+0" "First mate" |
414 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_2_+3" "Bosun" |
415 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_2_+2" "Bosun" |
416 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_2_+1" "Pirate" |
417 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_2_+0" "Pirate" |
418 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_1_+3" "Sailor" |
419 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_1_+2" "Sailor" |
420 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_1_+1" "Wrecker" |
421 "_CHARACTERS_2_PROFESSIONS_pirate_LEVEL_1_+0" "Wrecker" |
422 "_CHARACTERS_2_PROFESSIONS_towncrier_NAME_+0" "Town crier" |
423 "_CHARACTERS_2_PROFESSIONS_pirate_NAME_+1" "Pirate" |
424 "_CHARACTERS_2_PROFESSIONS_pirate_NAME_+0" "Pirate" |
425 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_3_+3" "Whaler" |
426 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_3_+2" "Whaler" |
427 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_3_+1" "Harpooner" |
428 "_CHARACTERS_2_PROFESSIONS_towncrier_NAME_+1" "Town crier" |
429 "_CHARACTERS_2_PROFESSIONS_cocotte_NAME_+0" "" |
430 "_CHARACTERS_2_PROFESSIONS_cocotte_NAME_+1" "Pirate wench" |
431 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_1_+0" "" |
432 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_1_+1" "Trollop" |
433 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_1_+2" "" |
434 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_1_+3" "Strumpet" |
435 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_2_+0" "" |
436 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_2_+1" "Pirate wench" |
437 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_2_+2" "" |
438 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_2_+3" "Harlot" |
439 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_3_+0" "" |
440 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_3_+1" "Coquette" |
441 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_3_+2" "" |
442 "_CHARACTERS_2_PROFESSIONS_cocotte_LEVEL_3_+3" "Courtesan" |
443 "_CHARACTERS_2_PROFESSIONS_fisher_NAME_+0" "Fisher" |
444 "_CHARACTERS_2_PROFESSIONS_fisher_NAME_+1" "Fisher" |
445 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_1_+0" "Angler" |
446 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_1_+1" "Angler" |
447 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_1_+2" "Net caster" |
448 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_1_+3" "Net caster" |
449 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_2_+0" "Fisher" |
450 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_2_+1" "Fisher" |
451 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_3_+0" "Harpooner" |
452 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_2_+3" "Deep-sea fisher" |
453 "_CHARACTERS_2_PROFESSIONS_fisher_LEVEL_2_+2" "Deep-sea fisher" |
454 "_CHARACTERS_2_PROFESSIONS_undertaker_NAME_+1" "Gravedigger" |
455 "_CHARACTERS_2_PROFESSIONS_executioner_NAME_+0" "Executioner" |
456 "_CHARACTERS_2_PROFESSIONS_inquisitor_NAME_+0" "Inquisitor" |
457 "_CHARACTERS_2_PROFESSIONS_executioner_NAME_+1" "Executioner" |
458 "_CHARACTERS_2_PROFESSIONS_second_NAME_+0" "Second" |
459 "_CHARACTERS_2_PROFESSIONS_second_NAME_+1" "Second" |
460 "_CHARACTERS_2_PROFESSIONS_vendor_NAME_+0" "Merchant" |
461 "_CHARACTERS_2_PROFESSIONS_vendor_NAME_+1" "Merchant" |
462 "_CHARACTERS_2_PROFESSIONS_undertaker_NAME_+0" "Gravedigger" |
463 "_CHARACTERS_2_PROFESSIONS_inquisitor_NAME_+1" "Inquisitor" |
464 "_CHARACTERS_2_PROFESSIONS_usher_NAME_+0" "Town secretary" |
465 "_CHARACTERS_2_PROFESSIONS_usher_NAME_+1" "Town secretary" |
466 "_CHARACTERS_2_PROFESSIONS_townhallguard_NAME_+0" "Beadle" |
467 "_CHARACTERS_2_PROFESSIONS_townhallguard_NAME_+1" "Beadle" |
468 "_CHARACTERS_3_OFFICES_NAME_Koenig_+1" "#E[NT_NEUTRAL]Queen" |
469 "_CHARACTERS_3_OFFICES_NAME_Koenig_+2" "#E[NT_NEUTRAL]The throne of our ruler..." |
470 "_CHARACTERS_3_OFFICES_NAME_Koenig_ATHMO_+0" "Whoever sits on the royal throne has the right to make decisions over the property of others, after due deliberation. He is also not bothered by any immunities which might protect a criminal from punishment. With fiery speeches, he can easily make himself heard. And those who dare to oppose the king are swept away by his guard like a leaf in the wind.$NElected by: >Sovereign<, >Marshal<, and >Bishop<$NRequirement: the title of >Nobleman< & office in the highest level of a city or higher" |
471 "_CHARACTERS_3_OFFICES_NAME_Koenig_+0" "#E[NT_NEUTRAL]King" |
472 "_BUILDING_Fishinghut3_POOL_+3" "The Meer~schaum Pipe" |
473 "_BUILDING_Fishinghut1_POOL_+11" "Fisher's Joy" |
474 "_BUILDING_Fishinghut2_NAME_+0" "Fishing hut" |
475 "_BUILDING_Fishinghut2_NAME_+1" "Fishing huts" |
476 "_BUILDING_Fishinghut2_TOOLTIP_+0" "In this hut, the fishers gut the fish they have caught. Therefore, more sensitive noses will notice a rather unpleasant smell in the fly-plagued fishing hut." |
477 "_BUILDING_Fishinghut2_REQUIREMENTS_+0" "Requirements: Patron, level 3" |
478 "_BUILDING_Fishinghut2_POOL_+0" "Floating Nets" |
479 "_BUILDING_Fishinghut2_POOL_+1" "Fish on Friday" |
480 "_BUILDING_Fishinghut2_POOL_+2" "The Seashell" |
481 "_BUILDING_Fishinghut2_POOL_+3" "The Smirking Salmon" |
482 "_BUILDING_Fishinghut2_POOL_+4" "Well-Hung Herring" |
483 "_BUILDING_Fishinghut2_POOL_+5" "MacSalmon" |
484 "_BUILDING_Fishinghut2_POOL_+6" "Nothing But Net" |
485 "_BUILDING_Fishinghut2_POOL_+7" "Is Herring a Sin?" |
486 "_BUILDING_Fishinghut2_POOL_+8" "Best Seafood" |
487 "_BUILDING_Fishinghut2_POOL_+9" "The Rusty Hook" |
488 "_BUILDING_Fishinghut2_POOL_+10" "The Fish Knife" |
489 "_BUILDING_Fishinghut2_POOL_+11" "Fishmarket Supplier" |
490 "_BUILDING_Fishinghut3_NAME_+0" "Smokehouse" |
491 "_BUILDING_Fishinghut3_NAME_+1" "Smokehouses" |
492 "_BUILDING_Fishinghut3_TOOLTIP_+0" "Fish are dried and preserved in the smokehouse. Therefore, it also smells less of stinking fish guts and more of tasty smoked fish." |
493 "_BUILDING_Fishinghut3_REQUIREMENTS_+0" "Requirements: Patron, level 5" |
494 "_BUILDING_Fishinghut3_POOL_+0" "The Laughing Lamprey" |
495 "_BUILDING_Fishinghut3_POOL_+1" "Perfect Pearls" |
496 "_BUILDING_Fishinghut3_POOL_+2" "Marga's House of Fish" |
497 "_ITEM_StinkBomb_TARGET_+0" "Where do you want to throw the stink bomb, so that it breaks there?" |
498 "_UPGRADE_InnardsBarrel_NAME_+0" "Offal barrel" |
499 "_UPGRADE_InnardsBarrel_NAME_+1" "Offal barrels" |
500 "_UPGRADE_InnardsBarrel_TOOLTIP_+0" "The guts of the fish you process are stored in this barrel. Every evening, it is emptied far away from your business." |


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