53892 "_NAMES_GERMAN_MALE_+68" "Markward" |
53893 "_NAMES_GERMAN_MALE_+69" "Meino" |
53894 "_NAMES_GERMAN_MALE_+70" "Muodo" |
53895 "_NAMES_GERMAN_MALE_+71" "Natbert" |
53896 "_NAMES_GERMAN_MALE_+72" "Neidhart" |
53897 "_NAMES_GERMAN_MALE_+73" "Niwart" |
53898 "_NAMES_GERMAN_MALE_+74" "Nordeman" |
53899 "_NAMES_GERMAN_MALE_+75" "Nordo" |
53900 "_NAMES_GERMAN_MALE_+76" "Ordo" |
53901 "_NAMES_GERMAN_MALE_+77" "Ortman" |
53902 "_NAMES_GERMAN_MALE_+78" "Panno" |
53903 "_NAMES_GERMAN_MALE_+79" "Prando" |
53904 "_NAMES_GERMAN_MALE_+80" "Ragan" |
53905 "_NAMES_GERMAN_MALE_+81" "Ragibald" |
53906 "_NAMES_GERMAN_MALE_+82" "Raginhart" |
53907 "_NAMES_GERMAN_MALE_+83" "Raginmar" |
53908 "_NAMES_GERMAN_MALE_+84" "Ratmar" |
53909 "_NAMES_GERMAN_MALE_+85" "Ribbo" |
53910 "_NAMES_GERMAN_MALE_+86" "Ricilo" |
53911 "_NAMES_GERMAN_MALE_+87" "Rico" |
53912 "_NAMES_GERMAN_MALE_+88" "Rochold" |
53913 "_NAMES_GERMAN_MALE_+89" "Rusthard" |
53914 "_NAMES_GERMAN_MALE_+90" "Sando" |
53915 "_NAMES_GERMAN_MALE_+91" "Sichar" |
53916 "_NAMES_GERMAN_MALE_+92" "Sigifrid" |
53917 "_NAMES_GERMAN_MALE_+93" "Sigimar" |
53918 "_NAMES_GERMAN_MALE_+94" "Sundo" |
53919 "_NAMES_GERMAN_MALE_+95" "Swarzo" |
53920 "_NAMES_GERMAN_MALE_+96" "Tamno" |
53921 "_NAMES_GERMAN_MALE_+97" "Teudhart" |
53922 "_NAMES_GERMAN_MALE_+98" "Theodicko" |
53923 "_NAMES_GERMAN_MALE_+99" "Theudebald" |
53924 "_NAMES_GERMAN_MALE_+100" "Theudilo" |
53925 "_NAMES_GERMAN_MALE_+101" "Theuderich" |
53926 "_NAMES_GERMAN_MALE_+102" "Thilo" |
53927 "_NAMES_GERMAN_MALE_+103" "Thioman" |
53928 "_NAMES_GERMAN_MALE_+104" "Tido" |
53929 "_NAMES_GERMAN_MALE_+105" "Tillo" |
53930 "_NAMES_GERMAN_MALE_+106" "Trutmann" |
53931 "_NAMES_GERMAN_MALE_+107" "Udo" |
53932 "_NAMES_GERMAN_MALE_+108" "Ugdalf" |
53933 "_NAMES_GERMAN_MALE_+109" "Uldemar" |
53934 "_NAMES_GERMAN_MALE_+110" "Ulirich" |
53935 "_NAMES_GERMAN_MALE_+111" "Waldhar" |
53936 "_NAMES_GERMAN_MALE_+112" "Walo" |
53937 "_NAMES_GERMAN_MALE_+113" "Odilo" |
53938 "_NAMES_GERMAN_MALE_+114" "Waro" |
53939 "_NAMES_GERMAN_MALE_+115" "Wartmann" |
53940 "_NAMES_GERMAN_MALE_+116" "Widiman" |
53941 "_NAMES_GERMAN_MALE_+117" "Wido" |
53942 "_NAMES_GERMAN_MALE_+118" "Wigand" |
53943 "_NAMES_GERMAN_MALE_+119" "Wigbold" |
53944 "_NAMES_GERMAN_MALE_+120" "Wigland" |
53945 "_NAMES_GERMAN_MALE_+121" "Winimar" |
53946 "_NAMES_GERMAN_MALE_+122" "Wulso" |
53947 "_NAMES_GERMAN_MALE_+123" "Adalger" |
53948 "_NAMES_GERMAN_MALE_+124" "Achim" |
53949 "_NAMES_GERMAN_MALE_+125" "Adalberth" |
53950 "_NAMES_GERMAN_MALE_+126" "Adalhard" |
53951 "_NAMES_GERMAN_MALE_+127" "Adrius" |
53952 "_NAMES_GERMAN_MALE_+128" "Asmus" |
53953 "_NAMES_GERMAN_MALE_+129" "Alberth" |
53954 "_NAMES_GERMAN_MALE_+130" "Albertus" |
53955 "_NAMES_GERMAN_MALE_+131" "Alexander" |
53956 "_NAMES_GERMAN_MALE_+132" "Alfred" |
53957 "_NAMES_GERMAN_MALE_+133" "Alois" |
53958 "_NAMES_GERMAN_MALE_+134" "Aloisius" |
53959 "_NAMES_GERMAN_MALE_+135" "Amadeus" |
53960 "_NAMES_GERMAN_MALE_+136" "Andreas" |
53961 "_NAMES_GERMAN_MALE_+137" "Anton" |
53962 "_NAMES_GERMAN_MALE_+138" "Arnd" |
53963 "_NAMES_GERMAN_MALE_+139" "Arne" |
53964 "_NAMES_GERMAN_MALE_+140" "Balduin" |
53965 "_NAMES_GERMAN_MALE_+141" "Baldur" |
53966 "_NAMES_GERMAN_MALE_+142" "Benno" |
53967 "_NAMES_GERMAN_MALE_+143" "Bernfried" |
53968 "_NAMES_GERMAN_MALE_+144" "Bernwart" |
53969 "_NAMES_GERMAN_MALE_+145" "Berth" |
53970 "_NAMES_GERMAN_MALE_+146" "Bertl" |
53971 "_NAMES_GERMAN_MALE_+147" "Bodo" |
53972 "_NAMES_GERMAN_MALE_+148" "Boris" |
53973 "_NAMES_GERMAN_MALE_+149" "Bruno" |
53974 "_NAMES_GERMAN_MALE_+150" "Burkhardt" |
53975 "_NAMES_GERMAN_MALE_+151" "Carl" |
53976 "_NAMES_GERMAN_MALE_+152" "Carlus" |
53977 "_NAMES_GERMAN_MALE_+153" "Carsten" |
53978 "_NAMES_GERMAN_MALE_+154" "Christ" |
53979 "_NAMES_GERMAN_MALE_+155" "Christian" |
53980 "_NAMES_GERMAN_MALE_+156" "Christoph" |
53981 "_NAMES_GERMAN_MALE_+157" "Claus" |
53982 "_NAMES_GERMAN_MALE_+158" "Cloisius" |
53983 "_NAMES_GERMAN_MALE_+159" "Dagobert" |
53984 "_NAMES_GERMAN_MALE_+160" "Daniel" |
53985 "_NAMES_GERMAN_MALE_+161" "Dankwart" |
53986 "_NAMES_GERMAN_MALE_+162" "Detlef" |
53987 "_NAMES_GERMAN_MALE_+163" "Diethberth" |
53988 "_NAMES_GERMAN_MALE_+164" "Dieter" |
53989 "_NAMES_GERMAN_MALE_+165" "Dietholm" |
53990 "_NAMES_GERMAN_MALE_+166" "Dietmar" |
53991 "_NAMES_GERMAN_MALE_+167" "Dirk" |
53992 "_NAMES_GERMAN_MALE_+168" "Dominik" |
53993 "_NAMES_GERMAN_MALE_+169" "Domislav" |
53994 "_NAMES_GERMAN_MALE_+170" "Derek" |
53995 "_NAMES_GERMAN_MALE_+171" "Dankmar" |
53996 "_NAMES_GERMAN_MALE_+172" "Eberhardt" |
53997 "_NAMES_GERMAN_MALE_+173" "Eckehard" |
53998 "_NAMES_GERMAN_MALE_+174" "Edelberth" |
53999 "_NAMES_GERMAN_MALE_+175" "Edmund" |
54000 "_NAMES_GERMAN_MALE_+176" "Egmond" |
54001 "_NAMES_GERMAN_MALE_+177" "Erich" |
54002 "_NAMES_GERMAN_MALE_+178" "Ernbrecht" |
54003 "_NAMES_GERMAN_MALE_+179" "Ernst" |
54004 "_NAMES_GERMAN_MALE_+180" "Ernstbarth" |
54005 "_NAMES_GERMAN_MALE_+181" "Ernstbrecht" |
54006 "_NAMES_GERMAN_MALE_+182" "Ernsthold" |
54007 "_NAMES_GERMAN_MALE_+183" "Erwin" |
54008 "_NAMES_GERMAN_MALE_+184" "Erwin-Berth" |
54009 "_NAMES_GERMAN_MALE_+185" "Frankberth" |
54010 "_NAMES_GERMAN_MALE_+186" "Franz" |
54011 "_NAMES_GERMAN_MALE_+187" "Friedbert" |
54012 "_NAMES_GERMAN_MALE_+188" "Friedhelm" |
54013 "_NAMES_GERMAN_MALE_+189" "Fritz" |
54014 "_NAMES_GERMAN_MALE_+190" "Froldo" |
54015 "_NAMES_GERMAN_MALE_+191" "Fullo" |
54016 "_NAMES_GERMAN_MALE_+192" "Gerd" |
54017 "_NAMES_GERMAN_MALE_+193" "Georg" |
54018 "_NAMES_GERMAN_MALE_+194" "Gerhardt" |
54019 "_NAMES_GERMAN_MALE_+195" "Grumbart" |
54020 "_NAMES_GERMAN_MALE_+196" "Gunther" |
54021 "_NAMES_GERMAN_MALE_+197" "Guthard" |
54022 "_NAMES_GERMAN_MALE_+198" "Guido" |
54023 "_NAMES_GERMAN_MALE_+199" "Gustav" |
54024 "_NAMES_GERMAN_MALE_+200" "Hans" |
54025 "_NAMES_GERMAN_MALE_+201" "Harald" |
54026 "_NAMES_GERMAN_MALE_+202" "Harbold" |
54027 "_NAMES_GERMAN_MALE_+203" "Hartmann" |
54028 "_NAMES_GERMAN_MALE_+204" "Heinrich" |
54029 "_NAMES_GERMAN_MALE_+205" "Hermann" |
54030 "_NAMES_GERMAN_MALE_+206" "Helmuth" |
54031 "_NAMES_GERMAN_MALE_+207" "Heldenmuth" |
54032 "_NAMES_GERMAN_MALE_+208" "Henning" |
54033 "_NAMES_GERMAN_MALE_+209" "Hinrich" |
54034 "_NAMES_GERMAN_MALE_+210" "Ignatz" |
54035 "_NAMES_GERMAN_MALE_+211" "Ingmar" |
54036 "_NAMES_GERMAN_MALE_+212" "Ingo" |
54037 "_NAMES_GERMAN_MALE_+213" "Ingolf" |
54038 "_NAMES_GERMAN_MALE_+214" "Jan" |
54039 "_NAMES_GERMAN_MALE_+215" "Jobst" |
54040 "_NAMES_GERMAN_MALE_+216" "Johann" |
54041 "_NAMES_GERMAN_MALE_+217" "Johannes" |
54042 "_NAMES_GERMAN_MALE_+218" "Joachim" |
54043 "_NAMES_GERMAN_MALE_+219" "Jomuth" |
54044 "_NAMES_GERMAN_MALE_+220" "Jonas" |
54045 "_NAMES_GERMAN_MALE_+221" "Jonold" |
54046 "_NAMES_GERMAN_MALE_+222" "Josef" |
54047 "_NAMES_GERMAN_MALE_+223" "Joseph" |
54048 "_NAMES_GERMAN_MALE_+224" "Jurgberth" |
54049 "_NAMES_GERMAN_MALE_+225" "Jürgen" |
54050 "_NAMES_GERMAN_MALE_+226" "Karel" |
54051 "_NAMES_GERMAN_MALE_+227" "Karl" |
54052 "_NAMES_GERMAN_MALE_+228" "Karol" |
54053 "_NAMES_GERMAN_MALE_+229" "Karsten" |
54054 "_NAMES_GERMAN_MALE_+230" "Klaus" |
54055 "_NAMES_GERMAN_MALE_+231" "Konrad" |
54056 "_NAMES_GERMAN_MALE_+232" "Kuniberth" |
54057 "_NAMES_GERMAN_MALE_+233" "Lars" |
54058 "_NAMES_GERMAN_MALE_+234" "Laurens" |
54059 "_NAMES_GERMAN_MALE_+235" "Laurentius" |
54060 "_NAMES_GERMAN_MALE_+236" "Lothar" |
54061 "_NAMES_GERMAN_MALE_+237" "Ludowig" |
54062 "_NAMES_GERMAN_MALE_+238" "Ludwig" |
54063 "_NAMES_GERMAN_MALE_+239" "Lucas" |
54064 "_NAMES_GERMAN_MALE_+240" "Lukas" |
54065 "_NAMES_GERMAN_MALE_+241" "Luthus" |
54066 "_NAMES_GERMAN_MALE_+242" "Manfred" |
54067 "_NAMES_GERMAN_MALE_+243" "Meinhard" |
54068 "_NAMES_GERMAN_MALE_+244" "Marcus" |
54069 "_NAMES_GERMAN_MALE_+245" "Markus" |
54070 "_NAMES_GERMAN_MALE_+246" "Martin" |
54071 "_NAMES_GERMAN_MALE_+247" "Martinus" |
54072 "_NAMES_GERMAN_MALE_+248" "Mathias" |
54073 "_NAMES_GERMAN_MALE_+249" "Matthias" |
54074 "_NAMES_GERMAN_MALE_+250" "Meinolf" |
54075 "_NAMES_GERMAN_MALE_+251" "Michael" |
54076 "_NAMES_GERMAN_MALE_+252" "Michel" |
54077 "_NAMES_GERMAN_MALE_+253" "Norbert" |
54078 "_NAMES_GERMAN_MALE_+254" "Norfried" |
54079 "_NAMES_GERMAN_MALE_+255" "Odilbert" |
54080 "_NAMES_GERMAN_MALE_+256" "Oldwig" |
54081 "_NAMES_GERMAN_MALE_+257" "Oltman" |
54082 "_NAMES_GERMAN_MALE_+258" "Osfried" |
54083 "_NAMES_GERMAN_MALE_+259" "Oskar" |
54084 "_NAMES_GERMAN_MALE_+260" "Oswig" |
54085 "_NAMES_GERMAN_MALE_+261" "Oswin" |
54086 "_NAMES_GERMAN_MALE_+262" "Ottfried" |
54087 "_NAMES_GERMAN_MALE_+263" "Otto" |
54088 "_NAMES_GERMAN_MALE_+264" "Ottobert" |
54089 "_NAMES_GERMAN_MALE_+265" "Paul" |
54090 "_NAMES_GERMAN_MALE_+266" "Paulfried" |
54091 "_NAMES_GERMAN_MALE_+267" "Peter" |
54092 "_NAMES_GERMAN_MALE_+268" "Ralf" |
54093 "_NAMES_GERMAN_MALE_+269" "Ralph" |
54094 "_NAMES_GERMAN_MALE_+270" "Raimund" |
54095 "_NAMES_GERMAN_MALE_+271" "Reichhold" |
54096 "_NAMES_GERMAN_MALE_+272" "Reinhold" |
54097 "_NAMES_GERMAN_MALE_+273" "Richard" |
54098 "_NAMES_GERMAN_MALE_+274" "Robert" |
54099 "_NAMES_GERMAN_MALE_+275" "Ronald" |
54100 "_NAMES_GERMAN_MALE_+276" "Rudolf" |
54101 "_NAMES_GERMAN_MALE_+277" "Rudolph" |
54102 "_NAMES_GERMAN_MALE_+278" "Rüdiger" |
54103 "_NAMES_GERMAN_MALE_+279" "Rupert" |
54104 "_NAMES_GERMAN_MALE_+280" "Ruprecht" |
54105 "_NAMES_GERMAN_MALE_+281" "Siegfried" |
54106 "_NAMES_GERMAN_MALE_+282" "Sigismund" |
54107 "_NAMES_GERMAN_MALE_+283" "Sigmar" |
54108 "_NAMES_GERMAN_MALE_+284" "Stephan" |
54109 "_NAMES_GERMAN_MALE_+285" "Theo" |
54110 "_NAMES_GERMAN_MALE_+286" "Theobald" |
54111 "_NAMES_GERMAN_MALE_+287" "Theodor" |
54112 "_NAMES_GERMAN_MALE_+288" "Thomas" |
54113 "_NAMES_GERMAN_MALE_+289" "Tobias" |
54114 "_NAMES_GERMAN_MALE_+290" "Till" |
54115 "_NAMES_GERMAN_MALE_+291" "Ubald" |
54116 "_NAMES_GERMAN_MALE_+292" "Udo" |
54117 "_NAMES_GERMAN_MALE_+293" "Udolf" |
54118 "_NAMES_GERMAN_MALE_+294" "Ulf" |
54119 "_NAMES_GERMAN_MALE_+295" "Uwe" |
54120 "_NAMES_GERMAN_MALE_+296" "Ulrich" |
54121 "_NAMES_GERMAN_MALE_+297" "Volker" |
54122 "_NAMES_GERMAN_MALE_+298" "Volkmar" |
54123 "_NAMES_GERMAN_MALE_+299" "Valentin" |
54124 "_NAMES_GERMAN_MALE_+300" "Landolin" |
54125 "_NAMES_GERMAN_MALE_+301" "Waldemar" |
54126 "_NAMES_GERMAN_MALE_+302" "Werner" |
54127 "_NAMES_GERMAN_MALE_+303" "Walter" |
54128 "_NAMES_GERMAN_MALE_+304" "Wilfried" |
54129 "_NAMES_GERMAN_MALE_+305" "Wilhelm" |
54130 "_NAMES_GERMAN_MALE_+306" "Willibald" |
54131 "_NAMES_GERMAN_MALE_+307" "Wolfgang" |
54132 "_NAMES_GERMAN_MALE_+308" "Wolfgram" |
54133 "_NAMES_GERMAN_MALE_+309" "Wolfram" |
54134 "_NAMES_GERMAN_MALE_+310" "Wulf" |
54135 "_NAMES_GERMAN_MALE_+311" "Xaver" |
54136 "_NAMES_GERMAN_MALE_+312" "Zammert" |
54137 "_NAMES_GERMAN_MALE_+313" "Zerres" |
54138 "_NAMES_GERMAN_FEMALE_+0" "Monika" |
54139 "_NAMES_GERMAN_FEMALE_+1" "Agnes" |
54140 "_NAMES_GERMAN_FEMALE_+2" "Alexandra" |
54141 "_NAMES_GERMAN_FEMALE_+3" "Alida" |
54142 "_NAMES_GERMAN_FEMALE_+4" "Adelheid" |
54143 "_NAMES_GERMAN_FEMALE_+5" "Anna" |
54144 "_NAMES_GERMAN_FEMALE_+6" "Anne" |
54145 "_NAMES_GERMAN_FEMALE_+7" "Antonia" |
54146 "_NAMES_GERMAN_FEMALE_+8" "Astrid" |
54147 "_NAMES_GERMAN_FEMALE_+9" "Aurelie" |
54148 "_NAMES_GERMAN_FEMALE_+10" "Barbara" |
54149 "_NAMES_GERMAN_FEMALE_+11" "Beatrice" |
54150 "_NAMES_GERMAN_FEMALE_+12" "Bertha" |
54151 "_NAMES_GERMAN_FEMALE_+13" "Brigitta" |
54152 "_NAMES_GERMAN_FEMALE_+14" "Cecilie" |
54153 "_NAMES_GERMAN_FEMALE_+15" "Carola" |
54154 "_NAMES_GERMAN_FEMALE_+16" "Caroline" |
54155 "_NAMES_GERMAN_FEMALE_+17" "Charlotte" |
54156 "_NAMES_GERMAN_FEMALE_+18" "Clara" |
54157 "_NAMES_GERMAN_FEMALE_+19" "Christine" |
54158 "_NAMES_GERMAN_FEMALE_+20" "Clarissa" |
54159 "_NAMES_GERMAN_FEMALE_+21" "Charlot" |
54160 "_NAMES_GERMAN_FEMALE_+22" "Claudia" |
54161 "_NAMES_GERMAN_FEMALE_+23" "Daniela" |
54162 "_NAMES_GERMAN_FEMALE_+24" "Dorothea" |
54163 "_NAMES_GERMAN_FEMALE_+25" "Edeltraud" |
54164 "_NAMES_GERMAN_FEMALE_+26" "Eleonore" |
54165 "_NAMES_GERMAN_FEMALE_+27" "Elisabeth" |
54166 "_NAMES_GERMAN_FEMALE_+28" "Eva" |
54167 "_NAMES_GERMAN_FEMALE_+29" "Elfriede" |
54168 "_NAMES_GERMAN_FEMALE_+30" "Elena" |
54169 "_NAMES_GERMAN_FEMALE_+31" "Elsa" |
54170 "_NAMES_GERMAN_FEMALE_+32" "Erdmunde" |
54171 "_NAMES_GERMAN_FEMALE_+33" "Elke" |
54172 "_NAMES_GERMAN_FEMALE_+34" "Franziska" |
54173 "_NAMES_GERMAN_FEMALE_+35" "Frauke" |
54174 "_NAMES_GERMAN_FEMALE_+36" "Gerlinde" |
54175 "_NAMES_GERMAN_FEMALE_+37" "Gabriele" |
54176 "_NAMES_GERMAN_FEMALE_+38" "Gertrud" |
54177 "_NAMES_GERMAN_FEMALE_+39" "Gesine" |
54178 "_NAMES_GERMAN_FEMALE_+40" "Gunda" |
54179 "_NAMES_GERMAN_FEMALE_+41" "Gunhild" |
54180 "_NAMES_GERMAN_FEMALE_+42" "Hannelore" |
54181 "_NAMES_GERMAN_FEMALE_+43" "Helene" |
54182 "_NAMES_GERMAN_FEMALE_+44" "Helga" |
54183 "_NAMES_GERMAN_FEMALE_+45" "Hilthrud" |
54184 "_NAMES_GERMAN_FEMALE_+46" "Hittho" |
54185 "_NAMES_GERMAN_FEMALE_+47" "Henrika" |
54186 "_NAMES_GERMAN_FEMALE_+48" "Hulda" |
54187 "_NAMES_GERMAN_FEMALE_+49" "Herdis" |
54188 "_NAMES_GERMAN_FEMALE_+50" "Ilsegunde" |
54189 "_NAMES_GERMAN_FEMALE_+51" "Irene" |
54190 "_NAMES_GERMAN_FEMALE_+52" "Inga" |
54191 "_NAMES_GERMAN_FEMALE_+53" "Irmgard" |
54192 "_NAMES_GERMAN_FEMALE_+54" "Irmtraud" |
54193 "_NAMES_GERMAN_FEMALE_+55" "Julia" |
54194 "_NAMES_GERMAN_FEMALE_+56" "Juliane" |
54195 "_NAMES_GERMAN_FEMALE_+57" "Jolande" |
54196 "_NAMES_GERMAN_FEMALE_+58" "Johanna" |
54197 "_NAMES_GERMAN_FEMALE_+59" "Josephine" |
54198 "_NAMES_GERMAN_FEMALE_+60" "Jolohrina" |
54199 "_NAMES_GERMAN_FEMALE_+61" "Katharina" |
54200 "_NAMES_GERMAN_FEMALE_+62" "Klara" |
54201 "_NAMES_GERMAN_FEMALE_+63" "Kunigunde" |
54202 "_NAMES_GERMAN_FEMALE_+64" "Magdalena" |
54203 "_NAMES_GERMAN_FEMALE_+65" "Margarethe" |
54204 "_NAMES_GERMAN_FEMALE_+66" "Kerstin" |
54205 "_NAMES_GERMAN_FEMALE_+67" "Karola" |
54206 "_NAMES_GERMAN_FEMALE_+68" "Laura" |
54207 "_NAMES_GERMAN_FEMALE_+69" "Laurentia" |
54208 "_NAMES_GERMAN_FEMALE_+70" "Lena" |
54209 "_NAMES_GERMAN_FEMALE_+71" "Leonie" |
54210 "_NAMES_GERMAN_FEMALE_+72" "Leonore" |
54211 "_NAMES_GERMAN_FEMALE_+73" "Lina" |
54212 "_NAMES_GERMAN_FEMALE_+74" "Lisa" |
54213 "_NAMES_GERMAN_FEMALE_+75" "Louise" |
54214 "_NAMES_GERMAN_FEMALE_+76" "Lise" |
54215 "_NAMES_GERMAN_FEMALE_+77" "Maria" |
54216 "_NAMES_GERMAN_FEMALE_+78" "Marlene" |
54217 "_NAMES_GERMAN_FEMALE_+79" "Marie" |
54218 "_NAMES_GERMAN_FEMALE_+80" "Maren" |
54219 "_NAMES_GERMAN_FEMALE_+81" "Natalia" |
54220 "_NAMES_GERMAN_FEMALE_+82" "Friderun" |
54221 "_NAMES_GERMAN_FEMALE_+83" "Nicola" |
54222 "_NAMES_GERMAN_FEMALE_+84" "Ortrud" |
54223 "_NAMES_GERMAN_FEMALE_+85" "Olina" |
54224 "_NAMES_GERMAN_FEMALE_+86" "Paula" |
54225 "_NAMES_GERMAN_FEMALE_+87" "Petra" |
54226 "_NAMES_GERMAN_FEMALE_+88" "Rosamunde" |
54227 "_NAMES_GERMAN_FEMALE_+89" "Ruth" |
54228 "_NAMES_GERMAN_FEMALE_+90" "Sabina" |
54229 "_NAMES_GERMAN_FEMALE_+91" "Sigrid" |
54230 "_NAMES_GERMAN_FEMALE_+92" "Sieglinde" |
54231 "_NAMES_GERMAN_FEMALE_+93" "Silvia" |
54232 "_NAMES_GERMAN_FEMALE_+94" "Sophie" |
54233 "_NAMES_GERMAN_FEMALE_+95" "Sybille" |
54234 "_NAMES_GERMAN_FEMALE_+96" "Trude" |
54235 "_NAMES_GERMAN_FEMALE_+97" "Talea" |
54236 "_NAMES_GERMAN_FEMALE_+98" "Ursula" |
54237 "_NAMES_GERMAN_FEMALE_+99" "Ute" |
54238 "_NAMES_GERMAN_FEMALE_+100" "Uta" |
54239 "_NAMES_GERMAN_FEMALE_+101" "Vera" |
54240 "_NAMES_GERMAN_FEMALE_+102" "Veraline" |
54241 "_NAMES_GERMAN_FEMALE_+103" "Waltraud" |
54242 "_NAMES_GERMAN_FEMALE_+104" "Wibke" |
54243 "_NAMES_GERMAN_FEMALE_+105" "Wilhelmine" |
54244 "_NAMES_GERMAN_FEMALE_+106" "Xantia" |
54245 "_NAMES_GERMAN_FEMALE_+107" "Ulrike" |
54246 "_NAMES_GERMAN_FEMALE_+108" "Xenya" |
54247 "_NAMES_GERMAN_FEMALE_+109" "Yelva" |
54248 "_NAMES_GERMAN_FEMALE_+110" "Yvonne" |
54249 "_NAMES_GERMAN_FEMALE_+111" "Zientje" |
54250 "_NAMES_GERMAN_FEMALE_+112" "Ziena" |
54251 "_NAMES_GERMAN_SURNAMES_+0" "Schmidt" |
54252 "_NAMES_GERMAN_SURNAMES_+1" "Adaller" |
54253 "_NAMES_GERMAN_SURNAMES_+2" "Alphorner" |
54254 "_NAMES_GERMAN_SURNAMES_+3" "Allensteyn" |
54255 "_NAMES_GERMAN_SURNAMES_+4" "Alzheimer" |
54256 "_NAMES_GERMAN_SURNAMES_+5" "Antheiler" |
54257 "_NAMES_GERMAN_SURNAMES_+6" "Aufschneider" |
54258 "_NAMES_GERMAN_SURNAMES_+7" "Bankhauser" |
54259 "_NAMES_GERMAN_SURNAMES_+8" "Bauernfänger" |
54260 "_NAMES_GERMAN_SURNAMES_+9" "Berger" |
54261 "_NAMES_GERMAN_SURNAMES_+10" "Bitter" |
54262 "_NAMES_GERMAN_SURNAMES_+11" "Biermann" |
54263 "_NAMES_GERMAN_SURNAMES_+12" "Blumenmann" |
54264 "_NAMES_GERMAN_SURNAMES_+13" "Borland" |
54265 "_NAMES_GERMAN_SURNAMES_+14" "Bormann" |
54266 "_NAMES_GERMAN_SURNAMES_+15" "Bonz" |
54267 "_NAMES_GERMAN_SURNAMES_+16" "Bollermann" |
54268 "_NAMES_GERMAN_SURNAMES_+17" "Bromberger" |
54269 "_NAMES_GERMAN_SURNAMES_+18" "Brotner" |
54270 "_NAMES_GERMAN_SURNAMES_+19" "Cantinu" |
54271 "_NAMES_GERMAN_SURNAMES_+20" "Casteler" |
54272 "_NAMES_GERMAN_SURNAMES_+21" "Celsterbach" |
54273 "_NAMES_GERMAN_SURNAMES_+22" "Cornett" |
54274 "_NAMES_GERMAN_SURNAMES_+23" "Coster" |
54275 "_NAMES_GERMAN_SURNAMES_+24" "Dankbar" |
54276 "_NAMES_GERMAN_SURNAMES_+25" "Derenberger" |
54277 "_NAMES_GERMAN_SURNAMES_+26" "Deckler" |
54278 "_NAMES_GERMAN_SURNAMES_+27" "Dankenburg" |
54279 "_NAMES_GERMAN_SURNAMES_+28" "Domburger" |
54280 "_NAMES_GERMAN_SURNAMES_+29" "Dumpfheimer" |
54281 "_NAMES_GERMAN_SURNAMES_+30" "Ermler" |
54282 "_NAMES_GERMAN_SURNAMES_+31" "Erpelrasch" |
54283 "_NAMES_GERMAN_SURNAMES_+32" "Espenlaub" |
54284 "_NAMES_GERMAN_SURNAMES_+33" "Flach" |
54285 "_NAMES_GERMAN_SURNAMES_+34" "Freudenreich" |
54286 "_NAMES_GERMAN_SURNAMES_+35" "Ganssler" |
54287 "_NAMES_GERMAN_SURNAMES_+36" "Geislein" |
54288 "_NAMES_GERMAN_SURNAMES_+37" "Gürtelmacher" |
54289 "_NAMES_GERMAN_SURNAMES_+38" "Gonzelmann" |
54290 "_NAMES_GERMAN_SURNAMES_+39" "Grafenschreck" |
54291 "_NAMES_GERMAN_SURNAMES_+40" "Gravenstedt" |
54292 "_NAMES_GERMAN_SURNAMES_+41" "Güldenheymer" |
54293 "_NAMES_GERMAN_SURNAMES_+42" "Güldensteyn" |
54294 "_NAMES_GERMAN_SURNAMES_+43" "Günzler" |
54295 "_NAMES_GERMAN_SURNAMES_+44" "Hausermann" |
54296 "_NAMES_GERMAN_SURNAMES_+45" "Heppner" |
54297 "_NAMES_GERMAN_SURNAMES_+46" "Holldur" |
54298 "_NAMES_GERMAN_SURNAMES_+47" "Hollmeier" |
54299 "_NAMES_GERMAN_SURNAMES_+48" "Holtzer" |
54300 "_NAMES_GERMAN_SURNAMES_+49" "Hopper-Hosermann" |
54301 "_NAMES_GERMAN_SURNAMES_+50" "Hubamosler" |
54302 "_NAMES_GERMAN_SURNAMES_+51" "Huber" |
54303 "_NAMES_GERMAN_SURNAMES_+52" "Hullinger" |
54304 "_NAMES_GERMAN_SURNAMES_+53" "Hühnerhorst" |
54305 "_NAMES_GERMAN_SURNAMES_+54" "Irrweger" |
54306 "_NAMES_GERMAN_SURNAMES_+55" "Ilmann" |
54307 "_NAMES_GERMAN_SURNAMES_+56" "Iselschnepp" |
54308 "_NAMES_GERMAN_SURNAMES_+57" "Jäger" |
54309 "_NAMES_GERMAN_SURNAMES_+58" "Jodelhoser" |
54310 "_NAMES_GERMAN_SURNAMES_+59" "Jollbeck" |
54311 "_NAMES_GERMAN_SURNAMES_+60" "Karzer" |
54312 "_NAMES_GERMAN_SURNAMES_+61" "Keller" |
54313 "_NAMES_GERMAN_SURNAMES_+62" "Kirchheimer" |
54314 "_NAMES_GERMAN_SURNAMES_+63" "Knarz" |
54315 "_NAMES_GERMAN_SURNAMES_+64" "Knolle" |
54316 "_NAMES_GERMAN_SURNAMES_+65" "Kupferberg" |
54317 "_NAMES_GERMAN_SURNAMES_+66" "Knochenhauer" |
54318 "_NAMES_GERMAN_SURNAMES_+67" "Lau" |
54319 "_NAMES_GERMAN_SURNAMES_+68" "Lauberger" |
54320 "_NAMES_GERMAN_SURNAMES_+69" "Lohmann" |
54321 "_NAMES_GERMAN_SURNAMES_+70" "Lütner" |
54322 "_NAMES_GERMAN_SURNAMES_+71" "Lunz" |
54323 "_NAMES_GERMAN_SURNAMES_+72" "Mahler" |
54324 "_NAMES_GERMAN_SURNAMES_+73" "Maier" |
54325 "_NAMES_GERMAN_SURNAMES_+74" "Mannhauser" |
54326 "_NAMES_GERMAN_SURNAMES_+75" "Mauseholm" |
54327 "_NAMES_GERMAN_SURNAMES_+76" "Mecker" |
54328 "_NAMES_GERMAN_SURNAMES_+77" "Metzelfetz" |
54329 "_NAMES_GERMAN_SURNAMES_+78" "Meyer" |
54330 "_NAMES_GERMAN_SURNAMES_+79" "Most" |
54331 "_NAMES_GERMAN_SURNAMES_+80" "Muck" |
54332 "_NAMES_GERMAN_SURNAMES_+81" "Müller" |
54333 "_NAMES_GERMAN_SURNAMES_+82" "Merten" |
54334 "_NAMES_GERMAN_SURNAMES_+83" "Napfel" |
54335 "_NAMES_GERMAN_SURNAMES_+84" "Nepper" |
54336 "_NAMES_GERMAN_SURNAMES_+85" "Nimmermehr" |
54337 "_NAMES_GERMAN_SURNAMES_+86" "Nimmersatt" |
54338 "_NAMES_GERMAN_SURNAMES_+87" "Nock" |
54339 "_NAMES_GERMAN_SURNAMES_+88" "Nullinger" |
54340 "_NAMES_GERMAN_SURNAMES_+89" "Obdacher" |
54341 "_NAMES_GERMAN_SURNAMES_+90" "Ollbarth" |
54342 "_NAMES_GERMAN_SURNAMES_+91" "Ohneland" |
54343 "_NAMES_GERMAN_SURNAMES_+92" "Ohnesorge" |
54344 "_NAMES_GERMAN_SURNAMES_+93" "Pfeist" |
54345 "_NAMES_GERMAN_SURNAMES_+94" "Platt" |
54346 "_NAMES_GERMAN_SURNAMES_+95" "Pollenflug" |
54347 "_NAMES_GERMAN_SURNAMES_+96" "Polter" |
54348 "_NAMES_GERMAN_SURNAMES_+97" "Pullmann" |
54349 "_NAMES_GERMAN_SURNAMES_+98" "Radebrecht" |
54350 "_NAMES_GERMAN_SURNAMES_+99" "Raffzahn" |
54351 "_NAMES_GERMAN_SURNAMES_+100" "Raubinger" |
54352 "_NAMES_GERMAN_SURNAMES_+101" "Rödlinger" |
54353 "_NAMES_GERMAN_SURNAMES_+102" "Roller" |
54354 "_NAMES_GERMAN_SURNAMES_+103" "Rupplinger" |
54355 "_NAMES_GERMAN_SURNAMES_+104" "Säbelschnepp" |
54356 "_NAMES_GERMAN_SURNAMES_+105" "Schmid" |
54357 "_NAMES_GERMAN_SURNAMES_+106" "Schmoll" |
54358 "_NAMES_GERMAN_SURNAMES_+107" "Schlauberger" |
54359 "_NAMES_GERMAN_SURNAMES_+108" "Schlender" |
54360 "_NAMES_GERMAN_SURNAMES_+109" "Schlotterbeck" |
54361 "_NAMES_GERMAN_SURNAMES_+110" "Schlonz" |
54362 "_NAMES_GERMAN_SURNAMES_+111" "Schmalberger" |
54363 "_NAMES_GERMAN_SURNAMES_+112" "Schnappweck" |
54364 "_NAMES_GERMAN_SURNAMES_+113" "Schnepfenberg" |
54365 "_NAMES_GERMAN_SURNAMES_+114" "Schnepper" |
54366 "_NAMES_GERMAN_SURNAMES_+115" "Schnitzer" |
54367 "_NAMES_GERMAN_SURNAMES_+116" "Schnuck" |
54368 "_NAMES_GERMAN_SURNAMES_+117" "Schrankmann" |
54369 "_NAMES_GERMAN_SURNAMES_+118" "Schrekker" |
54370 "_NAMES_GERMAN_SURNAMES_+119" "Schrumpel" |
54371 "_NAMES_GERMAN_SURNAMES_+120" "Schultheiss" |
54372 "_NAMES_GERMAN_SURNAMES_+121" "Sonderfall" |
54373 "_NAMES_GERMAN_SURNAMES_+122" "Spielmann" |
54374 "_NAMES_GERMAN_SURNAMES_+123" "Suppentopf" |
54375 "_NAMES_GERMAN_SURNAMES_+124" "Taller" |
54376 "_NAMES_GERMAN_SURNAMES_+125" "Tandler" |
54377 "_NAMES_GERMAN_SURNAMES_+126" "Tannhäuser" |
54378 "_NAMES_GERMAN_SURNAMES_+127" "Toll" |
54379 "_NAMES_GERMAN_SURNAMES_+128" "Tölltenhoff" |
54380 "_NAMES_GERMAN_SURNAMES_+129" "Trödler" |
54381 "_NAMES_GERMAN_SURNAMES_+130" "Trollinger" |
54382 "_NAMES_GERMAN_SURNAMES_+131" "Trommler" |
54383 "_NAMES_GERMAN_SURNAMES_+132" "Tupfer" |
54384 "_NAMES_GERMAN_SURNAMES_+133" "Ugelmoser" |
54385 "_NAMES_GERMAN_SURNAMES_+134" "Unterholtzer" |
54386 "_NAMES_GERMAN_SURNAMES_+135" "Urbart" |
54387 "_NAMES_GERMAN_SURNAMES_+136" "Vogelweide" |
54388 "_NAMES_GERMAN_SURNAMES_+137" "Vögler" |
54389 "_NAMES_GERMAN_SURNAMES_+138" "Voll" |
54390 "_NAMES_GERMAN_SURNAMES_+139" "Voller" |
54391 "_NAMES_GERMAN_SURNAMES_+140" "Wagner" |
54392 "_NAMES_GERMAN_SURNAMES_+141" "Wanst" |
54393 "_NAMES_GERMAN_SURNAMES_+142" "Winkelmann" |
54394 "_NAMES_GERMAN_SURNAMES_+143" "Wichtigmann" |
54395 "_NAMES_GERMAN_SURNAMES_+144" "Wohlgemuth" |
54396 "_NAMES_GERMAN_SURNAMES_+145" "Wartburger" |
54397 "_NAMES_GERMAN_SURNAMES_+146" "Ylberger" |
54398 "_NAMES_GERMAN_SURNAMES_+147" "Zeck" |
54399 "_NAMES_GERMAN_SURNAMES_+148" "Zwergenbrodt" |
54400 "_NAMES_GERMAN_SURNAMES_+149" "Zumschluss" |
57131 "_NAMES_FRENCH_MALE_+42" "Gérard" |
57132 "_NAMES_FRENCH_MALE_+43" "Gilbert" |
53655 "_NAMES_ENGLISH_SURNAMES_+150" "Hammond" |
53656 "_NAMES_ENGLISH_SURNAMES_+151" "Hitchcock" |
53657 "_NAMES_ENGLISH_SURNAMES_+152" "Hamper" |
53651 "_NAMES_ENGLISH_SURNAMES_+146" "Hadfield" |
53652 "_NAMES_ENGLISH_SURNAMES_+147" "Hibberd" |
53653 "_NAMES_ENGLISH_SURNAMES_+148" "Hillman" |
53654 "_NAMES_ENGLISH_SURNAMES_+149" "Halliday" |
53647 "_NAMES_ENGLISH_SURNAMES_+142" "Guster" |
53648 "_NAMES_ENGLISH_SURNAMES_+143" "Golightly" |
53649 "_NAMES_ENGLISH_SURNAMES_+144" "Hacker" |
53650 "_NAMES_ENGLISH_SURNAMES_+145" "Hewit" |
53644 "_NAMES_ENGLISH_SURNAMES_+139" "Goddard" |
53645 "_NAMES_ENGLISH_SURNAMES_+140" "Grove" |
53646 "_NAMES_ENGLISH_SURNAMES_+141" "Gunn" |
53615 "_NAMES_ENGLISH_SURNAMES_+110" "Fowler" |
53616 "_NAMES_ENGLISH_SURNAMES_+111" "Felton" |
53617 "_NAMES_ENGLISH_SURNAMES_+112" "Freedman" |
53618 "_NAMES_ENGLISH_SURNAMES_+113" "Field" |
53619 "_NAMES_ENGLISH_SURNAMES_+114" "Fielding" |
53620 "_NAMES_ENGLISH_SURNAMES_+115" "Fuller" |
53621 "_NAMES_ENGLISH_SURNAMES_+116" "Finnegan" |
53622 "_NAMES_ENGLISH_SURNAMES_+117" "Fisher" |
53623 "_NAMES_ENGLISH_SURNAMES_+118" "Gaitskell" |
53624 "_NAMES_ENGLISH_SURNAMES_+119" "Gallacher" |
53625 "_NAMES_ENGLISH_SURNAMES_+120" "Good" |
53626 "_NAMES_ENGLISH_SURNAMES_+121" "Gardner" |
53627 "_NAMES_ENGLISH_SURNAMES_+122" "Garrard" |
53628 "_NAMES_ENGLISH_SURNAMES_+123" "Goswell" |
53629 "_NAMES_ENGLISH_SURNAMES_+124" "Garrick" |
53630 "_NAMES_ENGLISH_SURNAMES_+125" "Gould" |
53631 "_NAMES_ENGLISH_SURNAMES_+126" "Garth" |
53632 "_NAMES_ENGLISH_SURNAMES_+127" "Gower" |
53633 "_NAMES_ENGLISH_SURNAMES_+128" "Granville" |
53634 "_NAMES_ENGLISH_SURNAMES_+129" "Graves" |
53635 "_NAMES_ENGLISH_SURNAMES_+130" "Greave" |
53636 "_NAMES_ENGLISH_SURNAMES_+131" "Gilchrist" |
53637 "_NAMES_ENGLISH_SURNAMES_+132" "Gildersleeve" |
53638 "_NAMES_ENGLISH_SURNAMES_+133" "Griffin" |
53639 "_NAMES_ENGLISH_SURNAMES_+134" "Giles" |
53640 "_NAMES_ENGLISH_SURNAMES_+135" "Grisewood" |
53641 "_NAMES_ENGLISH_SURNAMES_+136" "Gladstone" |
53642 "_NAMES_ENGLISH_SURNAMES_+137" "Glynne" |
53643 "_NAMES_ENGLISH_SURNAMES_+138" "Grosvenor" |
53610 "_NAMES_ENGLISH_SURNAMES_+105" "Farmer" |
53611 "_NAMES_ENGLISH_SURNAMES_+106" "Footman" |
53612 "_NAMES_ENGLISH_SURNAMES_+107" "Farrar" |
53613 "_NAMES_ENGLISH_SURNAMES_+108" "Ford" |
53614 "_NAMES_ENGLISH_SURNAMES_+109" "Fellowes" |
53601 "_NAMES_ENGLISH_SURNAMES_+96" "Fitzgerald" |
53602 "_NAMES_ENGLISH_SURNAMES_+97" "Fletcher" |
53603 "_NAMES_ENGLISH_SURNAMES_+98" "Fairchild" |
53604 "_NAMES_ENGLISH_SURNAMES_+99" "Fairfax" |
53605 "_NAMES_ENGLISH_SURNAMES_+100" "Falconer" |
53606 "_NAMES_ENGLISH_SURNAMES_+101" "Flowerdew" |
53607 "_NAMES_ENGLISH_SURNAMES_+102" "Fendicott" |
53590 "_NAMES_ENGLISH_SURNAMES_+85" "Drinkwater" |
53591 "_NAMES_ENGLISH_SURNAMES_+86" "Davlson" |
53592 "_NAMES_ENGLISH_SURNAMES_+87" "Dyall" |
53593 "_NAMES_ENGLISH_SURNAMES_+88" "Deacon" |
53594 "_NAMES_ENGLISH_SURNAMES_+89" "Dyer" |
53595 "_NAMES_ENGLISH_SURNAMES_+90" "Earnshaw" |
53596 "_NAMES_ENGLISH_SURNAMES_+91" "East" |
53597 "_NAMES_ENGLISH_SURNAMES_+92" "Easter" |
53598 "_NAMES_ENGLISH_SURNAMES_+93" "Eastwood" |
53599 "_NAMES_ENGLISH_SURNAMES_+94" "Eaton" |
53600 "_NAMES_ENGLISH_SURNAMES_+95" "Everard" |
53588 "_NAMES_ENGLISH_SURNAMES_+83" "Darsey" |
53589 "_NAMES_ENGLISH_SURNAMES_+84" "Dashwood" |
53575 "_NAMES_ENGLISH_SURNAMES_+70" "Conway" |
53576 "_NAMES_ENGLISH_SURNAMES_+71" "Cooper" |
53577 "_NAMES_ENGLISH_SURNAMES_+72" "Catlin" |
53578 "_NAMES_ENGLISH_SURNAMES_+73" "Corder" |
53579 "_NAMES_ENGLISH_SURNAMES_+74" "Courage" |
53580 "_NAMES_ENGLISH_SURNAMES_+75" "Chadwick" |
53581 "_NAMES_ENGLISH_SURNAMES_+76" "Chamberlain" |
53582 "_NAMES_ENGLISH_SURNAMES_+77" "Chandler" |
53583 "_NAMES_ENGLISH_SURNAMES_+78" "Chapman" |
53584 "_NAMES_ENGLISH_SURNAMES_+79" "Croft" |
53585 "_NAMES_ENGLISH_SURNAMES_+80" "Crouch" |
53586 "_NAMES_ENGLISH_SURNAMES_+81" "Clarke" |
53587 "_NAMES_ENGLISH_SURNAMES_+82" "Clayton" |
53572 "_NAMES_ENGLISH_SURNAMES_+67" "Cohen" |
53573 "_NAMES_ENGLISH_SURNAMES_+68" "Collyns" |
53574 "_NAMES_ENGLISH_SURNAMES_+69" "Carpenter" |
53569 "_NAMES_ENGLISH_SURNAMES_+64" "Campbell" |
53570 "_NAMES_ENGLISH_SURNAMES_+65" "Cohen" |
53571 "_NAMES_ENGLISH_SURNAMES_+66" "Cannon" |
53567 "_NAMES_ENGLISH_SURNAMES_+62" "Calvert" |
53568 "_NAMES_ENGLISH_SURNAMES_+63" "Coburn" |
53564 "_NAMES_ENGLISH_SURNAMES_+59" "Butler" |
53565 "_NAMES_ENGLISH_SURNAMES_+60" "Clifton" |
53566 "_NAMES_ENGLISH_SURNAMES_+61" "Coates" |
53561 "_NAMES_ENGLISH_SURNAMES_+56" "Bush" |
53562 "_NAMES_ENGLISH_SURNAMES_+57" "Butcher" |
53563 "_NAMES_ENGLISH_SURNAMES_+58" "Benham" |
53557 "_NAMES_ENGLISH_SURNAMES_+52" "Brewer" |
53558 "_NAMES_ENGLISH_SURNAMES_+53" "Broster" |
53559 "_NAMES_ENGLISH_SURNAMES_+54" "Burroughes" |
53560 "_NAMES_ENGLISH_SURNAMES_+55" "Burton" |
53555 "_NAMES_ENGLISH_SURNAMES_+50" "Bramble" |
53556 "_NAMES_ENGLISH_SURNAMES_+51" "Bateman" |
53552 "_NAMES_ENGLISH_SURNAMES_+47" "Bond" |
53553 "_NAMES_ENGLISH_SURNAMES_+48" "Bartlett" |
53554 "_NAMES_ENGLISH_SURNAMES_+49" "Bradley" |
53549 "_NAMES_ENGLISH_SURNAMES_+44" "Blair" |
53550 "_NAMES_ENGLISH_SURNAMES_+45" "Barker" |
53551 "_NAMES_ENGLISH_SURNAMES_+46" "Blunt" |
53547 "_NAMES_ENGLISH_SURNAMES_+42" "Barclay" |
53548 "_NAMES_ENGLISH_SURNAMES_+43" "Berkeley" |
53544 "_NAMES_ENGLISH_SURNAMES_+39" "Bannerman" |
53545 "_NAMES_ENGLISH_SURNAMES_+40" "Bannister" |
53546 "_NAMES_ENGLISH_SURNAMES_+41" "Barbour" |
53541 "_NAMES_ENGLISH_SURNAMES_+36" "Ballister" |
53542 "_NAMES_ENGLISH_SURNAMES_+37" "Bidgood" |
53543 "_NAMES_ENGLISH_SURNAMES_+38" "Banister" |
53538 "_NAMES_ENGLISH_SURNAMES_+33" "Beveridge" |
53539 "_NAMES_ENGLISH_SURNAMES_+34" "Baldwin" |
53540 "_NAMES_ENGLISH_SURNAMES_+35" "Beverley" |
53536 "_NAMES_ENGLISH_SURNAMES_+31" "Betteridge" |
53537 "_NAMES_ENGLISH_SURNAMES_+32" "Baker" |
53466 "_NAMES_ENGLISH_FEMALE_+221" "Roxanne" |
53467 "_NAMES_ENGLISH_FEMALE_+222" "Ruth" |
53468 "_NAMES_ENGLISH_FEMALE_+223" "Sabrina" |
53469 "_NAMES_ENGLISH_FEMALE_+224" "Sandra" |
53470 "_NAMES_ENGLISH_FEMALE_+225" "Scarlett" |
53471 "_NAMES_ENGLISH_FEMALE_+226" "Serena" |
53472 "_NAMES_ENGLISH_FEMALE_+227" "Sheila" |
53473 "_NAMES_ENGLISH_FEMALE_+228" "Shirley" |
53474 "_NAMES_ENGLISH_FEMALE_+229" "Simone" |
53475 "_NAMES_ENGLISH_FEMALE_+230" "Sirena" |
53476 "_NAMES_ENGLISH_FEMALE_+231" "Tabitha" |
53477 "_NAMES_ENGLISH_FEMALE_+232" "Tamara" |
53478 "_NAMES_ENGLISH_FEMALE_+233" "Tanya" |
53479 "_NAMES_ENGLISH_FEMALE_+234" "Tara" |
53480 "_NAMES_ENGLISH_FEMALE_+235" "Teresa" |
53481 "_NAMES_ENGLISH_FEMALE_+236" "Thalia" |
53482 "_NAMES_ENGLISH_FEMALE_+237" "Theodora" |
53483 "_NAMES_ENGLISH_FEMALE_+238" "Thomasina" |
53484 "_NAMES_ENGLISH_FEMALE_+239" "Tiffany" |
53485 "_NAMES_ENGLISH_FEMALE_+240" "Timothea" |
53486 "_NAMES_ENGLISH_FEMALE_+241" "Ulrica" |
53487 "_NAMES_ENGLISH_FEMALE_+242" "Ursula" |
53488 "_NAMES_ENGLISH_FEMALE_+243" "Valerie" |
53489 "_NAMES_ENGLISH_FEMALE_+244" "Vanessa" |
53490 "_NAMES_ENGLISH_FEMALE_+245" "Veronica" |
53491 "_NAMES_ENGLISH_FEMALE_+246" "Victoria" |
53492 "_NAMES_ENGLISH_FEMALE_+247" "Violetta" |
53493 "_NAMES_ENGLISH_FEMALE_+248" "Virginia" |
53494 "_NAMES_ENGLISH_FEMALE_+249" "Vivian" |
53495 "_NAMES_ENGLISH_FEMALE_+250" "Vivianne" |
53496 "_NAMES_ENGLISH_FEMALE_+251" "Vyona" |
53497 "_NAMES_ENGLISH_FEMALE_+252" "Winifred" |
53498 "_NAMES_ENGLISH_FEMALE_+253" "Winifred" |
53499 "_NAMES_ENGLISH_FEMALE_+254" "Wynne" |
53500 "_NAMES_ENGLISH_FEMALE_+255" "Yolanda" |
53501 "_NAMES_ENGLISH_FEMALE_+256" "Yolanthe" |
53502 "_NAMES_ENGLISH_FEMALE_+257" "Yvette" |
53503 "_NAMES_ENGLISH_FEMALE_+258" "Yvonne" |
53504 "_NAMES_ENGLISH_FEMALE_+259" "Zelene" |
53505 "_NAMES_ENGLISH_SURNAMES_+0" "Abbot" |
53506 "_NAMES_ENGLISH_SURNAMES_+1" "Ambler" |
53507 "_NAMES_ENGLISH_SURNAMES_+2" "Aikman" |
53508 "_NAMES_ENGLISH_SURNAMES_+3" "Ackroyd" |
53509 "_NAMES_ENGLISH_SURNAMES_+4" "Acreman" |
53510 "_NAMES_ENGLISH_SURNAMES_+5" "Ancell" |
53511 "_NAMES_ENGLISH_SURNAMES_+6" "Addison" |
53512 "_NAMES_ENGLISH_SURNAMES_+7" "Aguiler" |
53513 "_NAMES_ENGLISH_SURNAMES_+8" "Alcott" |
53514 "_NAMES_ENGLISH_SURNAMES_+9" "Armstrong" |
53515 "_NAMES_ENGLISH_SURNAMES_+10" "Alder" |
53516 "_NAMES_ENGLISH_SURNAMES_+11" "Ash" |
53517 "_NAMES_ENGLISH_SURNAMES_+12" "Aldersmith" |
53518 "_NAMES_ENGLISH_SURNAMES_+13" "Ashcroft" |
53519 "_NAMES_ENGLISH_SURNAMES_+14" "Aldhouse" |
53520 "_NAMES_ENGLISH_SURNAMES_+15" "Aldridge" |
53521 "_NAMES_ENGLISH_SURNAMES_+16" "Atherton" |
53522 "_NAMES_ENGLISH_SURNAMES_+17" "Aldworth" |
53523 "_NAMES_ENGLISH_SURNAMES_+18" "Attenborough" |
53524 "_NAMES_ENGLISH_SURNAMES_+19" "Alford" |
53525 "_NAMES_ENGLISH_SURNAMES_+20" "Atwell" |
53526 "_NAMES_ENGLISH_SURNAMES_+21" "Auckland" |
53527 "_NAMES_ENGLISH_SURNAMES_+22" "Allard" |
53528 "_NAMES_ENGLISH_SURNAMES_+23" "Austen" |
53529 "_NAMES_ENGLISH_SURNAMES_+24" "Allbright" |
53530 "_NAMES_ENGLISH_SURNAMES_+25" "Baddeley" |
53531 "_NAMES_ENGLISH_SURNAMES_+26" "Badley" |
53532 "_NAMES_ENGLISH_SURNAMES_+27" "Besant" |
53533 "_NAMES_ENGLISH_SURNAMES_+28" "Bailey" |
53534 "_NAMES_ENGLISH_SURNAMES_+29" "Best" |
53535 "_NAMES_ENGLISH_SURNAMES_+30" "Bain" |
53459 "_NAMES_ENGLISH_FEMALE_+214" "Regina" |
53460 "_NAMES_ENGLISH_FEMALE_+215" "Roberta" |
53461 "_NAMES_ENGLISH_FEMALE_+216" "Rose" |
53462 "_NAMES_ENGLISH_FEMALE_+217" "Rosalie" |
53463 "_NAMES_ENGLISH_FEMALE_+218" "Rosalind" |
53464 "_NAMES_ENGLISH_FEMALE_+219" "Rosemary" |
53465 "_NAMES_ENGLISH_FEMALE_+220" "Rowena" |
53453 "_NAMES_ENGLISH_FEMALE_+208" "Priscilla" |
53454 "_NAMES_ENGLISH_FEMALE_+209" "Quinella" |
53455 "_NAMES_ENGLISH_FEMALE_+210" "Quintana" |
53456 "_NAMES_ENGLISH_FEMALE_+211" "Quintessa" |
53457 "_NAMES_ENGLISH_FEMALE_+212" "Rachel" |
53458 "_NAMES_ENGLISH_FEMALE_+213" "Rebecca" |
53446 "_NAMES_ENGLISH_FEMALE_+201" "Patricia" |
53447 "_NAMES_ENGLISH_FEMALE_+202" "Penelope" |
53448 "_NAMES_ENGLISH_FEMALE_+203" "Philippa" |
53449 "_NAMES_ENGLISH_FEMALE_+204" "Philomena" |
53450 "_NAMES_ENGLISH_FEMALE_+205" "Phyllis" |
53451 "_NAMES_ENGLISH_FEMALE_+206" "Primavera" |
53452 "_NAMES_ENGLISH_FEMALE_+207" "Primrose" |
53437 "_NAMES_ENGLISH_FEMALE_+192" "Nerissa" |
53438 "_NAMES_ENGLISH_FEMALE_+193" "Nicole" |
53439 "_NAMES_ENGLISH_FEMALE_+194" "Octavia" |
53440 "_NAMES_ENGLISH_FEMALE_+195" "Odette" |
53441 "_NAMES_ENGLISH_FEMALE_+196" "Olivia" |
53442 "_NAMES_ENGLISH_FEMALE_+197" "Ophelia" |
53443 "_NAMES_ENGLISH_FEMALE_+198" "Orlena" |
53444 "_NAMES_ENGLISH_FEMALE_+199" "Orlantha" |
53445 "_NAMES_ENGLISH_FEMALE_+200" "Pamela" |
53429 "_NAMES_ENGLISH_FEMALE_+184" "Miriam" |
53430 "_NAMES_ENGLISH_FEMALE_+185" "Monica" |
53431 "_NAMES_ENGLISH_FEMALE_+186" "Myrtle" |
53432 "_NAMES_ENGLISH_FEMALE_+187" "Nadia" |
53433 "_NAMES_ENGLISH_FEMALE_+188" "Nadine" |
53434 "_NAMES_ENGLISH_FEMALE_+189" "Natalie" |
53435 "_NAMES_ENGLISH_FEMALE_+190" "Nathania" |
53436 "_NAMES_ENGLISH_FEMALE_+191" "Nellwyn" |
53422 "_NAMES_ENGLISH_FEMALE_+177" "Melissa" |
53423 "_NAMES_ENGLISH_FEMALE_+178" "Melvina" |
53424 "_NAMES_ENGLISH_FEMALE_+179" "Michelle" |
53425 "_NAMES_ENGLISH_FEMALE_+180" "Mildred" |
53426 "_NAMES_ENGLISH_FEMALE_+181" "Minerva" |
53427 "_NAMES_ENGLISH_FEMALE_+182" "Mirabelle" |
53428 "_NAMES_ENGLISH_FEMALE_+183" "Miranda" |
53409 "_NAMES_ENGLISH_FEMALE_+164" "Margot" |
53410 "_NAMES_ENGLISH_FEMALE_+165" "Maria" |
53411 "_NAMES_ENGLISH_FEMALE_+166" "Marie" |
53412 "_NAMES_ENGLISH_FEMALE_+167" "Marian" |
53413 "_NAMES_ENGLISH_FEMALE_+168" "Marilyn" |
53414 "_NAMES_ENGLISH_FEMALE_+169" "Marissa" |
53415 "_NAMES_ENGLISH_FEMALE_+170" "Martha" |
53416 "_NAMES_ENGLISH_FEMALE_+171" "Martina" |
53417 "_NAMES_ENGLISH_FEMALE_+172" "Matilda" |
53418 "_NAMES_ENGLISH_FEMALE_+173" "Maureen" |
53419 "_NAMES_ENGLISH_FEMALE_+174" "Mavis" |
53420 "_NAMES_ENGLISH_FEMALE_+175" "Melanie" |
53421 "_NAMES_ENGLISH_FEMALE_+176" "Melinda" |
53408 "_NAMES_ENGLISH_FEMALE_+163" "Margaret" |
53407 "_NAMES_ENGLISH_FEMALE_+162" "Marcia" |
53406 "_NAMES_ENGLISH_FEMALE_+161" "Magdalene" |
53405 "_NAMES_ENGLISH_FEMALE_+160" "Mabel" |
53404 "_NAMES_ENGLISH_FEMALE_+159" "Lucinda" |
53403 "_NAMES_ENGLISH_FEMALE_+158" "Lucille" |
53402 "_NAMES_ENGLISH_FEMALE_+157" "Luciana" |
53401 "_NAMES_ENGLISH_FEMALE_+156" "Louise" |
53400 "_NAMES_ENGLISH_FEMALE_+155" "Lorena" |
53399 "_NAMES_ENGLISH_FEMALE_+154" "Lorelei" |
53398 "_NAMES_ENGLISH_FEMALE_+153" "Lindsay" |
53397 "_NAMES_ENGLISH_FEMALE_+152" "Linette" |
53396 "_NAMES_ENGLISH_FEMALE_+151" "Lillian" |
53395 "_NAMES_ENGLISH_FEMALE_+150" "Leticia" |
53394 "_NAMES_ENGLISH_FEMALE_+149" "Leslie" |
53393 "_NAMES_ENGLISH_FEMALE_+148" "Leanne" |
53392 "_NAMES_ENGLISH_FEMALE_+147" "Laverna" |
53391 "_NAMES_ENGLISH_FEMALE_+146" "Lauren" |
53390 "_NAMES_ENGLISH_FEMALE_+145" "Loralie" |
53389 "_NAMES_ENGLISH_FEMALE_+144" "Laura" |
53388 "_NAMES_ENGLISH_FEMALE_+143" "Larissa" |
53387 "_NAMES_ENGLISH_FEMALE_+142" "Larina" |
53386 "_NAMES_ENGLISH_FEMALE_+141" "Kyla" |
53385 "_NAMES_ENGLISH_FEMALE_+140" "Kirstyn" |
53384 "_NAMES_ENGLISH_FEMALE_+139" "Kendra" |
53383 "_NAMES_ENGLISH_FEMALE_+138" "Kelsey" |
53382 "_NAMES_ENGLISH_FEMALE_+137" "Kayleigh" |
53381 "_NAMES_ENGLISH_FEMALE_+136" "Kayla" |
53380 "_NAMES_ENGLISH_FEMALE_+135" "Kathryn" |
53350 "_NAMES_ENGLISH_FEMALE_+105" "Gloria" |
53351 "_NAMES_ENGLISH_FEMALE_+106" "Guinevere" |
53352 "_NAMES_ENGLISH_FEMALE_+107" "Gwendolyne" |
53353 "_NAMES_ENGLISH_FEMALE_+108" "Hannah" |
53354 "_NAMES_ENGLISH_FEMALE_+109" "Harriet" |
53355 "_NAMES_ENGLISH_FEMALE_+110" "Harley" |
53356 "_NAMES_ENGLISH_FEMALE_+111" "Heather" |
53357 "_NAMES_ENGLISH_FEMALE_+112" "Helena" |
53358 "_NAMES_ENGLISH_FEMALE_+113" "Henrietta" |
53359 "_NAMES_ENGLISH_FEMALE_+114" "Hilda" |
53360 "_NAMES_ENGLISH_FEMALE_+115" "Idelle" |
53361 "_NAMES_ENGLISH_FEMALE_+116" "Ingrid" |
53362 "_NAMES_ENGLISH_FEMALE_+117" "Irene" |
53363 "_NAMES_ENGLISH_FEMALE_+118" "Iris" |
53364 "_NAMES_ENGLISH_FEMALE_+119" "Janice" |
53365 "_NAMES_ENGLISH_FEMALE_+120" "Jasmine" |
53366 "_NAMES_ENGLISH_FEMALE_+121" "Jeanne" |
53367 "_NAMES_ENGLISH_FEMALE_+122" "Jennifer" |
53368 "_NAMES_ENGLISH_FEMALE_+123" "Jessica" |
53369 "_NAMES_ENGLISH_FEMALE_+124" "Jessie" |
53370 "_NAMES_ENGLISH_FEMALE_+125" "Jocelyn" |
53371 "_NAMES_ENGLISH_FEMALE_+126" "Joanna" |
53372 "_NAMES_ENGLISH_FEMALE_+127" "Josephine" |
53373 "_NAMES_ENGLISH_FEMALE_+128" "Judith" |
53374 "_NAMES_ENGLISH_FEMALE_+129" "Juliana" |
53375 "_NAMES_ENGLISH_FEMALE_+130" "Julia" |
53376 "_NAMES_ENGLISH_FEMALE_+131" "Justine" |
53377 "_NAMES_ENGLISH_FEMALE_+132" "Katherine" |
53378 "_NAMES_ENGLISH_FEMALE_+133" "Kathleen" |
53379 "_NAMES_ENGLISH_FEMALE_+134" "Katrina" |
53339 "_NAMES_ENGLISH_FEMALE_+94" "Flora" |
53340 "_NAMES_ENGLISH_FEMALE_+95" "Frida" |
53341 "_NAMES_ENGLISH_FEMALE_+96" "Frederica" |
53342 "_NAMES_ENGLISH_FEMALE_+97" "Gabrielle" |
53343 "_NAMES_ENGLISH_FEMALE_+98" "Genevieve" |
53344 "_NAMES_ENGLISH_FEMALE_+99" "Georgette" |
53345 "_NAMES_ENGLISH_FEMALE_+100" "Georgia" |
53336 "_NAMES_ENGLISH_FEMALE_+91" "Fedora" |
53337 "_NAMES_ENGLISH_FEMALE_+92" "Felicia" |
53338 "_NAMES_ENGLISH_FEMALE_+93" "Fiona" |
53329 "_NAMES_ENGLISH_FEMALE_+84" "Ernestine" |
53330 "_NAMES_ENGLISH_FEMALE_+85" "Estelle" |
53331 "_NAMES_ENGLISH_FEMALE_+86" "Eudora" |
53332 "_NAMES_ENGLISH_FEMALE_+87" "Eugenia" |
53333 "_NAMES_ENGLISH_FEMALE_+88" "Eunice" |
53334 "_NAMES_ENGLISH_FEMALE_+89" "Eva" |
53335 "_NAMES_ENGLISH_FEMALE_+90" "Evelyn" |
53325 "_NAMES_ENGLISH_FEMALE_+80" "Elvira" |
53326 "_NAMES_ENGLISH_FEMALE_+81" "Emeline" |
53327 "_NAMES_ENGLISH_FEMALE_+82" "Emily" |
53328 "_NAMES_ENGLISH_FEMALE_+83" "Emma" |
53318 "_NAMES_ENGLISH_FEMALE_+73" "Edna" |
53319 "_NAMES_ENGLISH_FEMALE_+74" "Edwina" |
53320 "_NAMES_ENGLISH_FEMALE_+75" "Eileen" |
53321 "_NAMES_ENGLISH_FEMALE_+76" "Elaine" |
53322 "_NAMES_ENGLISH_FEMALE_+77" "Eleanor" |
53323 "_NAMES_ENGLISH_FEMALE_+78" "Elizabeth" |
53324 "_NAMES_ENGLISH_FEMALE_+79" "Eloise" |
53314 "_NAMES_ENGLISH_FEMALE_+69" "Edana" |
53315 "_NAMES_ENGLISH_FEMALE_+70" "Edeline" |
53316 "_NAMES_ENGLISH_FEMALE_+71" "Edith" |
53317 "_NAMES_ENGLISH_FEMALE_+72" "Edlyn" |
53306 "_NAMES_ENGLISH_FEMALE_+61" "Davida" |
53307 "_NAMES_ENGLISH_FEMALE_+62" "Deborah" |
53308 "_NAMES_ENGLISH_FEMALE_+63" "Deirdre" |
53309 "_NAMES_ENGLISH_FEMALE_+64" "Delilah" |
53310 "_NAMES_ENGLISH_FEMALE_+65" "Denise" |
53311 "_NAMES_ENGLISH_FEMALE_+66" "Diana" |
53312 "_NAMES_ENGLISH_FEMALE_+67" "Dominica" |
53313 "_NAMES_ENGLISH_FEMALE_+68" "Drucilla" |
53272 "_NAMES_ENGLISH_FEMALE_+27" "Audrey" |
53273 "_NAMES_ENGLISH_FEMALE_+28" "Beatrice" |
53274 "_NAMES_ENGLISH_FEMALE_+29" "Beatrix" |
53275 "_NAMES_ENGLISH_FEMALE_+30" "Belinda" |
53276 "_NAMES_ENGLISH_FEMALE_+31" "Bernadette" |
53277 "_NAMES_ENGLISH_FEMALE_+32" "Bernice" |
53278 "_NAMES_ENGLISH_FEMALE_+33" "Bertha" |
53279 "_NAMES_ENGLISH_FEMALE_+34" "Bethany" |
53280 "_NAMES_ENGLISH_FEMALE_+35" "Bettina" |
53281 "_NAMES_ENGLISH_FEMALE_+36" "Beverly" |
53282 "_NAMES_ENGLISH_FEMALE_+37" "Bianca" |
53283 "_NAMES_ENGLISH_FEMALE_+38" "Blanche" |
53284 "_NAMES_ENGLISH_FEMALE_+39" "Blythe" |
53285 "_NAMES_ENGLISH_FEMALE_+40" "Brigid" |
53286 "_NAMES_ENGLISH_FEMALE_+41" "Bridget" |
53287 "_NAMES_ENGLISH_FEMALE_+42" "Brittany" |
53288 "_NAMES_ENGLISH_FEMALE_+43" "Britney" |
53289 "_NAMES_ENGLISH_FEMALE_+44" "Caitlin" |
53290 "_NAMES_ENGLISH_FEMALE_+45" "Camille" |
53291 "_NAMES_ENGLISH_FEMALE_+46" "Carissa" |
53292 "_NAMES_ENGLISH_FEMALE_+47" "Caroline" |
53293 "_NAMES_ENGLISH_FEMALE_+48" "Cherise" |
53294 "_NAMES_ENGLISH_FEMALE_+49" "Catherine" |
53295 "_NAMES_ENGLISH_FEMALE_+50" "Charity" |
53296 "_NAMES_ENGLISH_FEMALE_+51" "Charlene" |
53297 "_NAMES_ENGLISH_FEMALE_+52" "Chelsea" |
53298 "_NAMES_ENGLISH_FEMALE_+53" "Cheryl" |
53299 "_NAMES_ENGLISH_FEMALE_+54" "Christine" |
53300 "_NAMES_ENGLISH_FEMALE_+55" "Clarissa" |
53301 "_NAMES_ENGLISH_FEMALE_+56" "Courtney" |
53302 "_NAMES_ENGLISH_FEMALE_+57" "Cynthia" |
53303 "_NAMES_ENGLISH_FEMALE_+58" "Danielle" |
53304 "_NAMES_ENGLISH_FEMALE_+59" "Daphne" |
53305 "_NAMES_ENGLISH_FEMALE_+60" "Darlene" |
53266 "_NAMES_ENGLISH_FEMALE_+21" "Anne" |
53267 "_NAMES_ENGLISH_FEMALE_+22" "Annabelle" |
53268 "_NAMES_ENGLISH_FEMALE_+23" "Annette" |
53269 "_NAMES_ENGLISH_FEMALE_+24" "Anthea" |
53270 "_NAMES_ENGLISH_FEMALE_+25" "Arleen" |
53271 "_NAMES_ENGLISH_FEMALE_+26" "Astrid" |
53259 "_NAMES_ENGLISH_FEMALE_+14" "Alma" |
53260 "_NAMES_ENGLISH_FEMALE_+15" "Amaryllis" |
53261 "_NAMES_ENGLISH_FEMALE_+16" "Amber" |
53262 "_NAMES_ENGLISH_FEMALE_+17" "Andrea" |
53263 "_NAMES_ENGLISH_FEMALE_+18" "Angela" |
53264 "_NAMES_ENGLISH_FEMALE_+19" "Angelica" |
53265 "_NAMES_ENGLISH_FEMALE_+20" "Anita" |
53252 "_NAMES_ENGLISH_FEMALE_+7" "Alanna" |
53253 "_NAMES_ENGLISH_FEMALE_+8" "Alarice" |
53254 "_NAMES_ENGLISH_FEMALE_+9" "Alda" |
53255 "_NAMES_ENGLISH_FEMALE_+10" "Alexandra" |
53256 "_NAMES_ENGLISH_FEMALE_+11" "Alice" |
53257 "_NAMES_ENGLISH_FEMALE_+12" "Alina" |
53258 "_NAMES_ENGLISH_FEMALE_+13" "Alison" |
53245 "_NAMES_ENGLISH_FEMALE_+0" "Abigail" |
53246 "_NAMES_ENGLISH_FEMALE_+1" "Adelaide" |
53247 "_NAMES_ENGLISH_FEMALE_+2" "Adrienne" |
53248 "_NAMES_ENGLISH_FEMALE_+3" "Agatha" |
53249 "_NAMES_ENGLISH_FEMALE_+4" "Agnes" |
53250 "_NAMES_ENGLISH_FEMALE_+5" "Aileen" |
53251 "_NAMES_ENGLISH_FEMALE_+6" "Aimee" |
53238 "_NAMES_ENGLISH_MALE_+203" "Vincent" |
53239 "_NAMES_ENGLISH_MALE_+204" "Walter" |
53240 "_NAMES_ENGLISH_MALE_+205" "Wilbur" |
53241 "_NAMES_ENGLISH_MALE_+206" "William" |
53242 "_NAMES_ENGLISH_MALE_+207" "Zachariah" |
53243 "_NAMES_ENGLISH_MALE_+208" "Zachary" |
53244 "_NAMES_ENGLISH_MALE_+209" "Zebadiah" |
53208 "_NAMES_ENGLISH_MALE_+173" "Quentin" |
53209 "_NAMES_ENGLISH_MALE_+174" "Ralph" |
53210 "_NAMES_ENGLISH_MALE_+175" "Randolph" |
53211 "_NAMES_ENGLISH_MALE_+176" "Raymond" |
53212 "_NAMES_ENGLISH_MALE_+177" "Reginald" |
53213 "_NAMES_ENGLISH_MALE_+178" "Renfred" |
53214 "_NAMES_ENGLISH_MALE_+179" "Richard" |
53215 "_NAMES_ENGLISH_MALE_+180" "Robert" |
53216 "_NAMES_ENGLISH_MALE_+181" "Roderick" |
53217 "_NAMES_ENGLISH_MALE_+182" "Rodney" |
53218 "_NAMES_ENGLISH_MALE_+183" "Roger" |
53219 "_NAMES_ENGLISH_MALE_+184" "Roland" |
53220 "_NAMES_ENGLISH_MALE_+185" "Ronald" |
53221 "_NAMES_ENGLISH_MALE_+186" "Rupert" |
53222 "_NAMES_ENGLISH_MALE_+187" "Russell" |
53223 "_NAMES_ENGLISH_MALE_+188" "Sebastian" |
53224 "_NAMES_ENGLISH_MALE_+189" "Sherman" |
53225 "_NAMES_ENGLISH_MALE_+190" "Sigmund" |
53226 "_NAMES_ENGLISH_MALE_+191" "Sinclair" |
53227 "_NAMES_ENGLISH_MALE_+192" "Stefan" |
53228 "_NAMES_ENGLISH_MALE_+193" "Stewart" |
53229 "_NAMES_ENGLISH_MALE_+194" "Theobold" |
53230 "_NAMES_ENGLISH_MALE_+195" "Theodore" |
53231 "_NAMES_ENGLISH_MALE_+196" "Thomas" |
53232 "_NAMES_ENGLISH_MALE_+197" "Timothy" |
53233 "_NAMES_ENGLISH_MALE_+198" "Tobias" |
53234 "_NAMES_ENGLISH_MALE_+199" "Tristan" |
53235 "_NAMES_ENGLISH_MALE_+200" "Tyler" |
53236 "_NAMES_ENGLISH_MALE_+201" "Udolf" |
53237 "_NAMES_ENGLISH_MALE_+202" "Victor" |
53035 "_NAMES_ENGLISH_MALE_+0" "Aaron" |
53036 "_NAMES_ENGLISH_MALE_+1" "Adam" |
53037 "_NAMES_ENGLISH_MALE_+2" "Addison" |
53038 "_NAMES_ENGLISH_MALE_+3" "Adrian" |
53039 "_NAMES_ENGLISH_MALE_+4" "Aidan" |
53040 "_NAMES_ENGLISH_MALE_+5" "Allan" |
53041 "_NAMES_ENGLISH_MALE_+6" "Alastair" |
53042 "_NAMES_ENGLISH_MALE_+7" "Albert" |
53043 "_NAMES_ENGLISH_MALE_+8" "Alden" |
53044 "_NAMES_ENGLISH_MALE_+9" "Aldis" |
53045 "_NAMES_ENGLISH_MALE_+10" "Aldrich" |
53046 "_NAMES_ENGLISH_MALE_+11" "Alexander" |
53047 "_NAMES_ENGLISH_MALE_+12" "Alfred" |
53048 "_NAMES_ENGLISH_MALE_+13" "Alvyn" |
53049 "_NAMES_ENGLISH_MALE_+14" "Andrew" |
53050 "_NAMES_ENGLISH_MALE_+15" "Angus" |
53051 "_NAMES_ENGLISH_MALE_+16" "Anthony" |
53052 "_NAMES_ENGLISH_MALE_+17" "Archer" |
53053 "_NAMES_ENGLISH_MALE_+18" "Archibald" |
53054 "_NAMES_ENGLISH_MALE_+19" "Arlen" |
53055 "_NAMES_ENGLISH_MALE_+20" "Arnold" |
53056 "_NAMES_ENGLISH_MALE_+21" "Arthur" |
53057 "_NAMES_ENGLISH_MALE_+22" "Atwood" |
53058 "_NAMES_ENGLISH_MALE_+23" "Austin" |
53059 "_NAMES_ENGLISH_MALE_+24" "Baldwyn" |
53060 "_NAMES_ENGLISH_MALE_+25" "Barnaby" |
53061 "_NAMES_ENGLISH_MALE_+26" "Bartholomew" |
53062 "_NAMES_ENGLISH_MALE_+27" "Benedict" |
53063 "_NAMES_ENGLISH_MALE_+28" "Benjamin" |
53064 "_NAMES_ENGLISH_MALE_+29" "Benton" |
53065 "_NAMES_ENGLISH_MALE_+30" "Bernard" |
53066 "_NAMES_ENGLISH_MALE_+31" "Bowen" |
53067 "_NAMES_ENGLISH_MALE_+32" "Bradley" |
53068 "_NAMES_ENGLISH_MALE_+33" "Brendon" |
53069 "_NAMES_ENGLISH_MALE_+34" "Brian" |
53070 "_NAMES_ENGLISH_MALE_+35" "Brigham" |
53071 "_NAMES_ENGLISH_MALE_+36" "Broderick" |
53072 "_NAMES_ENGLISH_MALE_+37" "Bruce" |
53073 "_NAMES_ENGLISH_MALE_+38" "Bryant" |
53074 "_NAMES_ENGLISH_MALE_+39" "Byron" |
53075 "_NAMES_ENGLISH_MALE_+40" "Cadman" |
53076 "_NAMES_ENGLISH_MALE_+41" "Caldwell" |
53077 "_NAMES_ENGLISH_MALE_+42" "Calvin" |
53078 "_NAMES_ENGLISH_MALE_+43" "Carrick" |
53079 "_NAMES_ENGLISH_MALE_+44" "Carl" |
53080 "_NAMES_ENGLISH_MALE_+45" "Carlton" |
53081 "_NAMES_ENGLISH_MALE_+46" "Carter" |
53082 "_NAMES_ENGLISH_MALE_+47" "Casper" |
53083 "_NAMES_ENGLISH_MALE_+48" "Cecil" |
53084 "_NAMES_ENGLISH_MALE_+49" "Cedric" |
53085 "_NAMES_ENGLISH_MALE_+50" "Chadwick" |
53086 "_NAMES_ENGLISH_MALE_+51" "Chandler" |
53087 "_NAMES_ENGLISH_MALE_+52" "Chapman" |
53088 "_NAMES_ENGLISH_MALE_+53" "Charles" |
53089 "_NAMES_ENGLISH_MALE_+54" "Christian" |
53090 "_NAMES_ENGLISH_MALE_+55" "Christopher" |
53091 "_NAMES_ENGLISH_MALE_+56" "Clarence" |
53092 "_NAMES_ENGLISH_MALE_+57" "Clayton" |
53093 "_NAMES_ENGLISH_MALE_+58" "Clifford" |
53094 "_NAMES_ENGLISH_MALE_+59" "Coleman" |
53095 "_NAMES_ENGLISH_MALE_+60" "Colin" |
53096 "_NAMES_ENGLISH_MALE_+61" "Connell" |
53097 "_NAMES_ENGLISH_MALE_+62" "Conrad" |
53098 "_NAMES_ENGLISH_MALE_+63" "Conroy" |
53099 "_NAMES_ENGLISH_MALE_+64" "Conway" |
53100 "_NAMES_ENGLISH_MALE_+65" "Corwin" |
53101 "_NAMES_ENGLISH_MALE_+66" "Culbert" |
53102 "_NAMES_ENGLISH_MALE_+67" "Curtis" |
53103 "_NAMES_ENGLISH_MALE_+68" "Cuthbert" |
53104 "_NAMES_ENGLISH_MALE_+69" "Daniel" |
53105 "_NAMES_ENGLISH_MALE_+70" "Darian" |
53106 "_NAMES_ENGLISH_MALE_+71" "Darrel" |
53107 "_NAMES_ENGLISH_MALE_+72" "David" |
53108 "_NAMES_ENGLISH_MALE_+73" "Dermot" |
53109 "_NAMES_ENGLISH_MALE_+74" "Dexter" |
53110 "_NAMES_ENGLISH_MALE_+75" "Dominic" |
53111 "_NAMES_ENGLISH_MALE_+76" "Dorian" |
53112 "_NAMES_ENGLISH_MALE_+77" "Douglas" |
53113 "_NAMES_ENGLISH_MALE_+78" "Duncan" |
53114 "_NAMES_ENGLISH_MALE_+79" "Dwayne" |
53115 "_NAMES_ENGLISH_MALE_+80" "Ebenezer" |
53116 "_NAMES_ENGLISH_MALE_+81" "Edgar" |
53117 "_NAMES_ENGLISH_MALE_+82" "Edric" |
53118 "_NAMES_ENGLISH_MALE_+83" "Edmond" |
53119 "_NAMES_ENGLISH_MALE_+84" "Edward" |
53120 "_NAMES_ENGLISH_MALE_+85" "Egbert" |
53121 "_NAMES_ENGLISH_MALE_+86" "Eghert" |
53122 "_NAMES_ENGLISH_MALE_+87" "Elbert" |
53123 "_NAMES_ENGLISH_MALE_+88" "Eldwyn" |
53124 "_NAMES_ENGLISH_MALE_+89" "Elias" |
53125 "_NAMES_ENGLISH_MALE_+90" "Elliott" |
53126 "_NAMES_ENGLISH_MALE_+91" "Embert" |
53127 "_NAMES_ENGLISH_MALE_+92" "Emerson" |
53128 "_NAMES_ENGLISH_MALE_+93" "Emrick" |
53129 "_NAMES_ENGLISH_MALE_+94" "Erik" |
53130 "_NAMES_ENGLISH_MALE_+95" "Erwin" |
53131 "_NAMES_ENGLISH_MALE_+96" "Ethanael" |
53132 "_NAMES_ENGLISH_MALE_+97" "Eugene" |
53133 "_NAMES_ENGLISH_MALE_+98" "Ewan" |
53134 "_NAMES_ENGLISH_MALE_+99" "Fabian" |
53135 "_NAMES_ENGLISH_MALE_+100" "Farley" |
53136 "_NAMES_ENGLISH_MALE_+101" "Farrell" |
53137 "_NAMES_ENGLISH_MALE_+102" "Ferdinand" |
53138 "_NAMES_ENGLISH_MALE_+103" "Ferguson" |
53139 "_NAMES_ENGLISH_MALE_+104" "Fingal" |
53140 "_NAMES_ENGLISH_MALE_+105" "Finnbar" |
53141 "_NAMES_ENGLISH_MALE_+106" "Frank" |
53142 "_NAMES_ENGLISH_MALE_+107" "Frederick" |
53143 "_NAMES_ENGLISH_MALE_+108" "Freeman" |
53144 "_NAMES_ENGLISH_MALE_+109" "Gabriel" |
53145 "_NAMES_ENGLISH_MALE_+110" "Galvin" |
53146 "_NAMES_ENGLISH_MALE_+111" "Gareth" |
53147 "_NAMES_ENGLISH_MALE_+112" "Garrick" |
53148 "_NAMES_ENGLISH_MALE_+113" "George" |
53149 "_NAMES_ENGLISH_MALE_+114" "Gerald" |
53150 "_NAMES_ENGLISH_MALE_+115" "Gifford" |
53151 "_NAMES_ENGLISH_MALE_+116" "Gilbert" |
53152 "_NAMES_ENGLISH_MALE_+117" "Gilroy" |
53153 "_NAMES_ENGLISH_MALE_+118" "Goddard" |
53154 "_NAMES_ENGLISH_MALE_+119" "Godfrey" |
53155 "_NAMES_ENGLISH_MALE_+120" "Graham" |
53156 "_NAMES_ENGLISH_MALE_+121" "Grayson" |
53157 "_NAMES_ENGLISH_MALE_+122" "Gregory" |
53158 "_NAMES_ENGLISH_MALE_+123" "Griswald" |
53159 "_NAMES_ENGLISH_MALE_+124" "Hadwyn" |
53160 "_NAMES_ENGLISH_MALE_+125" "Halbert" |
53161 "_NAMES_ENGLISH_MALE_+126" "Harley" |
53162 "_NAMES_ENGLISH_MALE_+127" "Harold" |
53163 "_NAMES_ENGLISH_MALE_+128" "Hartley" |
53164 "_NAMES_ENGLISH_MALE_+129" "Heathcliff" |
53165 "_NAMES_ENGLISH_MALE_+130" "Hector" |
53166 "_NAMES_ENGLISH_MALE_+131" "Henry" |
53167 "_NAMES_ENGLISH_MALE_+132" "Herbert" |
53168 "_NAMES_ENGLISH_MALE_+133" "Herman" |
53169 "_NAMES_ENGLISH_MALE_+134" "Horatio" |
53170 "_NAMES_ENGLISH_MALE_+135" "Howard" |
53171 "_NAMES_ENGLISH_MALE_+136" "Hubert" |
53172 "_NAMES_ENGLISH_MALE_+137" "Humphrey" |
53173 "_NAMES_ENGLISH_MALE_+138" "Jack" |
53174 "_NAMES_ENGLISH_MALE_+139" "Jacob" |
53175 "_NAMES_ENGLISH_MALE_+140" "James" |
53176 "_NAMES_ENGLISH_MALE_+141" "Jeffrey" |
53177 "_NAMES_ENGLISH_MALE_+142" "Jerrold" |
53178 "_NAMES_ENGLISH_MALE_+143" "John" |
53179 "_NAMES_ENGLISH_MALE_+144" "Jonathan" |
53180 "_NAMES_ENGLISH_MALE_+145" "Joseph" |
53608 "_NAMES_ENGLISH_SURNAMES_+103" "Fane" |
53609 "_NAMES_ENGLISH_SURNAMES_+104" "Foot" |
57134 "_NAMES_FRENCH_MALE_+45" "Grégoire" |
57135 "_NAMES_FRENCH_MALE_+46" "Guillaume" |
57128 "_NAMES_FRENCH_MALE_+39" "Gabriel" |
57129 "_NAMES_FRENCH_MALE_+40" "Gaston" |
57126 "_NAMES_FRENCH_MALE_+37" "Franck" |
57127 "_NAMES_FRENCH_MALE_+38" "Frédéric" |
57124 "_NAMES_FRENCH_MALE_+35" "Francis" |
57125 "_NAMES_FRENCH_MALE_+36" "François" |
57121 "_NAMES_FRENCH_MALE_+32" "Éric" |
57122 "_NAMES_FRENCH_MALE_+33" "Étienne" |
57123 "_NAMES_FRENCH_MALE_+34" "Eugène" |
57120 "_NAMES_FRENCH_MALE_+31" "Emmanuel" |
57117 "_NAMES_FRENCH_MALE_+28" "Dominique" |
57118 "_NAMES_FRENCH_MALE_+29" "Édouard" |
57119 "_NAMES_FRENCH_MALE_+30" "Émile" |
57115 "_NAMES_FRENCH_MALE_+26" "Denis" |
57116 "_NAMES_FRENCH_MALE_+27" "Didier" |
57113 "_NAMES_FRENCH_MALE_+24" "Daniel" |
57114 "_NAMES_FRENCH_MALE_+25" "David" |
57111 "_NAMES_FRENCH_MALE_+22" "Christophe" |
57112 "_NAMES_FRENCH_MALE_+23" "Claude" |
57109 "_NAMES_FRENCH_MALE_+20" "Charles" |
57110 "_NAMES_FRENCH_MALE_+21" "Christian" |
57097 "_NAMES_FRENCH_MALE_+8" "André" |
57098 "_NAMES_FRENCH_MALE_+9" "Antoine" |
57099 "_NAMES_FRENCH_MALE_+10" "Anton" |
57100 "_NAMES_FRENCH_MALE_+11" "Arnaud" |
57101 "_NAMES_FRENCH_MALE_+12" "Arthur" |
57102 "_NAMES_FRENCH_MALE_+13" "Auguste" |
57103 "_NAMES_FRENCH_MALE_+14" "Augustin" |
57104 "_NAMES_FRENCH_MALE_+15" "Benjamin" |
57105 "_NAMES_FRENCH_MALE_+16" "Benoît" |
57106 "_NAMES_FRENCH_MALE_+17" "Bernard" |
57107 "_NAMES_FRENCH_MALE_+18" "Bertrand" |
57108 "_NAMES_FRENCH_MALE_+19" "Bruno" |
57410 "_NAMES_FRENCH_SURNAMES_+98" "Jortin" |
57408 "_NAMES_FRENCH_SURNAMES_+96" "Jacob" |
57409 "_NAMES_FRENCH_SURNAMES_+97" "Jandin" |
57407 "_NAMES_FRENCH_SURNAMES_+95" "Jaccard" |
57406 "_NAMES_FRENCH_SURNAMES_+94" "Hugret" |
57405 "_NAMES_FRENCH_SURNAMES_+93" "Hollard" |
57402 "_NAMES_FRENCH_SURNAMES_+90" "Haigneré" |
57403 "_NAMES_FRENCH_SURNAMES_+91" "Haumont" |
57404 "_NAMES_FRENCH_SURNAMES_+92" "Herve" |
57401 "_NAMES_FRENCH_SURNAMES_+89" "Girardin" |
57400 "_NAMES_FRENCH_SURNAMES_+88" "Gisbourne" |
57399 "_NAMES_FRENCH_SURNAMES_+87" "Gibaud" |
57398 "_NAMES_FRENCH_SURNAMES_+86" "Geslin" |
57397 "_NAMES_FRENCH_SURNAMES_+85" "Germain" |
57396 "_NAMES_FRENCH_SURNAMES_+84" "Gaujoux" |
57392 "_NAMES_FRENCH_SURNAMES_+80" "Gaches" |
57393 "_NAMES_FRENCH_SURNAMES_+81" "Gaidan" |
57394 "_NAMES_FRENCH_SURNAMES_+82" "Gaillard" |
57395 "_NAMES_FRENCH_SURNAMES_+83" "Galtier" |
57391 "_NAMES_FRENCH_SURNAMES_+79" "Fulliquet" |
57383 "_NAMES_FRENCH_SURNAMES_+71" "Ferry" |
57384 "_NAMES_FRENCH_SURNAMES_+72" "Fillon" |
57385 "_NAMES_FRENCH_SURNAMES_+73" "Fleury" |
57386 "_NAMES_FRENCH_SURNAMES_+74" "Flotard" |
57387 "_NAMES_FRENCH_SURNAMES_+75" "Fontaine" |
57388 "_NAMES_FRENCH_SURNAMES_+76" "Forent" |
57389 "_NAMES_FRENCH_SURNAMES_+77" "Forissier" |
57390 "_NAMES_FRENCH_SURNAMES_+78" "Foulon" |
57382 "_NAMES_FRENCH_SURNAMES_+70" "Ferrand" |
57376 "_NAMES_FRENCH_SURNAMES_+64" "Fache" |
57377 "_NAMES_FRENCH_SURNAMES_+65" "Faivre" |
57378 "_NAMES_FRENCH_SURNAMES_+66" "Farelle" |
57379 "_NAMES_FRENCH_SURNAMES_+67" "Faucher" |
57380 "_NAMES_FRENCH_SURNAMES_+68" "Favin" |
57381 "_NAMES_FRENCH_SURNAMES_+69" "Fellin" |
57375 "_NAMES_FRENCH_SURNAMES_+63" "Fabre" |
57371 "_NAMES_FRENCH_SURNAMES_+59" "Encreve" |
57372 "_NAMES_FRENCH_SURNAMES_+60" "Escard" |
57373 "_NAMES_FRENCH_SURNAMES_+61" "Estienne" |
57374 "_NAMES_FRENCH_SURNAMES_+62" "Evesque" |
57370 "_NAMES_FRENCH_SURNAMES_+58" "Eldin" |
57364 "_NAMES_FRENCH_SURNAMES_+52" "Devanne" |
57365 "_NAMES_FRENCH_SURNAMES_+53" "Devedjian" |
57366 "_NAMES_FRENCH_SURNAMES_+54" "Didier" |
57367 "_NAMES_FRENCH_SURNAMES_+55" "Doudet" |
57368 "_NAMES_FRENCH_SURNAMES_+56" "Dutreil" |
57369 "_NAMES_FRENCH_SURNAMES_+57" "Duvillier" |
57363 "_NAMES_FRENCH_SURNAMES_+51" "Delevoye" |
57352 "_NAMES_FRENCH_SURNAMES_+40" "Copé" |
57353 "_NAMES_FRENCH_SURNAMES_+41" "Cormiere" |
57354 "_NAMES_FRENCH_SURNAMES_+42" "Croizet" |
57355 "_NAMES_FRENCH_SURNAMES_+43" "Daille" |
57356 "_NAMES_FRENCH_SURNAMES_+44" "Daneau" |
57357 "_NAMES_FRENCH_SURNAMES_+45" "Dardier" |
57358 "_NAMES_FRENCH_SURNAMES_+46" "Dartigue" |
57359 "_NAMES_FRENCH_SURNAMES_+47" "Delamare" |
57360 "_NAMES_FRENCH_SURNAMES_+48" "De Boef" |
57361 "_NAMES_FRENCH_SURNAMES_+49" "De Beaufort" |
57362 "_NAMES_FRENCH_SURNAMES_+50" "De Baschi" |
57344 "_NAMES_FRENCH_SURNAMES_+32" "Castiaux" |
57345 "_NAMES_FRENCH_SURNAMES_+33" "Chabot" |
57346 "_NAMES_FRENCH_SURNAMES_+34" "Chabrol" |
57347 "_NAMES_FRENCH_SURNAMES_+35" "Chauvet" |
57348 "_NAMES_FRENCH_SURNAMES_+36" "Chappuis" |
57349 "_NAMES_FRENCH_SURNAMES_+37" "Charriere" |
57350 "_NAMES_FRENCH_SURNAMES_+38" "Chevallier" |
57351 "_NAMES_FRENCH_SURNAMES_+39" "Cocteau" |
57343 "_NAMES_FRENCH_SURNAMES_+31" "Carre" |
57335 "_NAMES_FRENCH_SURNAMES_+23" "Bouzanquet" |
57336 "_NAMES_FRENCH_SURNAMES_+24" "Boisseau" |
57337 "_NAMES_FRENCH_SURNAMES_+25" "Brunier" |
57338 "_NAMES_FRENCH_SURNAMES_+26" "Bussereau" |
57339 "_NAMES_FRENCH_SURNAMES_+27" "Carbanac" |
57340 "_NAMES_FRENCH_SURNAMES_+28" "Cabriere" |
57341 "_NAMES_FRENCH_SURNAMES_+29" "Calebry" |
57342 "_NAMES_FRENCH_SURNAMES_+30" "Cante" |
57334 "_NAMES_FRENCH_SURNAMES_+22" "Boutaud" |
57329 "_NAMES_FRENCH_SURNAMES_+17" "Bigot" |
57330 "_NAMES_FRENCH_SURNAMES_+18" "Blanquis" |
57331 "_NAMES_FRENCH_SURNAMES_+19" "Boissier" |
57332 "_NAMES_FRENCH_SURNAMES_+20" "Borloo" |
57333 "_NAMES_FRENCH_SURNAMES_+21" "Bourget" |
57328 "_NAMES_FRENCH_SURNAMES_+16" "Blanc" |
57319 "_NAMES_FRENCH_SURNAMES_+7" "Arcons" |
57320 "_NAMES_FRENCH_SURNAMES_+8" "Arnaud" |
57321 "_NAMES_FRENCH_SURNAMES_+9" "Aubertin" |
57322 "_NAMES_FRENCH_SURNAMES_+10" "Auziere" |
57323 "_NAMES_FRENCH_SURNAMES_+11" "Bacuet" |
57324 "_NAMES_FRENCH_SURNAMES_+12" "Baile" |
57325 "_NAMES_FRENCH_SURNAMES_+13" "Baldran" |
57326 "_NAMES_FRENCH_SURNAMES_+14" "Barateau" |
57327 "_NAMES_FRENCH_SURNAMES_+15" "Bataillard" |
57318 "_NAMES_FRENCH_SURNAMES_+6" "Anjou" |
57307 "_NAMES_FRENCH_FEMALE_+115" "Valérie" |
57308 "_NAMES_FRENCH_FEMALE_+116" "Véronique" |
57309 "_NAMES_FRENCH_FEMALE_+117" "Victoire" |
57310 "_NAMES_FRENCH_FEMALE_+118" "Virginie" |
57311 "_NAMES_FRENCH_FEMALE_+119" "Zoé" |
57312 "_NAMES_FRENCH_SURNAMES_+0" "Aillagon" |
57313 "_NAMES_FRENCH_SURNAMES_+1" "Alard" |
57314 "_NAMES_FRENCH_SURNAMES_+2" "Albiges" |
57315 "_NAMES_FRENCH_SURNAMES_+3" "Allegre" |
57316 "_NAMES_FRENCH_SURNAMES_+4" "Almain" |
57317 "_NAMES_FRENCH_SURNAMES_+5" "Ameline" |
57306 "_NAMES_FRENCH_FEMALE_+114" "Valentine" |
57300 "_NAMES_FRENCH_FEMALE_+108" "Simone" |
57301 "_NAMES_FRENCH_FEMALE_+109" "Sophie" |
57302 "_NAMES_FRENCH_FEMALE_+110" "Stéphanie" |
57303 "_NAMES_FRENCH_FEMALE_+111" "Susanne" |
57304 "_NAMES_FRENCH_FEMALE_+112" "Sylvie" |
57305 "_NAMES_FRENCH_FEMALE_+113" "Thérèse" |
57299 "_NAMES_FRENCH_FEMALE_+107" "Sabine" |
57292 "_NAMES_FRENCH_FEMALE_+100" "Olivie" |
57293 "_NAMES_FRENCH_FEMALE_+101" "Patricia" |
57294 "_NAMES_FRENCH_FEMALE_+102" "Paulette" |
57295 "_NAMES_FRENCH_FEMALE_+103" "Pauline" |
57296 "_NAMES_FRENCH_FEMALE_+104" "Pénélope" |
57297 "_NAMES_FRENCH_FEMALE_+105" "Philippine" |
57298 "_NAMES_FRENCH_FEMALE_+106" "Renée" |
57291 "_NAMES_FRENCH_FEMALE_+99" "Odette" |
57284 "_NAMES_FRENCH_FEMALE_+92" "Michelle" |
57285 "_NAMES_FRENCH_FEMALE_+93" "Odile" |
57286 "_NAMES_FRENCH_FEMALE_+94" "Nathalie" |
57287 "_NAMES_FRENCH_FEMALE_+95" "Nath" |
57288 "_NAMES_FRENCH_FEMALE_+96" "Nicole" |
57289 "_NAMES_FRENCH_FEMALE_+97" "Noémi" |
57290 "_NAMES_FRENCH_FEMALE_+98" "Océane" |
57283 "_NAMES_FRENCH_FEMALE_+91" "Michèle" |
57275 "_NAMES_FRENCH_FEMALE_+83" "Marguerite" |
57276 "_NAMES_FRENCH_FEMALE_+84" "Margot" |
57277 "_NAMES_FRENCH_FEMALE_+85" "Marie" |
57278 "_NAMES_FRENCH_FEMALE_+86" "Marine" |
57279 "_NAMES_FRENCH_FEMALE_+87" "Marthe" |
57280 "_NAMES_FRENCH_FEMALE_+88" "Martine" |
57281 "_NAMES_FRENCH_FEMALE_+89" "Maryse" |
57282 "_NAMES_FRENCH_FEMALE_+90" "Mathilde" |
57274 "_NAMES_FRENCH_FEMALE_+82" "Margaud" |
57266 "_NAMES_FRENCH_FEMALE_+74" "Lorraine" |
57267 "_NAMES_FRENCH_FEMALE_+75" "Louise" |
57268 "_NAMES_FRENCH_FEMALE_+76" "Luce" |
57269 "_NAMES_FRENCH_FEMALE_+77" "Lucie" |
57270 "_NAMES_FRENCH_FEMALE_+78" "Madeleine" |
57271 "_NAMES_FRENCH_FEMALE_+79" "Manon" |
57272 "_NAMES_FRENCH_FEMALE_+80" "Marcelle" |
57273 "_NAMES_FRENCH_FEMALE_+81" "Margaux" |
57265 "_NAMES_FRENCH_FEMALE_+73" "Laurence" |
57259 "_NAMES_FRENCH_FEMALE_+67" "Joséphine" |
57260 "_NAMES_FRENCH_FEMALE_+68" "Josette" |
57261 "_NAMES_FRENCH_FEMALE_+69" "Julie" |
57262 "_NAMES_FRENCH_FEMALE_+70" "Juliette" |
57263 "_NAMES_FRENCH_FEMALE_+71" "Laetitia" |
57264 "_NAMES_FRENCH_FEMALE_+72" "Laure" |
57257 "_NAMES_FRENCH_FEMALE_+65" "Jeanne" |
57258 "_NAMES_FRENCH_FEMALE_+66" "Jeannine" |
57247 "_NAMES_FRENCH_FEMALE_+55" "Françoise" |
57248 "_NAMES_FRENCH_FEMALE_+56" "Frédérique" |
57249 "_NAMES_FRENCH_FEMALE_+57" "Gabrielle" |
57250 "_NAMES_FRENCH_FEMALE_+58" "Geneviève" |
57251 "_NAMES_FRENCH_FEMALE_+59" "Hélène" |
57252 "_NAMES_FRENCH_FEMALE_+60" "Henriette" |
57253 "_NAMES_FRENCH_FEMALE_+61" "Hortense" |
57254 "_NAMES_FRENCH_FEMALE_+62" "Inès" |
57255 "_NAMES_FRENCH_FEMALE_+63" "Isabelle" |
57256 "_NAMES_FRENCH_FEMALE_+64" "Jacqueline" |
57246 "_NAMES_FRENCH_FEMALE_+54" "Florence" |
57238 "_NAMES_FRENCH_FEMALE_+46" "Dorothée" |
57239 "_NAMES_FRENCH_FEMALE_+47" "Édith" |
57240 "_NAMES_FRENCH_FEMALE_+48" "Éléonore" |
57241 "_NAMES_FRENCH_FEMALE_+49" "Élisabeth" |
57242 "_NAMES_FRENCH_FEMALE_+50" "Élise" |
57243 "_NAMES_FRENCH_FEMALE_+51" "Élodie" |
57244 "_NAMES_FRENCH_FEMALE_+52" "Émilie" |
57245 "_NAMES_FRENCH_FEMALE_+53" "Emmanuelle" |
57237 "_NAMES_FRENCH_FEMALE_+45" "Dominique" |
57231 "_NAMES_FRENCH_FEMALE_+39" "Colette" |
57232 "_NAMES_FRENCH_FEMALE_+40" "Constance" |
57233 "_NAMES_FRENCH_FEMALE_+41" "Corinne" |
57234 "_NAMES_FRENCH_FEMALE_+42" "Danielle" |
57235 "_NAMES_FRENCH_FEMALE_+43" "Denise" |
57236 "_NAMES_FRENCH_FEMALE_+44" "Diane" |
57229 "_NAMES_FRENCH_FEMALE_+37" "Claudine" |
57230 "_NAMES_FRENCH_FEMALE_+38" "Clémence" |
57223 "_NAMES_FRENCH_FEMALE_+31" "Charlotte" |
57224 "_NAMES_FRENCH_FEMALE_+32" "Christelle" |
57225 "_NAMES_FRENCH_FEMALE_+33" "Christiane" |
57226 "_NAMES_FRENCH_FEMALE_+34" "Christine" |
57227 "_NAMES_FRENCH_FEMALE_+35" "Claire" |
57228 "_NAMES_FRENCH_FEMALE_+36" "Claude" |
57222 "_NAMES_FRENCH_FEMALE_+30" "Chantal" |
57216 "_NAMES_FRENCH_FEMALE_+24" "Capucine" |
57217 "_NAMES_FRENCH_FEMALE_+25" "Caroline" |
57218 "_NAMES_FRENCH_FEMALE_+26" "Catherine" |
57219 "_NAMES_FRENCH_FEMALE_+27" "Cécile" |
57220 "_NAMES_FRENCH_FEMALE_+28" "Céline" |
57221 "_NAMES_FRENCH_FEMALE_+29" "Célina" |
53346 "_NAMES_ENGLISH_FEMALE_+101" "Georgiana" |
53347 "_NAMES_ENGLISH_FEMALE_+102" "Geraldine" |
53348 "_NAMES_ENGLISH_FEMALE_+103" "Germaine" |
53349 "_NAMES_ENGLISH_FEMALE_+104" "Gertrude" |
57215 "_NAMES_FRENCH_FEMALE_+23" "Camille" |
57214 "_NAMES_FRENCH_FEMALE_+22" "Brigitte" |
57213 "_NAMES_FRENCH_FEMALE_+21" "Bernadette" |
57208 "_NAMES_FRENCH_FEMALE_+16" "Arnaude" |
57209 "_NAMES_FRENCH_FEMALE_+17" "Astrid" |
57210 "_NAMES_FRENCH_FEMALE_+18" "Audrey" |
57211 "_NAMES_FRENCH_FEMALE_+19" "Aurélie" |
57212 "_NAMES_FRENCH_FEMALE_+20" "Aurore" |
57201 "_NAMES_FRENCH_FEMALE_+9" "Amélie" |
57202 "_NAMES_FRENCH_FEMALE_+10" "Anaïs" |
57203 "_NAMES_FRENCH_FEMALE_+11" "Anastasie" |
57204 "_NAMES_FRENCH_FEMALE_+12" "Andrée" |
57205 "_NAMES_FRENCH_FEMALE_+13" "Anne" |
57206 "_NAMES_FRENCH_FEMALE_+14" "Anouk" |
57207 "_NAMES_FRENCH_FEMALE_+15" "Antoinette" |
57199 "_NAMES_FRENCH_FEMALE_+7" "Alix" |
57200 "_NAMES_FRENCH_FEMALE_+8" "Alice" |
57194 "_NAMES_FRENCH_FEMALE_+2" "Adrienne" |
57195 "_NAMES_FRENCH_FEMALE_+3" "Agathe" |
57196 "_NAMES_FRENCH_FEMALE_+4" "Agnès" |
57197 "_NAMES_FRENCH_FEMALE_+5" "Aimée" |
57198 "_NAMES_FRENCH_FEMALE_+6" "Alexandrie" |
57193 "_NAMES_FRENCH_FEMALE_+1" "Adèle" |
57182 "_NAMES_FRENCH_MALE_+93" "Thibault" |
57183 "_NAMES_FRENCH_MALE_+94" "Thierry" |
57184 "_NAMES_FRENCH_MALE_+95" "Thomas" |
57185 "_NAMES_FRENCH_MALE_+96" "Timothée" |
57186 "_NAMES_FRENCH_MALE_+97" "Tristan" |
57187 "_NAMES_FRENCH_MALE_+98" "Victor" |
57188 "_NAMES_FRENCH_MALE_+99" "Vincent" |
57189 "_NAMES_FRENCH_MALE_+100" "Xavier" |
57190 "_NAMES_FRENCH_MALE_+101" "Yves" |
57191 "_NAMES_FRENCH_MALE_+102" "Zacharie" |
57192 "_NAMES_FRENCH_FEMALE_+0" "Adélaïde" |
57181 "_NAMES_FRENCH_MALE_+92" "Thibaut" |
57174 "_NAMES_FRENCH_MALE_+85" "Roger" |
57175 "_NAMES_FRENCH_MALE_+86" "Roland" |
57176 "_NAMES_FRENCH_MALE_+87" "Sébastien" |
57177 "_NAMES_FRENCH_MALE_+88" "Serge" |
57178 "_NAMES_FRENCH_MALE_+89" "Stéphane" |
57179 "_NAMES_FRENCH_MALE_+90" "Théodore" |
57180 "_NAMES_FRENCH_MALE_+91" "Théophile" |
57173 "_NAMES_FRENCH_MALE_+84" "Robert" |
57165 "_NAMES_FRENCH_MALE_+76" "Paul" |
57166 "_NAMES_FRENCH_MALE_+77" "Philippe" |
57167 "_NAMES_FRENCH_MALE_+78" "Pierre" |
57168 "_NAMES_FRENCH_MALE_+79" "Raymond" |
57169 "_NAMES_FRENCH_MALE_+80" "Rémy" |
57170 "_NAMES_FRENCH_MALE_+81" "Rémi" |
57171 "_NAMES_FRENCH_MALE_+82" "René" |
57172 "_NAMES_FRENCH_MALE_+83" "Richard" |
57164 "_NAMES_FRENCH_MALE_+75" "Patrick" |
57158 "_NAMES_FRENCH_MALE_+69" "Maurice" |
57159 "_NAMES_FRENCH_MALE_+70" "Michel" |
57160 "_NAMES_FRENCH_MALE_+71" "Nicolas" |
57161 "_NAMES_FRENCH_MALE_+72" "Noël" |
57162 "_NAMES_FRENCH_MALE_+73" "Olivier" |
57163 "_NAMES_FRENCH_MALE_+74" "Pascal" |
57157 "_NAMES_FRENCH_MALE_+68" "Matthieu" |
57149 "_NAMES_FRENCH_MALE_+60" "Laurent" |
57150 "_NAMES_FRENCH_MALE_+61" "Léon" |
57151 "_NAMES_FRENCH_MALE_+62" "Louis" |
57152 "_NAMES_FRENCH_MALE_+63" "Luc" |
57153 "_NAMES_FRENCH_MALE_+64" "Lucas" |
57154 "_NAMES_FRENCH_MALE_+65" "Marc" |
57155 "_NAMES_FRENCH_MALE_+66" "Marcel" |
57156 "_NAMES_FRENCH_MALE_+67" "Martin" |
57148 "_NAMES_FRENCH_MALE_+59" "Julien" |
57136 "_NAMES_FRENCH_MALE_+47" "Gustave" |
57137 "_NAMES_FRENCH_MALE_+48" "Henri" |
57138 "_NAMES_FRENCH_MALE_+49" "Honoré" |
57139 "_NAMES_FRENCH_MALE_+50" "Hugues" |
57140 "_NAMES_FRENCH_MALE_+51" "Isaac" |
57141 "_NAMES_FRENCH_MALE_+52" "Jacques" |
57142 "_NAMES_FRENCH_MALE_+53" "Jacquot" |
57143 "_NAMES_FRENCH_MALE_+54" "Jean" |
57144 "_NAMES_FRENCH_MALE_+55" "Jeannot" |
57145 "_NAMES_FRENCH_MALE_+56" "Jérôme" |
57146 "_NAMES_FRENCH_MALE_+57" "Joseph" |
57147 "_NAMES_FRENCH_MALE_+58" "Jules" |
57130 "_NAMES_FRENCH_MALE_+41" "Georges" |
57411 "_NAMES_FRENCH_SURNAMES_+99" "La Brie" |
57412 "_NAMES_FRENCH_SURNAMES_+100" "Laffourge" |
57413 "_NAMES_FRENCH_SURNAMES_+101" "Lambert" |
57414 "_NAMES_FRENCH_SURNAMES_+102" "Lamotte" |
57415 "_NAMES_FRENCH_SURNAMES_+103" "Lamour" |
57416 "_NAMES_FRENCH_SURNAMES_+104" "Lanschot" |
57417 "_NAMES_FRENCH_SURNAMES_+105" "Lebrait" |
57418 "_NAMES_FRENCH_SURNAMES_+106" "Le Croix" |
57419 "_NAMES_FRENCH_SURNAMES_+107" "Le Duc" |
57420 "_NAMES_FRENCH_SURNAMES_+108" "Loos" |
57421 "_NAMES_FRENCH_SURNAMES_+109" "Lenoir" |
57422 "_NAMES_FRENCH_SURNAMES_+110" "Mattéi" |
57423 "_NAMES_FRENCH_SURNAMES_+111" "Mer" |
57424 "_NAMES_FRENCH_SURNAMES_+112" "Moline" |
57425 "_NAMES_FRENCH_SURNAMES_+113" "Mollet" |
57426 "_NAMES_FRENCH_SURNAMES_+114" "Muselier" |
57427 "_NAMES_FRENCH_SURNAMES_+115" "Pachet" |
57428 "_NAMES_FRENCH_SURNAMES_+116" "Pellegrin" |
57429 "_NAMES_FRENCH_SURNAMES_+117" "Pittard" |
57430 "_NAMES_FRENCH_SURNAMES_+118" "Platon" |
57431 "_NAMES_FRENCH_SURNAMES_+119" "Piquet" |
57432 "_NAMES_FRENCH_SURNAMES_+120" "Plagnol" |
57433 "_NAMES_FRENCH_SURNAMES_+121" "Poiree" |
57434 "_NAMES_FRENCH_SURNAMES_+122" "Pontiere" |
57435 "_NAMES_FRENCH_SURNAMES_+123" "Poukin" |
57436 "_NAMES_FRENCH_SURNAMES_+124" "Rabaud" |
57437 "_NAMES_FRENCH_SURNAMES_+125" "Ranc" |
57438 "_NAMES_FRENCH_SURNAMES_+126" "Rauzier" |
57439 "_NAMES_FRENCH_SURNAMES_+127" "Raffarin" |
57440 "_NAMES_FRENCH_SURNAMES_+128" "Redont" |
57441 "_NAMES_FRENCH_SURNAMES_+129" "Regnard" |
57442 "_NAMES_FRENCH_SURNAMES_+130" "Reinaud" |
57443 "_NAMES_FRENCH_SURNAMES_+131" "Renard" |
57444 "_NAMES_FRENCH_SURNAMES_+132" "Ribard" |
57445 "_NAMES_FRENCH_SURNAMES_+133" "Riey" |
57446 "_NAMES_FRENCH_SURNAMES_+134" "Reymound" |
57447 "_NAMES_FRENCH_SURNAMES_+135" "Rocheford" |
57448 "_NAMES_FRENCH_SURNAMES_+136" "Rocquet" |
57449 "_NAMES_FRENCH_SURNAMES_+137" "Roque" |
57450 "_NAMES_FRENCH_SURNAMES_+138" "Sabliet" |
57451 "_NAMES_FRENCH_SURNAMES_+139" "Saillans" |
57452 "_NAMES_FRENCH_SURNAMES_+140" "Saint Ferrol" |
57453 "_NAMES_FRENCH_SURNAMES_+141" "Sardinoux" |
57454 "_NAMES_FRENCH_SURNAMES_+142" "Savignac" |
57455 "_NAMES_FRENCH_SURNAMES_+143" "Savoye" |
57456 "_NAMES_FRENCH_SURNAMES_+144" "Segond" |
57457 "_NAMES_FRENCH_SURNAMES_+145" "Tachard" |
57458 "_NAMES_FRENCH_SURNAMES_+146" "Tapin" |
57459 "_NAMES_FRENCH_SURNAMES_+147" "Tarrou" |
57460 "_NAMES_FRENCH_SURNAMES_+148" "Tessier" |
57461 "_NAMES_FRENCH_SURNAMES_+149" "Testard" |
57462 "_NAMES_FRENCH_SURNAMES_+150" "Tournon" |
57463 "_NAMES_FRENCH_SURNAMES_+151" "Trigant" |
57464 "_NAMES_FRENCH_SURNAMES_+152" "Trapier" |
57465 "_NAMES_FRENCH_SURNAMES_+153" "Urguet" |
57466 "_NAMES_FRENCH_SURNAMES_+154" "Vacher" |
57467 "_NAMES_FRENCH_SURNAMES_+155" "Vaisette" |
57468 "_NAMES_FRENCH_SURNAMES_+156" "Versini" |
57469 "_NAMES_FRENCH_SURNAMES_+157" "Viard" |
57470 "_NAMES_FRENCH_SURNAMES_+158" "Villiers" |
57471 "_NAMES_FRENCH_SURNAMES_+159" "Viret" |
61039 "_NETWORK_MAP_DESC_FRANCE_+0" "At the confluence of the Rhône and Saone lies beautiful and powerful Lyon. Built and expanded by the Romans, the city long ruled Roman-occupied Gaul.$NThen, as now, Lyon was a mighty metropolis, which benefits from its favourable position at a junction of five of the most important western trade routes.$NProve your skills as a businessman, and make your family the most powerful in all of Lyon." |
61038 "_NETWORK_MAP_NAME_FRANCE_+0" "The Hills of Lyon" |
54401 "_NETWORK_GAME_TYPE_+0" "Dynasty Mode" |
54402 "_NETWORK_GAME_TYPE_+1" "Death match" |
54403 "_NETWORK_GAME_DESCRIPTION_+0" "Play cheerfully without a goal." |
54404 "_NETWORK_GAME_DESCRIPTION_+1" "Play a bloody feud" |
54405 "_NETWORK_MAP_DESC_NOTTINGHAMSHIRE_+0" "The county of Nottinghamshire" |
54406 "_NETWORK_MAP_DESC_HILDWIESENHOF_+0" "The awesome, antiquated Milestone 20 world" |
54407 "_NETWORK_MAP_DESC_CARSTEN2_+0" "Debug map for testing" |
54408 "_NETWORK_MAP_DESC_SOUTH_GERMANY_+0" "For generations, Augsburg and Heidelberg have maintained profitable, but rather informal trade relations. But more and more outlaws have appeared in the deep woods and rugged hills...$NAlready, the trade routes are risky and only barely profitable because of the necessary escorts. But what if the footpads join forces into large robber bands?$NWill trade between the cities be disrupted, or will you find a way to use the situation for your own ends?" |
54409 "_NETWORK_MAP_DESC_ECONOMIC_+0" "Debug map for testing trade" |
54410 "_NETWORK_MAP_DESC_NEWARK_+0" "Not far from the towns of Newark and Mansfield, in the county of Nottinghamshire, lies the legendary Sherwood Forest. Here, some two hundred years ago, Robin Hood and his men were said to have stolen money from the rich and given it to the poor. Alas, today there is no more redistribution of wealth. But see for yourself..." |
54411 "_NETWORK_MAP_DESC_NOTTINGHAM_CAPITAL_+0" "Founded by the Anglo-Saxons over five hundred years ago as a fortified chieftain's residence, modern Nottingham - splendid and prosperous - rules over the county of Nottinghamshire. From Nottingham Castle, the sovereign governs the county with a more or less just hand as the sheriff.$NWhat sort of sheriff would you be if you came to power through skilled political manoeuvres?" |
54412 "_NETWORK_MAP_DESC_NOTTINGHAM_+0" "Today, Nottingham seems small and unimpressive. Yet, the fame of this city was great in the days of the Anglo-Saxon chieftains. But those days seem to have fallen into oblivion.$NWill you help Nottingham to a new glory, make it a powerful city whose name is spoken by everyone with awe and admiration? Or will your hometown be completely forgotten, and with it your family dynasty?" |
54413 "_NETWORK_MAP_NAME_NOTTINGHAMSHIRE_+0" "The forests of Nottingham" |
54414 "_NETWORK_MAP_NAME_HILDWIESENHOF_+0" "DEBUG: Hildwiesenhof" |
54415 "_NETWORK_MAP_NAME_CARSTEN2_+0" "DEBUG: Carsten's Kingdom" |
54416 "_NETWORK_MAP_NAME_SOUTH_GERMANY_+0" "Southern Germany" |
54417 "_NETWORK_MAP_NAME_ECONOMIC_+0" "DEBUG: Trade" |
54418 "_NETWORK_MAP_NAME_NEWARK_+0" "Sherwood Forest" |
54419 "_NETWORK_MAP_NAME_NOTTINGHAM_CAPITAL_+0" "The Sheriff of Nottingham" |
54420 "_NETWORK_MAP_NAME_NOTTINGHAM_+0" "Nottinghamshire" |
62515 "_NETWORK_MAP_NAME_SOUTH_GERMANY_3s_+0" "Alamannia" |
62516 "_NETWORK_MAP_DESC_SOUTH_GERMANY_3s_+0" "For generations, Augsburg, Heidelberg and Zurich have maintained profitable, but rather informal trade relations. But more and more outlaws have appeared in the deep woods and rugged hills...$NAlready, the trade routes are risky and only barely profitable because of the necessary escorts. But what if the footpads join forces into large robber bands?$NWill trade between the cities be disrupted, or will you find a way to use the situation for your own ends?" |
62517 "_NETWORK_MAP_NAME_FRANCE_3s_+0" "Lyon, Macon and Belley" |
62518 "_NETWORK_MAP_DESC_FRANCE_3s_+0" "At the confluence of the Rhône and Saone lies beautiful and powerful Lyon. Built and expanded by the Romans, the city long ruled Roman-occupied Gaul.$NThen, as now, Lyon was a mighty metropolis, which benefits from its favourable position at a junction of five of the most important western trade routes.$NProve your skills as a businessman, and make your family the most powerful in all of Lyon." |
62650 "_NETWORK_MAP_NAME_NEWARK_SMALL_+0" "Newark" |
62651 "_NETWORK_MAP_DESC_NEWARK_SMALL_+0" "Not far from the towns of Newark and Mansfield, in the county of Nottinghamshire, lies the legendary Sherwood Forest. Here, some two hundred years ago, Robin Hood and his men were said to have stolen money from the rich and given it to the poor. Alas, today there is no more redistribution of wealth. But see for yourself..." |
61090 "_NEWSTUFF_CARTATTACK_TOMALE_+1" "#E[NT_CONFIDENT]I can prove that %1SN has attacked and robbed transport carts belonging to %2SA %2SV in %3j. He was after all the expensive goods!" |
61089 "_NEWSTUFF_CARTATTACK_TOMALE_+0" "#E[HP_SMILING]Your honour, I hereby accuse %1SN of attacking a transport cart belonging to %2SA %2SV in %3j. This predatory act demands harsh punishment!" |
61941 "_TOWNHALL_CLOSED_TEXT_+0" "A session is in progress. %1SN has been asked to leave the townhall." |
61109 "_NEWSTUFF_NOTITLEPENALTY_SPEECH_+0" "#E[HP_SMILING]Because you hold neither office nor title, you must face a different penalty." |
61108 "_NEWSTUFF_NOTITLEPENALTY_+0" "#E[HP_SMILING] Because you hold neither office nor title, you must face a different penalty." |
61095 "_NEWSTUFF_CARTATTACK_TOFEMALE_SPEECH_+0" "#E[HP_SMILING]Your honour, I hereby charge the accused with attacking a transport cart. This predatory act demands a harsh punishment!" |
61096 "_NEWSTUFF_CARTATTACK_TOFEMALE_SPEECH_+1" "#E[NT_CONFIDENT]I can prove that the accused has attacked and robbed transport carts. She was after all the expensive goods!" |
61094 "_NEWSTUFF_CARTATTACK_TOFEMALE_+1" "#E[NT_CONFIDENT]I can prove that %1SN has attacked and robbed transport carts belonging to %2SA %2SV in %3j. She was after all the expensive goods!" |
61093 "_NEWSTUFF_CARTATTACK_TOFEMALE_+0" "#E[HP_SMILING]Your honour, I hereby accuse %1SN of attacking a transport cart belonging to %2SA %2SV in %3j. This predatory act demands harsh punishment!" |
61092 "_NEWSTUFF_CARTATTACK_TOMALE_SPEECH_+1" "#E[NT_CONFIDENT]I can prove that the accused has attacked and robbed transport carts. He was after all the expensive goods!" |
61091 "_NEWSTUFF_CARTATTACK_TOMALE_SPEECH_+0" "#E[HP_SMILING]Your honour, I hereby charge the accused with attacking a transport cart. This predatory act demands a harsh punishment!" |
61136 "_CITYLAWSPANEL_+0" "Applicable law of the city" |
61137 "_CITYLAWSSHEET_+0" "Applicable law of the city" |
61631 "_NEWSTUFF_CITYSCHEDULEPANELENTRY_+0" "%1j, %1c:" |
61632 "_CITYSCHEDULEPANEL_+0" "Public appointments" |
61633 "_CITYSCHEDULESHEET_+0" "Public appointments" |
61634 "_NEWSTUFF_DUEL_DATEBOOK_HEADER_+0" "Duel!" |
61635 "_NEWSTUFF_TRIAL_DATEBOOK_HEADER_+0" "Trial!" |
61636 "_NEWSTUFF_FUNERAL_DATEBOOK_BODY_+0" "The funeral of %1SN will be taking place at the graveyard of %2NAME." |
61639 "_NEWSTUFF_TRIAL_INSTALL_WRONGTOWNHALL_+0" "You have to bring in an accusal at the townhall in your hometown!" |
61871 "_NEWSTUFF_TRIALCANCELLED_IMMUNITY_+0" "Because %1SA %1SV was granted diplomatic immunity by now, the trial has been cancelled." |
61940 "_TOWNHALL_CLOSED_HEADER_+0" "Townhall closed during session!" |
62134 "_NEWSTUFF_WAITING_COMPLAINTS_+0" "My patience is growing thin." |
62135 "_NEWSTUFF_WAITING_COMPLAINTS_+1" "It is always the same!" |
62136 "_NEWSTUFF_WAITING_COMPLAINTS_+2" "They are taking their time, for sure." |
62137 "_NEWSTUFF_WAITING_COMPLAINTS_+3" "Boring!" |
62138 "_NEWSTUFF_WAITING_COMPLAINTS_+4" "They must be finished by now!" |
62139 "_NEWSTUFF_NOENTER_FIGHTING_+0" "Fighting people are not allowed to enter!" |
62140 "_NEWSTUFF_NOENTER_LEVELUP_+0" "The building cannot be entered during level up!" |
62141 "_NEWSTUFF_NOENTER_BUILDING_+0" "The building cannot be entered during construction!" |
62142 "_NEWSTUFF_NOENTER_BURNING_+0" "The building is on fire and cannot be entered!" |
62143 "_NEWSTUFF_NOENTER_CONTAMINATED_+0" "The building is on contaminated and cannot be entered!" |
62144 "_NEWSTUFF_NOENTER_SESSION_+0" "You are not allowed to enter during a session!" |
62145 "_NEWSTUFF_NOENTER_DEAD_+0" "The building is destroyed and cannot be entered!" |
62146 "_NEWSTUFF_NOENTER_INSPECTION_+0" "The Building is currently under inspection and cannot be entered!" |
62147 "_NEWSTUFF_NOENTER_CRITICALDAMAGE_+0" "The building can collapse any moment and cannot be entered!" |
62148 "_NEWSTUFF_NOENTER_NOFIGHTERS_+0" "Armed strangers are not allowed to enter residences!" |
62149 "_NEWSTUFF_NOENTER_CLOSED_+0" "This workshop is closed - opening hours are from %1i to %2i." |
62150 "_NEWSTUFF_NOENTER_MISC_+0" "You are not allowed to enter this building." |
62159 "_MEASURE_AttendMass_NAME_+0" "Attend at church" |
62160 "_MEASURE_AttendMass_TOOLTIP_+0" "Attend the church regularly and you will strengthen your faith and get a better favour to all believers of the fold." |
62161 "_MEASURE_AttendMass_TARGET_+0" " " |
60867 "BUILDING_OVER_STREETS_+0" "You cannot build on roads" |
60868 "BUILDING_NEAR_AREA_+0" "You cannot build near construction zones" |
60869 "BUILDING_NEAR_BUILDING_+0" "You cannot build near other buildings" |
60865 "BUILDING_OVER_UNPASSABLE_+0" "The building area cannot be reached" |
60866 "BUILDING_OVER_STILL_WATER_+0" "You cannot build in the water" |
60864 "BUILDING_TOO_STEEP_+0" "It is too steep to build" |
60892 "Office_Deelection_+0" "%1l %2SN $NApply for dismissal" |
60891 "Office_Charge_+0" "%1l, %2n applicant $N Apply for %3t." |
60897 "_ONSCREENHELP_8_SETTLEMENT_HEADLINE_+0" "Settlement status of %1s" |
60980 "_ONSCREENHELP_5_CARTS_WORKSHOP_+0" "$Z$C[225,214,158]Building:$C[255,255,255] %1GG" |
60979 "_ONSCREENHELP_5_CARTS_OWNER_+0" "$Z$C[225,214,158]Owner:$C[255,255,255] %1SN" |
60978 "_ONSCREENHELP_5_CARTS_DESCRIPTION_CartHorse_+0" "$ZThe draughthorse harnessed to a horsecart can pull carts laden with up to three batches of goods as fast as the most agile pedestrian can run." |
60977 "_ONSCREENHELP_5_CARTS_DESCRIPTION_CartOx_+0" "$ZWith an oxcart, up to three batches of goods can be transported. However, it is slower than a pedestrian." |
60976 "_ONSCREENHELP_5_CARTS_DESCRIPTION_CartMedium_+0" "$ZA handcart is as fast as a pedestrian, and up to two batches of goods fit into its cargo area." |
62309 "_ONSCREENHELP_9_ACTION_IMPACT_banned_NAME_+0" "Banned" |
62310 "_ONSCREENHELP_9_ACTION_IMPACT_banned_DESCRIPTION_+0" "This character was banned from a city and should keep out of it for the next time." |
60853 "_ONSCREENHELP_2_ITEMS_PRICES_+1" "$L$C[225,214,158]Base price:$C[255,255,255]%1t" |
60974 "_ONSCREENHELP_4_UPGRADES_IMPACT_MOVESPEED_+0" "$LIncreased speed of movement" |
54421 "_ONSCREENHELP_1_CHARACTER_HEADLINE_+0" "%1SN" |
54422 "_ONSCREENHELP_1_CHARACTER_HEADLINE_+1" "%1SB" |
54423 "_ONSCREENHELP_1_CHARACTER_HEADLINE_+2" "Age: %1i" |
54424 "_ONSCREENHELP_1_CHARACTER_TALENTS_+0" "$R$C[225,214,158]Constitution$C[255,255,255]" |
54425 "_ONSCREENHELP_1_CHARACTER_TALENTS_+1" "$RDexterity" |
54426 "_ONSCREENHELP_1_CHARACTER_TALENTS_+2" "$RCharisma" |
54427 "_ONSCREENHELP_1_CHARACTER_TALENTS_+3" "$RMartial skill" |
54428 "_ONSCREENHELP_1_CHARACTER_TALENTS_+4" "$RProduction" |
54429 "_ONSCREENHELP_1_CHARACTER_TALENTS_+5" "$RStealth" |
54430 "_ONSCREENHELP_1_CHARACTER_TALENTS_+6" "$RRhetoric" |
54431 "_ONSCREENHELP_1_CHARACTER_TALENTS_+7" "$REmpathy" |
54432 "_ONSCREENHELP_1_CHARACTER_TALENTS_+8" "$RBargaining" |
54433 "_ONSCREENHELP_1_CHARACTER_TALENTS_+9" "$RArcane knowledge" |
54434 "_ONSCREENHELP_1_CHARACTER_TALENTS_SUB_+0" "??" |
54435 "_ONSCREENHELP_1_CHARACTER_OTHER_+0" "$ROffice:$N" |
54436 "_ONSCREENHELP_1_CHARACTER_OTHER_OFFICE_+0" "%1SA in %2NAME" |
54437 "_ONSCREENHELP_1_CHARACTER_OTHER_OFFICE_+1" "No" |
54438 "_ONSCREENHELP_1_CHARACTER_OTHER_SOCIAL_STATE_+0" "Destitute" |
54439 "_ONSCREENHELP_1_CHARACTER_OTHER_SOCIAL_STATE_+1" "Poor" |
54440 "_ONSCREENHELP_1_CHARACTER_OTHER_SOCIAL_STATE_+2" "Middle class" |
54441 "_ONSCREENHELP_1_CHARACTER_OTHER_SOCIAL_STATE_+3" "Prosperous" |
54442 "_ONSCREENHELP_1_CHARACTER_OTHER_SOCIAL_STATE_+4" "Rich" |
54443 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+0" "Halo wearer" |
54444 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+1" "Good at heart" |
54445 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+2" "Righteous" |
54446 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+3" "Respectable" |
54447 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+4" "Neutral" |
54448 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+5" "Shady" |
54449 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+6" "Corrupt" |
54450 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+7" "Eeevil" |
54451 "_ONSCREENHELP_1_CHARACTER_OTHER_ALIGNMENT_+8" "Walking nightmare" |
54452 "_ONSCREENHELP_1_CHARACTER_OTHER_COURTLOVER_+0" "-" |
54453 "_ONSCREENHELP_2_ITEMS_HEADLINE_+0" "$Z%1s" |
54454 "_ONSCREENHELP_2_ITEMS_DESCRIPTION_+0" " " |
54455 "_ONSCREENHELP_2_ITEMS_TIMEINFOS_+0" "$L$C[225,214,158]Duration of effect:$C[255,255,255] %1c hours$N" |
54456 "_ONSCREENHELP_2_ITEMS_TIMEINFOS_+1" "$L$C[225,214,158]Effect:$C[255,255,255] Once when used$N" |
54457 "_ONSCREENHELP_2_ITEMS_TIMEINFOS_+2" "$C[225,214,158]Reusable:$C[255,255,255] %1c hours$N" |
54458 "_ONSCREENHELP_2_ITEMS_TIMEINFOS_+3" "$C[225,214,158]Reusable:$C[255,255,255] immediately" |
54459 "_ONSCREENHELP_2_ITEMS_WEAPON_+0" "$L$C[225,214,158]Damage:$C[255,255,255] %1n" |
54460 "_ONSCREENHELP_2_ITEMS_ARMOR_+0" "$L$C[225,214,158]Armour value:$C[255,255,255] %1n" |
54461 "_ONSCREENHELP_2_ITEMS_INGREDIENTS_+0" "$L$C[225,214,158]Required raw materials:$C[255,255,255]" |
54462 "_ONSCREENHELP_2_ITEMS_MANUFACTURER_+0" "$L$C[225,214,158]Manufacturer:$C[255,255,255]" |
54463 "_ONSCREENHELP_2_ITEMS_PREFFERENCE_+0" "$L$C[225,214,158]Primary demand:$C[255,255,255]" |
54464 "_ONSCREENHELP_2_ITEMS_PREFFERENCE_+1" "Destitute people" |
54465 "_ONSCREENHELP_2_ITEMS_PREFFERENCE_+2" "Poor people" |
54466 "_ONSCREENHELP_2_ITEMS_PREFFERENCE_+3" "Middle class" |
54467 "_ONSCREENHELP_2_ITEMS_PREFFERENCE_+4" "Prosperous people" |
54468 "_ONSCREENHELP_2_ITEMS_PREFFERENCE_+5" "The richest citizens" |
54469 "_ONSCREENHELP_2_ITEMS_PRICES_+0" "$R$C[225,214,158]Prices in:$NPurchasing:$NSelling:$NQuantity:$C[255,255,255]" |
54470 "_ONSCREENHELP_3_BUILDINGS_HEADLINE_+0" "$Z%1GG" |
54471 "_ONSCREENHELP_3_BUILDINGS_HEADLINE_+1" "$Z%1GT" |
54472 "_ONSCREENHELP_3_BUILDINGS_OWNER_+0" "$L$C[225,214,158]The building is owned by$C[255,255,255] %1SZ.$N" |
54473 "_ONSCREENHELP_3_BUILDINGS_OWNER_+1" "$L$C[225,214,158]The building belongs to $C[255,255,255] %1l %2NAME.$N" |
54474 "_ONSCREENHELP_3_BUILDINGS_OWNER_+2" "$LThe building belongs to nobody and can be purchased.$N" |
54475 "_ONSCREENHELP_3_BUILDINGS_OWNER_SUB_+0" "the hamlet" |
54476 "_ONSCREENHELP_3_BUILDINGS_OWNER_SUB_+1" "the village" |
54477 "_ONSCREENHELP_3_BUILDINGS_OWNER_SUB_+2" "the town" |
54478 "_ONSCREENHELP_3_BUILDINGS_OWNER_SUB_+3" "the city" |
54479 "_ONSCREENHELP_3_BUILDINGS_OWNER_SUB_+4" "the free city" |
54480 "_ONSCREENHELP_3_BUILDINGS_DESCRIPTION_+0" "$L" |
54481 "_ONSCREENHELP_3_BUILDINGS_DESCRIPTION_+1" "$N$N" |
54482 "_ONSCREENHELP_3_BUILDINGS_PREREQUISITE_+0" "$L$C[225,214,158]Acquirable and playable as of:$C[255,255,255]$N" |
54483 "_ONSCREENHELP_3_BUILDINGS_PREREQUISITE_+1" "All" |
54484 "_ONSCREENHELP_3_BUILDINGS_PREREQUISITE_+2" "None" |
54485 "_ONSCREENHELP_3_BUILDINGS_PRICE_+0" "$N$L$C[225,214,158]Construction price:$C[255,255,255] %1t$N$C[225,214,158]Construction period:$C[255,255,255] %2z hours$N" |
54486 "_ONSCREENHELP_3_BUILDINGS_PRICE_+1" "$N$L$C[225,214,158]Purchase price:$C[255,255,255] %1t$N" |
54487 "_ONSCREENHELP_3_BUILDINGS_PROTECTION_FROM_BURGLARY_+0" "$L$C[225,214,158]Burglary protection:$C[255,255,255] %1l$N" |
54488 "_ONSCREENHELP_3_BUILDINGS_WEALTH_+0" "$L$C[225,214,158]Valuables:$C[255,255,255] %1l$N" |
54489 "_ONSCREENHELP_3_BUILDINGS_AVAILABLE_MEASURES_+0" "$L$C[225,214,158]Special actions:$C[255,255,255]" |
54490 "_ONSCREENHELP_3_BUILDINGS_RESOURCESANDPRODUCTS_+0" "$L$C[225,214,158]Required raw materials:$C[255,255,255]" |
54491 "_ONSCREENHELP_3_BUILDINGS_RESOURCESANDPRODUCTS_+1" "$L$C[225,214,158]Manufacturable products:$C[255,255,255]" |
54492 "_ONSCREENHELP_4_UPGRADES_HEADLINE_+0" "Name of the upgrade object in a building$Z%1s" |
54493 "_ONSCREENHELP_4_UPGRADES_DESCRIPTION_+0" "$L" |
54494 "_ONSCREENHELP_4_UPGRADES_DESCRIPTION_+1" "$N$N" |
54495 "_ONSCREENHELP_4_UPGRADES_IMPACT_PREFIX_+0" "$C[225,214,158]Effect:$C[255,255,255]" |
54496 "_ONSCREENHELP_4_UPGRADES_IMPACT_MEASURE_+0" "$LYou can now use the action >%1l<..." |
54497 "_ONSCREENHELP_4_UPGRADES_IMPACT_PROTECTIONFROMFIRE_+0" "$LFire protection: +%1i percentage points" |
54498 "_ONSCREENHELP_4_UPGRADES_IMPACT_PROTECTIONOFBURGLARY_+0" "$LBurglary protection: +%1i percentage points" |
54499 "_ONSCREENHELP_4_UPGRADES_IMPACT_BONUSWORKER_+0" "$LYou may hire an additional employee!" |
54500 "_ONSCREENHELP_4_UPGRADES_IMPACT_BONUSSLOT_+0" "$LYou receive an additional storage slot!" |
54501 "_ONSCREENHELP_4_UPGRADES_IMPACT_BONUSSPACE_+0" "$LThe capacity of your storage slots increases!" |
54502 "_ONSCREENHELP_4_UPGRADES_IMPACT_TALENT_+0" "$LThe talent >%1l< for all your employees increases by %2i points!" |
54503 "_ONSCREENHELP_4_UPGRADES_IMPACT_PRODUCT_+0" "$LYou can manufacture >%1l< from now on!" |
54504 "_ONSCREENHELP_4_UPGRADES_IMPACT_CAMOUFLAGE_+0" "$LCamouflage: +%1i percentage points" |
54505 "_ONSCREENHELP_4_UPGRADES_IMPACT_ATTRACTIVITY_+0" "$LAttractiveness to >customers<: +%1i percentage points" |
54506 "_ONSCREENHELP_4_UPGRADES_IMPACT_PRODUCTIVITY_+0" "$LThe productivity of your business increases by %1i percentage points" |
54507 "_ONSCREENHELP_5_CARTS_HEADLINE_+0" "$Z%1NAME" |
60975 "_ONSCREENHELP_5_CARTS_DESCRIPTION_CartSmall_+0" "$ZThe wheelbarrow is slower than a pedestrian, and its cargo area holds only a single batch of goods." |
54508 "_ONSCREENHELP_5_CARTS_HEADLINE_+1" "$Z%1s" |
54509 "_ONSCREENHELP_5_CARTS_TYPES_+0" "Wheelbarrow" |
54510 "_ONSCREENHELP_5_CARTS_TYPES_+1" "Handcart" |
54511 "_ONSCREENHELP_5_CARTS_TYPES_+2" "Oxcart" |
54512 "_ONSCREENHELP_5_CARTS_TYPES_+3" "Horsecart" |
54513 "_ONSCREENHELP_5_CARTS_DESCRIPTION_+0" "$L" |
54514 "_ONSCREENHELP_5_CARTS_SPEED_+0" "$Z$C[225,214,158]Speed:$C[255,255,255]" |
54515 "_ONSCREENHELP_5_CARTS_SPEED_SUB_+0" "Slow" |
54516 "_ONSCREENHELP_5_CARTS_SPEED_SUB_+1" "Normal" |
54517 "_ONSCREENHELP_5_CARTS_SPEED_SUB_+2" "Fast" |
54518 "_ONSCREENHELP_5_CARTS_STORAGE_+0" "$Z$C[225,214,158]Capacity:$C[255,255,255] %1i %2l %3l" |
54519 "_ONSCREENHELP_5_CARTS_STORAGE_SUB_+0" "small" |
54520 "_ONSCREENHELP_5_CARTS_STORAGE_SUB_+1" "small" |
54521 "_ONSCREENHELP_5_CARTS_STORAGE_SUB_+2" "medium" |
54522 "_ONSCREENHELP_5_CARTS_STORAGE_SUB_+3" "medium" |
54523 "_ONSCREENHELP_5_CARTS_STORAGE_SUB_+4" "large" |
54524 "_ONSCREENHELP_5_CARTS_STORAGE_SUB_+5" "large" |
54525 "_ONSCREENHELP_5_CARTS_STORAGE_SUB_+6" "storage slot" |
54526 "_ONSCREENHELP_5_CARTS_STORAGE_SUB_+7" "storage slots" |
54527 "_ONSCREENHELP_6_OFFICES_HEADLINE_+0" "$Z%1s" |
54528 "_ONSCREENHELP_6_OFFICES_DESCRIPTION_+0" "$L" |
54529 "_ONSCREENHELP_6_OFFICES_COSTSOFAPPLYING_+0" "$N$N$L$C[225,214,158]Application cost:$C[255,255,255] %1t" |
54530 "_ONSCREENHELP_6_OFFICES_INCOME_+0" "$N$N$L$C[225,214,158]Allowance:$C[255,255,255] %1t$N$N" |
54531 "_ONSCREENHELP_6_OFFICES_PRIVILEGES_+0" "$C[225,214,158]The office %1s offers the following privileges:$C[255,255,255]$N" |
54532 "_ONSCREENHELP_6_OFFICES_PRIVILEGES_+1" "(active)" |
54533 "_ONSCREENHELP_6_OFFICES_PRIVILEGES_+2" "(passive)" |
54534 "_ONSCREENHELP_7_MEASURES_HEADLINE_+0" "$Z%1s" |
54535 "_ONSCREENHELP_7_MEASURES_DESCRIPTION_+0" "$L" |
54536 "_ONSCREENHELP_7_MEASURES_DESCRIPTION_+1" "$N$N" |
54537 "_ONSCREENHELP_7_MEASURES_TIMEINFOS_+0" "$L$N$C[225,214,158]Duration of effect:$C[255,255,255] %1z hours$N" |
54538 "_ONSCREENHELP_7_MEASURES_TIMEINFOS_+1" "$L$N$C[225,214,158]Effect:$C[255,255,255] immediate$N" |
54539 "_ONSCREENHELP_7_MEASURES_TIMEINFOS_+2" "$N$C[225,214,158]Reusable in:$C[255,255,255] %1z hours$N" |
54540 "_ONSCREENHELP_7_MEASURES_TIMEINFOS_+3" "$N$C[225,214,158]Reusable in:$C[255,255,255] immediately" |
54541 "_ONSCREENHELP_7_MEASURES_TIMEINFOS_+4" "$L$N$C[225,214,158]Length of effect:$C[255,255,255] maximum %1z hours$N" |
61112 "_ONSCREENHELP_1_CHARACTER_OTHER_+3" "$RAssets:$N" |
61113 "_ONSCREENHELP_1_CHARACTER_OTHER_+4" "$RCourting:$N" |
61114 "_ONSCREENHELP_1_CHARACTER_OTHER_+5" "$RReligiousness:" |
61111 "_ONSCREENHELP_1_CHARACTER_OTHER_+2" "$RDisposition:$N" |
61097 "_ONSCREENHELP_1_CHARACTER_OTHER_WEALTH_NO_DYNASTY_SIM_+0" "-" |
60918 "_ONSCREENHELP_1_CHARACTER_OTHER_SPIRITUALITY_+6" "Fanatic" |
60915 "_ONSCREENHELP_1_CHARACTER_OTHER_SPIRITUALITY_+3" "Average" |
60916 "_ONSCREENHELP_1_CHARACTER_OTHER_SPIRITUALITY_+4" "Devout" |
60917 "_ONSCREENHELP_1_CHARACTER_OTHER_SPIRITUALITY_+5" "Firm of faith" |
60914 "_ONSCREENHELP_1_CHARACTER_OTHER_SPIRITUALITY_+2" "Liberal" |
60912 "_ONSCREENHELP_1_CHARACTER_OTHER_SPIRITUALITY_+0" "Atheist" |
60913 "_ONSCREENHELP_1_CHARACTER_OTHER_SPIRITUALITY_+1" "Very liberal" |
61110 "_ONSCREENHELP_1_CHARACTER_OTHER_+1" "$RSocial status:$N" |
60902 "_ONSCREENHELP_8_SETTLEMENT_INFO_+4" "Top 5 Sales:" |
60903 "_ONSCREENHELP_8_SETTLEMENT_INFO_+5" "Top 5 Purchase:" |
60900 "_ONSCREENHELP_8_SETTLEMENT_INFO_+2" "Religion" |
60901 "_ONSCREENHELP_8_SETTLEMENT_INFO_+3" "Building" |
60898 "_ONSCREENHELP_8_SETTLEMENT_INFO_+0" "Inhabitants" |
60899 "_ONSCREENHELP_8_SETTLEMENT_INFO_+1" "Unemployed" |
62536 "_ONSCREENHELP_9_ACTION_IMPACT_brainwashed_TOOLTIP_+0" "Distraught" |
62537 "_ONSCREENHELP_9_ACTION_IMPACT_brainwashed_NAME_+0" "Distraught" |
61737 "_ONSCREENHELP_9_ACTION_STATE_FIGHTING_TOOLTIP_+0" "In combat" |
61738 "_ONSCREENHELP_9_ACTION_STATE_FIGHTING_NAME_+0" "Combat" |
61739 "_ONSCREENHELP_9_ACTION_STATE_FIGHTING_DESCRIPTION_+0" "A character in combat will fight until he is either unconscious or dead - unless he is ordered to retreat." |
61740 "_ONSCREENHELP_9_ACTION_STATE_DYING_TOOLTIP_+0" "Death is near" |
61741 "_ONSCREENHELP_9_ACTION_STATE_DYING_NAME_+0" "Death is near" |
61742 "_ONSCREENHELP_9_ACTION_STATE_DYING_DESCRIPTION_+0" "This character is at death's door..." |
61743 "_ONSCREENHELP_9_ACTION_STATE_PREGNANT_TOOLTIP_+0" "Expecting a child" |
61744 "_ONSCREENHELP_9_ACTION_STATE_PREGNANT_NAME_+0" "Pregnant" |
61745 "_ONSCREENHELP_9_ACTION_STATE_PREGNANT_DESCRIPTION_+0" "This woman is pregnant, and cannot take any actions at this time." |
61746 "_ONSCREENHELP_9_ACTION_STATE_BUILDING_TOOLTIP_+0" "Construction zone" |
61747 "_ONSCREENHELP_9_ACTION_STATE_BUILDING_NAME_+0" "Construction zone" |
61748 "_ONSCREENHELP_9_ACTION_STATE_BUILDING_DESCRIPTION_+0" "Construction is underway here." |
61749 "_ONSCREENHELP_9_ACTION_STATE_REPAIRING_TOOLTIP_+0" "Being renovated" |
61750 "_ONSCREENHELP_9_ACTION_STATE_REPAIRING_NAME_+0" "Renovation" |
61751 "_ONSCREENHELP_9_ACTION_STATE_REPAIRING_DESCRIPTION_+0" "This building is currently being renovated." |
61752 "_ONSCREENHELP_9_ACTION_STATE_LEVELINGUP_NAME_+0" "Being remodelled" |
61753 "_ONSCREENHELP_9_ACTION_STATE_LEVELINGUP_TOOLTIP_+0" "Remodelling" |
61754 "_ONSCREENHELP_9_ACTION_STATE_LEVELINGUP_DESCRIPTION_+0" "This building is currently being upgraded to a higher building level." |
61755 "_ONSCREENHELP_9_ACTION_STATE_UNCONSCIOUS_TOOLTIP_+0" "Unconscious" |
61756 "_ONSCREENHELP_9_ACTION_STATE_UNCONSCIOUS_NAME_+0" "Unconsciousness" |
61757 "_ONSCREENHELP_9_ACTION_STATE_UNCONSCIOUS_DESCRIPTION_+0" "A character is completely defenseless when unconscious. He can be robbed, thrashed, or even murdered without resistance." |
61758 "_ONSCREENHELP_9_ACTION_STATE_HIJACKED_TOOLTIP_+0" "Hijacked" |
61759 "_ONSCREENHELP_9_ACTION_STATE_HIJACKED_NAME_+0" "Hijacked" |
61760 "_ONSCREENHELP_9_ACTION_STATE_HIJACKED_DESCRIPTION_+0" "This pitiable hijacking victim is rotting in a damp cellar vault and hopes to be released when his family pays a ransom..." |
61761 "_ONSCREENHELP_9_ACTION_STATE_CAPTURED_TOOLTIP_+0" "Being led away" |
61762 "_ONSCREENHELP_9_ACTION_STATE_CAPTURED_NAME_+0" "Captured" |
61763 "_ONSCREENHELP_9_ACTION_STATE_CAPTURED_DESCRIPTION_+0" "This character has been taken prisoner and is being led away - anyone who resists arrest will soon regret it..." |
61764 "_ONSCREENHELP_9_ACTION_STATE_IMPRISONED_TOOLTIP_+0" "Sitting in the dungeon" |
61765 "_ONSCREENHELP_9_ACTION_STATE_IMPRISONED_NAME_+0" "Incarcerated" |
61766 "_ONSCREENHELP_9_ACTION_STATE_IMPRISONED_DESCRIPTION_+0" "An incarcerated character is safe from attacks and sinister actions in the dungeon, but not from the whims of the guards. It can also happen that an incarcerated prisoner will have to undergo torture now and then..." |
61767 "_ONSCREENHELP_9_ACTION_CUTSCENE_TRIAL_TOOLTIP_+0" "Participating in a trial" |
61768 "_ONSCREENHELP_9_ACTION_CUTSCENE_TRIAL_NAME_+0" "Court proceeding" |
61769 "_ONSCREENHELP_9_ACTION_CUTSCENE_TRIAL_DESCRIPTION_+0" "This character is currently in a court proceeding and cannot take any actions until the trial is over." |
61770 "_ONSCREENHELP_9_ACTION_CUTSCENE_OFFICESESSION_TOOLTIP_+0" "Participating in a council meeting" |
61771 "_ONSCREENHELP_9_ACTION_CUTSCENE_OFFICESESSION_NAME_+0" "Council meeting" |
61772 "_ONSCREENHELP_9_ACTION_CUTSCENE_OFFICESESSION_DESCRIPTION_+0" "This character is currently in a council meeting and cannot take any actions until the session is over." |
61773 "_ONSCREENHELP_9_ACTION_CUTSCENE_DUEL_TOOLTIP_+0" "Duelling" |
61774 "_ONSCREENHELP_9_ACTION_CUTSCENE_DUEL_NAME_+0" "Duel" |
61775 "_ONSCREENHELP_9_ACTION_CUTSCENE_DUEL_DESCRIPTION_+0" "A duel is always preceded by a serious insult, which can only be expunged by an affair of honour. If both parties survive, their dispute is considered settled." |
61776 "_ONSCREENHELP_9_ACTION_CUTSCENE_FESTIVITY_TOOLTIP_+0" "Participating in a feast" |
61777 "_ONSCREENHELP_9_ACTION_CUTSCENE_FESTIVITY_NAME_+0" "Festivity" |
61778 "_ONSCREENHELP_9_ACTION_CUTSCENE_FESTIVITY_DESCRIPTION_+0" "Fine gentlemen and ladies invite people to festivities in the salon of their residence. During the evening, people eat, drink, dance, and exchange all manner of gossip." |
61779 "_ONSCREENHELP_9_ACTION_CUTSCENE_FUNERAL_TOOLTIP_+0" "Attending a funeral" |
61780 "_ONSCREENHELP_9_ACTION_CUTSCENE_FUNERAL_NAME_+0" "Funeral" |
61781 "_ONSCREENHELP_9_ACTION_CUTSCENE_FUNERAL_DESCRIPTION_+0" "The funeral is the final station in the life of a person in this, our world." |
61782 "_ONSCREENHELP_9_ACTION_IMPACT_REVOLT_TOOLTIP_+0" "Outlawed" |
61783 "_ONSCREENHELP_9_ACTION_IMPACT_REVOLT_NAME_+0" "Outlaw" |
61784 "_ONSCREENHELP_9_ACTION_IMPACT_REVOLT_DESCRIPTION_+0" "Someone who has been declared outlaw by the court of a town should avoid all guards from that town if he does not want to risk being killed..." |
61785 "_ONSCREENHELP_9_ACTION_IMPACT_abouttalents1_TOOLTIP_+0" "$S[2019]+1 $S[2021]+1" |
61786 "_ONSCREENHELP_9_ACTION_IMPACT_abouttalents1_NAME_+0" "%>About Talents I%<" |
61787 "_ONSCREENHELP_9_ACTION_IMPACT_abouttalents1_DESCRIPTION_+0" "The character has recently read the book %>About Talents I%<." |
61788 "_ONSCREENHELP_9_ACTION_IMPACT_beltofmetaphysic_TOOLTIP_+0" "$S[2017]+2" |
61789 "_ONSCREENHELP_9_ACTION_IMPACT_beltofmetaphysic_NAME_+0" "%>Metaphysical belt%<" |
61790 "_ONSCREENHELP_9_ACTION_IMPACT_beltofmetaphysic_DESCRIPTION_+0" "This character is wearing a %>metaphysical belt%<." |
61791 "_ONSCREENHELP_9_ACTION_IMPACT_boozybreathbeer_TOOLTIP_+0" "$S[2021]-25%%" |
61792 "_ONSCREENHELP_9_ACTION_IMPACT_boozybreathbeer_NAME_+0" "%>Drunkard brew beer%<" |
61793 "_ONSCREENHELP_9_ACTION_IMPACT_boozybreathbeer_DESCRIPTION_+0" "After enjoying a %>Drunkard brew beer%<, the character now has terrible halitosis." |
61794 "_ONSCREENHELP_9_ACTION_IMPACT_camouflagecloak_TOOLTIP_+0" "$S[2020]+3" |
61795 "_ONSCREENHELP_9_ACTION_IMPACT_camouflagecloak_NAME_+0" "%>Camouflage cloak%<" |
61796 "_ONSCREENHELP_9_ACTION_IMPACT_camouflagecloak_DESCRIPTION_+0" "The character is wearing a %>camouflage cloak%<." |
61797 "_ONSCREENHELP_9_ACTION_IMPACT_candy_TOOLTIP_+0" "$S[2025]+2" |
61798 "_ONSCREENHELP_9_ACTION_IMPACT_candy_NAME_+0" "%>Sweetmeat%<" |
61799 "_ONSCREENHELP_9_ACTION_IMPACT_candy_DESCRIPTION_+0" "The character has recently eaten a %>sweetmeat%<." |
61800 "_ONSCREENHELP_9_ACTION_IMPACT_buildingbombedtoday_TOOLTIP_+0" "Recently sabotaged" |
61801 "_ONSCREENHELP_9_ACTION_IMPACT_buildingbombedtoday_NAME_+0" "Sabotage" |
61802 "_ONSCREENHELP_9_ACTION_IMPACT_buildingbombedtoday_DESCRIPTION_+0" "This building was recently sabotaged." |
61803 "_ONSCREENHELP_9_ACTION_IMPACT_crossofprotection_TOOLTIP_+0" "%>Protective cross%<" |
61804 "_ONSCREENHELP_9_ACTION_IMPACT_crossofprotection_NAME_+0" "%>Protective cross%<" |
61805 "_ONSCREENHELP_9_ACTION_IMPACT_crossofprotection_DESCRIPTION_+0" "The character is carrying a %>protective cross%< and therefore cannot be attacked." |
61806 "_ONSCREENHELP_9_ACTION_IMPACT_fragranceofholiness_TOOLTIP_+0" "%>Sacred scent%<" |
61807 "_ONSCREENHELP_9_ACTION_IMPACT_fragranceofholiness_NAME_+0" "%>Sacred scent%<" |
61808 "_ONSCREENHELP_9_ACTION_IMPACT_fragranceofholiness_DESCRIPTION_+0" "If you look more closely, you can see an almost imperceptible halo around the character's head." |
61809 "_ONSCREENHELP_9_ACTION_IMPACT_ghostlyfog_TOOLTIP_+0" "$S[2022]-25%%" |
61810 "_ONSCREENHELP_9_ACTION_IMPACT_ghostlyfog_NAME_+0" "%>Ghostly fog%<" |
61811 "_ONSCREENHELP_9_ACTION_IMPACT_ghostlyfog_DESCRIPTION_+0" "The character was recently sprayed with %>ghostly fog%<, and now seems to be utterly confused..." |
61812 "_ONSCREENHELP_9_ACTION_IMPACT_glovesofdexterity_TOOLTIP_+0" "$S[2018]+1 $S[2016]+1" |
61813 "_ONSCREENHELP_9_ACTION_IMPACT_glovesofdexterity_NAME_+0" "%>Duelling gloves%<" |
61814 "_ONSCREENHELP_9_ACTION_IMPACT_glovesofdexterity_DESCRIPTION_+0" "The character has put on %>duelling gloves%<. What is afoot?" |
61815 "_ONSCREENHELP_9_ACTION_IMPACT_toadslime_TOOLTIP_+0" "%>Toad slime%<" |
61816 "_ONSCREENHELP_9_ACTION_IMPACT_toadslime_NAME_+0" "%>Toad slime%<" |
61817 "_ONSCREENHELP_9_ACTION_IMPACT_toadslime_DESCRIPTION_+0" "The building was recently smeared with %>toad slime%<. So, be careful." |
61818 "_ONSCREENHELP_9_ACTION_IMPACT_dartagnansfragrance_TOOLTIP_+0" "$S[2018]+2 $S[2016]+2" |
61819 "_ONSCREENHELP_9_ACTION_IMPACT_dartagnansfragrance_NAME_+0" "%>Dartagnan's fragrance%<" |
61820 "_ONSCREENHELP_9_ACTION_IMPACT_dartagnansfragrance_DESCRIPTION_+0" "The character recently applied %>Dartagnan's fragrance%<." |
61821 "_ONSCREENHELP_9_ACTION_IMPACT_flowerofdiscord_TOOLTIP_+0" "%>Flower of discord%<" |
61822 "_ONSCREENHELP_9_ACTION_IMPACT_flowerofdiscord_NAME_+0" "%>Flower of discord%<" |
61823 "_ONSCREENHELP_9_ACTION_IMPACT_flowerofdiscord_DESCRIPTION_+0" "The character was treacherously sprayed with the scent of the %>flower of discord%<. This person's eyes blaze with hate. But for whom?" |
61824 "_ONSCREENHELP_9_ACTION_IMPACT_perfume_TOOLTIP_+0" "%>Perfume%<" |
61825 "_ONSCREENHELP_9_ACTION_IMPACT_perfume_NAME_+0" "%>Perfume%<" |
61826 "_ONSCREENHELP_9_ACTION_IMPACT_perfume_DESCRIPTION_+0" "This character is wearing a beautiful smelling %>perfume%<." |
61827 "_ONSCREENHELP_9_ACTION_IMPACT_toadexcrements_TOOLTIP_+0" "%>Toad excrement%<" |
61828 "_ONSCREENHELP_9_ACTION_IMPACT_toadexcrements_NAME_+0" "%>Toad excrement%<" |
61829 "_ONSCREENHELP_9_ACTION_IMPACT_toadexcrements_DESCRIPTION_+0" "The building was recently sabotaged with %>toad excrement%<. The stench is sickening!" |
61830 "_ONSCREENHELP_9_ACTION_IMPACT_walkingstick_TOOLTIP_+0" "Speed +20%%" |
61831 "_ONSCREENHELP_9_ACTION_IMPACT_walkingstick_NAME_+0" "%>Walking stick%<" |
61832 "_ONSCREENHELP_9_ACTION_IMPACT_walkingstick_DESCRIPTION_+0" "The character is using a %>Walking stick%<." |
61833 "_ONSCREENHELP_9_ACTION_IMPACT_Fracture_TOOLTIP_+0" "has suffered a broken bone" |
61834 "_ONSCREENHELP_9_ACTION_IMPACT_Fracture_NAME_+0" "Broken bone" |
61835 "_ONSCREENHELP_9_ACTION_IMPACT_Fracture_DESCRIPTION_+0" "Whoever breaks a bone will obviously be in great pain, and therefore be able to move but slowly. >Pain medication< may help accelerate the healing process." |
61836 "_ONSCREENHELP_9_ACTION_IMPACT_UncannyGlare_TOOLTIP_+0" "$S[2021]-3" |
61837 "_ONSCREENHELP_9_ACTION_IMPACT_UncannyGlare_NAME_+0" "Intimidated" |
61838 "_ONSCREENHELP_9_ACTION_IMPACT_UncannyGlare_DESCRIPTION_+0" "The character seems to be completely intimidated." |
61839 "_ONSCREENHELP_9_ACTION_IMPACT_RattleTheChains_TOOLTIP_+0" "Frightening" |
61840 "_ONSCREENHELP_9_ACTION_IMPACT_RattleTheChains_NAME_+0" "Frightening" |
61841 "_ONSCREENHELP_9_ACTION_IMPACT_RattleTheChains_DESCRIPTION_+0" "The character is just too frightening..." |
61842 "_ONSCREENHELP_9_ACTION_IMPACT_OrderABrainWash_TOOLTIP_+0" "Distraught" |
61843 "_ONSCREENHELP_9_ACTION_IMPACT_OrderABrainWash_NAME_+0" "Distraught" |
61844 "_ONSCREENHELP_9_ACTION_IMPACT_OrderABrainWash_DESCRIPTION_+0" "After a stay in the dungeon, the character seems to have changed somehow. What happened in there?" |
61845 "_ONSCREENHELP_9_ACTION_IMPACT_abouttalents2_TOOLTIP_+0" "$S[2019]+2 $S[2021]+2" |
61846 "_ONSCREENHELP_9_ACTION_IMPACT_abouttalents2_NAME_+0" "%>About Talents II%<" |
61847 "_ONSCREENHELP_9_ACTION_IMPACT_abouttalents2_DESCRIPTION_+0" "The character has recently read the book %>About Talents II%<." |
61848 "_ONSCREENHELP_9_ACTION_IMPACT_buildingburgledtoday_TOOLTIP_+0" "Recently plundered" |
61849 "_ONSCREENHELP_9_ACTION_IMPACT_buildingburgledtoday_NAME_+0" "Plundered" |
61850 "_ONSCREENHELP_9_ACTION_IMPACT_buildingburgledtoday_DESCRIPTION_+0" "This building was recently plundered by thieves or robbers and now contains no worthwhile booty." |
61851 "_ONSCREENHELP_9_ACTION_IMPACT_DivineBlessing_TOOLTIP_+0" "Divine protection" |
61852 "_ONSCREENHELP_9_ACTION_IMPACT_DivineBlessing_NAME_+0" "Divine protection" |
61853 "_ONSCREENHELP_9_ACTION_IMPACT_DivineBlessing_DESCRIPTION_+0" "The building is under the protection of God. It cannot be sabotaged." |
61854 "_ONSCREENHELP_9_ACTION_IMPACT_Peaceful_TOOLTIP_+0" "Absolutely peaceful" |
61855 "_ONSCREENHELP_9_ACTION_IMPACT_Peaceful_NAME_+0" "Peaceful" |
61856 "_ONSCREENHELP_9_ACTION_IMPACT_Peaceful_DESCRIPTION_+0" "The character is completely peaceful. This person is not in the mood for armed violence right now." |
61857 "_ONSCREENHELP_9_ACTION_IMPACT_MoneyBag_TOOLTIP_+0" "$S[2023]+2" |
61858 "_ONSCREENHELP_9_ACTION_IMPACT_MoneyBag_NAME_+0" "%>Purse%<" |
61859 "_ONSCREENHELP_9_ACTION_IMPACT_MoneyBag_DESCRIPTION_+0" "The character is carrying a %>purse%<." |
61860 "_ONSCREENHELP_9_ACTION_IMPACT_ArgusEyeglasses_TOOLTIP_+0" "$S[2022]+2" |
61861 "_ONSCREENHELP_9_ACTION_IMPACT_ArgusEyeglasses_NAME_+0" "%>Argus spectacles%<" |
61862 "_ONSCREENHELP_9_ACTION_IMPACT_ArgusEyeglasses_DESCRIPTION_+0" "The character is wearing %>Argus spectacles%<." |
61901 "_ONSCREENHELP_9_ACTION_STATE_ROBBERGUARD_TOOLTIP_+0" "Protecting a building" |
61902 "_ONSCREENHELP_9_ACTION_STATE_ROBBERGUARD_NAME_+0" "Protection racket" |
61903 "_ONSCREENHELP_9_ACTION_STATE_ROBBERGUARD_DESCRIPTION_+0" "This robber is currently protecting a building." |
62308 "_ONSCREENHELP_9_ACTION_IMPACT_banned_TOOLTIP_+0" "Was banned" |
62538 "_ONSCREENHELP_9_ACTION_IMPACT_brainwashed_DESCRIPTION_+0" "After a stay in the dungeon, the character seems to have changed somehow. What happened in there?" |
62169 "_ONSCREENHELP_9_ACTION_CUTSCENE_TRIAL_TOOLTIP_+1" "A court proceeding is taking place" |
62170 "_ONSCREENHELP_9_ACTION_CUTSCENE_TRIAL_NAME_+1" "Court proceeding" |
62171 "_ONSCREENHELP_9_ACTION_CUTSCENE_TRIAL_DESCRIPTION_+1" "A court proceeding is taking place in this building. Until the trail is over no actions are possible inside the building." |
62172 "_ONSCREENHELP_9_ACTION_CUTSCENE_OFFICESESSION_TOOLTIP_+1" "A council meeting is taking place" |
62173 "_ONSCREENHELP_9_ACTION_CUTSCENE_OFFICESESSION_NAME_+1" "Council meeting" |
62174 "_ONSCREENHELP_9_ACTION_CUTSCENE_OFFICESESSION_DESCRIPTION_+1" "A council meeting is taking place in this building. Until the meeting is over no actions are possible inside the building." |
62183 "_ONSCREENHELP_9_ACTION_STATE_SLEEPING_TOOLTIP_+0" "Asleep" |
62184 "_ONSCREENHELP_9_ACTION_STATE_SLEEPING_NAME_+0" "Sleeping" |
62185 "_ONSCREENHELP_9_ACTION_STATE_SLEEPING_DESCRIPTION_+0" "This character is asleep." |
62510 "_ONSCREENHELP_9_ACTION_IMPACT_Unantastbar_TOOLTIP_+0" "Untouchable" |
62511 "_ONSCREENHELP_9_ACTION_IMPACT_Unantastbar_NAME_+0" "Untouchable" |
62512 "_ONSCREENHELP_9_ACTION_IMPACT_Unantastbar_DESCRIPTION_+0" "This Character or building cannot be attacked." |
62623 "_ONSCREENHELP_9_ACTION_IMPACT_AffectedByUncannyGlare_TOOLTIP_+0" "$S[2021]-3" |
62624 "_ONSCREENHELP_9_ACTION_IMPACT_AffectedByUncannyGlare_NAME_+0" "Intimidated" |
62625 "_ONSCREENHELP_9_ACTION_IMPACT_AffectedByUncannyGlare_DESCRIPTION_+0" "The character seems to be very intimidated." |
64225 "_ONSCREENHELP_3_BUILDINGS_OWNER_SUB_+5" "of the Imperial Capital" |
54542 "_PRISON_1_ARREST_PACING_+0" "#E[SD_SAD]This is all such a terrible mistake..." |
54543 "_PRISON_1_ARREST_PACING_+1" "#E[SD_SAD]How could this happen?" |
54544 "_PRISON_1_ARREST_PACING_+2" "#E[SD_SAD]I didn't do anything wrong..." |
54545 "_PRISON_1_ARREST_PACING_+3" "#E[SD_SAD]The trial was nothing but a farce from the beginning." |
54546 "_PRISON_1_ARREST_PACING_+4" "#E[SD_SAD]I'm innocent. Why doesn't anyone believe me?" |
54547 "_PRISON_1_ARREST_PACING_+5" "#E[SD_SAD]If I'd only listened to my mother..." |
54548 "_PRISON_1_ARREST_PACING_+6" "#E[SD_SAD]Next time there won't be any witnesses!" |
54549 "_PRISON_1_ARREST_PACING_+7" "#E[SD_SAD]Where there's no plaintiff, there's no judge. Next time I'll have to be more... careful." |
54550 "_PRISON_1_ARREST_VERBAL_AGGRO_+0" "#E[AG_ENRAGED]Let me out of here! Nnnnowww!" |
54551 "_PRISON_1_ARREST_VERBAL_AGGRO_+1" "#E[AG_ENRAGED]I want OUTTTT! Do you hear me?!" |
54552 "_PRISON_1_ARREST_VERBAL_AGGRO_+2" "#E[AG_ENRAGED]I'm going to break every bone in your body when I get out of here!" |
54553 "_PRISON_1_ARREST_VERBAL_AGGRO_+3" "#E[AG_ENRAGED]You're all, ALLLLLL going to pay for this!" |
54554 "_PRISON_1_ARREST_VERBAL_AGGRO_+4" "#E[AG_ENRAGED]I am INNOCENT, dammit!" |
54555 "_PRISON_1_ARREST_VERBAL_AGGRO_+5" "#E[AG_ENRAGED]You'll all pay for this! ALLLLL of you!" |
54556 "_PRISON_1_ARREST_VERBAL_AGGRO_+6" "#E[AG_ENRAGED]HELLLPPP! I want OUTTTT!!!" |
54557 "_PRISON_1_ARREST_VERBAL_AGGRO_+7" "#E[AG_ENRAGED]You dirty RATS, you lousy TYRANTS!" |
54558 "_PRISON_1_ARREST_OBEDIENT_+0" "#E[DF_FRIGHTENED]I won't cause any trouble - not me." |
54559 "_PRISON_1_ARREST_OBEDIENT_+1" "#E[DF_FRIGHTENED]Could you please give me a drink of water? I'm so thirsty." |
54560 "_PRISON_1_ARREST_OBEDIENT_+2" "#E[DF_FRIGHTENED]I'm completely peaceful, I assure you." |
54561 "_PRISON_1_ARREST_OBEDIENT_+3" "#E[DF_FRIGHTENED]I'm being well treated. I won't complain." |
54562 "_PRISON_1_ARREST_OBEDIENT_+4" "#E[DF_FRIGHTENED]Oh no, I'm doing fine here. I have nothing to complain about." |
54563 "_PRISON_1_ARREST_OBEDIENT_+5" "#E[DF_FRIGHTENED]I don't need anything, thank you very much." |
54564 "_PRISON_1_ARREST_OBEDIENT_+6" "#E[DF_FRIGHTENED]I won't cause any trouble, I promise." |
54565 "_PRISON_1_ARREST_OBEDIENT_+7" "#E[DF_FRIGHTENED]Please have mercy and give me something to eat. I'm so hungry." |
54566 "_PRISON_1_ARREST_CROUCH_+0" "#E[SD_DEPRESSED]I have to get out of here... otherwise I'll go mad..." |
54567 "_PRISON_1_ARREST_CROUCH_+1" "#E[SD_DEPRESSED]It's so cold and damp in here..." |
54568 "_PRISON_1_ARREST_CROUCH_+2" "#E[SD_DEPRESSED]I'm going to die here, guaranteed..." |
54569 "_PRISON_1_ARREST_CROUCH_+3" "#E[SD_DEPRESSED]They're never going to let me out of here. They're just going to forget me..." |
54570 "_PRISON_1_ARREST_CROUCH_+4" "#E[SD_DEPRESSED]I need a hot bath and a soft bed. Otherwise I'll just die..." |
54571 "_PRISON_1_ARREST_CROUCH_+5" "#E[SD_DEPRESSED]I don't even know if it is day or night anymore..." |
54572 "_PRISON_1_ARREST_CROUCH_+6" "#E[SD_DEPRESSED]O Lord, help me. I'll never do anything wrong ever again..." |
54573 "_PRISON_1_ARREST_CROUCH_+7" "#E[SD_DEPRESSED]Mommy, where are you?" |
54574 "_PRISON_1_ARREST_MONOLOGUE_+0" "#E[NT_BORED]Oh, what an interesting pattern on the back of this cute little spider. Wait a moment... that's a... oh God, no..." |
54575 "_PRISON_1_ARREST_MONOLOGUE_+1" "#E[NT_BORED]This dump is in bad need of some fresh paint... and some new furniture and some flowers in the window. And who put these ugly bars on the window?" |
54576 "_PRISON_1_ARREST_MONOLOGUE_+2" "#E[NT_BORED]...and then the Magistrate said I was guilty. Just like that. I wasn't even allowed to pack fresh garments before they threw me in here. Can you believe that?" |
54577 "_PRISON_1_ARREST_MONOLOGUE_+3" "#E[NT_BORED]Look at these humorous remarks on the walls. Here it says >I was here< and over there it says >me too<. Should I immortalise myself here, too? Hm... I wonder where the other two are now..." |
54578 "_PRISON_1_ARREST_MONOLOGUE_+4" "#E[NT_BORED]When I get out of here I'm going to eat nothing but the finest delicacies for an entire week. The swill they serve here is inedible..." |
54579 "_PRISON_1_ARREST_MONOLOGUE_+5" "#E[NT_BORED]One breadcrumb, two breadcrumbs, three breadcrumbs, four breadcrumbs, five breadcrumbs, six breadcrumbs, seven breadcrumbs, no... um... six, seven, oh yes: eight breadcrumbs, nine breadcrumbs, ten breadcrumbs..." |
54580 "_PRISON_1_ARREST_MONOLOGUE_+6" "#E[NT_BORED]I dare not give up hope! Everything will be fine once I get out of here. Hopefully it won't be much longer..." |
54581 "_PRISON_1_ARREST_MONOLOGUE_+7" "#E[NT_BORED]Oh, a mouse... Hello little friend. What did they lock you in here for? Hey, get your filthy nose away from my bread crusts! No, leave it here..." |
54582 "_PRISON_2_GUARD_MONOLOGUE_+0" "#E[NT_BORED]Is it ever boring here. If only I'd learnt an honest profession." |
54583 "_PRISON_2_GUARD_MONOLOGUE_+1" "#E[NT_BORED]Looking at all those empty cells is truly depressing." |
54584 "_PRISON_2_GUARD_MONOLOGUE_+2" "#E[NT_BORED]If something doesn't happen soon I'm going to go home." |
54585 "_PRISON_2_GUARD_MONOLOGUE_+3" "#E[NT_BORED]I could torture myself again, for a change..." |
54586 "_PRISON_2_GUARD_MONOLOGUE_+4" "#E[NT_BORED]You could raise chickens in those empty cells - or moles, that's it! Imagine the looks on their faces when they try to dig..." |
54587 "_PRISON_2_GUARD_MONOLOGUE_+5" "#E[NT_BORED]Why doesn't anyone come to visit?" |
54588 "_PRISON_2_GUARD_MONOLOGUE_+6" "#E[NT_BORED]It's so hot with this cap on." |
54589 "_PRISON_2_GUARD_MONOLOGUE_+7" "#E[NT_BORED]Dum dee dum dee dum..." |
54590 "_PRISON_2_GUARD_VERBAL_AGGRO_+0" "#E[AG_THREATENING]I'm so furious I could just torture someone... again!" |
54591 "_PRISON_2_GUARD_VERBAL_AGGRO_+1" "#E[AG_THREATENING]Screams of pain that come by morning light make your day start off carefree, happy and bright!" |
54592 "_PRISON_2_GUARD_VERBAL_AGGRO_+2" "#E[AG_THREATENING]Just you wait - when I'm done with you ..." |
54593 "_PRISON_2_GUARD_VERBAL_AGGRO_+3" "#E[AG_THREATENING]Stop whimpering, you miserable rats!" |
54594 "_PRISON_2_GUARD_VERBAL_AGGRO_+4" "#E[AG_THREATENING]Did I just hear someone whimper?" |
54595 "_PRISON_2_GUARD_VERBAL_AGGRO_+5" "#E[AG_THREATENING]Stop crying - no-one can hear you anyway!" |
54596 "_PRISON_2_GUARD_VERBAL_AGGRO_+6" "#E[AG_THREATENING]I just finished weaving a few nails into my whip..." |
54597 "_PRISON_2_GUARD_VERBAL_AGGRO_+7" "#E[AG_THREATENING]Just come over here if you have any complaints!" |
54598 "_PRISON_2_GUARD_TALK_+0" "#E[AG_CYNICAL]I'm just going to go out for a walk. How about you?" |
54599 "_PRISON_2_GUARD_TALK_+1" "#E[AG_CYNICAL]Tonight I think I'll allow myself a nice cut of roast beef in the tavern." |
54600 "_PRISON_2_GUARD_TALK_+2" "#E[AG_CYNICAL]Just let me know if you're cold. Then I'll set you on fire." |
54601 "_PRISON_2_GUARD_TALK_+3" "#E[AG_CYNICAL]Did you know that most inmates die of starvation?" |
54602 "_PRISON_2_GUARD_TALK_+4" "#E[AG_CYNICAL]And? Is everyone still here?" |
54603 "_PRISON_2_GUARD_TALK_+5" "#E[AG_CYNICAL]I'm just going to pop into the tavern for a bit later on - don't run off on me now!" |
54604 "_PRISON_2_GUARD_TALK_+6" "#E[AG_CYNICAL]Has anyone seen the key to the cells? I think I've lost it." |
54605 "_PRISON_2_GUARD_TALK_+7" "#E[AG_CYNICAL]And don't you dare kill yourself!" |
54606 "_PRISON_TRAGICALLY_ACCIDENT_MSG_VICTIM_HEAD_+0" "A terrible accident" |
54607 "_PRISON_TRAGICALLY_ACCIDENT_MSG_VICTIM_HEAD_SPEECH_+0" "#E[SD_SAD]A member of your family has fallen victim to a tragic accident in prison." |
54608 "_PRISON_TRAGICALLY_ACCIDENT_MSG_VICTIM_BODY_+0" "I regret to inform you that %1SN was killed when the prison collapsed. You have our heartfelt condolences..." |
59004 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_TOWN_CLERK_SUCCESS_+0" "#E[NT_BORED]The city council will meet to discuss %1SA %1SN's dismissal. Please be on time for the meeting." |
59005 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_TOWN_CLERK_SUCCESS_SPEECH_+0" "#E[NT_BORED]The city council will meet to discuss the dismissal. Please be on time for the meeting." |
59016 "_PRIVILEGES_BUYNOBILITYTITLE_COMMENT_TOWN_CLERK_SUCCESS_+0" "#E[NT_BORED]As you wish. I will inform the city council." |
59015 "_PRIVILEGES_BUYNOBILITYTITLE_COMMENT_ACTOR_+0" "#E[NT_SEVERE]I hereby resign." |
59014 "_PRIVILEGES_BUYNOBILITYTITLE_FAILURES_+1" "Gain title failed - you do not have the financial means to afford a higher title" |
59013 "_PRIVILEGES_BUYNOBILITYTITLE_FAILURES_+0" "Gain title failed - the clerk is busy at the moment." |
59012 "_PRIVILEGES_133_LEAVEOFFICE_COMMENT_TOWN_CLERK_SUCCESS_+0" "#E[NT_BORED]As you wish. I will inform the city council." |
59011 "_PRIVILEGES_133_LEAVEOFFICE_COMMENT_ACTOR_+2" "#E[NT_SEVERE]I wish to have nothing more to do with politics - please dispose of my office." |
59010 "_PRIVILEGES_133_LEAVEOFFICE_COMMENT_ACTOR_+1" "#E[NT_SEVERE]I'm tired of office and place my position once more at your disposal." |
59008 "_PRIVILEGES_133_LEAVEOFFICE_FAILURES_+0" "Resign office failed - the clerk is busy at the moment." |
59009 "_PRIVILEGES_133_LEAVEOFFICE_COMMENT_ACTOR_+0" "#E[NT_SEVERE]I hereby resign." |
59007 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_TOWN_CLERK_FAILED_SPEECH_+0" "#E[NT_BORED]I'm sorry, but dismissal is out of the question at the moment." |
59006 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_TOWN_CLERK_FAILED_+0" "#E[NT_BORED]I'm sorry, but %1SA %1SN's dismissal is out of the question at the moment." |
59002 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_ACTOR_SPEECH_+2" "#E[NT_SEVERE]This person does not, under any circumstances, belong on the city council. I therefore apply for their dismissal!" |
59003 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_ACTOR_SPEECH_+3" "#E[NT_SEVERE]I would like to put this person's office to the vote at the next council meeting and therefore apply for their dismissal." |
59001 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_ACTOR_SPEECH_+1" "#E[NT_SEVERE]I hereby request this office-holder's prompt dismissal from the council!" |
59000 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_ACTOR_SPEECH_+0" "#E[NT_SEVERE]This person does not belong on the city council. I therefore apply for their immediate dismissal." |
58999 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_ACTOR_+3" "#E[NT_SEVERE]I would like to put %1SA %1SN's office to the vote at the next council meeting and therefore apply for their dismissal." |
58998 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_ACTOR_+2" "#E[NT_SEVERE]%1SA %1SN does not, under any circumstances, belong on the city council. I therefore apply for their dismissal!" |
58997 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_ACTOR_+1" "#E[NT_SEVERE]I hereby request %1SA %1SN's prompt dismissal from the council!" |
58996 "_PRIVILEGES_131_APPLYDEPOSITION_COMMENT_ACTOR_+0" "#E[NT_SEVERE]%1SA %1SN does not belong on the city council. I therefore apply for their immediate dismissal." |
58995 "_PRIVILEGES_131_APPLYDEPOSITION_FAILURES_+1" "Submission of the Application for Dismissal failed - you do not have a residence here." |
58994 "_PRIVILEGES_131_APPLYDEPOSITION_FAILURES_+0" "Submission of the Application for Dismissal failed - the clerk is busy at the moment." |
58993 "_PRIVILEGES_130_BEFROMNOBLEBLOOD_LAWSUIT_JUDGE_SPEECH_+0" "#E[LV_ALLAYING]The court is aware of your rank and will take it into consideration in reaching their decision." |
58992 "_PRIVILEGES_130_BEFROMNOBLEBLOOD_LAWSUIT_JUDGE_+0" "#E[LV_ALLAYING]The court is aware of your rank, %1SZ. They will take it into consideration in reaching their decision." |
58991 "_PRIVILEGES_130_BEFROMNOBLEBLOOD_LAWSUIT_ACTOR_+0" "#E[DF_DISGUSTED]You can't do that to me. I'm of noble blood!" |
58990 "_PRIVILEGES_128_HAVEASTABBINGGAZE_MESSAGE_BODY_+0" "%1SA %1SN threw %2SN a dark glance. %2SV is intimidated for the next few hours and is incapable of bringing out a single sentence without stammering - their Rhetoric talent is lowered..." |
58988 "_PRIVILEGES_128_HAVEASTABBINGGAZE_OVERHEAD_+0" "$S[2021] Rhetoric -3" |
58989 "_PRIVILEGES_128_HAVEASTABBINGGAZE_MESSAGE_HEAD_+0" "#E[NT_SEVERE]You have been intimidated." |
58987 "_PRIVILEGES_121_BEVENERABILITY_FAILURES_+0" "Insult not possible - you do not have the right to insult %1SZ." |
58986 "_PRIVILEGES_118_RUNFORANOFFICE_COMMENT_TOWN_CLERK_+0" "#E[NT_BORED]The city council will soon meet to discuss filling the office. Please be on time." |
58985 "_PRIVILEGES_118_RUNFORANOFFICE_COMMENT_ACTOR_+2" "#E[NT_NEUTRAL]I am here to inform you that I wish to apply for the vacant office." |
58984 "_PRIVILEGES_118_RUNFORANOFFICE_COMMENT_ACTOR_+1" "#E[NT_NEUTRAL]I hereby apply for this office." |
58983 "_PRIVILEGES_118_RUNFORANOFFICE_COMMENT_ACTOR_+0" "#E[NT_NEUTRAL]I would like to apply for the vacant office." |
58981 "_PRIVILEGES_118_RUNFORANOFFICE_FAILURES_+3" "You don't have enough money to apply." |
58982 "_PRIVILEGES_118_RUNFORANOFFICE_FAILURES_+4" "You must have a residence before you can apply for office." |
58980 "_PRIVILEGES_118_RUNFORANOFFICE_FAILURES_+2" "No further applications for office are possible in %1NAME at the moment." |
58979 "_PRIVILEGES_118_RUNFORANOFFICE_FAILURES_+1" "Unable to apply for office in %1NAME - you have no residence here." |
58978 "_PRIVILEGES_118_RUNFORANOFFICE_FAILURES_+0" "Unable to apply for office in %1NAME - the clerk is busy at the moment." |
58977 "_PRIVILEGES_116_PROPITIATEENEMIES_MSG_VICTIM_2_BODY_+0" "Your dispute with the %3DN dynasty was resolved after %1SA %1SN spoke with %2SA %2SN." |
58976 "_PRIVILEGES_116_PROPITIATEENEMIES_MSG_VICTIM_2_HEAD_+0" "#E[NT_NEUTRAL]A dispute has been resolved." |
58975 "_PRIVILEGES_116_PROPITIATEENEMIES_MSG_VICTIM_1_BODY_+0" "%1SA %1SN mediated your dispute with the %2DN dynasty." |
58974 "_PRIVILEGES_116_PROPITIATEENEMIES_MSG_VICTIM_1_HEAD_+0" "#E[NT_NEUTRAL]A dispute has been resolved." |
58973 "_PRIVILEGES_116_PROPITIATEENEMIES_DESTINATION_SUCCESS_+3" "#E[NT_FRIENDLY]Very well, then. Let us bury our grudge." |
58971 "_PRIVILEGES_116_PROPITIATEENEMIES_DESTINATION_SUCCESS_+1" "#E[NT_FRIENDLY]You speak truly. Let this dispute be a thing of the past." |
58972 "_PRIVILEGES_116_PROPITIATEENEMIES_DESTINATION_SUCCESS_+2" "#E[NT_FRIENDLY]Your words have brought me to reason. Of course my family will end the dispute." |
58970 "_PRIVILEGES_116_PROPITIATEENEMIES_DESTINATION_SUCCESS_+0" "#E[NT_FRIENDLY]You are right. My family will end the dispute." |
58969 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_GOOD_RHETORIC_SPEECH_+3" "#E[NT_FRIENDLY]I would be most happy were you to end your dispute." |
58968 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_GOOD_RHETORIC_SPEECH_+2" "#E[NT_FRIENDLY]There is more than enough struggle here already. Please let your grudge go." |
58967 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_GOOD_RHETORIC_SPEECH_+1" "#E[NT_FRIENDLY]We would all benefit were you to end your dispute." |
58965 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_GOOD_RHETORIC_+3" "#E[NT_FRIENDLY]I would be most happy were you to end your dispute with the %1DN family." |
58966 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_GOOD_RHETORIC_SPEECH_+0" "#E[NT_FRIENDLY]Please take the first step and end your dispute." |
58964 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_GOOD_RHETORIC_+2" "#E[NT_FRIENDLY]There is more than enough struggle here already. Please let your grudge against the %1DN family go." |
58962 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_GOOD_RHETORIC_+0" "#E[NT_FRIENDLY]Please take the first step and end your dispute with the %1DN family." |
58963 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_GOOD_RHETORIC_+1" "#E[NT_FRIENDLY]We would all benefit were you to end your dispute with the %1DN family." |
58961 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_NORMAL_RHETORIC_SPEECH_+3" "#E[NT_FRIENDLY]Why are you still quarreling? Let peace reign between you." |
58960 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_NORMAL_RHETORIC_SPEECH_+2" "#E[NT_FRIENDLY]Please get along with one another again." |
58956 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_NORMAL_RHETORIC_+2" "#E[NT_FRIENDLY]Please get along with the %1DN family again." |
58957 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_NORMAL_RHETORIC_+3" "#E[NT_FRIENDLY]Why are you still quarreling with the %1DN family? Let peace reign between you." |
58959 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_NORMAL_RHETORIC_SPEECH_+1" "#E[NT_FRIENDLY]Please settle your dispute." |
58958 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_NORMAL_RHETORIC_SPEECH_+0" "#E[NT_FRIENDLY]Can't you drop your grudge?" |
58955 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_NORMAL_RHETORIC_+1" "#E[NT_FRIENDLY]Please settle your dispute with the %1DN family." |
58953 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_WEAK_RHETORIC_SPEECH_+3" "#E[NT_FRIENDLY]Please stop arguing!" |
58954 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_NORMAL_RHETORIC_+0" "#E[NT_FRIENDLY]Can't you drop your grudge against the %1DN family?" |
58952 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_WEAK_RHETORIC_SPEECH_+2" "#E[NT_FRIENDLY]Why don't you just finally get along?!" |
58951 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_WEAK_RHETORIC_SPEECH_+1" "#E[NT_FRIENDLY]It would be nice if things finally began to quiet down!" |
58949 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_WEAK_RHETORIC_+3" "#E[NT_FRIENDLY]Please stop arguing with the %1DN family all the time!" |
58950 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_WEAK_RHETORIC_SPEECH_+0" "#E[NT_FRIENDLY]Would you just stop arguing?!" |
58948 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_WEAK_RHETORIC_+2" "#E[NT_FRIENDLY]Why don't you just finally get along with the %1DN family?!" |
58947 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_WEAK_RHETORIC_+1" "#E[NT_FRIENDLY]It would be nice if things finally began to quiet down between you and the %1DN family!" |
58945 "_PRIVILEGES_116_PROPITIATEENEMIES_SELECT_TARGET2_+0" "With whom would you negotiate peace?" |
58946 "_PRIVILEGES_116_PROPITIATEENEMIES_ACTOR_WEAK_RHETORIC_+0" "#E[NT_FRIENDLY]Would you finally stop arguing with the %1DN family all the time?!" |
58944 "_PRIVILEGES_116_PROPITIATEENEMIES_FAILURES_+0" "Unable to bring peace - both parties belong to the same dynasty" |
58943 "_PRIVILEGES_115_IMPOSEASALESFREEZE_COMMENT_ACTOR_+0" "#E[NT_SEVERE]I have heard that you are misusing your market rights. I'm going to get to the bottom of this - and, until I do, your stand is closed!" |
58941 "_PRIVILEGES_115_IMPOSEASALESFREEZE_MSG_OPEN_HEAD_+0" "#E[NT_NEUTRAL]A market stall has re-opened." |
58942 "_PRIVILEGES_115_IMPOSEASALESFREEZE_MSG_OPEN_BODY_+0" "The %>%1GG%< market stall in %2NAME is once again open. They may once again ply all their wares." |
58939 "_PRIVILEGES_115_IMPOSEASALESFREEZE_MSG_HEAD_+0" "#E[NT_NEUTRAL]A market stall has been closed." |
58940 "_PRIVILEGES_115_IMPOSEASALESFREEZE_MSG_BODY_+0" "%1SA %1SN today closed the %>%2GG%< market stall in %3NAME. This market stall's products may not be traded in the marketplace until %4c in %4j." |
58938 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_SPEECH_+4" "#E[AG_THREATENING]We have no need of dishonourable frauds such as you here. You are banned!" |
58937 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_SPEECH_+3" "#E[AG_THREATENING]Don't let me see you here again! You are banned!" |
58935 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_SPEECH_+1" "#E[AG_THREATENING]I ban you from coming here!" |
58936 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_SPEECH_+2" "#E[AG_THREATENING]I hereby ban you from coming here!" |
58934 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_SPEECH_+0" "#E[AG_THREATENING]You are banned from coming here!" |
58932 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_+3" "#E[AG_THREATENING]%3SN, don't let me see you in %1NAME before %2c in %2j! You are banned!" |
58933 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_+4" "#E[AG_THREATENING]%3SN, we have no need of dishonourable frauds such as you here in %1NAME. You are banned from here until %2c in %2j!" |
58924 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_SPEECH_+0" "#E[AG_THREATENING]You are banned from coming here!" |
58931 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_+2" "#E[AG_THREATENING]I hereby ban you from %1NAME until %2c in %2j, %3SN!" |
58930 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_+1" "#E[AG_THREATENING]I ban you from %1NAME until %2c in %2j, %3SN!" |
58929 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOMALE_+0" "#E[AG_THREATENING]You are banned from %1NAME until %2c in %2j, %3SN!" |
58928 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_SPEECH_+4" "#E[AG_THREATENING]Licentious women such as yourself are not tolerated here. You are banned from coming here!" |
58926 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_SPEECH_+2" "#E[AG_THREATENING]I hereby ban you from coming here!" |
58927 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_SPEECH_+3" "#E[AG_THREATENING]Don't let me see you here again! You are banned!" |
58925 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_SPEECH_+1" "#E[AG_THREATENING]I ban you from coming here!" |
58922 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_+3" "#E[AG_THREATENING]%3SN, don't let me see you in %1NAME before %2c in %2j! You are banned!" |
58923 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_+4" "#E[AG_THREATENING]%3SN, licentious women such as yourself are not tolerated here in %1NAME. You are banned from here until %2c in %2j!" |
58919 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_+0" "#E[AG_THREATENING]You are banned from %1NAME until %2c in %2j, %3SN!" |
58920 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_+1" "#E[AG_THREATENING]I ban you from %1NAME until %2c in %2j, %3SN!" |
58921 "_PRIVILEGES_114_BANCHARACTER_BANISHMENT_TOFEMALE_+2" "#E[AG_THREATENING]I hereby ban you from %1NAME until %2c in %2j, %3SN!" |
58891 "_PRIVILEGES_110_SETCHURCHTITHE_ACTION_TEXT_+1" "Set Church tithe" |
58892 "_PRIVILEGES_110_SETCHURCHTITHE_ACTION_BTN_+0" "Do not demand tithe" |
58893 "_PRIVILEGES_110_SETCHURCHTITHE_ACTION_BTN_+1" "2 percent" |
58740 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_GOOD_RHETORIC_+1" "#E[LV_FONDLY]I could well use the help of an able person such as yourself in the pursuit of my office. What say you?" |
58918 "_PRIVILEGES_114_BANCHARACTER_MSG_ACTOR_END_BODY_+0" "The period for which %1SA %1SN was banned from %2NAME is ended. %1SV may once again move freely in %2NAME." |
58917 "_PRIVILEGES_114_BANCHARACTER_MSG_ACTOR_END_HEADLINE_+0" "#E[NT_NEUTRAL]A ban has ended." |
58916 "_PRIVILEGES_114_BANCHARACTER_MSG_VICTIM_END_BODY_+0" "The period for which %1SA %1SN was banned from %2NAME is ended. %1SV may once again return to %2NAME without fear of consequence." |
58915 "_PRIVILEGES_114_BANCHARACTER_MSG_VICTIM_END_HEADLINE_+0" "#E[NT_NEUTRAL]A ban has been lifted." |
58914 "_PRIVILEGES_114_BANCHARACTER_MSG_VICTIM_BEGIN_BODY_+0" "%1SA %1SN banned %2SN from %4NAME for %3n hours. Should %2SN fail to to leave %4NAME quickly they may be thrown into prison!" |
58913 "_PRIVILEGES_114_BANCHARACTER_MSG_VICTIM_BEGIN_HEADLINE_+0" "#E[NT_NEUTRAL]A family member has been banned." |
58912 "_PRIVILEGES_113_AIMFORINQUISITIONALPROCEEDING_LAWSUIT_JUDGE_SPEECH_+0" "#E[NT_NEUTRAL]As you are the one making the accusations, Reverend, the court will examine the charges most thoroughly in keeping with your privileges." |
58911 "_PRIVILEGES_113_AIMFORINQUISITIONALPROCEEDING_LAWSUIT_JUDGE_+0" "#E[NT_NEUTRAL]As you are the one making the accusations, %1SZ, the court will examine the charges most thoroughly in keeping with your privileges." |
58910 "_PRIVILEGES_112_DETAINCHARACTER_MSG_VICTIM_BODY_+0" "On the orders of %1SA %1SN, %2SN has been temporarily detained by the guards of %3NAME, and will be held in the dungeon for 8 hours, although %2SV has not done anything wrong." |
58909 "_PRIVILEGES_112_DETAINCHARACTER_MSG_VICTIM_HEAD_+0" "#E[NT_SEVERE]You are under arrest!" |
58908 "_PRIVILEGES_111_SETTURNOVERTAX_MSG_BODY_+0" "%1SA %1SN today set the rate for %>sales tax%< in %2NAME at %>%3n percent%<." |
58906 "_PRIVILEGES_111_SETTURNOVERTAX_ACTION_BTN_+4" "30 percent" |
58907 "_PRIVILEGES_111_SETTURNOVERTAX_MSG_HEADLINE_+0" "#E[NT_NEUTRAL]The sales tax has been changed" |
58905 "_PRIVILEGES_111_SETTURNOVERTAX_ACTION_BTN_+3" "20 percent" |
58902 "_PRIVILEGES_111_SETTURNOVERTAX_ACTION_BTN_+0" "No sales tax" |
58903 "_PRIVILEGES_111_SETTURNOVERTAX_ACTION_BTN_+1" "10 percent" |
58904 "_PRIVILEGES_111_SETTURNOVERTAX_ACTION_BTN_+2" "15 percent" |
58901 "_PRIVILEGES_111_SETTURNOVERTAX_ACTION_TEXT_+1" "Set sales tax rate" |
58900 "_PRIVILEGES_111_SETTURNOVERTAX_ACTION_TEXT_+0" "The sales tax rate is currently set at %>%1n percent%<. Decide what percentage an honest citizen has to pay into the treasury." |
58899 "_PRIVILEGES_110_SETCHURCHTITHE_MSG_BODY_+0" "%1SA %1SN today has ruled that the %>church tithe%< paid by all citizens good and true shall from now on be %>%2n percent%<." |
58896 "_PRIVILEGES_110_SETCHURCHTITHE_ACTION_BTN_+4" "8 percent" |
58897 "_PRIVILEGES_110_SETCHURCHTITHE_ACTION_BTN_+5" "10 percent" |
58898 "_PRIVILEGES_110_SETCHURCHTITHE_MSG_HEADLINE_+0" "#E[NT_NEUTRAL]The church tithe has been changed." |
58894 "_PRIVILEGES_110_SETCHURCHTITHE_ACTION_BTN_+2" "4 percent" |
58895 "_PRIVILEGES_110_SETCHURCHTITHE_ACTION_BTN_+3" "6 percent" |
58890 "_PRIVILEGES_110_SETCHURCHTITHE_ACTION_TEXT_+0" "The church tithe is currently set at %>%1n percent%<. Decide how high the just percentage for the holy Mother Church should be." |
58887 "_PRIVILEGES_109_SETSEVERITYOFTHELAW_LVL_+2" "severe" |
58888 "_PRIVILEGES_109_SETSEVERITYOFTHELAW_MSG_HEADLINE_+0" "#E[NT_NEUTRAL]Court sentencing has been changed." |
58889 "_PRIVILEGES_109_SETSEVERITYOFTHELAW_MSG_BODY_+0" "%1SA %1SN today decided that, in future, >court sentencing< in %2NAME will be >%3l<." |
58884 "_PRIVILEGES_109_SETSEVERITYOFTHELAW_ACTION_TEXT_+1" "Severity of sentencing" |
58879 "_PRIVILEGES_107_ORDERABRAINWASH_VICTIM_TO_TORTURER_+2" "#E[SD_SAD]I am unworthy. I surrender." |
58880 "_PRIVILEGES_107_ORDERABRAINWASH_VICTIM_TO_TORTURER_+3" "#E[SD_SAD]I'll do whatever you want. Just please don't hit me anymore..." |
58881 "_PRIVILEGES_108_EMBEZZLEPUBLICMONEY_SUCCESS_HEAD_+0" "#E[NT_SEVERE]You are a knave!" |
58882 "_PRIVILEGES_108_EMBEZZLEPUBLICMONEY_SUCCESS_BODY_+0" "How disgraceful! %1SA %1SN took %3t from the treasury in %2NAME ..." |
58883 "_PRIVILEGES_109_SETSEVERITYOFTHELAW_ACTION_TEXT_+0" "The severity of sentencing in %1NAME is currently >%2l<. Decide how severely criminals are to be punished in your court in the future." |
58885 "_PRIVILEGES_109_SETSEVERITYOFTHELAW_LVL_+0" "humane" |
58886 "_PRIVILEGES_109_SETSEVERITYOFTHELAW_LVL_+1" "just" |
58878 "_PRIVILEGES_107_ORDERABRAINWASH_VICTIM_TO_TORTURER_+1" "#E[SD_SAD]I will do as you say." |
58876 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_3RD_PROPOSAL_+3" "#E[LV_FONDLY]If you don't co-operate you're going to rot down here. How do you like that, hm?" |
58877 "_PRIVILEGES_107_ORDERABRAINWASH_VICTIM_TO_TORTURER_+0" "#E[SD_SAD]I'll co-operate. Just please don't hit me anymore..." |
58875 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_3RD_PROPOSAL_+2" "#E[LV_FONDLY]If you don't do just what you're told you'll be here for the rest of your life, understand?" |
58873 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_3RD_PROPOSAL_+0" "#E[LV_FONDLY]However, if you co-operate with us, nothing will happen to you here!" |
58874 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_3RD_PROPOSAL_+1" "#E[LV_FONDLY]If you want to live to see your next birthday I would suggest you co-operate..." |
58872 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_2ND_MAKE_PANIC_+3" "#E[AG_THREATENING]You're so worthless I don't even want to dirty my dagger with your blood!" |
58871 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_2ND_MAKE_PANIC_+2" "#E[AG_THREATENING]Stop crying all the time or you'll get a right beating, you understand?!" |
58869 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_2ND_MAKE_PANIC_+0" "#E[AG_THREATENING]Did you really think you could just sit out your time here in peace and quiet?" |
58870 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_2ND_MAKE_PANIC_+1" "#E[AG_THREATENING]What did you think? Did you expect we'd bed you down in silk sheets here?" |
58866 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_1ST_TOMALE_+1" "#E[AG_THREATENING]You mangy cur!" |
58867 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_1ST_TOMALE_+2" "#E[AG_THREATENING]You stinking carcass!" |
58868 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_1ST_TOMALE_+3" "#E[AG_THREATENING]you dirty rat!" |
58864 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_1ST_TOFEMALE_+3" "#E[AG_THREATENING]You piece of dirt!" |
58865 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_1ST_TOMALE_+0" "#E[AG_THREATENING]You useless flake!" |
58862 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_1ST_TOFEMALE_+1" "#E[AG_THREATENING]You rutty bitch!" |
58863 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_1ST_TOFEMALE_+2" "#E[AG_THREATENING]You stupid cow!" |
58861 "_PRIVILEGES_107_ORDERABRAINWASH_TORTURER_1ST_TOFEMALE_+0" "#E[AG_THREATENING]You useless, silly goose!" |
58860 "_PRIVILEGES_107_ORDERABRAINWASH_MSG_VICTIM_BODY_+0" "%1SA %1SN is having %2SN mistreated in the prison in %3NAME. It almost appears as if %2SN is being bent to someone's will..." |
58859 "_PRIVILEGES_107_ORDERABRAINWASH_MSG_VICTIM_HEADLINE_+0" "#E[NT_SEVERE]A family member is being mistreated." |
58857 "_PRIVILEGES_106_DEMOLISHBUILDING_MSG_VICTIM_HEADLINE_+0" "#E[NT_SEVERE]One of your buildings has been demolished." |
58858 "_PRIVILEGES_106_DEMOLISHBUILDING_MSG_VICTIM_BODY_+0" "Bad news! %1SA %1SN had your building %2GG in %3NAME demolished, as its dilapidated condition posed a danger to the general public." |
58856 "_PRIVILEGES_106_DEMOLISHBUILDING_SCENE_PANIC_WORKER_+3" "#E[DF_FRIGHTENED]You can't do this to me! My job!" |
58854 "_PRIVILEGES_106_DEMOLISHBUILDING_SCENE_PANIC_WORKER_+1" "#E[DF_FRIGHTENED]My job - nooo!" |
58855 "_PRIVILEGES_106_DEMOLISHBUILDING_SCENE_PANIC_WORKER_+2" "#E[DF_FRIGHTENED]Where will I find a new job now?" |
58853 "_PRIVILEGES_106_DEMOLISHBUILDING_SCENE_PANIC_WORKER_+0" "#E[DF_FRIGHTENED]How am I supposed to feed myself now?" |
58852 "_PRIVILEGES_106_DEMOLISHBUILDING_SCENE_PANIC_RESIDENT_+3" "#E[DF_FRIGHTENED]Where am I to go now?" |
58851 "_PRIVILEGES_106_DEMOLISHBUILDING_SCENE_PANIC_RESIDENT_+2" "#E[DF_FRIGHTENED]My home! But where shall I live now?" |
58849 "_PRIVILEGES_106_DEMOLISHBUILDING_SCENE_PANIC_RESIDENT_+0" "#E[DF_FRIGHTENED]Oh no! Where shall I live now?" |
58850 "_PRIVILEGES_106_DEMOLISHBUILDING_SCENE_PANIC_RESIDENT_+1" "#E[DF_FRIGHTENED]Lord above! I'm losing my home!" |
58848 "_PRIVILEGES_106_DEMOLISHBUILDING_ACTOR_EXECUTOR_SPEECH_+3" "#E[AG_RANTING]This building is completely dilapidated. I don't see any chance of being able to renovate it. It will therefore be razed to the ground!" |
58847 "_PRIVILEGES_106_DEMOLISHBUILDING_ACTOR_EXECUTOR_SPEECH_+2" "#E[AG_RANTING]This building is in ruins! It seems but a question of time until a falling roofing tile or beam strikes some poor, respectable citizen dead where they stand. I say: tear it down!" |
58846 "_PRIVILEGES_106_DEMOLISHBUILDING_ACTOR_EXECUTOR_SPEECH_+1" "#E[AG_RANTING]Just looking at this building is enough to scare the very devil out of one - it must be demolished immediately!" |
58845 "_PRIVILEGES_106_DEMOLISHBUILDING_ACTOR_EXECUTOR_SPEECH_+0" "#E[AG_RANTING]Unbelievable, the state of neglect this building is in. It is a danger to life and limb - it has to go!" |
58844 "_PRIVILEGES_106_DEMOLISHBUILDING_ACTOR_EXECUTOR_+3" "#E[AG_RANTING]The building %1GG is completely dilapidated. I don't see any chance of being able to renovate it. It will therefore be razed to the ground!" |
58843 "_PRIVILEGES_106_DEMOLISHBUILDING_ACTOR_EXECUTOR_+2" "#E[AG_RANTING]The building %1GG is in ruins! It seems but a question of time until a falling roofing tile or beam strikes some poor, respectable citizen dead where they stand. I say: tear it down!" |
58842 "_PRIVILEGES_106_DEMOLISHBUILDING_ACTOR_EXECUTOR_+1" "#E[AG_RANTING]Just looking at the building %1GG is enough to scare the very devil out of one - it must be demolished immediately!" |
58841 "_PRIVILEGES_106_DEMOLISHBUILDING_ACTOR_EXECUTOR_+0" "#E[AG_RANTING]Unbelievable, the state of neglect the building %1GG is in. It is a danger to life and limb - it has to go!" |
58840 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_OWNER_FAILED_BODY_+0" "Despite the most refined methods of torture, your torturers were unable to get anything out of %1SA %1SN." |
58839 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_OWNER_FAILED_HEAD_+0" "#E[NT_SEVERE]A torture session proved useless" |
58838 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_OWNER_SUCCESS_BODY_+0" "Your torturers did most excellent work. %1SA %1SN confessed to a crime." |
58837 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_OWNER_SUCCESS_HEAD_+0" "#E[NT_SEVERE]A torture session proved successful" |
58835 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_VICTIM_FAILED_HEAD_+0" "#E[NT_SEVERE]You were able to resist" |
58836 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_VICTIM_FAILED_BODY_+0" "%1SA %1SN tried their best to beat a confession out of %2SN, but failed miserably." |
58834 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_VICTIM_SUCCESS_BODY_+0" "%1SA %1SN's torturers did most excellent work. %2SN confessed to a crime." |
58833 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_VICTIM_SUCCESS_HEAD_+0" "#E[NT_SEVERE]You have confessed" |
58832 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_VICTIM_BODY_+0" "%1SA %1SN's torturers just picked up %2SN..." |
58831 "_PRIVILEGES_105_TORTURECHARACTER_MESSAGES_VICTIM_HEAD_+0" "#E[NT_SEVERE]You are being tortured" |
58830 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_MSG_VICTIM_BODY_+0" "%1SN told %2SN shameful lies about you!$NYou have lost a great deal of favour with the %2DN family." |
58829 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_MSG_VICTIM_HEADLINE_+0" "#E[NT_SEVERE]Someone is spreading lies about you!" |
58828 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_MSG_BELIEVER_BODY_+0" "%1SN told you that %2SN is telling shameful lies about you." |
58826 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_GOOD_RHETORIC_ABOUTFEMALE_+3" "#E[AG_ENRAGED]My answer to her effronteries will be an experience that woman will never forget!" |
58827 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_MSG_BELIEVER_HEADLINE_+0" "#E[NT_NEUTRAL]Someone whispers a secret to you." |
58825 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_GOOD_RHETORIC_ABOUTFEMALE_+2" "#E[AG_ENRAGED]This will have consequences for that woman!" |
58822 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_GOOD_RHETORIC_ABOUTMALE_+3" "#E[AG_ENRAGED]My answer to his effronteries will be an experience that fellow will never forget!" |
58824 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_GOOD_RHETORIC_ABOUTFEMALE_+1" "#E[AG_ENRAGED]The consequences will break her neck!" |
58823 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_GOOD_RHETORIC_ABOUTFEMALE_+0" "#E[AG_ENRAGED]That will not go unpunished, that I swear!" |
58821 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_GOOD_RHETORIC_ABOUTMALE_+2" "#E[AG_ENRAGED]This will have consequences for that blighter!" |
58820 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_GOOD_RHETORIC_ABOUTMALE_+1" "#E[AG_ENRAGED]The consequences will break his neck!" |
58744 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_WEAK_RHETORIC_+1" "#E[NT_FRIENDLY]All right." |
58745 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_WEAK_RHETORIC_+2" "#E[NT_FRIENDLY]Why not." |
58819 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_GOOD_RHETORIC_ABOUTMALE_+0" "#E[AG_ENRAGED]That will not go unpunished, that I swear!" |
58817 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_NORMAL_RHETORIC_ABOUTFEMALE_+2" "#E[AG_ENRAGED]Unbelievable! She'll pay for that!" |
58818 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_NORMAL_RHETORIC_ABOUTFEMALE_+3" "#E[AG_ENRAGED]I'll give her a taste of her own medicine!" |
58815 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_NORMAL_RHETORIC_ABOUTFEMALE_+0" "#E[AG_ENRAGED]The shameful hussy should be locked away!" |
58816 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_NORMAL_RHETORIC_ABOUTFEMALE_+1" "#E[AG_ENRAGED]This time she has finally gone too far!" |
58814 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_NORMAL_RHETORIC_ABOUTMALE_+3" "#E[AG_ENRAGED]I'll give him a taste of his own medicine!" |
58813 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_NORMAL_RHETORIC_ABOUTMALE_+2" "#E[AG_ENRAGED]Unbelievable! He shall pay for that!" |
58812 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_NORMAL_RHETORIC_ABOUTMALE_+1" "#E[AG_ENRAGED]This time he has finally gone too far!" |
58811 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_NORMAL_RHETORIC_ABOUTMALE_+0" "#E[AG_ENRAGED]The shameful villain should be locked away!" |
58810 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_WEAK_RHETORIC_ABOUTFEMALE_+3" "#E[AG_ENRAGED]That stupid cow!" |
58809 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_WEAK_RHETORIC_ABOUTFEMALE_+2" "#E[AG_ENRAGED]That's unbelievable!" |
58807 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_WEAK_RHETORIC_ABOUTFEMALE_+0" "#E[AG_ENRAGED]That filthy snake!" |
58808 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_WEAK_RHETORIC_ABOUTFEMALE_+1" "#E[AG_ENRAGED]That can't be true!" |
58806 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_WEAK_RHETORIC_ABOUTMALE_+3" "#E[AG_ENRAGED]That dirty dog!" |
58805 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_WEAK_RHETORIC_ABOUTMALE_+2" "#E[AG_ENRAGED]That's unbelievable!" |
58804 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_WEAK_RHETORIC_ABOUTMALE_+1" "#E[AG_ENRAGED]That can't be true!" |
58803 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_DESTINATION_SUCCESS_WEAK_RHETORIC_ABOUTMALE_+0" "#E[AG_ENRAGED]That scoundrel!" |
58802 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOFEMALE_SPEECH_+3" "#E[LV_FONDLY]I have something I must tell you: Someone claimed that you bear a close resemblance to a woman of loose morals!" |
58801 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOFEMALE_SPEECH_+2" "#E[LV_FONDLY]You won't believe this, but someone has has been speaking vilely about you!" |
58800 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOFEMALE_SPEECH_+1" "#E[LV_FONDLY]I hardly dare tell you, but someone is of the opinion that you are a bitch in heat!" |
58799 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOFEMALE_SPEECH_+0" "#E[LV_FONDLY]My dear lady, I'm afraid I must inform you that someone has besmirched your honour with their shameful words!" |
58798 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOFEMALE_+3" "#E[LV_FONDLY]I have something I must tell you: %1SA %1SN claimed that you bear a close resemblance to a woman of loose morals!" |
58797 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]You won't believe this, but %1SA %1SN has been speaking vilely about you!" |
58796 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]I hardly dare tell you, but %1SA %1SN is of the opinion that you are a bitch in heat!" |
58795 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]My dear lady, I'm afraid I must inform you that %1SA %1SN has besmirched your honour with their shameful words!" |
58794 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOMALE_SPEECH_+3" "#E[LV_FONDLY]I have something I must tell you: Someone claimed that you have less honour than that a wild boar!" |
58793 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOMALE_SPEECH_+2" "#E[LV_FONDLY]You won't believe this, but someone has has been speaking vilely about you!" |
58792 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOMALE_SPEECH_+1" "#E[LV_FONDLY]I hardly dare tell you, but someone is of the opinion that you are naught but a randy cur!" |
58791 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOMALE_SPEECH_+0" "#E[LV_FONDLY]My dear sir, I'm afraid I must inform you that someone has besmirched your honour with their shameful words!" |
58790 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOMALE_+3" "#E[LV_FONDLY]I have something I must tell you: %1SA %1SN claimed that you have less honour than that a wild boar!" |
58789 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]You won't believe this, but %1SA %1SN has been speaking vilely about you!" |
58788 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]I hardly dare tell you, but %1SA %1SN is of the opinion that you are naught but a randy cur!" |
58787 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_GOOD_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]My dear sir, I'm afraid I must inform you that %1SA %1SN has besmirched your honour with their shameful words!" |
58786 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOFEMALE_SPEECH_+3" "#E[LV_FONDLY]Someone has been saying you fly through the air on a broom at night!" |
58785 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOFEMALE_SPEECH_+2" "#E[LV_FONDLY]Did you really poison your lover? That's what people claim, at any rate!" |
58784 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOFEMALE_SPEECH_+1" "#E[LV_FONDLY]Is it true, what people are saying about you: that you were really a man?" |
58783 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOFEMALE_SPEECH_+0" "#E[LV_FONDLY]Someone is claiming that you are about as useful as a cow pat!" |
58782 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOFEMALE_+3" "#E[LV_FONDLY]%1SA %1SN has been saying you fly through the air on a broom at night!" |
58781 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]Did you really poison your lover? That's what %1SA %1SN claims, at any rate!" |
58780 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]Is it true, what %1SA %1SN is saying about you: that you were really a man?" |
58779 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]%1SA %1SN claims that you are about as useful as a cow pat!" |
58778 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOMALE_SPEECH_+3" "#E[LV_FONDLY]Someone has been saying you have hooves instead of feet, just like the Devil!" |
58777 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOMALE_SPEECH_+2" "#E[LV_FONDLY]Did you really drown your lover? That's what people claim, at any rate!" |
58776 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOMALE_SPEECH_+1" "#E[LV_FONDLY]Is it true, what people are saying about you: that you were really a woman?" |
58775 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOMALE_SPEECH_+0" "#E[LV_FONDLY]Someone is claiming that you can be trusted about as far as one can throw a boulder!" |
58774 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOMALE_+3" "#E[LV_FONDLY]%1SA %1SN has been saying you have hooves instead of feet, just like the Devil!" |
58773 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]Did you really drown your lover? That's what %1SA %1SN claims, at any rate!" |
58772 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]Is it true, what %1SA %1SN is saying about you: that you were really a woman?" |
58770 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOFEMALE_SPEECH_+3" "#E[LV_FONDLY]Someone has been saying that you should be driven out in shame and dishonour!" |
58771 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_NORMAL_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]%1SA %1SN claims that you can be trusted about as far as one can throw a boulder!" |
58769 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOFEMALE_SPEECH_+2" "#E[LV_FONDLY]As hard as it may be to believe, it's true: someone is planning to attack you!" |
58768 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOFEMALE_SPEECH_+1" "#E[LV_FONDLY]Someone is spreading blasphemous lies about you, my lady!" |
58767 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOFEMALE_SPEECH_+0" "#E[LV_FONDLY]Have you heard? Someone is laughing at you and yours!" |
58766 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOFEMALE_+3" "#E[LV_FONDLY]%1SA %1SN has been saying that you should be driven out in shame and dishonour!" |
58765 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]As hard as it may be to believe, it's true: %1SA %1SN is planning to attack you!" |
58764 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]%1SA %1SN is spreading blasphemous lies about you, my lady!" |
58763 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]Have you heard? %1SA %1SN is laughing at you and yours!" |
58762 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOMALE_SPEECH_+3" "#E[LV_FONDLY]Someone has been saying that you should be driven out in shame and dishonour!" |
58761 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOMALE_SPEECH_+2" "#E[LV_FONDLY]As hard as it may be to believe, it's true: someone is planning to attack you!" |
58760 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOMALE_SPEECH_+1" "#E[LV_FONDLY]Someone is spreading blasphemous lies about you, sir!" |
58759 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOMALE_SPEECH_+0" "#E[LV_FONDLY]Have you heard? Someone is laughing at you and yours!" |
58758 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOMALE_+3" "#E[LV_FONDLY]%1SA %1SN has been saying that you should be driven out in shame and dishonour!" |
58756 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]%1SA %1SN is spreading blasphemous lies about you, sir!" |
58757 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]As hard as it may be to believe, it's true: %1SA %1SN is planning to attack you!" |
58755 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_ACTOR_WEAK_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]Have you heard? %1SA %1SN is laughing at you and yours!" |
58754 "_PRIVILEGES_104_DELIVERTHEFALSEGAUNTLET_TARGET2_+0" "To whom do you wish to lie?" |
58752 "_PRIVILEGES_103_CURRYFAVOR_MSG_VICTIM_HEAD_+0" "#E[NT_NEUTRAL]You support an office-holder." |
58753 "_PRIVILEGES_103_CURRYFAVOR_MSG_VICTIM_BODY_+0" "%1SN has agreed to support %2SN for a time." |
58751 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_GOOD_RHETORIC_+2" "#E[NT_FRIENDLY]If I can be of any assistance to you, it would be my pleasure." |
58750 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_GOOD_RHETORIC_+1" "#E[NT_FRIENDLY]I am ready and willing to lend you my support. Please let me know should you need my help." |
58749 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_GOOD_RHETORIC_+0" "#E[NT_FRIENDLY]Wherever I might be of help, do not hesitate to ask." |
58747 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_NORMAL_RHETORIC_+1" "#E[NT_FRIENDLY]I will gladly help you." |
58748 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_NORMAL_RHETORIC_+2" "#E[NT_FRIENDLY]You may count on me." |
58746 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_NORMAL_RHETORIC_+0" "#E[NT_FRIENDLY]But of course I will help you." |
58734 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_WEAK_RHETORIC_+3" "#E[LV_FONDLY]I have need of your help. What say you?" |
58735 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_NORMAL_RHETORIC_+0" "#E[LV_FONDLY]Might I call upon your help in the execution of my duties for a short while?" |
58733 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_WEAK_RHETORIC_+2" "#E[LV_FONDLY]Greetings. Will you help me?" |
58732 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_WEAK_RHETORIC_+1" "#E[LV_FONDLY]I could use your help. What do you say?" |
58731 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_WEAK_RHETORIC_+0" "#E[LV_FONDLY]You want to help me, don't you?" |
58729 "_PRIVILEGES_101_INSPECTBUSINESS_MSG_DESTINATION_HEAD_+0" "#E[NT_NEUTRAL]Your business is being inspected." |
58730 "_PRIVILEGES_101_INSPECTBUSINESS_MSG_DESTINATION_BODY_+0" "Your business %1GG is being inspected. All work is suspended until the inspection has been completed." |
58728 "_PRIVILEGES_101_INSPECTBUSINESS_FAILURES_+0" "Building inspection failed - unable to reach the building." |
58727 "_PRIVILEGES_098_ABSOLVESINNER_MESSAGES_VICTIM_TEXT_+0" "%1SN, you can consider yourself fortunate. %2SA %2SN has just forgiven you your sins. All of the evidence against you has therewith lost its' validity." |
58726 "_PRIVILEGES_098_ABSOLVESINNER_MESSAGES_VICTIM_HEAD_+0" "#E[NT_NEUTRAL]Your sins are forgiven." |
58725 "_PRIVILEGES_098_ABSOLVESINNER_SPEAK_+3" "#E[NT_PREACHING]You are hereby relieved of the burden of your sins." |
58724 "_PRIVILEGES_098_ABSOLVESINNER_SPEAK_+2" "#E[NT_PREACHING]You are now free of all sin. Praise the Lord." |
58722 "_PRIVILEGES_098_ABSOLVESINNER_SPEAK_+0" "#E[NT_PREACHING]Herewith all your sins are forgiven." |
58723 "_PRIVILEGES_098_ABSOLVESINNER_SPEAK_+1" "#E[NT_PREACHING]In the Name of the Lord all your sins are forgiven." |
58721 "_PRIVILEGES_OFFICE_LOST_BODY_+1" "Bad news: %1SN is no longer >%1SA< of %2NAME.$N$NLuckily %1SV doesn't lose any privileges through the loss of office." |
58720 "_PRIVILEGES_OFFICE_LOST_BODY_+0" "Bad news: %1SN is no longer >%1SA< of %2NAME.$N%1SV thereby lost the following privileges:$N%3l" |
58719 "_PRIVILEGES_OFFICE_LOST_HEAD_+0" "#E[NT_NEUTRAL]You have lost your office." |
58718 "_PRIVILEGES_OFFICE_GAIN_BODY_+1" "Congratulations! %1SN has been installed as >%1SA< in %2NAME.$N$NUnfortunately this office brings no privileges." |
58717 "_PRIVILEGES_OFFICE_GAIN_BODY_+0" "Congratulations! %1SN has been installed as >%1SA< in %2NAME.$N$N%1SV is thereby awarded the following privileges:$N%3l" |
58716 "_PRIVILEGES_OFFICE_GAIN_HEAD_+0" "#E[NT_NEUTRAL]You have taken office" |
58743 "_PRIVILEGES_103_CURRYFAVOR_DESTINATION_SUCCESS_WEAK_RHETORIC_+0" "#E[NT_FRIENDLY]Most certainly." |
58742 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_GOOD_RHETORIC_+3" "#E[LV_FONDLY]I bow before your expertise. Might I call upon your help in the execution of my duties for a short while?" |
58741 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_GOOD_RHETORIC_+2" "#E[LV_FONDLY]I require the assistance of able people such as yourself in the execution of my official duties. Will you help me?" |
58736 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_NORMAL_RHETORIC_+1" "#E[LV_FONDLY]Greetings. Could you help me for a short while?" |
58737 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_NORMAL_RHETORIC_+2" "#E[LV_FONDLY]I could well use your help in the execution of my duties. What say you?" |
58738 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_NORMAL_RHETORIC_+3" "#E[LV_FONDLY]Might I call upon your help in the execution of my duties for a short while?" |
58739 "_PRIVILEGES_103_CURRYFAVOR_ACTOR_GOOD_RHETORIC_+0" "#E[LV_FONDLY]My most hearty greetings. Might I call upon your help in the execution of my duties for a short while?" |
61675 "_PRIVILEGES_112_DETAINCHARACTER_MSG_VICTIM_BODY_+1" "On the orders of the family %1DN, %2SN has been temporarily detained by the guards of %3NAME, and will be held in the dungeon for 8 hours, although %2SV has not done anything wrong." |
62061 "_NETWORK_ERROR_QUAZAL1_+0" "Internal error (Quazal)" |
62062 "_NETWORK_ERROR_QUAZAL2_+0" "Internal error (Quazal)" |
62063 "_NETWORK_ERROR_QUAZAL3_+0" "Not logged in." |
62064 "_NETWORK_ERROR_QUAZAL4_+0" "Internal error (Quazal)" |
62065 "_NETWORK_ERROR_QUAZAL5_+0" "Internal error (Quazal)" |
62066 "_NETWORK_ERROR_QUAZAL6_+0" "Internal error (Quazal : Update Gathering failed)" |
62067 "_NETWORK_ERROR_QUAZAL7_+0" "Internal error (Quazal : Failed to Launch Session)" |
62068 "_NETWORK_ERROR_QUAZAL8_+0" "Internal error (Quazal : QuerySession failed not logged in)" |
62069 "_NETWORK_ERROR_QUAZAL9_+0" "Internal error (Quazal : JoinSession failed not logged in)" |
62070 "_NETWORK_ERROR_QUAZAL10_+0" "Internal error (Quazal : wrong Sessiontype)" |
62071 "_NETWORK_ERROR_QUAZAL11_+0" "Internal error (Quazal : session has no Match.)" |
62072 "_NETWORK_ERROR_QUAZAL12_+0" "Internal error (Quazal : Match Participate failed)" |
62073 "_NETWORK_ERROR_QUAZAL13_+0" "Internal error (Quazal : Match GetSessionURL failed)" |
62074 "_NETWORK_ERROR_QUAZAL14_+0" "Internal error (Quazal : No Session URL found.)" |
62075 "_NETWORK_ERROR_QUAZAL15_+0" "Internal error (Quazal : Join Info creation failed)" |
62076 "_NETWORK_ERROR_QUAZAL16_+0" "Connection to a session participant failed. Please notice advice regarding open ports and router configuration in the readme.txt" |
62077 "_NETWORK_ERROR_QUAZAL17_+0" "Internal error (Quazal : An attempt was made to access data in an incorrect manner. This may be due to inadequate permission or the data, file, etc. not existing.)" |
62078 "_NETWORK_ERROR_QUAZAL18_+0" "Internal error (Quazal : The buffer is too large to be sent.)" |
62079 "_NETWORK_ERROR_QUAZAL19_+0" "Internal error (Quazal : The call failed to initialize.)" |
62080 "_NETWORK_ERROR_QUAZAL20_+0" "Internal error (Quazal : The operation raised an exception.)" |
62081 "_NETWORK_ERROR_QUAZAL21_+0" "Internal error (Quazal : Initialization of the component failed.)" |
62082 "_NETWORK_ERROR_QUAZAL22_+0" "Internal error (Quazal : Invalid argument were passed with the operation. The argument(s) may be out of range or invalid.)" |
62083 "_NETWORK_ERROR_QUAZAL23_+0" "Internal error (Quazal : The operation specifies or accesses an invalid DOHandle.)" |
62084 "_NETWORK_ERROR_QUAZAL25_+0" "Internal error (Quazal : The operation specifies or accesses an invalid index.)" |
62085 "_NETWORK_ERROR_QUAZAL26_+0" "Internal error (Quazal : The operation specifies or accesses an invalid pointer.)" |
62086 "_NETWORK_ERROR_QUAZAL27_+0" "Internal error (Quazal : The operation is currently not implemented.)" |
62087 "_NETWORK_ERROR_QUAZAL28_+0" "The operation was aborted." |
62088 "_NETWORK_ERROR_QUAZAL29_+0" "The system could not allocate or access enough memory or disk space to perform the specified operation." |
62089 "_NETWORK_ERROR_QUAZAL30_+0" "An error occurred during registration." |
62090 "_NETWORK_ERROR_QUAZAL31_+0" "The operation did not complete within the specified timeout for that operation." |
62091 "_NETWORK_ERROR_QUAZAL32_+0" "Connection to the lobby server failed. Please check your firewall and router configuration. (See Readme.txt)" |
62092 "_NETWORK_ERROR_QUAZAL33_+0" "The account has been disabled." |
62093 "_NETWORK_ERROR_QUAZAL34_+0" "The account has expired." |
62094 "_NETWORK_ERROR_QUAZAL35_+0" "The Principal does not have the Capabilities to perform concurrent log ins, i.e. at any given time only one log-in may be maintained." |
62095 "_NETWORK_ERROR_QUAZAL36_+0" "Connection failed." |
62096 "_NETWORK_ERROR_QUAZAL37_+0" "Data encryption failed." |
62097 "_NETWORK_ERROR_QUAZAL38_+0" "Wrong password." |
62098 "_NETWORK_ERROR_QUAZAL39_+0" "The operation specifies or accesses an invalid PrincipalID." |
62099 "_NETWORK_ERROR_QUAZAL40_+0" "Wrong account name entered." |
62100 "_NETWORK_ERROR_QUAZAL41_+0" "Maximum connection number is reached" |
62101 "_NETWORK_ERROR_QUAZAL42_+0" "Wrong CD Key." |
62102 "_NETWORK_ERROR_QUAZAL43_+0" "The provided account name already exists. All account names must be unique." |
62103 "_NETWORK_ERROR_QUAZAL44_+0" "Network connection was unable to be established." |
62104 "_NETWORK_ERROR_QUAZAL45_+0" "The network connection was reset." |
62105 "_NETWORK_ERROR_QUAZAL46_+0" "The Station is already connected via another EndPoint." |
62106 "_NETWORK_ERROR_QUAZAL47_+0" "The destination Station did not authenticate itself properly." |
62107 "_NETWORK_ERROR_QUAZAL48_+0" "The key used to authenticate a given station is invalid. The secure transport layer uses secret-key based cryptography to ensure the integrity and confidentiality of data sent across the network." |
62108 "_NETWORK_ERROR_QUAZAL49_+0" "The URL contained in the StationURL is invalid. The syntax may be incorrect." |
62109 "_NETWORK_ERROR_QUAZAL50_+0" "The specified transport type is invalid." |
62110 "_NETWORK_ERROR_QUAZAL51_+0" "The data could not be sent across the network. This could be due to an invalid message, packet, or buffer." |
62111 "_NETWORK_ERROR_QUAZAL52_+0" "3rd-party server or device answered with an error code according to protocol used e.g. HTTP error code" |
62112 "_NETWORK_ERROR_QUAZAL53_+0" "The operation did not complete within the specified timeout for that operation." |
62113 "_NETWORK_ERROR_QUAZAL54_+0" "The reason for the error is unknown." |
62114 "_NETWORK_ERROR_QUAZAL56_+0" "Unlogged." |
62115 "_NETWORK_ERROR_QUAZAL57_+0" "Unable to close session." |
62116 "_NETWORK_ERROR_QUAZAL58_+0" "Unlogged." |
62117 "_NETWORK_ERROR_QUAZAL59_+0" "Unable to close session." |
62118 "_NETWORK_ERROR_QUAZAL60_+0" "Enumerate sessions failed." |
60885 "QUESTBOOK_DESC_ACTOR_+0" "Task of: %1SN" |
54921 "_REPLACEMENTS_BUTTONS_CANCEL_+0" "Cancel" |
54920 "_REPLACEMENTS_BUTTONS_RANDOM_+0" "Random" |
54919 "_REPLACEMENTS_BUTTONS_NEIN_+0" "No" |
54918 "_REPLACEMENTS_BUTTONS_JA_+0" "Yes" |
54917 "_REPLACEMENTS_HAUL_+4" "a real treasury" |
54916 "_REPLACEMENTS_HAUL_+3" "really juicy loot" |
54915 "_REPLACEMENTS_HAUL_+2" "a real haul" |
54914 "_REPLACEMENTS_HAUL_+1" "a few coins" |
54913 "_REPLACEMENTS_HAUL_+0" "not worth the effort" |
54912 "_REPLACEMENTS_PROTECTION_+4" "not even a rat could get in there" |
54911 "_REPLACEMENTS_PROTECTION_+3" "could be difficult" |
54910 "_REPLACEMENTS_PROTECTION_+2" "so so" |
54909 "_REPLACEMENTS_PROTECTION_+1" "ridiculous" |
54908 "_REPLACEMENTS_PROTECTION_+0" "not available" |
56952 "_REPLACEMENTS_BUTTONS_NEXT_+0" "Continue" |
56951 "_REPLACEMENTS_BUTTONS_BACK_+0" "Back" |
61637 "_GENERAL_INFORMATION_INVENTORY_NO_TRANSFER_IN_FIGHT_+0" "You can't equip while fighting!" |
60756 "_REPLACEMENTS_PENALTIES_+0" "Not guilty" |
60757 "_REPLACEMENTS_PENALTIES_+1" "Fine" |
60758 "_REPLACEMENTS_PENALTIES_+2" "Pillory" |
60759 "_REPLACEMENTS_PENALTIES_+3" "High fine" |
60760 "_REPLACEMENTS_PENALTIES_+4" "Loss" |
60761 "_REPLACEMENTS_PENALTIES_+5" "Dungeon" |
60762 "_REPLACEMENTS_PENALTIES_+6" "Death" |
60904 "_REPLACEMENTS_FAILURE_MSG_NOITEM_+0" "Action not possible - No appropriate object in inventory" |
61133 "_REPLACEMENTS_FAILURE_MSG_OFFICE_ACTION_IMPOSSIBLE_CITYLEVELUP_+0" "Application for office not possible - This settlement will soon be granted new city rights" |
61134 "_REPLACEMENTS_FAILURE_MSG_OFFICE_ACTION_IMPOSSIBLE_CITYLEVELUP_+1" "Demand for removal not possible - This settlement will soon be granted new city rights" |
61638 "_GENERAL_TOOLTIPS_TRANSPORT_ICON_+0" "Escort" |
62527 "_REPLACEMENTS_FAILURE_MSG_OFFICE_ACTION_IMPOSSIBLE_CITYLEVELUP_+2" "Accusal not possible - This settlement will soon be granted new city rights." |
62528 "_REPLACEMENTS_FAILURE_MSG_OFFICE_ACTION_IMPOSSIBLE_CITYLEVELUP_+3" "The meetinglist is full. Try it again after the next meeting." |
54934 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_END_HEAD_+0" "#E[NT_NEUTRAL]A protection racket has ended." |
54935 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_END_BODY_+0" "Your protection of the %1GG has ended." |
54936 "_ROBBER_134_PRESSPROTECTIONMONEY_PROTECTED_+0" "This building is now under the protection of the %1DN family!" |
54937 "_ROBBER_134_PRESSPROTECTIONMONEY_ATTACK_UNPOSSIBLE_+0" "You cannot attack this building - it is under your protection!" |
54938 "_ROBBER_135_WAYLAYFORBOOTY_BOOTY_HEAD_+0" "#E[NT_NEUTRAL]Your highwaymen brought back loot." |
54939 "_ROBBER_135_WAYLAYFORBOOTY_BOOTY_BODY_+0" "Your highwaymen brought the loot to your camp %1GG." |
54940 "_ROBBER_135_WAYLAYFORBOOTY_VICTIM_HEAD_+0" "#E[NT_SEVERE]You are being attacked!@NNarrator" |
54941 "_ROBBER_135_WAYLAYFORBOOTY_VICTIM_BODY_+0" "Highwaymen spring from cover at the side of the road. Pray that all they want is loot, and not lives..." |
54933 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_NEG_ANSWER_BODY_+0" "The %1DN family refuses to pay protection money for their building %2GG." |
54932 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_NEG_ANSWER_HEAD_+0" "#E[NT_SEVERE]You are not being paid protection money." |
54931 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_POS_ANSWER_BODY_+0" "The building %1GG is now under your protection. You receive %2t for your efforts." |
54930 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_POS_ANSWER_HEAD_+0" "#E[NT_NEUTRAL]You receive protection money." |
54929 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_VICTIM_BTN_+1" "No, never!" |
54928 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_VICTIM_BTN_+0" "Yes, that building needs protection." |
54927 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_VICTIM_BODY_+0" "Armed to the teeth, a tramp belonging to the %1DN family advises you to pay %3t in protection money for your building %2GG. Should you refuse, there will be... consequences..." |
54926 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_VICTIM_HEAD_+0" "#E[NT_SEVERE]someone is demanding protection money of you" |
54925 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_BTN_+1" "No, it's not worth it" |
54924 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_BTN_+0" "Yes, heh heh" |
54923 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_BODY_+0" "You could demand %1t in protection money for the building %2GG. Do you wish to make the owner the corresponding offer?" |
54922 "_ROBBER_134_PRESSPROTECTIONMONEY_ACTION_MSG_ACTOR_HEAD_+0" "Protection racket" |
55118 "_SESSION_5_MESSAGES_PLAYERKICKED_+0" "#E[NT_SEVERE]You have been stripped of your office!" |
55051 "_SESSION_2_CANCEL_DECISION_YES_+11" "#E[NT_SEVERE]I second the motion." |
55052 "_SESSION_2_CANCEL_DECISION_INDIFFERENT_+0" "#E[NT_UNAWARE]I abstain." |
55053 "_SESSION_2_CANCEL_DECISION_INDIFFERENT_+1" "#E[NT_UNAWARE]I'm not so sure..." |
55080 "_SESSION_2_CANCEL_COMMENTS_+6" "#E[NT_CONFIDENT]The result of this vote shows but once again that not one of you is a match for my razor-sharp mind." |
55081 "_SESSION_2_CANCEL_COMMENTS_+7" "#E[NT_CONFIDENT]Ridiculous! The result of this vote only shows just how incompetent this council really is!" |
55082 "_SESSION_2_CANCEL_COMMENTS_+8" "#E[AG_ENRAGED]This election is rigged! You should all be dragged to the block." |
55083 "_SESSION_2_CANCEL_COMMENTS_+9" "#E[AG_ENRAGED]You will all burn in hell for this vote!" |
55084 "_SESSION_2_CANCEL_COMMENTS_+10" "#E[AG_ENRAGED]So, you are all against me. Just wait, you will all regret it..." |
55085 "_SESSION_2_CANCEL_COMMENTS_+11" "#E[AG_CYNICAL]If stupidity weren't one of your major virtues, you would have voted for me." |
55086 "_SESSION_2_CANCEL_COMMENTS_+12" "#E[AG_ENRAGED]Heaven's above, that was stupid of you!" |
55087 "_SESSION_3_ELECT_INTRO_+0" "#E[NT_SEVERE]Today we must decide who is to fill the vacant seat of office in our community:" |
55088 "_SESSION_3_ELECT_INTRO_+1" "#E[NT_SEVERE]We must now decide which of the applicants we wish to elect to this office:" |
54958 "_SESSION_2_CANCEL_1STINTRO_SUB_+4" "#E[DF_DISGUSTED]This must be a bad joke. I, of all people, have always provided for our city's well-being!" |
54957 "_SESSION_2_CANCEL_1STINTRO_SUB_+3" "#E[DF_DISGUSTED]I protest! I have at all times carried out my duties with the greatest of diligence and fulfilled them to the full satisfaction of our citizenry!" |
54955 "_SESSION_2_CANCEL_1STINTRO_SUB_+1" "#E[DF_DISGUSTED]Just one moment - dismiss ME? That must be some sort of joke. Ridiculous, yes, the whole thing is simply ridiculous!" |
54956 "_SESSION_2_CANCEL_1STINTRO_SUB_+2" "#E[DF_DISGUSTED]I beg your pardon!? I am to be dismissed from office? I, who have always striven my utmost in the city's best interests?..." |
54954 "_SESSION_2_CANCEL_1STINTRO_SUB_+0" "#E[DF_DISGUSTED]WHAT??? But, that's me! Have I not at all times striven for the weal of our fine city?!" |
54950 "_SESSION_2_CANCEL_1STINTRO_+2" "#E[NT_SEVERE]%1SA %1SN should be removed from office. What do you think?" |
54951 "_SESSION_2_CANCEL_1STINTRO_SPEECH_+0" "#E[NT_SEVERE]Today's session is to decide on the dismissal from office of one of our council members. What are your opinions?" |
54952 "_SESSION_2_CANCEL_1STINTRO_SPEECH_+1" "#E[NT_SEVERE]An application has been made to have one of our members dismissed. What is your position on the matter?" |
54953 "_SESSION_2_CANCEL_1STINTRO_SPEECH_+2" "#E[NT_SEVERE]A council member should be relieved of office. What do you think?" |
54949 "_SESSION_2_CANCEL_1STINTRO_+1" "#E[NT_SEVERE]An application has been made to have %1SA %1SN dismissed. What is your position on the matter?" |
54942 "_SESSION_+0" "Abstain" |
54943 "_SESSION_1_GREETING_+0" "#E[NT_SEVERE]Worthy members of the council, I declare today's session to be opened!" |
54944 "_SESSION_1_GREETING_+1" "#E[NT_SEVERE]I hereby open today's session..." |
54945 "_SESSION_1_GREETING_+2" "#E[NT_SEVERE]Most worthy ladies and gentlemen, I declare today's session to be opened!" |
54946 "_SESSION_1_GREETING_+3" "#E[NT_SEVERE]Let us quiet down and begin today's session..." |
54947 "_SESSION_1_GREETING_+4" "#E[NT_SEVERE]My dear council members, this session is opened!" |
54948 "_SESSION_2_CANCEL_1STINTRO_+0" "#E[NT_SEVERE]Today's session is to decide on %1SA %1SN's dismissal from office. What are your opinions?" |
55054 "_SESSION_2_CANCEL_DECISION_INDIFFERENT_+2" "#E[NT_UNAWARE]I abstain." |
55127 "_SESSION_5_MESSAGES_ATPLACE_+1" "The %1NAME council session has begun." |
55055 "_SESSION_2_CANCEL_DECISION_INDIFFERENT_+3" "#E[NT_UNAWARE]Hm, I don't know..." |
55056 "_SESSION_2_CANCEL_DECISION_INDIFFERENT_+4" "#E[NT_UNAWARE]I'm not certain." |
55057 "_SESSION_2_CANCEL_DECISION_INDIFFERENT_+5" "#E[NT_UNAWARE]Abstention!" |
55058 "_SESSION_2_CANCEL_DECISION_INDIFFERENT_+6" "#E[NT_UNAWARE]I'm staying out of it." |
55059 "_SESSION_2_CANCEL_DECISION_NO_+0" "#E[NT_NO]No!" |
55060 "_SESSION_2_CANCEL_DECISION_NO_+1" "#E[NT_SEVERE]I vote against the application." |
55061 "_SESSION_2_CANCEL_DECISION_NO_+2" "#E[NT_SEVERE]That is not what I want!" |
55062 "_SESSION_2_CANCEL_DECISION_NO_+3" "#E[NT_SEVERE]This application but proves the applicant's own incompetence!" |
55126 "_SESSION_5_MESSAGES_ATPLACE_+0" "#E[NT_NEUTRAL]The council session has begun." |
55125 "_SESSION_5_MESSAGES_SOMEONEELSENEWOFFICE_+1" "How annoying! %1ST %1SN was just elected %1SA in %2NAME..." |
55124 "_SESSION_5_MESSAGES_SOMEONEELSENEWOFFICE_+0" "#E[NT_SEVERE]A competitor has been elected to a new office!" |
55123 "_SESSION_5_MESSAGES_SOMEONEELSENOTKICKED_+1" "The city council has decided that %1SA %1SN is to remain in office, as the application for dismissal was rejected." |
55122 "_SESSION_5_MESSAGES_SOMEONEELSENOTKICKED_+0" "#E[NT_SEVERE]A dismissal failed!" |
55119 "_SESSION_5_MESSAGES_PLAYERKICKED_+1" "%1SN, bad news. You have just been dismissed from your office in %2NAME. You are no longer %1SA..." |
55120 "_SESSION_5_MESSAGES_SOMEONEELSEKICKED_+0" "#E[NT_SEVERE]A competitor has been dismissed from office!" |
55121 "_SESSION_5_MESSAGES_SOMEONEELSEKICKED_+1" "Ah, rub your hands! %1ST %1SN has just been dismissed from the %1SA-office in %2NAME..." |
55142 "_SESSION_6_TIMEPLANNERENTRY_CITY_+0" "Election!$N" |
55143 "_SESSION_7_NOJURYEVENT_WELCOME_+0" "#E[NT_SEVERE]Hello, inasmuch as none of the council members have appeared I will decide the election by luck of the draw.%1l" |
55144 "_SESSION_7_NOJURYEVENT_APPLICATION_+0" "#E[NT_SEVERE]As of today %1ST %1SN is %1SA." |
55141 "_SESSION_6_TIMEPLANNERENTRY_REMEMBER_+1" "%1ST %1SV, you have an urgent appointment in the %2NAME city hall!" |
55091 "_SESSION_3_ELECT_THINKBREAK_+0" "#E[NT_SEVERE]First a short respite to reflect." |
55092 "_SESSION_3_ELECT_THINKBREAK_+1" "#E[NT_SEVERE]I shall allow you a short respite to reflect." |
55093 "_SESSION_3_ELECT_CHOISE_+0" "#E[NT_SEVERE]I vote for %1SN." |
55094 "_SESSION_3_ELECT_CHOISE_+1" "#E[NT_SEVERE]I abstain." |
55095 "_SESSION_3_ELECT_PLAYER_+0" "%2SA %2SV, for whom do you wish to vote?" |
55096 "_SESSION_3_ELECT_RESULT1_+0" "#E[NT_SEVERE]The election is herewith decided. The new %3l in %2NAME is %1ST %1SN. Congratulations!" |
55097 "_SESSION_3_ELECT_RESULT1_SPEECH_+0" "#E[NT_SEVERE]The election is herewith decided. We have a new office-holder. Congratulations!" |
55098 "_SESSION_3_ELECT_RESULT1_+1" "#E[NT_SEVERE]The election is decided. %1ST %1SN is the new %3l in %2NAME. My congratulations!" |
55099 "_SESSION_3_ELECT_RESULT1_SPEECH_+1" "#E[NT_SEVERE]The election is herewith decided. We have a new office-holder. Congratulations!" |
55100 "_SESSION_3_ELECT_RESULT2_+0" "#E[NT_SEVERE]As no clear decision has been reached, the winner by lot is... %1ST %1SN." |
55101 "_SESSION_3_ELECT_RESULT2_SPEECH_+0" "#E[NT_SEVERE]As no clear decision has been reached, the winner will be chosen by lot from amongst the applicants." |
55102 "_SESSION_3_ELECT_RESULT3_+0" "#E[NT_SEVERE]As no clear decision has been reached, the decision by lot is to refuse %1ST %1SN's application." |
55103 "_SESSION_3_ELECT_RESULT3_SPEECH_+0" "#E[NT_SEVERE]Since there is no clear result, the lot decides that the motion is rejected." |
55104 "_SESSION_3_ELECT_REACTION_+0" "#E[HP_TRIUMPHANT]Finally - I made it!" |
55105 "_SESSION_3_ELECT_REACTION_+1" "#E[HP_TRIUMPHANT]Hurray!" |
55106 "_SESSION_3_ELECT_REACTION_+2" "#E[HP_TRIUMPHANT]Yahooo!" |
55107 "_SESSION_3_ELECT_REACTION_+3" "#E[HP_HAPPY]Thank you for your trust." |
55108 "_SESSION_3_ELECT_REACTION_+4" "#E[HP_HAPPY]Yes! I finally made it!" |
55109 "_SESSION_3_ELECT_REACTION_+5" "#E[AG_CYNICAL]Thank you, thank you! You'll soon be sor... um, see what a good decision that was!" |
55110 "_SESSION_3_ELECT_REACTION_+6" "#E[HP_HAPPY]Thank you for electing me!" |
55111 "_SESSION_4_GOODBYE_SUCCESS_+0" "#E[HP_SMILING]Honoured council members, that ends today's session. Thank you for your attention." |
55112 "_SESSION_4_GOODBYE_SUCCESS_+1" "#E[HP_SMILING]Honoured friends, thank you for your valuable time. I hereby declare today's session closed!" |
55113 "_SESSION_4_GOODBYE_SUCCESS_+2" "#E[HP_SMILING]Honoured council members, thank you for your attention. That was all for today - I wish you a safe trip home!" |
55114 "_SESSION_4_GOODBYE_SUCCESS_+3" "#E[NT_NEUTRAL]That is all for today. Honoured members of the council, I wish you a good trip home." |
55115 "_SESSION_4_GOODBYE_SUCCESS_+4" "#E[NT_SEVERE]So, I hereby declare this session closed. Thank you for your attention." |
55116 "_SESSION_4_GOODBYE_FAILED_+0" "#E[HP_SMILING]Unfortunately today's session cannot be held due to the absence of some of our council members. A safe trip home!" |
55117 "_SESSION_4_GOODBYE_DEAD_+0" "#E[NT_SEVERE]Unfortunately today's session cannot proceed as planned due to the death of someone whose presence was absolutely necessary. Have a safe trip home!" |
55090 "_SESSION_3_ELECT_INTRO_+3" "#E[NT_SEVERE]The following candidates stand for election:" |
55089 "_SESSION_3_ELECT_INTRO_+2" "#E[NT_SEVERE]Worthy members, let us now vote to decide who will in future fill this post:" |
55079 "_SESSION_2_CANCEL_COMMENTS_+5" "#E[AG_ENRAGED]I'll see you again - and then you'll see!" |
55078 "_SESSION_2_CANCEL_COMMENTS_+4" "#E[AG_ENRAGED]You... scum! Watch yourselves - you're going to burn for this!" |
55077 "_SESSION_2_CANCEL_COMMENTS_+3" "#E[AG_ENRAGED]You're all soooo mean to me..." |
55071 "_SESSION_2_CANCEL_ANOUNCEMENT_+1" "#E[NT_SEVERE]The application for %1SA %1SN's dismissal is hereby rejected!" |
55072 "_SESSION_2_CANCEL_ANOUNCEMENT_SPEECH_+0" "#E[NT_SEVERE]The dismissal is sealed!" |
55073 "_SESSION_2_CANCEL_ANOUNCEMENT_SPEECH_+1" "#E[NT_SEVERE]The application for dismissal is hereby rejected!" |
55074 "_SESSION_2_CANCEL_COMMENTS_+0" "#E[AG_ENRAGED]I'll make you pay for this! And then you'll all lie whimpering in the dust at my feet!" |
55075 "_SESSION_2_CANCEL_COMMENTS_+1" "#E[AG_ENRAGED]Just wait and see what that brings you!" |
55076 "_SESSION_2_CANCEL_COMMENTS_+2" "#E[AG_ENRAGED]I'll not let you get away with this..." |
55070 "_SESSION_2_CANCEL_ANOUNCEMENT_+0" "#E[NT_SEVERE]%1SA %1SN's dismissal is hereby sealed!" |
55147 "_SESSION_7_NOJURYEVENT_DEPOSITION_NO_+0" "#E[NT_SEVERE]%1SA %1SN is not be dismissed!" |
55068 "_SESSION_2_CANCEL_DECISION_NO_+9" "#E[DF_APPALLED]This application for dismissal is obviously the work of a deranged mind!" |
55069 "_SESSION_2_CANCEL_DECISION_NO_+10" "#E[DF_APPALLED]Seldom have I heard a less qualified application." |
55067 "_SESSION_2_CANCEL_DECISION_NO_+8" "#E[NT_SEVERE]This application is made up out of thin air." |
55066 "_SESSION_2_CANCEL_DECISION_NO_+7" "#E[NT_SEVERE]Out of the question." |
55065 "_SESSION_2_CANCEL_DECISION_NO_+6" "#E[NT_SEVERE]I'm against it." |
55064 "_SESSION_2_CANCEL_DECISION_NO_+5" "#E[NT_SEVERE]I'm against the dismissal." |
55063 "_SESSION_2_CANCEL_DECISION_NO_+4" "#E[AG_ENRAGED]No, no, completely out of the question!" |
54990 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+7" "#E[DF_DISGUSTED]I never would have believed that. Appearances can be so deceiving..." |
54991 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+8" "#E[DF_DISGUSTED]For heaven's sake, that's terrible!" |
54992 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+9" "#E[DF_DISGUSTED]Really!? Now, who would have thought..." |
54993 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+0" "#E[NT_CONFIDENT]Impossible!" |
54994 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+1" "#E[NT_CONFIDENT]Accusations made up out of thin air..." |
54995 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+2" "#E[NT_CONFIDENT]I don't believe that for a moment!" |
54996 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+3" "#E[NT_CONFIDENT]Highly speculative..." |
54997 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+4" "#E[NT_CONFIDENT]I don't believe you." |
54998 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+5" "#E[NT_CONFIDENT]Unlikely!" |
54999 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+6" "#E[NT_CONFIDENT]Purely speculation!" |
55000 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+7" "#E[NT_CONFIDENT]What nonsense!" |
55001 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+8" "#E[NT_CONFIDENT]I can't believe that!" |
55002 "_SESSION_2_CANCEL_REASONTOGO_REACTION_CONTRA_+9" "#E[NT_CONFIDENT]That is a lie!" |
55003 "_SESSION_2_CANCEL_REASONTOSTAY_+0" "#E[NT_SEVERE]%1SN, why do you feel you can still serve the council well?" |
55004 "_SESSION_2_CANCEL_REASONTOSTAY_SPEECH_+0" "#E[NT_SEVERE]Why do you feel you can still serve the council well?" |
55005 "_SESSION_2_CANCEL_REASONTOSTAY_+1" "Threaten" |
55006 "_SESSION_2_CANCEL_REASONTOSTAY_+2" "Do you wish to threaten the city council?" |
55007 "_SESSION_2_CANCEL_REASONTOSTAY_MENACE_+0" "#E[AG_ENRAGED]Because otherwise you will all regret it." |
55008 "_SESSION_2_CANCEL_REASONTOSTAY_MENACE_+1" "#E[AG_ENRAGED]Because otherwise I will have you thrown into prison." |
55009 "_SESSION_2_CANCEL_REASONTOSTAY_MENACE_+2" "#E[AG_ENRAGED]Because otherwise I will have you executed. ALL of you!" |
55010 "_SESSION_2_CANCEL_REASONTOSTAY_MENACE_+3" "#E[AG_ENRAGED]Quite simple: because I have the keenest brain on the council - and soon none of you will have any at all!" |
55011 "_SESSION_2_CANCEL_REASONTOSTAY_MENACE_+4" "#E[AG_ENRAGED]Because otherwise I will ensure that you all burn in the fires of hell!" |
55012 "_SESSION_2_CANCEL_REASONTOSTAY_NEUTRAL_+0" "#E[NT_CONFIDENT]I have always served well." |
55013 "_SESSION_2_CANCEL_REASONTOSTAY_NEUTRAL_+1" "#E[NT_CONFIDENT]I have done the city naught but good." |
55014 "_SESSION_2_CANCEL_REASONTOSTAY_NEUTRAL_+2" "#E[NT_CONFIDENT]No one except myself possesses the abilities this post requires." |
55015 "_SESSION_2_CANCEL_REASONTOSTAY_NEUTRAL_+3" "#E[NT_CONFIDENT]I will only say this: consider your decision well - all of you." |
55016 "_SESSION_2_CANCEL_REASONTOSTAY_NEUTRAL_+4" "#E[NT_CONFIDENT]I don't believe I have done anything wrong at all." |
55017 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_PRO_+0" "#E[DF_SCARED]Oh no..." |
55018 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_PRO_+1" "#E[DF_SCARED]Help!" |
55019 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_PRO_+2" "#E[DF_SCARED]Oh oh!" |
55020 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_PRO_+3" "#E[DF_SCARED]My God, no!" |
55021 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_PRO_+4" "#E[DF_SCARED]I think that's no idle threat!" |
55022 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_PRO_+5" "#E[DF_SCARED]No, I don't want to die!" |
55023 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_PRO_+6" "#E[DF_SCARED]>That< was convincing, alright..." |
55024 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_CONTRA_+0" "#E[DF_DISGUSTED]What a laugh." |
55025 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_CONTRA_+1" "#E[DF_DISGUSTED]A joker, eh?!" |
55026 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_CONTRA_+2" "#E[DF_DISGUSTED]Talk about a cheap threat." |
55027 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_CONTRA_+3" "#E[DF_DISGUSTED]That won't work with me!" |
55028 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_CONTRA_+4" "#E[DF_DISGUSTED]Ha ha, a ridiculous attempt at intimidation..." |
55029 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_CONTRA_+5" "#E[DF_DISGUSTED]Now you've finally exhausted my patience with you!" |
55030 "_SESSION_2_CANCEL_REASONTOSTAY_REACTION_CONTRA_+6" "#E[DF_DISGUSTED]These ridiculous threats will not be without consequence!" |
55031 "_SESSION_2_CANCEL_2NDINTRO_+0" "#E[NT_SEVERE]Let us proceed with the vote!" |
55032 "_SESSION_2_CANCEL_2NDINTRO_+1" "#E[NT_SEVERE]We will now vote on the application." |
55033 "_SESSION_2_CANCEL_2NDINTRO_+2" "#E[NT_SEVERE]Let us vote!" |
55034 "_SESSION_2_CANCEL_2NDINTRO_+3" "#E[NT_SEVERE]It is time to decide on the application." |
55035 "_SESSION_2_CANCEL_2NDINTRO_+4" "#E[NT_SEVERE]Quiet! Let us simply vote." |
55036 "_SESSION_2_CANCEL_MENU_+0" "$L%1SV, what is your decision? Should %2SA %2SN be dismissed?" |
55037 "_SESSION_2_CANCEL_MENU_+1" "Certainly!" |
55038 "_SESSION_2_CANCEL_MENU_+2" "I abstain." |
55039 "_SESSION_2_CANCEL_MENU_+3" "No!" |
55040 "_SESSION_2_CANCEL_DECISION_YES_+0" "#E[NT_SEVERE]Clear the chair!" |
55041 "_SESSION_2_CANCEL_DECISION_YES_+1" "#E[NT_SEVERE]I say dismiss!" |
55042 "_SESSION_2_CANCEL_DECISION_YES_+2" "#E[AG_ENRAGED]Out of that chair!" |
55043 "_SESSION_2_CANCEL_DECISION_YES_+3" "#E[HP_SMILING]Good byyyyee..." |
55044 "_SESSION_2_CANCEL_DECISION_YES_+4" "#E[HP_SMILING]You can go home now!" |
55045 "_SESSION_2_CANCEL_DECISION_YES_+5" "#E[NT_SEVERE]I vote in favour of dismissal!" |
55046 "_SESSION_2_CANCEL_DECISION_YES_+6" "#E[HP_SMILING]Adieu, arrivederci, auf Wiedersehen, tralala..." |
55047 "_SESSION_2_CANCEL_DECISION_YES_+7" "#E[HP_SMILING]Get out of that chair - I never could stand you." |
55048 "_SESSION_2_CANCEL_DECISION_YES_+8" "#E[NT_SEVERE]A council without you means a return to peace and quiet - dismiss!" |
55049 "_SESSION_2_CANCEL_DECISION_YES_+9" "#E[NT_SEVERE]Dismiss!" |
55050 "_SESSION_2_CANCEL_DECISION_YES_+10" "#E[NT_SEVERE]I'm all for it." |
55128 "_SESSION_5_MESSAGES_NOTATPLACE_+0" "#E[NT_SEVERE]The council meeting has started without you!" |
55129 "_SESSION_5_MESSAGES_NOTATPLACE_+1" "The council meeting in %1NAME has started, but you did not manage to appear promptly." |
55140 "_SESSION_6_TIMEPLANNERENTRY_REMEMBER_+0" "$Z$[Reminder!]" |
55131 "_SESSION_5_MESSAGES_ERROR_+1" "The council meeting could not begin and was therefore cancelled." |
55132 "_SESSION_6_TIMEPLANNERENTRY_ELECTOR_+0" "$ZAn appointment at the city hall!" |
55133 "_SESSION_6_TIMEPLANNERENTRY_ELECTOR_+1" "%1SA %1SV, you are entitled to vote at the next council session in the %2NAME city hall." |
55134 "_SESSION_6_TIMEPLANNERENTRY_APPLICANT_+0" "$ZYour application!" |
55135 "_SESSION_6_TIMEPLANNERENTRY_APPLICANT_+1" "%1ST %1SV, the council will vote on your application for office during the elections in the %2NAME city hall." |
55136 "_SESSION_6_TIMEPLANNERENTRY_DEPLICANT_+0" "$ZYour application!" |
55137 "_SESSION_6_TIMEPLANNERENTRY_DEPLICANT_+1" "%1ST %1SV, there will be a vote in the %4NAME city hall on your application to have %2SN dismissed from the %3SA-office." |
55138 "_SESSION_6_TIMEPLANNERENTRY_TODEPLICANT_+0" "$ZYour application!" |
55139 "_SESSION_6_TIMEPLANNERENTRY_TODEPLICANT_+1" "%1ST %1SV, %2SN has applied to have you dismissed from your office as %3SA in the %4NAME city hall." |
55130 "_SESSION_5_MESSAGES_ERROR_+0" "#E[NT_SEVERE]The council meeting did not take place!" |
55145 "_SESSION_7_NOJURYEVENT_APPLICATION_+1" "#E[NT_SEVERE]%1ST %1SN from this day forth holds the office of %1SA." |
55146 "_SESSION_7_NOJURYEVENT_DEPOSITION_YES_+0" "#E[NT_SEVERE]%1ST %1SN has been dismissed from office as %1SA." |
54986 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+3" "#E[DF_DISGUSTED]I can hardly believe it - what a disgrace!" |
54987 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+4" "#E[DF_DISGUSTED]Convincing!" |
54988 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+5" "#E[DF_DISGUSTED]Without doubt, I must agree!" |
54989 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+6" "#E[DF_DISGUSTED]That sounds most believable..." |
54959 "_SESSION_2_CANCEL_REASONTOGO_+0" "#E[NT_SEVERE]%1SV, what grounds do you have for %2SN's dismissal?" |
54960 "_SESSION_2_CANCEL_REASONTOGO_SPEECH_+0" "#E[NT_SEVERE]How do you justify the dismissal?" |
54961 "_SESSION_2_CANCEL_REASONTOGO_+1" "Decry" |
54962 "_SESSION_2_CANCEL_REASONTOGO_+2" "Do you wish to decry the office-holder one more time before the entire council?" |
54963 "_SESSION_2_CANCEL_REASONTOGO_INSULT_MALE_+0" "#E[NT_SEVERE]This man is by no means an honourable citizen." |
54964 "_SESSION_2_CANCEL_REASONTOGO_INSULT_MALE_+1" "#E[NT_SEVERE]He has brought shame upon himself and his family." |
54965 "_SESSION_2_CANCEL_REASONTOGO_INSULT_MALE_+2" "#E[NT_SEVERE]He is always pushing people about in the marketplace." |
54966 "_SESSION_2_CANCEL_REASONTOGO_INSULT_MALE_+3" "#E[NT_SEVERE]He is obviously not intelligent enough for his duties here on the council!" |
54967 "_SESSION_2_CANCEL_REASONTOGO_INSULT_MALE_+4" "#E[NT_SEVERE]This man is guilty of a number of crimes!" |
54968 "_SESSION_2_CANCEL_REASONTOGO_INSULT_FEMALE_+0" "#E[NT_SEVERE]This woman is by no means an honourable citizen." |
54969 "_SESSION_2_CANCEL_REASONTOGO_INSULT_FEMALE_+1" "#E[NT_SEVERE]She has brought shame upon himself and her entire family." |
54970 "_SESSION_2_CANCEL_REASONTOGO_INSULT_FEMALE_+2" "#E[NT_SEVERE]She is always making up to strange people in the marketplace. That is reprehensible!" |
54971 "_SESSION_2_CANCEL_REASONTOGO_INSULT_FEMALE_+3" "#E[NT_SEVERE]She is obviously not intelligent enough for her duties here on the council!" |
54972 "_SESSION_2_CANCEL_REASONTOGO_INSULT_FEMALE_+4" "#E[NT_SEVERE]This woman is guilty of a number of crimes!" |
54973 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_MALE_+0" "#E[NT_SEVERE]No, I do not wish to further explain the grounds for my application." |
54974 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_MALE_+1" "#E[NT_SEVERE]No, I am simply convinced that this is the right decision. That is all." |
54975 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_MALE_+2" "#E[NT_SEVERE]No, I have submitted my application - now everyone should form their own opinions." |
54976 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_MALE_+3" "#E[NT_SEVERE]No, I have nothing to add to my application." |
54977 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_MALE_+4" "#E[NT_SEVERE]No, everyone should decide for themselves. I have nothing more to say." |
54978 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_FEMALE_+0" "#E[NT_SEVERE]No, I do not wish to further explain the grounds for my application." |
54979 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_FEMALE_+1" "#E[NT_SEVERE]No, I am simply convinced that this is the right decision. That is all." |
54980 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_FEMALE_+2" "#E[NT_SEVERE]No, I have submitted my application - now everyone should form their own opinions." |
54981 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_FEMALE_+3" "#E[NT_SEVERE]No, I have nothing to add to my application." |
54982 "_SESSION_2_CANCEL_REASONTOGO_NEUTRAL_FEMALE_+4" "#E[NT_SEVERE]No, everyone should decide for themselves. I have nothing more to say." |
54983 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+0" "#E[DF_DISGUSTED]My opinion!" |
54984 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+1" "#E[DF_DISGUSTED]Can you believe that!?" |
54985 "_SESSION_2_CANCEL_REASONTOGO_REACTION_PRO_+2" "#E[DF_DISGUSTED]I thought so all along!" |
60711 "_SETTLEMENTSTATE_5_+0" "Offers:$N" |
60712 "_SETTLEMENTSTATE_6_+0" "$NRequests:$N" |
60706 "_SETTLEMENTSTATE_1_SUB_+4" "a free city" |
60707 "_SETTLEMENTSTATE_2_MALEFEMALE_+0" "%1ST %1SN holds the office of %1SA.$N$N" |
60708 "_SETTLEMENTSTATE_2_NOONE_+0" "The office of mayor is currently not occupied.$N$N" |
60709 "_SETTLEMENTSTATE_3_+0" "The sales tax is %1i%%.$N" |
60710 "_SETTLEMENTSTATE_4_+0" "The tithe is %1i%%.$N$N" |
60703 "_SETTLEMENTSTATE_1_SUB_+1" "a village" |
60704 "_SETTLEMENTSTATE_1_SUB_+2" "a small city" |
60705 "_SETTLEMENTSTATE_1_SUB_+3" "a city" |
60702 "_SETTLEMENTSTATE_1_SUB_+0" "a hamlet" |
60700 "_SETTLEMENTSTATE_HEADLINE_+0" "$Z$[%1NAME$]" |
60701 "_SETTLEMENTSTATE_1_+0" "$Z%1NAME currently %2s has %3i inhabitants.$N$N" |
64226 "_SETTLEMENTSTATE_1_SUB_+5" "of the Imperial Capital" |
55195 "_SIGNS_FISCHE_IMPACT_+0" "Empathy +1" |
55191 "_SIGNS_WASSERMANN_IMPACT_+0" "Bargaining +1" |
55192 "_SIGNS_FISCHE_NAME_+0" "Pisces" |
55193 "_SIGNS_FISCHE_DATE_+0" "February 19th to March 20th" |
55194 "_SIGNS_FISCHE_BODY_+0" "Pisces is an affectionate, gentle, and unassuming sign of the zodiac. Often introverted, the Pisces is humble, but equipped with almost mythological abilities which are almost psychic where instinct, intuition, and farsightedness are concerned. Because of these gifts, Pisces are often very inspired people, who absorb everything new and develop it; even if they sometimes copy it from others. These people are distinguished by their romantic nature and great readiness to help, which means that Pisces react badly to pressure and so are sometimes easy to influence. And a Pisces never swims alone." |
55187 "_SIGNS_STEINBOCK_IMPACT_+0" "Handicraft +1" |
55188 "_SIGNS_WASSERMANN_NAME_+0" "Aquarius" |
55189 "_SIGNS_WASSERMANN_DATE_+0" "January 20th to February 18th" |
55190 "_SIGNS_WASSERMANN_BODY_+0" "The Aquarius values independence and humanity, and is often a real original. At the same time, a good and curious observer. Aquarius is a friend and a connoisseur of people. They have big plans and ambitious goals - naturally, with an eye toward improving the world. They are tolerant, sympathetic, and fond of discussion. At the same time, these dreamers are often theoreticians, who may have visions, but make little of their great potential. This explains why the Aquarius has very precise and - like most - idealistic professional ideas; however, they usually do not manage to achieve their dreams in real life. The Aquarius is an outsider who sometimes does not care about reality." |
55183 "_SIGNS_SCHUETZE_IMPACT_+0" "Arcane knowledge +1" |
55184 "_SIGNS_STEINBOCK_NAME_+0" "Capricorn" |
55185 "_SIGNS_STEINBOCK_DATE_+0" "December 22nd to January 19th" |
55186 "_SIGNS_STEINBOCK_BODY_+0" "Capricorn is distinguished by patience, focussed work, endless endurance, and sustained determination in achieving his goals. At the same time he has no illusions and is extremely efficient. >From rags to riches<, that is a credo that really fits the Capricorn. He is interested only in lasting success, not >fast money<. The Capricorn achieves success with remarkable skill and great accuracy, while he likes to have everything under control and hold the reins. Even his feelings, which is why he sometimes seems cool and distant. But there is a soft centre under that hard shell. The aspiration for success makes the Capricorn very serious, and so from the outside he also sometimes seems bitter." |
55182 "_SIGNS_SCHUETZE_BODY_+0" "The Sagittarius is a confident idealist; when one ambitious goal is achieved, he already has the next one in his sights. The world order is a permanent field of research for the Sagittarius, and if, for his own good, this Jupiter person does not get his own way, he soon vanishes. Sagittarius people are action-oriented, love nature, are socially engaged, and so uninhibitedly open and honest that they sometimes hurt others with their forthrightness. But that is the way it has to be, because a Sagittarius is a moralist, a philosopher, a psychologist, and simply a good person. Only his tendency to get involved everywhere and all the time now and then gets on other people's nerves." |
55180 "_SIGNS_SCHUETZE_NAME_+0" "Sagittarius" |
55181 "_SIGNS_SCHUETZE_DATE_+0" "November 22nd to December 21st" |
55179 "_SIGNS_SKORPION_IMPACT_+0" "Stealth +1" |
55178 "_SIGNS_SKORPION_BODY_+0" "The Scorpio fights and never gives up. He can strain himself to his very limits, and, unfortunately, sometimes beyond. Tenacity and assertiveness drive this sign of the zodiac, and the Scorpio does not rest until a goal has been reached. That means that from the outset either something will be finished completely, or never started at all. Sometimes a Scorpio's ambition to get to the bottom of things is fanatical, so that this paladin and fighter gets bogged down in his own affairs. His uncompromising attitude is so great that he will probably never make a good diplomat. And although he advances his causes full of passion and quite vehemently, and conquers the hearts of others, the Scorpio himself is secretive and inscrutable." |
55177 "_SIGNS_SKORPION_DATE_+0" "October 24th to November 21st" |
55175 "_SIGNS_WAAGE_IMPACT_+0" "Charisma +1" |
55176 "_SIGNS_SKORPION_NAME_+0" "Scorpio" |
55171 "_SIGNS_JUNGFRAU_IMPACT_+0" "Arcane knowledge +1" |
55172 "_SIGNS_WAAGE_NAME_+0" "Libra" |
55173 "_SIGNS_WAAGE_DATE_+0" "September 23rd to October 23rd" |
55174 "_SIGNS_WAAGE_BODY_+0" "The Libra is multitalented, engaging, and flexible. Usually equipped with an unbelievable charm, this sign of the zodiac is a born diplomat. Battle and war are repugnant to the Libra; decisions are also well and thoroughly weighed. Libras are true aesthetes, with a pronounced sense of colour and shape. Only their indecisiveness and their tendency to avoid conflict block their path to the highest offices and dignities, because they simply lack the necessary unscrupulousness to pursue their own happiness." |
55169 "_SIGNS_JUNGFRAU_DATE_+0" "August 23rd to September 22nd" |
55170 "_SIGNS_JUNGFRAU_BODY_+0" "The Virgo has a pronounced intellectual ability and is an attentive observer. They say Virgos have excellent general knowledge; unfortunately they also sometimes flaunt it in the eyes of others, which can make them seem aloof. Even in matters of the heart, Virgos proceed systematically: they sometimes frighten off others with their exaggerated, distinctly critical judgement, even if it is well meant." |
55168 "_SIGNS_JUNGFRAU_NAME_+0" "Virgo" |
55167 "_SIGNS_LOEWE_IMPACT_+0" "Martial arts +1" |
55163 "_SIGNS_KREBS_IMPACT_+0" "Empathy +1" |
55164 "_SIGNS_LOEWE_NAME_+0" "Leo" |
55165 "_SIGNS_LOEWE_DATE_+0" "July 23rd to August 22nd" |
55166 "_SIGNS_LOEWE_BODY_+0" "The Leo has an unshakeable self-confidence, is strong, dynamic, and markedly vital. As a born leader, he asserts a claim to power, but sometimes tends to treat his fellow human beings as his natural inferiors. Generosity and kindness balance this out, so that one can feel safe around a Leo. Unfortunately, Leos are often so taken with themselves that their extreme pride, coupled with an often unhealthy egotism, is sometimes such a hindrance that it obscures the perception of much more important things - blinded by their own appearances and reality..." |
55161 "_SIGNS_KREBS_DATE_+0" "June 22nd to July 22nd" |
55162 "_SIGNS_KREBS_BODY_+0" "The Cancer is a sensitive person, sentimental and compassionate. When it comes to tenderness, romance, and devotion, Cancer is the perfect sign. Unfortunately, they are unable to express their feelings; but a partner will soon notice this and will know that his or her emotional needs are in the best of hands. Unfortunately, the Cancer is very impressionable, sometimes even suggestible, and therefore longs for protection." |
55160 "_SIGNS_KREBS_NAME_+0" "Cancer" |
55159 "_SIGNS_ZWILLING_IMPACT_+0" "Dexterity +1" |
55156 "_SIGNS_ZWILLING_NAME_+0" "Gemini" |
55157 "_SIGNS_ZWILLING_DATE_+0" "May 21st to June 21st" |
55158 "_SIGNS_ZWILLING_BODY_+0" "Gemini is distinguished by intellectual flexibility and interest in many things. A thirst for knowledge and a desire for everything new, coupled with the ability to adapt rapidly to new situations and to imaginatively make his position appear in the best light, give the Gemini slight advantages in life - even if not in the long term. For sustainability and feelings are not the Gemini's thing, rather they often feel torn and driven internally." |
55155 "_SIGNS_STIER_IMPACT_+0" "Rhetoric +1" |
55151 "_SIGNS_WIDDER_IMPACT_+0" "Constitution +1" |
55152 "_SIGNS_STIER_NAME_+0" "Taurus" |
55153 "_SIGNS_STIER_DATE_+0" "April 20th to May 20th" |
55154 "_SIGNS_STIER_BODY_+0" "As a master of the arts of life and love, Taurus puts great value in harmony and peace, and is emotionally comfortable, sometimes even lazy. Financial security is important, but Taurus is very generous. However, if stability begins to waver, the Taurus can quickly become unpleasant, especially when his financial security is threatened." |
55148 "_SIGNS_WIDDER_NAME_+0" "Aries" |
55149 "_SIGNS_WIDDER_DATE_+0" "March 21st to April 19th" |
55150 "_SIGNS_WIDDER_BODY_+0" "Aries is ruled by a pioneering spirit and a penchant for fight. If an opportunity arises, it is used! The Aries can bundle all his energies and target them in an instant. Aries rarely pays attention to boring consideration and diplomacy, and patience is also not Aries' thing. Once he has achieved his first goal, he pauses and rests when others would carry on." |
60896 "_NEWBORN_BODY_+0" "You have been blessed with a child" |
60894 "_DYNASTY_DEAD_MESSAGE_+0" "The last active character is dead. The long history of your dynasty ends here." |
60895 "_NEWBORN_HEADER_+0" "Offspring" |
55507 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+11" "#E[NT_NEUTRAL]Will do." |
55504 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+8" "#E[NT_NEUTRAL]I'm on my way." |
55505 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+9" "#E[NT_NEUTRAL]Yeah yeah..." |
55506 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+10" "#E[NT_NEUTRAL]Right away!" |
55503 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+7" "#E[NT_NEUTRAL]Good!" |
55502 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+6" "#E[NT_NEUTRAL]I'm hurrying." |
55501 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+5" "#E[NT_NEUTRAL]Yes sir!" |
55499 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+3" "#E[NT_NEUTRAL]Why, yes." |
55500 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+4" "#E[NT_NEUTRAL]Fine." |
55498 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+2" "#E[NT_NEUTRAL]Certainly." |
55493 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+7" "#E[AG_RANTING]Naturally, me again, who else..." |
55494 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+8" "#E[AG_RANTING]I don't want to..." |
55495 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+9" "#E[AG_RANTING]Hmmm, noooooo..." |
55496 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+0" "#E[NT_NEUTRAL]Yes." |
55497 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_RANDOM_+1" "#E[NT_NEUTRAL]Naturally." |
55492 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+6" "#E[AG_RANTING]That's so daft..." |
55491 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+5" "#E[AG_RANTING]That is sooo boring." |
55488 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+2" "#E[SD_WAILING]I don't feel like it!" |
55489 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+3" "#E[AG_RANTING]You are SO mean!" |
55490 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+4" "#E[SD_WAILING]I don't want to..." |
55487 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+1" "#E[SD_WAILING]Aww nooooo..." |
55486 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_CHILD_+0" "#E[AG_RANTING]I want to play instead!" |
55483 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_FIGHTER_+2" "#E[NT_SEVERE]Child's play!" |
55484 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_FIGHTER_+3" "#E[NT_SEVERE]Good plan." |
55485 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_FIGHTER_+4" "#E[NT_SEVERE]For fame and honour!" |
55482 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_FIGHTER_+1" "#E[NT_SEVERE]Victory is ours." |
55478 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_SCHOLAR_+2" "#E[NT_NEUTRAL]Ardua prima via est." |
55479 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_SCHOLAR_+3" "#E[NT_NEUTRAL]Cui bono?" |
55480 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_SCHOLAR_+4" "#E[NT_NEUTRAL]Variatio delectat." |
55481 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_FIGHTER_+0" "#E[NT_SEVERE]Let it be so!" |
55477 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_SCHOLAR_+1" "#E[NT_NEUTRAL]Divide and conquer." |
55476 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_SCHOLAR_+0" "#E[NT_NEUTRAL]Alea iacta est." |
55470 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_PATRON_+4" "#E[NT_NEUTRAL]Blessed are those who do." |
55471 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_ARTISAN_+0" "#E[NT_NEUTRAL]That won't take long." |
55472 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_ARTISAN_+1" "#E[NT_NEUTRAL]As good as done." |
55473 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_ARTISAN_+2" "#E[NT_NEUTRAL]Let's go!" |
55474 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_ARTISAN_+3" "#E[NT_NEUTRAL]Work is my passion!" |
55475 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_ARTISAN_+4" "#E[NT_NEUTRAL]Whistle while you work..." |
55465 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+11" "#E[NT_NEUTRAL]Yeeesss?" |
55466 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_PATRON_+0" "#E[NT_NEUTRAL]With pleasure." |
55467 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_PATRON_+1" "#E[NT_NEUTRAL]Let's go!" |
55468 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_PATRON_+2" "#E[NT_NEUTRAL]To work!" |
55469 "_SIM_COMMENTS_OWN_DYNASTY_ORDER_PATRON_+3" "#E[NT_NEUTRAL]If that's all it is..." |
55464 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+10" "#E[NT_NEUTRAL]Shall I help?" |
55463 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+9" "#E[NT_NEUTRAL]And now what?" |
55460 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+6" "#E[NT_NEUTRAL]And now?" |
55461 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+7" "#E[NT_NEUTRAL]Here I am." |
55462 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+8" "#E[NT_NEUTRAL]What is it?" |
55459 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+5" "#E[NT_NEUTRAL]Anything wrong?" |
55458 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+4" "#E[NT_NEUTRAL]Huh?" |
55451 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+7" "#E[HP_HAPPY]Look, I caught a fly. And when I pull on its leg... hee, now that's funny..." |
55452 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+8" "#E[HP_HAPPY]I'm already big." |
55453 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+9" "#E[HP_HAPPY]Hello." |
55454 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+0" "#E[NT_NEUTRAL]Hm?" |
55455 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+1" "#E[NT_NEUTRAL]Yes?" |
55456 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+2" "#E[NT_NEUTRAL]And now what?" |
55457 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_RANDOM_+3" "#E[NT_NEUTRAL]Was?" |
55450 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+6" "#E[HP_HAPPY]I'm not tired yet." |
55447 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+3" "#E[HP_HAPPY]Do you want to play something with me?" |
55448 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+4" "#E[LV_BASHFUL]I would like a sweet!" |
55449 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+5" "#E[HP_HAPPY]When I grow up I want to be an executioner." |
55446 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+2" "#E[HP_HAPPY]Did you bring me anything?" |
55445 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+1" "#E[DF_APPALLED]I didn't do anything..." |
55439 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_FIGHTER_+0" "#E[NT_SEVERE]For the family!" |
55440 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_FIGHTER_+1" "#E[NT_SEVERE]For honour's sake." |
55441 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_FIGHTER_+2" "#E[NT_SEVERE]I'm armed and ready." |
55442 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_FIGHTER_+3" "#E[NT_SEVERE]Where is the enemy?" |
55443 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_FIGHTER_+4" "#E[NT_SEVERE]My blade is sharp!" |
55444 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_CHILD_+0" "#E[LV_BASHFUL]Will you buy me something nice?!" |
55438 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_SCHOLAR_+4" "#E[NT_NEUTRAL]In vino veritas." |
55435 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_SCHOLAR_+1" "#E[NT_NEUTRAL]Beati pauperes spiritu." |
55436 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_SCHOLAR_+2" "#E[NT_NEUTRAL]Ego sum, qui sum." |
55437 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_SCHOLAR_+3" "#E[NT_NEUTRAL]Errare humanum est." |
55434 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_SCHOLAR_+0" "#E[NT_NEUTRAL]Cogito ergo sum." |
55433 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_ARTISAN_+4" "#E[NT_NEUTRAL]Quitting time? What's that?!" |
55428 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_PATRON_+4" "#E[NT_NEUTRAL]My grain is not mouldy!" |
55429 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_ARTISAN_+0" "#E[NT_NEUTRAL]I am the master!" |
55430 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_ARTISAN_+1" "#E[NT_NEUTRAL]No sweet without sweat." |
55431 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_ARTISAN_+2" "#E[NT_NEUTRAL]Time for work." |
55432 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_ARTISAN_+3" "#E[NT_NEUTRAL]In my business we work conscientiously." |
55427 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_PATRON_+3" "#E[NT_NEUTRAL]Providing for body and soul can be a heavy responsibility." |
55423 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_GOOD_FAVOR_+2" "#E[HP_HAPPY]I could hug you, master." |
55424 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_PATRON_+0" "#E[NT_NEUTRAL]I must do something about these rodents, and quickly..." |
55425 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_PATRON_+1" "#E[NT_NEUTRAL]This plague of rats has me at my wits' end..." |
55426 "_SIM_COMMENTS_OWN_DYNASTY_CLICK_PATRON_+2" "#E[NT_NEUTRAL]Honest beer, no less - God bless." |
55420 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_NORMAL_FAVOR_+2" "#E[NT_NEUTRAL]Potatoes? What are potatoes? Are they edible? I'd like to know as I am very hungry." |
55421 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_GOOD_FAVOR_+0" "#E[NT_FRIENDLY]May I have some cheese toast?" |
55422 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_GOOD_FAVOR_+1" "#E[HP_HAPPY]Oh please, master: Let me kiss your feet! Just one more time. Pleeeease..." |
55419 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_NORMAL_FAVOR_+1" "#E[NT_NEUTRAL]By the by: did I ever tell you the story about the time my cousin ate too many sugar beets?..." |
55416 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_BAD_FAVOR_+1" "#E[AG_CYNICAL]Have you ever thought about your management style?" |
55417 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_BAD_FAVOR_+2" "#E[AG_CYNICAL]I don't know about you..." |
55418 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_NORMAL_FAVOR_+0" "#E[NT_NEUTRAL]Cheese toast?" |
55415 "_SIM_COMMENTS_WORKER_ORDER_EASTEREGG_BAD_FAVOR_+0" "#E[AG_ENRAGED]Look - if I'd made this game you wouldn't even be able to click on me in the first place. Bah!" |
55411 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_NORMAL_FAVOR_+2" "#E[NT_NEUTRAL]Yep." |
55412 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_GOOD_FAVOR_+0" "#E[NT_NEUTRAL]My pleasure." |
55413 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_GOOD_FAVOR_+1" "#E[NT_NEUTRAL]Count me in." |
55414 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_GOOD_FAVOR_+2" "#E[NT_NEUTRAL]Finally - I've waited a long time for this." |
55410 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_NORMAL_FAVOR_+1" "#E[NT_NEUTRAL]So be it." |
55408 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_BAD_FAVOR_+2" "#E[NT_NEUTRAL]No!" |
55409 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_NORMAL_FAVOR_+0" "#E[NT_NEUTRAL]Agreed." |
55407 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_BAD_FAVOR_+1" "#E[NT_NEUTRAL]I don't want to!" |
55406 "_SIM_COMMENTS_WORKER_ORDER_WORKLESS_BAD_FAVOR_+0" "#E[NT_NEUTRAL]Find someone else to order around." |
55402 "_SIM_COMMENTS_WORKER_ORDER_CART_+4" "#E[NT_NEUTRAL]Wherever it takes me." |
55403 "_SIM_COMMENTS_WORKER_ORDER_CART_+5" "#E[NT_NEUTRAL]No road is too long." |
55404 "_SIM_COMMENTS_WORKER_ORDER_CART_+6" "#E[SD_WORRIED]I hope I don't get robbed..." |
55405 "_SIM_COMMENTS_WORKER_ORDER_CART_+7" "#E[NT_NEUTRAL]That won't take long." |
55401 "_SIM_COMMENTS_WORKER_ORDER_CART_+3" "#E[NT_NEUTRAL]The wagon is rolling." |
55399 "_SIM_COMMENTS_WORKER_ORDER_CART_+1" "#E[NT_NEUTRAL]Be right there." |
55400 "_SIM_COMMENTS_WORKER_ORDER_CART_+2" "#E[NT_NEUTRAL]I hurry." |
55398 "_SIM_COMMENTS_WORKER_ORDER_CART_+0" "#E[NT_NEUTRAL]Already on my way." |
55397 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_GOOD_FAVOR_+7" "#E[NT_NEUTRAL]There won't be any traces - guaranteed." |
55393 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_GOOD_FAVOR_+3" "#E[NT_NEUTRAL]You will be satisfied..." |
55394 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_GOOD_FAVOR_+4" "#E[NT_NEUTRAL]An honourable task!" |
55395 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_GOOD_FAVOR_+5" "#E[NT_NEUTRAL]Of course!" |
55396 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_GOOD_FAVOR_+6" "#E[NT_NEUTRAL]I'll take care of it." |
55392 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_GOOD_FAVOR_+2" "#E[NT_NEUTRAL]Understood." |
55386 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_NORMAL_FAVOR_+4" "#E[NT_NEUTRAL]Yes sir." |
55387 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_NORMAL_FAVOR_+5" "#E[NT_NEUTRAL]I'll make certain." |
55388 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_NORMAL_FAVOR_+6" "#E[NT_NEUTRAL]But of course." |
55389 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_NORMAL_FAVOR_+7" "#E[NT_NEUTRAL]Sure." |
55390 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_GOOD_FAVOR_+0" "#E[NT_NEUTRAL]It is an honour!" |
55391 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_GOOD_FAVOR_+1" "#E[NT_NEUTRAL]Your wish is my command!" |
55385 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_NORMAL_FAVOR_+3" "#E[NT_NEUTRAL]As you wish." |
55384 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_NORMAL_FAVOR_+2" "#E[NT_NEUTRAL]All right." |
55380 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_BAD_FAVOR_+6" "#E[NT_NEUTRAL]Why are you always bothering me?" |
55381 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_BAD_FAVOR_+7" "#E[NT_NEUTRAL]I'll do it, but not for much longer!" |
55382 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_NORMAL_FAVOR_+0" "#E[NT_NEUTRAL]I'll take care of it." |
55383 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_NORMAL_FAVOR_+1" "#E[NT_NEUTRAL]I'll look after it." |
55379 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_BAD_FAVOR_+5" "#E[NT_NEUTRAL]You don't like me, do you?" |
55375 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_BAD_FAVOR_+1" "#E[NT_NEUTRAL]You're getting cocky." |
55376 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_BAD_FAVOR_+2" "#E[NT_NEUTRAL]That is a bad idea." |
55377 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_BAD_FAVOR_+3" "#E[NT_NEUTRAL]If I have to..." |
55378 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_BAD_FAVOR_+4" "#E[NT_NEUTRAL]I don't think that is a good idea..." |
55374 "_SIM_COMMENTS_WORKER_ORDER_MYRMIDON_BAD_FAVOR_+0" "#E[NT_NEUTRAL]Only under protest." |
55373 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_GOOD_FAVOR_+7" "#E[NT_NEUTRAL]Happy to!" |
55372 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_GOOD_FAVOR_+6" "#E[NT_NEUTRAL]With pleasure..." |
55368 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_GOOD_FAVOR_+2" "#E[NT_NEUTRAL]That won't take long." |
55369 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_GOOD_FAVOR_+3" "#E[NT_NEUTRAL]Of course!" |
55370 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_GOOD_FAVOR_+4" "#E[NT_NEUTRAL]Oh yes!" |
55371 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_GOOD_FAVOR_+5" "#E[NT_NEUTRAL]You will be satisfied..." |
55361 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_NORMAL_FAVOR_+3" "#E[NT_NEUTRAL]Will do." |
55362 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_NORMAL_FAVOR_+4" "#E[NT_NEUTRAL]Hm!" |
55363 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_NORMAL_FAVOR_+5" "#E[NT_NEUTRAL]But of course." |
55364 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_NORMAL_FAVOR_+6" "#E[NT_NEUTRAL]Will do." |
55365 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_NORMAL_FAVOR_+7" "#E[NT_NEUTRAL]Yo!" |
55366 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_GOOD_FAVOR_+0" "#E[NT_NEUTRAL]Yes, assassinate!!!" |
55367 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_GOOD_FAVOR_+1" "#E[NT_NEUTRAL]Thwack, off with his head, haha..." |
55360 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_NORMAL_FAVOR_+2" "#E[NT_NEUTRAL]All right." |
55356 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_BAD_FAVOR_+6" "#E[NT_NEUTRAL]I don't like you." |
55357 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_BAD_FAVOR_+7" "#E[NT_NEUTRAL]You can stuff it!" |
55358 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_NORMAL_FAVOR_+0" "#E[NT_NEUTRAL]If you're sure." |
55359 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_NORMAL_FAVOR_+1" "#E[NT_NEUTRAL]All right then." |
55355 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_BAD_FAVOR_+5" "#E[NT_NEUTRAL]I would be more careful if I were you." |
55354 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_BAD_FAVOR_+4" "#E[NT_NEUTRAL]Bah, what's the point of that?" |
55353 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_BAD_FAVOR_+3" "#E[NT_NEUTRAL]Damn - my turn again." |
55352 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_BAD_FAVOR_+2" "#E[NT_NEUTRAL]Pssst, give your instructions more quietly!" |
55350 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_BAD_FAVOR_+0" "#E[NT_NEUTRAL]This plan is going to fail..." |
55351 "_SIM_COMMENTS_WORKER_ORDER_FIGHTER_BAD_FAVOR_+1" "#E[NT_NEUTRAL]I am definitely going to get caught..." |
55349 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_GOOD_FAVOR_+7" "#E[NT_FRIENDLY]You will be satisfied..." |
55346 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_GOOD_FAVOR_+4" "#E[NT_FRIENDLY]As you wish." |
55347 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_GOOD_FAVOR_+5" "#E[NT_FRIENDLY]It shall be as you wish." |
55348 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_GOOD_FAVOR_+6" "#E[NT_FRIENDLY]I'll get right to work." |
55345 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_GOOD_FAVOR_+3" "#E[NT_FRIENDLY]Just as you wish!" |
55342 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_GOOD_FAVOR_+0" "#E[NT_FRIENDLY]You are so wise." |
55343 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_GOOD_FAVOR_+1" "#E[NT_FRIENDLY]It will be done." |
55344 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_GOOD_FAVOR_+2" "#E[NT_FRIENDLY]You are so wise, master." |
55341 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_NORMAL_FAVOR_+7" "#E[NT_NEUTRAL]Good." |
55339 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_NORMAL_FAVOR_+5" "#E[NT_NEUTRAL]Yes." |
55340 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_NORMAL_FAVOR_+6" "#E[NT_NEUTRAL]As you think fit." |
55338 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_NORMAL_FAVOR_+4" "#E[NT_NEUTRAL]I'll get right to it." |
55335 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_NORMAL_FAVOR_+1" "#E[NT_NEUTRAL]Naturally." |
55336 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_NORMAL_FAVOR_+2" "#E[NT_NEUTRAL]It will be done." |
55337 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_NORMAL_FAVOR_+3" "#E[NT_NEUTRAL]Then here it goes." |
55334 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_NORMAL_FAVOR_+0" "#E[NT_NEUTRAL]So be it." |
55333 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_BAD_FAVOR_+7" "#E[AG_RANTING]I would have expected more guile from you!" |
55332 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_BAD_FAVOR_+6" "#E[AG_RANTING]That can't be true." |
55331 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_BAD_FAVOR_+5" "#E[NT_BORED]Yeah yeah..." |
55329 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_BAD_FAVOR_+3" "#E[AG_RANTING]I can't work like this!" |
55330 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_BAD_FAVOR_+4" "#E[AG_RANTING]What are you thinking?" |
55328 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_BAD_FAVOR_+2" "#E[NT_BORED]Easy, easy." |
55327 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_BAD_FAVOR_+1" "#E[AG_RANTING]And you claim to be well-read?" |
55326 "_SIM_COMMENTS_WORKER_ORDER_SCHOLAR_BAD_FAVOR_+0" "#E[AG_RANTING]Where did you study?" |
55325 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_GOOD_FAVOR_+7" "#E[HP_HAPPY]Wonderful, finally some work!" |
55322 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_GOOD_FAVOR_+4" "#E[HP_HAPPY]Already on my way." |
55323 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_GOOD_FAVOR_+5" "#E[NT_FRIENDLY]Already taken care of!" |
55324 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_GOOD_FAVOR_+6" "#E[NT_FRIENDLY]Gladly!" |
55321 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_GOOD_FAVOR_+3" "#E[HP_HAPPY]Immediately!" |
55320 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_GOOD_FAVOR_+2" "#E[HP_HAPPY]With the greatest of pleasure!" |
55314 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_NORMAL_FAVOR_+4" "#E[NT_NEUTRAL]Yes." |
55315 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_NORMAL_FAVOR_+5" "#E[NT_NEUTRAL]Yo." |
55316 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_NORMAL_FAVOR_+6" "#E[NT_NEUTRAL]Yeah yeah..." |
55317 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_NORMAL_FAVOR_+7" "#E[NT_NEUTRAL]You're the master." |
55318 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_GOOD_FAVOR_+0" "#E[HP_HAPPY]Oh yes!" |
55319 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_GOOD_FAVOR_+1" "#E[NT_FRIENDLY]Yesss, master!" |
55313 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_NORMAL_FAVOR_+3" "#E[NT_NEUTRAL]Yes, fine." |
55312 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_NORMAL_FAVOR_+2" "#E[NT_NEUTRAL]On it." |
55309 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_BAD_FAVOR_+7" "#E[AG_CYNICAL]Can't that wait until tomorrow?" |
55310 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_NORMAL_FAVOR_+0" "#E[NT_NEUTRAL]As you like." |
55311 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_NORMAL_FAVOR_+1" "#E[NT_NEUTRAL]All right." |
55308 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_BAD_FAVOR_+6" "#E[SD_FRUSTRATED]Man, always me..." |
55305 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_BAD_FAVOR_+3" "#E[SD_FRUSTRATED]I want to finally take a break..." |
55306 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_BAD_FAVOR_+4" "#E[SD_FRUSTRATED]What? Me again!?" |
55307 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_BAD_FAVOR_+5" "#E[NT_BORED]I don't want to anymore..." |
55304 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_BAD_FAVOR_+2" "#E[SD_FRUSTRATED]I'm not going to put up with this much longer!" |
55301 "_SIM_COMMENTS_WORKER_ORDER_PATRON_GOOD_FAVOR_+7" "#E[NT_FRIENDLY]That won't take long." |
55302 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_BAD_FAVOR_+0" "#E[SD_FRUSTRATED]Why always me?" |
55303 "_SIM_COMMENTS_WORKER_ORDER_ARTISAN_BAD_FAVOR_+1" "#E[NT_BORED]Hmpf, if that's such a good idea..." |
55300 "_SIM_COMMENTS_WORKER_ORDER_PATRON_GOOD_FAVOR_+6" "#E[NT_FRIENDLY]So be it!" |
55299 "_SIM_COMMENTS_WORKER_ORDER_PATRON_GOOD_FAVOR_+5" "#E[HP_HAPPY]Yahoo, finally something to do again." |
55297 "_SIM_COMMENTS_WORKER_ORDER_PATRON_GOOD_FAVOR_+3" "#E[NT_FRIENDLY]I'll get right to work." |
55298 "_SIM_COMMENTS_WORKER_ORDER_PATRON_GOOD_FAVOR_+4" "#E[HP_HAPPY]This will be fun." |
55293 "_SIM_COMMENTS_WORKER_ORDER_PATRON_NORMAL_FAVOR_+7" "#E[NT_NEUTRAL]Yep." |
55294 "_SIM_COMMENTS_WORKER_ORDER_PATRON_GOOD_FAVOR_+0" "#E[NT_FRIENDLY]I'd be happy to." |
55295 "_SIM_COMMENTS_WORKER_ORDER_PATRON_GOOD_FAVOR_+1" "#E[NT_FRIENDLY]It is my pleasure." |
55296 "_SIM_COMMENTS_WORKER_ORDER_PATRON_GOOD_FAVOR_+2" "#E[NT_FRIENDLY]That won't take long." |
55292 "_SIM_COMMENTS_WORKER_ORDER_PATRON_NORMAL_FAVOR_+6" "#E[NT_NEUTRAL]Then here it goes." |
55291 "_SIM_COMMENTS_WORKER_ORDER_PATRON_NORMAL_FAVOR_+5" "#E[NT_NEUTRAL]Right away!" |
55288 "_SIM_COMMENTS_WORKER_ORDER_PATRON_NORMAL_FAVOR_+2" "#E[NT_NEUTRAL]Good." |
55289 "_SIM_COMMENTS_WORKER_ORDER_PATRON_NORMAL_FAVOR_+3" "#E[NT_NEUTRAL]Will do." |
55290 "_SIM_COMMENTS_WORKER_ORDER_PATRON_NORMAL_FAVOR_+4" "#E[NT_NEUTRAL]Yo!" |
55287 "_SIM_COMMENTS_WORKER_ORDER_PATRON_NORMAL_FAVOR_+1" "#E[NT_NEUTRAL]Yes." |
55284 "_SIM_COMMENTS_WORKER_ORDER_PATRON_BAD_FAVOR_+6" "#E[NT_BORED]Oh man..." |
55285 "_SIM_COMMENTS_WORKER_ORDER_PATRON_BAD_FAVOR_+7" "#E[NT_BORED]If it absolutely must be..." |
55286 "_SIM_COMMENTS_WORKER_ORDER_PATRON_NORMAL_FAVOR_+0" "#E[NT_NEUTRAL]Yup." |
55283 "_SIM_COMMENTS_WORKER_ORDER_PATRON_BAD_FAVOR_+5" "#E[NT_BORED]Not again..." |
55282 "_SIM_COMMENTS_WORKER_ORDER_PATRON_BAD_FAVOR_+4" "#E[AG_THREATENING]Bah - what's the point of that?" |
55279 "_SIM_COMMENTS_WORKER_ORDER_PATRON_BAD_FAVOR_+1" "#E[AG_THREATENING]Why don't you do it?!" |
55280 "_SIM_COMMENTS_WORKER_ORDER_PATRON_BAD_FAVOR_+2" "#E[SD_DEPRESSED]I was afraid this would happen..." |
55281 "_SIM_COMMENTS_WORKER_ORDER_PATRON_BAD_FAVOR_+3" "#E[SD_DEPRESSED]Reluctantly!" |
55278 "_SIM_COMMENTS_WORKER_ORDER_PATRON_BAD_FAVOR_+0" "#E[SD_DEPRESSED]I always end up having to do the dirty work." |
55274 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+8" "#E[NT_NEUTRAL](Groan 1)" |
55275 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+9" "#E[NT_NEUTRAL](Groan 2)" |
55276 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+10" "#E[NT_NEUTRAL]Puh..." |
55277 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+11" "#E[NT_NEUTRAL]Oah..." |
55273 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+7" "#E[NT_NEUTRAL](Yawn)" |
55272 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+6" "#E[NT_NEUTRAL](High grumbling)" |
55271 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+5" "#E[NT_NEUTRAL](Deep grumbling)" |
55264 "_SIM_COMMENTS_WORKER_CLICK_EASTEREGG_+4" "#E[DF_APPALLED]Um... I have to go!" |
55265 "_SIM_COMMENTS_WORKER_CLICK_EASTEREGG_+5" "#E[SD_FRUSTRATED]Stop clicking on me already!" |
55266 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+0" "#E[NT_NEUTRAL]I'm listening..." |
55267 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+1" "#E[NT_NEUTRAL]Hm?" |
55268 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+2" "#E[NT_NEUTRAL]Dum dee dum dee dum dee dum..." |
55269 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+3" "#E[NT_NEUTRAL](Whistle 1)" |
55270 "_SIM_COMMENTS_WORKER_CLICK_RANDOM_+4" "#E[NT_NEUTRAL](Whistle 2)" |
55261 "_SIM_COMMENTS_WORKER_CLICK_EASTEREGG_+1" "#E[NT_UNFRIENDLY]Do you really have to click me all the time?" |
55262 "_SIM_COMMENTS_WORKER_CLICK_EASTEREGG_+2" "#E[AG_THREATENING]Stop clicking so hard!" |
55263 "_SIM_COMMENTS_WORKER_CLICK_EASTEREGG_+3" "#E[SD_FRUSTRATED]I'v got bruises everywhere from this constant clicking..." |
55260 "_SIM_COMMENTS_WORKER_CLICK_EASTEREGG_+0" "#E[HP_SMILING]It feels so... good when you click me..." |
55259 "_SIM_COMMENTS_WORKER_CLICK_WORKLESS_+7" "#E[SD_DEPRESSED]Have mercy..." |
55256 "_SIM_COMMENTS_WORKER_CLICK_WORKLESS_+4" "#E[SD_DEPRESSED]I'm bored..." |
55257 "_SIM_COMMENTS_WORKER_CLICK_WORKLESS_+5" "#E[SD_SAD]Have you any spare coin?" |
55258 "_SIM_COMMENTS_WORKER_CLICK_WORKLESS_+6" "#E[SD_SAD]Alms..." |
55255 "_SIM_COMMENTS_WORKER_CLICK_WORKLESS_+3" "#E[SD_DEPRESSED]I want to work..." |
55254 "_SIM_COMMENTS_WORKER_CLICK_WORKLESS_+2" "#E[NT_CONFIDENT]Hire me - I can do anything!" |
55252 "_SIM_COMMENTS_WORKER_CLICK_WORKLESS_+0" "#E[SD_SAD]Do you have any work for me?" |
55253 "_SIM_COMMENTS_WORKER_CLICK_WORKLESS_+1" "#E[SD_DEPRESSED]Ah - leave me alone..." |
55251 "_SIM_COMMENTS_WORKER_CLICK_CART_+5" "#E[SD_DEPRESSED]The cart is creaking..." |
55250 "_SIM_COMMENTS_WORKER_CLICK_CART_+4" "#E[NT_NEUTRAL]Uff..." |
55248 "_SIM_COMMENTS_WORKER_CLICK_CART_+2" "#E[SD_SAD]My feet hurt..." |
55249 "_SIM_COMMENTS_WORKER_CLICK_CART_+3" "#E[SD_SAD]Nothing but work..." |
55247 "_SIM_COMMENTS_WORKER_CLICK_CART_+1" "#E[NT_NEUTRAL]Where would you like to go?" |
55246 "_SIM_COMMENTS_WORKER_CLICK_CART_+0" "#E[NT_NEUTRAL]Where to?" |
55244 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+8" "#E[NT_NEUTRAL]What is your desire?" |
55245 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+9" "#E[NT_NEUTRAL]Your orders?" |
55243 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+7" "#E[NT_NEUTRAL]Are there thieves in the area?" |
55242 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+6" "#E[NT_NEUTRAL]What is it?" |
55241 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+5" "#E[NT_NEUTRAL]How may I be of service?" |
55240 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+4" "#E[NT_NEUTRAL]You have an assignment for me?" |
55233 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+7" "#E[NT_NEUTRAL]What?" |
55234 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+8" "#E[NT_NEUTRAL]Ready!" |
55235 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+9" "#E[NT_NEUTRAL]What's wrong?!" |
55236 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+0" "#E[NT_NEUTRAL]Your orders?" |
55237 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+1" "#E[NT_NEUTRAL]Who do you want me to tail?" |
55238 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+2" "#E[NT_NEUTRAL]You want me to thrash someone?" |
55239 "_SIM_COMMENTS_WORKER_CLICK_MYRMIDON_+3" "#E[NT_NEUTRAL]Where is the enemy?" |
55232 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+6" "#E[NT_NEUTRAL]What?" |
55228 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+2" "#E[NT_NEUTRAL]What's the plan?" |
55229 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+3" "#E[NT_NEUTRAL]Pssst!" |
55230 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+4" "#E[NT_NEUTRAL]What's up?" |
55231 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+5" "#E[NT_NEUTRAL]Where's the rum?!" |
55225 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+9" "#E[NT_NEUTRAL]What would you have done?" |
55226 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+0" "#E[NT_NEUTRAL]Where shall I attack?" |
55227 "_SIM_COMMENTS_WORKER_CLICK_FIGHTER_+1" "#E[NT_NEUTRAL]I want to plunder!" |
55223 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+7" "#E[NT_NEUTRAL]Shall I take care of something?" |
55224 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+8" "#E[NT_NEUTRAL]I'm listening." |
55222 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+6" "#E[NT_NEUTRAL]What may I do for you?" |
55221 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+5" "#E[NT_NEUTRAL]You have an assignment for me?" |
55220 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+4" "#E[NT_NEUTRAL]I'm awaiting your instructions." |
55219 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+3" "#E[NT_NEUTRAL]What can I do for you?" |
55213 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+7" "#E[NT_NEUTRAL]What can I do?" |
55214 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+8" "#E[NT_NEUTRAL]Hm?" |
55215 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+9" "#E[NT_NEUTRAL]What needs to be done?" |
55216 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+0" "#E[NT_NEUTRAL]What would you like?" |
55217 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+1" "#E[NT_NEUTRAL]Ready!" |
55218 "_SIM_COMMENTS_WORKER_CLICK_SCHOLAR_+2" "#E[NT_NEUTRAL]I think, therefore I am." |
55212 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+6" "#E[NT_NEUTRAL]Your instructions?" |
55207 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+1" "#E[NT_NEUTRAL]Yes?" |
55208 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+2" "#E[NT_NEUTRAL]Master?" |
55209 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+3" "#E[NT_NEUTRAL]Your wish?" |
55210 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+4" "#E[NT_NEUTRAL]Is there work to do?" |
55211 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+5" "#E[NT_NEUTRAL]What do you desire?" |
55201 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+5" "#E[NT_NEUTRAL]What shall I do?" |
55202 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+6" "#E[NT_NEUTRAL]Is there work to do?" |
55203 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+7" "#E[NT_NEUTRAL]I'm listening." |
55204 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+8" "#E[NT_NEUTRAL]Yes, master?" |
55205 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+9" "#E[NT_NEUTRAL]Ready!" |
55206 "_SIM_COMMENTS_WORKER_CLICK_ARTISAN_+0" "#E[NT_NEUTRAL]What shall I do?" |
55200 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+4" "#E[NT_NEUTRAL]Yes?" |
55197 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+1" "#E[NT_NEUTRAL]Do you need me?" |
55198 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+2" "#E[NT_NEUTRAL]Master?" |
55199 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+3" "#E[NT_NEUTRAL]Is it time for dinner?" |
55196 "_SIM_COMMENTS_WORKER_CLICK_PATRON_+0" "#E[NT_NEUTRAL]What shall I do?" |
60886 "_GENERAL_TOOLTIPS_BUILDING_MARKET_+0" "Market of %1NAME" |
55784 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_1_DESTITUTE_+2" "A twisted walking stick" |
55785 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_1_DESTITUTE_+3" "A linen sash" |
55786 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_2_POOR_+0" "A pair of foot wraps" |
55787 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_2_POOR_+1" "A bag of liquorice" |
55788 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_2_POOR_+2" "A razor" |
55715 "_SOCIAL_ANSWER_TALK_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]Seldom have I had a more pleasant conversation. Thank you." |
55716 "_SOCIAL_ANSWER_TALK_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]Seldom have I had a more pleasant conversation. Thank you." |
55717 "_SOCIAL_ANSWER_TALK_NORMAL_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]Many thanks for this most interesting conversation, sir." |
55718 "_SOCIAL_ANSWER_TALK_NORMAL_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]Many thanks for this most interesting conversation, milady." |
55719 "_SOCIAL_ANSWER_TALK_NORMAL_RHETORIC_PROFOUND_+0" "#E[NT_BORED]I've had more interesting conversations." |
55720 "_SOCIAL_ANSWER_TALK_NORMAL_RHETORIC_PROFOUND_+1" "#E[NT_BORED]I've had more interesting conversations." |
55721 "_SOCIAL_ANSWER_TALK_NORMAL_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]Me? Talk to you? Find someone else!" |
55571 "_COMPLIMENT_WEAK_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]More men should be as noble as you are." |
55572 "_COMPLIMENT_WEAK_RHETORIC_TOMALE_+3" "#E[LV_FONDLY]My, your arms are strong..." |
55701 "_SOCIAL_ANSWER_TAKE_A_BATH_GOOD_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]It was a most pleasant disport. Thank you." |
55702 "_SOCIAL_ANSWER_TAKE_A_BATH_GOOD_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]It was a most pleasant disport. Thank you." |
55703 "_SOCIAL_ANSWER_TAKE_A_BATH_GOOD_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]This was one of the most uncomfortable baths of my life!" |
55704 "_SOCIAL_ANSWER_TAKE_A_BATH_GOOD_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]This was one of the most uncomfortable baths of my life!" |
55700 "_SOCIAL_ANSWER_TAKE_A_BATH_GOOD_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]Were you at my side I would bathe every day." |
55695 "_SOCIAL_ANSWER_TAKE_A_BATH_NORMAL_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]It would be better had I declined your invitation..." |
55696 "_SOCIAL_ANSWER_TAKE_A_BATH_NORMAL_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]It would be better had I declined your invitation..." |
55697 "_SOCIAL_ANSWER_TAKE_A_BATH_NORMAL_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]Get out, you miserable lecher!" |
55698 "_SOCIAL_ANSWER_TAKE_A_BATH_NORMAL_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]Get out, you stupid woman!" |
55699 "_SOCIAL_ANSWER_TAKE_A_BATH_GOOD_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]Were you at my side I would bathe every day." |
55694 "_SOCIAL_ANSWER_TAKE_A_BATH_NORMAL_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I found bathing with you quite enjoyable." |
55691 "_SOCIAL_ANSWER_TAKE_A_BATH_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]We should bathe together again soon." |
55692 "_SOCIAL_ANSWER_TAKE_A_BATH_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]We should bathe together again soon." |
55693 "_SOCIAL_ANSWER_TAKE_A_BATH_NORMAL_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]I found bathing with you quite enjoyable." |
55690 "_SOCIAL_ANSWER_TAKE_A_BATH_WEAK_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]Get out, you tart!" |
55689 "_SOCIAL_ANSWER_TAKE_A_BATH_WEAK_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]Get out, you lecher!" |
55688 "_SOCIAL_ANSWER_TAKE_A_BATH_WEAK_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]You won't get me in a tub with you again!" |
55687 "_SOCIAL_ANSWER_TAKE_A_BATH_WEAK_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]You won't get me in a tub with you again!" |
55686 "_SOCIAL_ANSWER_TAKE_A_BATH_WEAK_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]You were a most comfortable bathing companion." |
55683 "_SOCIAL_ANSWER_TAKE_A_BATH_WEAK_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]I'll join you in a tub anytime." |
55684 "_SOCIAL_ANSWER_TAKE_A_BATH_WEAK_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]I'll join you in a tub anytime." |
55685 "_SOCIAL_ANSWER_TAKE_A_BATH_WEAK_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]You were a most comfortable bathing companion." |
55682 "_SOCIAL_ANSWER_KISS_GOOD_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]What do you think you're doing?!" |
55678 "_SOCIAL_ANSWER_KISS_GOOD_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]My thanks for this sweet kiss, milady." |
55679 "_SOCIAL_ANSWER_KISS_GOOD_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]Your kiss was an incredible disappointment!" |
55680 "_SOCIAL_ANSWER_KISS_GOOD_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]I've felt more fire in a block of ice than in your lips." |
55681 "_SOCIAL_ANSWER_KISS_GOOD_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]Kiss you? Never!" |
55677 "_SOCIAL_ANSWER_KISS_GOOD_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]My thanks for this most pleasant kiss, sir." |
55675 "_SOCIAL_ANSWER_KISS_GOOD_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]Your kiss could melt an iceberg, sir." |
55676 "_SOCIAL_ANSWER_KISS_GOOD_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]Never have I touched lips as soft as yours, milady." |
55673 "_SOCIAL_ANSWER_KISS_NORMAL_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]I don't kiss just anyone! Get out!" |
55674 "_SOCIAL_ANSWER_KISS_NORMAL_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]I don't kiss just anyone! Get out!" |
55672 "_SOCIAL_ANSWER_KISS_NORMAL_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]If you cook the way you kiss, you shall never find a husband!" |
55573 "_COMPLIMENT_WEAK_RHETORIC_TOMALE_+4" "#E[LV_FONDLY]You have a firm behind. I like that." |
55574 "_COMPLIMENT_WEAK_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]You are well-built. My respects." |
55575 "_COMPLIMENT_WEAK_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]I adore your hands. So fragile, so pure." |
55576 "_COMPLIMENT_WEAK_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]You have lovely hair. Do you wash it daily?" |
55577 "_COMPLIMENT_WEAK_RHETORIC_TOFEMALE_+3" "#E[LV_FONDLY]Is your dress new? It is so clean..." |
55578 "_COMPLIMENT_WEAK_RHETORIC_TOFEMALE_+4" "#E[LV_FONDLY]I love your necklace. It clings so prettily to your neck..." |
55579 "_COMPLIMENT_NORMAL_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]You are a handsome man." |
55580 "_COMPLIMENT_NORMAL_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]You are a most exciting man." |
55581 "_COMPLIMENT_NORMAL_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]Your clothing shows your sense of beauty." |
55582 "_COMPLIMENT_NORMAL_RHETORIC_TOMALE_+3" "#E[LV_FONDLY]I like the way you do things." |
55583 "_COMPLIMENT_NORMAL_RHETORIC_TOMALE_+4" "#E[LV_FONDLY]I melt in your presence." |
55584 "_COMPLIMENT_NORMAL_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]You are wearing a most lovely dress today, milady." |
55585 "_COMPLIMENT_NORMAL_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]You are a beautiful woman." |
55586 "_COMPLIMENT_NORMAL_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]You are a most exciting woman." |
55587 "_COMPLIMENT_NORMAL_RHETORIC_TOFEMALE_+3" "#E[LV_FONDLY]Your smile is dangerous - I don't know how I could resist it..." |
55588 "_COMPLIMENT_NORMAL_RHETORIC_TOFEMALE_+4" "#E[LV_FONDLY]Ever since first I laid eyes upon you I can think of nothing else." |
55589 "_COMPLIMENT_GOOD_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]I feel safe when you are near, sir." |
55590 "_COMPLIMENT_GOOD_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]Alone the sight of you fills my heart with joy." |
55591 "_COMPLIMENT_GOOD_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]When I'm close to you I get a warm, comforting feeling I've never had before..." |
55592 "_COMPLIMENT_GOOD_RHETORIC_TOMALE_+3" "#E[LV_FONDLY]It must be wonderful to be as successful a man as you are..." |
55593 "_COMPLIMENT_GOOD_RHETORIC_TOMALE_+4" "#E[LV_FONDLY]You are the sweetest dream I have ever dreamt..." |
55594 "_COMPLIMENT_GOOD_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]I could just lose myself in your beautiful, beautiful eyes..." |
55595 "_COMPLIMENT_GOOD_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]One look at you and I forget all my troubles and toil." |
55596 "_COMPLIMENT_GOOD_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]Whatever problems a man might face, the sight of your face would make them fade like the stars at dawn." |
55597 "_COMPLIMENT_GOOD_RHETORIC_TOFEMALE_+3" "#E[LV_FONDLY]Never could one find a poet capable of describing your beauty." |
55598 "_COMPLIMENT_GOOD_RHETORIC_TOFEMALE_+4" "#E[LV_FONDLY]You are quite simply breathtaking in that dress..." |
55599 "_SOCIAL_ANSWER_NO_VARIATION_MALE_WEAK_RHETORIC_+0" "#E[NT_NO]Can't you think of anything better?" |
55600 "_SOCIAL_ANSWER_NO_VARIATION_MALE_WEAK_RHETORIC_+1" "#E[NT_NO]t's always the same..." |
55601 "_SOCIAL_ANSWER_NO_VARIATION_MALE_NORMAL_RHETORIC_+0" "#E[NT_NO]How about something original?!" |
55602 "_SOCIAL_ANSWER_NO_VARIATION_MALE_NORMAL_RHETORIC_+1" "#E[NT_NO]Can't you think of anything better?" |
55603 "_SOCIAL_ANSWER_NO_VARIATION_MALE_GOOD_RHETORIC_+0" "#E[NT_NO]'Twere nice did you show more originality!" |
55604 "_SOCIAL_ANSWER_NO_VARIATION_MALE_GOOD_RHETORIC_+1" "#E[NT_NO]Please think of something new!" |
55605 "_SOCIAL_ANSWER_NO_VARIATION_FEMALE_WEAK_RHETORIC_+0" "#E[NT_NO]Not again!" |
55606 "_SOCIAL_ANSWER_NO_VARIATION_FEMALE_WEAK_RHETORIC_+1" "#E[NT_NO]Have you run out of ideas already?" |
55607 "_SOCIAL_ANSWER_NO_VARIATION_FEMALE_NORMAL_RHETORIC_+0" "#E[NT_NO]Have you no other ideas?" |
55608 "_SOCIAL_ANSWER_NO_VARIATION_FEMALE_NORMAL_RHETORIC_+1" "#E[NT_NO]You shall have to work harder than that should you want me!" |
55609 "_SOCIAL_ANSWER_NO_VARIATION_FEMALE_GOOD_RHETORIC_+0" "#E[NT_NO]Don't bore me any further!" |
55610 "_SOCIAL_ANSWER_NO_VARIATION_FEMALE_GOOD_RHETORIC_+1" "#E[NT_NO]A little more variety would be nice." |
55611 "_SOCIAL_ANSWER_HUG_WEAK_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]That was lovely, thank you." |
55612 "_SOCIAL_ANSWER_HUG_WEAK_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]That was lovely, thank you." |
55613 "_SOCIAL_ANSWER_HUG_WEAK_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]That was nice, thank you." |
55614 "_SOCIAL_ANSWER_HUG_WEAK_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]That was nice, thank you." |
55615 "_SOCIAL_ANSWER_HUG_WEAK_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]Can't you think of anything better than that?" |
55616 "_SOCIAL_ANSWER_HUG_WEAK_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]Can't you think of anything better than that?" |
55617 "_SOCIAL_ANSWER_HUG_WEAK_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]Get your dirty fingers off me!" |
55618 "_SOCIAL_ANSWER_HUG_WEAK_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]Get your dirty fingers off me!" |
55619 "_SOCIAL_ANSWER_HUG_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]I thank you with all my heart, sir." |
55620 "_SOCIAL_ANSWER_HUG_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]I thank you with all my heart, milady." |
55621 "_SOCIAL_ANSWER_HUG_NORMAL_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]You have my warmest thanks, sir." |
55622 "_SOCIAL_ANSWER_HUG_NORMAL_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]You have my warmest thanks, milady." |
55623 "_SOCIAL_ANSWER_HUG_NORMAL_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]You are too inconsiderate, sir." |
55624 "_SOCIAL_ANSWER_HUG_NORMAL_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]You are too inconsiderate, madam." |
55625 "_SOCIAL_ANSWER_HUG_NORMAL_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]What cheek!" |
55626 "_SOCIAL_ANSWER_HUG_NORMAL_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]What cheek!" |
55627 "_SOCIAL_ANSWER_HUG_GOOD_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]I am happy to receive your honest affection, sir." |
55628 "_SOCIAL_ANSWER_HUG_GOOD_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]I am happy to receive your honest affection, my lady." |
55629 "_SOCIAL_ANSWER_HUG_GOOD_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]II am delighted at your honest affection, sir." |
55630 "_SOCIAL_ANSWER_HUG_GOOD_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I am delighted at your honest affection, milady." |
55631 "_SOCIAL_ANSWER_HUG_GOOD_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]That is much too quick for my tastes, sir." |
55632 "_SOCIAL_ANSWER_HUG_GOOD_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]That is much too quick for my tastes, madam." |
55633 "_SOCIAL_ANSWER_HUG_GOOD_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]Curb yourself, you lout!" |
55634 "_SOCIAL_ANSWER_HUG_GOOD_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]Curb yourself, you silly goose!" |
55635 "_SOCIAL_ANSWER_BEWITCH_WEAK_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]I enjoyed our time together. Thank you." |
55636 "_SOCIAL_ANSWER_BEWITCH_WEAK_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]I enjoyed our time together. Thank you." |
55637 "_SOCIAL_ANSWER_BEWITCH_WEAK_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]Your company was most pleasant." |
55638 "_SOCIAL_ANSWER_BEWITCH_WEAK_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]Your company was most pleasant." |
55639 "_SOCIAL_ANSWER_BEWITCH_WEAK_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]Seldom have I ever been as bored as with you." |
55640 "_SOCIAL_ANSWER_BEWITCH_WEAK_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]Seldom have I ever been as bored as with you." |
55641 "_SOCIAL_ANSWER_BEWITCH_WEAK_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]Clear out!" |
55642 "_SOCIAL_ANSWER_BEWITCH_WEAK_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]Clear out!" |
55643 "_SOCIAL_ANSWER_BEWITCH_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]I enjoyed myself immensely. Thank you." |
55644 "_SOCIAL_ANSWER_BEWITCH_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]I enjoyed myself immensely. Thank you." |
55645 "_SOCIAL_ANSWER_BEWITCH_NORMAL_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]I thoroughly enjoyed myself. Thank you." |
55646 "_SOCIAL_ANSWER_BEWITCH_NORMAL_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I thoroughly enjoyed myself. Thank you." |
55647 "_SOCIAL_ANSWER_BEWITCH_NORMAL_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]I will be honest: your company bores me." |
55648 "_SOCIAL_ANSWER_BEWITCH_NORMAL_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]I will be honest: your company bores me." |
55649 "_SOCIAL_ANSWER_BEWITCH_NORMAL_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]Get you hence!" |
55650 "_SOCIAL_ANSWER_BEWITCH_NORMAL_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]Get you hence!" |
55651 "_SOCIAL_ANSWER_BEWITCH_GOOD_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]I found that extraordinarily pleasant." |
55652 "_SOCIAL_ANSWER_BEWITCH_GOOD_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]I found that extraordinarily pleasant." |
55653 "_SOCIAL_ANSWER_BEWITCH_GOOD_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]Many thanks for your company, sir." |
55654 "_SOCIAL_ANSWER_BEWITCH_GOOD_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]Many thanks for your company, milady." |
55655 "_SOCIAL_ANSWER_BEWITCH_GOOD_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]I deeply regret having wasted my time with you." |
55656 "_SOCIAL_ANSWER_BEWITCH_GOOD_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]I deeply regret having wasted my time with you." |
55657 "_SOCIAL_ANSWER_BEWITCH_GOOD_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]Who do you think you are?!" |
55658 "_SOCIAL_ANSWER_BEWITCH_GOOD_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]Who do you think you are?!" |
55659 "_SOCIAL_ANSWER_KISS_WEAK_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]You kiss very well, sir." |
55660 "_SOCIAL_ANSWER_KISS_WEAK_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]You kiss very well, milady." |
55661 "_SOCIAL_ANSWER_KISS_WEAK_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]I thank you, kind sir." |
55662 "_SOCIAL_ANSWER_KISS_WEAK_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I thank you, milady." |
55663 "_SOCIAL_ANSWER_KISS_WEAK_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]Ouch! You lout! You bit my lip!" |
55664 "_SOCIAL_ANSWER_KISS_WEAK_RHETORIC_OFFENSIVE_+1" "#E[NT_BORED]Haven't you ever noticed that you drool when you kiss?!" |
55665 "_SOCIAL_ANSWER_KISS_WEAK_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]You have bad breath - leave me!" |
55666 "_SOCIAL_ANSWER_KISS_WEAK_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]You have bad breath - go away!" |
55667 "_SOCIAL_ANSWER_KISS_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]You know just how to kiss a woman, sir." |
55668 "_SOCIAL_ANSWER_KISS_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]To kiss your lips is to touch paradise." |
55669 "_SOCIAL_ANSWER_KISS_NORMAL_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]That was a pleasant kiss, kind sir." |
55670 "_SOCIAL_ANSWER_KISS_NORMAL_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]That was a pleasant kiss, milady fair." |
55671 "_SOCIAL_ANSWER_KISS_NORMAL_RHETORIC_OFFENSIVE_+0" "#E[NT_BORED]Learn how to kiss first, you lout!" |
55569 "_COMPLIMENT_WEAK_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]I know but few truly attractive men. You are one of them." |
55570 "_COMPLIMENT_WEAK_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]You look better than most men." |
56028 "_PROCLAMATION_NEGATIVE_+5" "#E[DF_DISGUSTED]My God!" |
56029 "_PROCLAMATION_NEGATIVE_+6" "#E[DF_DISGUSTED]I knew it!" |
56030 "_PROCLAMATION_NEGATIVE_+7" "#E[DF_DISGUSTED]That was to be expected!" |
56027 "_PROCLAMATION_NEGATIVE_+4" "#E[DF_DISGUSTED]I never would have believed it!" |
56025 "_PROCLAMATION_NEGATIVE_+2" "#E[DF_DISGUSTED]Unbelievable!" |
56026 "_PROCLAMATION_NEGATIVE_+3" "#E[DF_DISGUSTED]That's unheard of!" |
56023 "_PROCLAMATION_NEGATIVE_+0" "#E[DF_DISGUSTED]Hear now!" |
56024 "_PROCLAMATION_NEGATIVE_+1" "#E[DF_DISGUSTED]How disgraceful!" |
56022 "_PROCLAIM_THESISPAPER_PROTESTANT_+3" "#E[NT_PREACHING]Hear my words! You will never find the key to paradise through the Roman church. Turn to the one true faith - the Gospel!" |
56021 "_PROCLAIM_THESISPAPER_PROTESTANT_+2" "#E[NT_PREACHING]Hear ye! Close your ears to the Catholic priests and follow our good reformer, Martin Luther!" |
56020 "_PROCLAIM_THESISPAPER_PROTESTANT_+1" "#E[NT_PREACHING]Hear my words, good people! He who turns away from the Roman church will find true salvation!" |
56019 "_PROCLAIM_THESISPAPER_PROTESTANT_+0" "#E[NT_PREACHING]People, turn to the reformed church! Upon this parchment will you find all the theses against the hypocritical Catholic clergy!" |
56018 "_PROCLAIM_THESISPAPER_CATHOLIC_+3" "#E[NT_PREACHING]Hear my words! The only way to the key to paradise lies through the Holy Roman church. Turn therefore your backs on temptation and lack of faith!" |
56016 "_PROCLAIM_THESISPAPER_CATHOLIC_+1" "#E[NT_PREACHING]Hear my words, good people! Only he who turns to the Holy Roman church will find true salvation!" |
56017 "_PROCLAIM_THESISPAPER_CATHOLIC_+2" "#E[NT_PREACHING]Hear ye, hear ye! Leave all heresy behind you and bow before the Holy Father and the true Roman Church!" |
56015 "_PROCLAIM_THESISPAPER_CATHOLIC_+0" "#E[NT_PREACHING]People, turn to the true Catholic church! Here upon this parchment will you find the whole truth!" |
56014 "_PROCLAIM_LETTERFROMROME_PROTESTANT_SPEECH_+3" "#E[NT_PREACHING]Hear me, all ye good Protestants! Someone has betrayed the laws of God and the Reformed Church most heavily!" |
56013 "_PROCLAIM_LETTERFROMROME_PROTESTANT_SPEECH_+2" "#E[NT_PREACHING]Hear ye, hear ye! Here in my hands I hold proof of heretical activities against the reformed Protestant church!" |
56012 "_PROCLAIM_LETTERFROMROME_PROTESTANT_SPEECH_+1" "#E[NT_PREACHING]Hear me, all ye good Protestants! Someone has betrayed the faith most mightily, and here is the proof!" |
56010 "_PROCLAIM_LETTERFROMROME_PROTESTANT_+3" "#E[NT_PREACHING]Hear me, all ye good Protestants! %1SA %1SN has betrayed the laws of God and the reformed church most heavily!" |
56011 "_PROCLAIM_LETTERFROMROME_PROTESTANT_SPEECH_+0" "#E[NT_PREACHING]Hear me, good people! I hold here in my hands proof that someone has betrayed the reformed Protestant church most severely!!" |
56009 "_PROCLAIM_LETTERFROMROME_PROTESTANT_+2" "#E[NT_PREACHING]Hear ye, hear ye! Here in my hands I hold proof of %1SA %1SN's heretical activities against the reformed Protestant church!" |
56008 "_PROCLAIM_LETTERFROMROME_PROTESTANT_+1" "#E[NT_PREACHING]Hear me, all ye good Protestants! %1SA %1SN has betrayed the faith most mightily, and here is the proof!" |
56007 "_PROCLAIM_LETTERFROMROME_PROTESTANT_+0" "#E[NT_PREACHING]Hear me, good people! I hold here in my hands proof %1SA %1SN's betrayal of the reformed Protestant church!!" |
56006 "_PROCLAIM_LETTERFROMROME_CATHOLIC_SPEECH_+3" "#E[NT_PREACHING]Hear me, all ye good Catholics! Someone has betrayed the laws of God and the Holy Roman church most heavily!" |
56005 "_PROCLAIM_LETTERFROMROME_CATHOLIC_SPEECH_+2" "#E[NT_PREACHING]Hear ye, hear ye! Here in my hands I hold proof of heretical activities against the Catholic church!" |
56004 "_PROCLAIM_LETTERFROMROME_CATHOLIC_SPEECH_+1" "#E[NT_PREACHING]Hear me, all ye good Catholics! Someone has betrayed the faith most mightily, and here is the proof!" |
56003 "_PROCLAIM_LETTERFROMROME_CATHOLIC_SPEECH_+0" "#E[NT_PREACHING]Hear me, good people! I hold here in my hands proof that someone has betrayed the Catholic church most severely!!" |
56002 "_PROCLAIM_LETTERFROMROME_CATHOLIC_+3" "#E[NT_PREACHING]Hear me, all ye good Catholics! %1SA %1SN has betrayed the laws of God and the Holy Roman church most heavily!" |
56001 "_PROCLAIM_LETTERFROMROME_CATHOLIC_+2" "#E[NT_PREACHING]Hear ye, hear ye! Here in my hands I hold proof of %1SA %1SN's heretical activities against the Catholic church!" |
56000 "_PROCLAIM_LETTERFROMROME_CATHOLIC_+1" "#E[NT_PREACHING]Hear me, all ye good Catholics! %1SA %1SN has betrayed the faith most mightily, and here is the proof!" |
55998 "_GIVEAPOEM_HOMAGE_TOMALE_+3" "#E[LV_FONDLY]In accordance with the honest, friendly relationship we enjoy I have composed this poem, sir, which I would now like to present to you." |
55999 "_PROCLAIM_LETTERFROMROME_CATHOLIC_+0" "#E[NT_PREACHING]Hear me, good people! I hold here in my hands proof %1SA %1SN's betrayal of the Catholic church!!" |
55997 "_GIVEAPOEM_HOMAGE_TOMALE_+2" "#E[LV_FONDLY]I wrote this poem for you, and you alone. It is to show you the true adoration in which I hold you." |
55995 "_GIVEAPOEM_HOMAGE_TOMALE_+0" "#E[LV_FONDLY]My dear sir, please accept this little poem as a sign of my adoration." |
55996 "_GIVEAPOEM_HOMAGE_TOMALE_+1" "#E[LV_FONDLY]Please allow me to present you this poem. It is a sign of the enormous regard in which I hold you." |
55994 "_GIVEAPOEM_HOMAGE_TOFEMALE_+3" "#E[LV_FONDLY]In accordance with the honest, friendly relationship we enjoy I have composed this poem, my dear lady, which I would now like to present to you." |
55993 "_GIVEAPOEM_HOMAGE_TOFEMALE_+2" "#E[LV_FONDLY]I hold but honest and friendly thoughts for you. I therefore wrote you this poem. Please accept it." |
55992 "_GIVEAPOEM_HOMAGE_TOFEMALE_+1" "#E[LV_FONDLY]My dear lady, please accept this poem from me. It is a sign of the honest and amicable thoughts I have for you." |
55990 "_GIVEAPOEM_POETRY_TOMALE_+3" "#E[LV_FONDLY]My dear, I had a vision of you as a shining knight. There was naught I could do but dedicate these words to you." |
55991 "_GIVEAPOEM_HOMAGE_TOFEMALE_+0" "#E[LV_FONDLY]Please allow me to present you this little poem. It is but a sign of the friendly adoration in which I hold you." |
55987 "_GIVEAPOEM_POETRY_TOMALE_+0" "#E[LV_FONDLY]I composed this little poem for you. It is meant to show you the depth of my affection." |
55988 "_GIVEAPOEM_POETRY_TOMALE_+1" "#E[LV_FONDLY]Please let me present you with this ode to your bravery and resolution. It is meant to show you the depth of my affection." |
55989 "_GIVEAPOEM_POETRY_TOMALE_+2" "#E[LV_FONDLY]You remind me of the hero in an ancient Greek epic. Please accept this poem about a dream in which we were together, my dear." |
55986 "_GIVEAPOEM_POETRY_TOFEMALE_+3" "#E[LV_FONDLY]Thinking of you has lent my thoughts wings upon which to fly. All that remained for me to do was to take quill in hand and write down the words my heart did sing. This poem is for you, my love." |
55985 "_GIVEAPOEM_POETRY_TOFEMALE_+2" "#E[LV_FONDLY]There is nothing in this world to compare to your charms. It was therefore a true challenge to find words which, while but poorly and unsatisfactorily, did at least approach an ode to your perfect femininity." |
55983 "_GIVEAPOEM_POETRY_TOFEMALE_+0" "#E[LV_FONDLY]Please do me the honour of accepting this small poem in praise of your most charming nature and perfect beauty, my love." |
55984 "_GIVEAPOEM_POETRY_TOFEMALE_+1" "#E[LV_FONDLY]For all that love may be denied me in your presence, the muse does kiss me when I but think of you. Please accept this small poem from my hand." |
55981 "_GIVEAPOEM_MESSAGE_SUCCESS_HEAD_+0" "#E[NT_NEUTRAL]Someone gives you a poem." |
55982 "_GIVEAPOEM_MESSAGE_SUCCESS_BODY_+0" "%1SA %1SN received a poem today from %2SN." |
55979 "_GIVEAPOEM_MESSAGE_FAILURES_+0" "Unable to give poem - poems may only be given to the opposite sex." |
55980 "_GIVEAPOEM_MESSAGE_FAILURES_+1" "Unable to give poem - %1SN belongs to a higher social class than you." |
55751 "_SOCIAL_ANSWER_COMPLIMENT_GOOD_RHETORIC_PROFOUND_+0" "#E[NT_NO]I would never have dreamt I would one day hear such feigned speech from you..." |
55752 "_SOCIAL_ANSWER_COMPLIMENT_GOOD_RHETORIC_PROFOUND_+1" "#E[NT_NO]I would never have dreamt I would one day hear such feigned speech from you..." |
55753 "_SOCIAL_ANSWER_COMPLIMENT_GOOD_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]Your exaggerated description of my merits is nauseating!" |
55754 "_SOCIAL_ANSWER_COMPLIMENT_GOOD_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]Your exaggerated description of my merits is nauseating!" |
55755 "_SOCIAL_ANSWER_DANCE_WEAK_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]You are a talented dancer, kind sir. Thank you very much." |
55756 "_SOCIAL_ANSWER_DANCE_WEAK_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]You are a talented dancer, my lady. Thank you very much." |
55727 "_SOCIAL_ANSWER_TALK_GOOD_RHETORIC_PROFOUND_+0" "#E[NT_BORED]I'm used to somewhat more select topics of discussion." |
55728 "_SOCIAL_ANSWER_TALK_GOOD_RHETORIC_PROFOUND_+1" "#E[NT_BORED]I'm used to somewhat more select topics of discussion." |
55729 "_SOCIAL_ANSWER_TALK_GOOD_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]I see no reason to converse with you at the moment." |
55730 "_SOCIAL_ANSWER_TALK_GOOD_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]I see no reason to converse with you at the moment." |
55973 "_PREMARRIAGE_PROGRESS_LOSS_HEAD_+0" "#E[NT_NEUTRAL]Someone feels neglected." |
55974 "_PREMARRIAGE_PROGRESS_LOSS_+0" "%1SA %1SN feels neglected from %2SN. A bitter disappointment..." |
55975 "_PREMARRIAGE_PROGRESS_LOOSE_HEAD_+0" "#E[NT_NEUTRAL]Someone has lost interest." |
55970 "_LIAISON_END_WITH_FEMALE_+1" "%1SN has had enough - he ends his affair with %2SN forever!" |
55971 "_PREMARRIAGE_PROGRESS_FULL_HEAD_+0" "#E[NT_NEUTRAL]Someone has fallen in love with you." |
55972 "_PREMARRIAGE_PROGRESS_FULL_+0" "%1SA %1SN has fallen in love with %2SN. It would seem that nothing more stands in the way of an affair, or even marriage." |
55968 "_LIAISON_END_WITH_MALE_+1" "%1SN has had enough - she ends her affair with %2SN forever!" |
55969 "_LIAISON_END_WITH_FEMALE_+0" "%1SN ends his secret affair with %2SN more or less tenderly..." |
55965 "_LIAISON_WARNING_WITH_FEMALE_+1" "%1SA %1SN is unhappy, as %2SN doesn't spend enough time with her..." |
55966 "_LIAISON_END_HEAD_+0" "#E[NT_NEUTRAL]An affair is over." |
55967 "_LIAISON_END_WITH_MALE_+0" "%1SN ends her secret affair with %2SN more or less tenderly..." |
55963 "_LIAISON_WARNING_WITH_MALE_+1" "%1SA %1SN is unhappy, as %2SN doesn't spend enough time with him..." |
55964 "_LIAISON_WARNING_WITH_FEMALE_+0" "%1SA %1SN feels %2SN is neglecting her. Pay her more attention if you wish to keep her affection." |
55961 "_LIAISON_WARNING_HEAD_+0" "#E[NT_NEUTRAL]An affair is on the verge of collapse" |
55962 "_LIAISON_WARNING_WITH_MALE_+0" "%1SA %1SN feels %2SN is neglecting him. Pay him more attention if you wish to keep his affection." |
55928 "_COURTLOVER_BEGIN_ANSWER_FAILED_MALE_GOOD_RHETORIC_+0" "#E[NT_UNFRIENDLY]You must excuse me, but I have better things to do." |
55929 "_COURTLOVER_BEGIN_ANSWER_FAILED_MALE_GOOD_RHETORIC_+1" "#E[NT_UNFRIENDLY]I don't have time for that. Find someone else." |
55930 "_COURTLOVER_MSG_SUCCESS_HEAD_+0" "#E[NT_NEUTRAL]A courtship has begun" |
55931 "_COURTLOVER_MSG_SUCCESS_BODY_+0" "%1SA %1SN is interested in %2SN. Don't let up on your courting!" |
55932 "_COURTLOVER_MSG_FAILED_HEAD_+0" "#E[NT_NEUTRAL]You have been rejected" |
55933 "_COURTLOVER_MSG_FAILED_BODY_+0" "%1SA %1SN doesn't seem to be in the least interested in %2SN. Find another partner or find a means to make %1SN more amenable." |
55934 "_LIAISON_QUESTION_WEAK_RHETORIC_TOMALE_+0" "#E[LV_BASHFUL]Would you like to be my lover?@NFemale" |
55935 "_LIAISON_QUESTION_WEAK_RHETORIC_TOMALE_+1" "#E[LV_BASHFUL]I love you. Would you like to have an affair?@NFemale" |
55936 "_LIAISON_QUESTION_WEAK_RHETORIC_TOFEMALE_+0" "#E[LV_BASHFUL]Would you like to be my lover?@NMale" |
55937 "_LIAISON_QUESTION_WEAK_RHETORIC_TOFEMALE_+1" "#E[LV_BASHFUL]I love you. Would you like to have an affair?@NMale" |
55938 "_LIAISON_QUESTION_NORMAL_RHETORIC_TOMALE_+0" "#E[LV_BASHFUL]What would you say to a love affair?@NFemale" |
55939 "_LIAISON_QUESTION_NORMAL_RHETORIC_TOMALE_+1" "#E[LV_BASHFUL]Let us enjoy a casual relationship, free of commitments and feigned oaths of undying love.@Nfemale" |
55940 "_LIAISON_QUESTION_NORMAL_RHETORIC_TOFEMALE_+0" "#E[LV_BASHFUL]What would you say to a love affair?@NMale" |
55941 "_LIAISON_QUESTION_NORMAL_RHETORIC_TOFEMALE_+1" "#E[LV_BASHFUL]Let us enjoy a casual relationship, free of commitments and feigned oaths of undying love.@Nmale" |
55942 "_LIAISON_QUESTION_GOOD_RHETORIC_TOMALE_+0" "#E[LV_BASHFUL]I'm looking for a man with whom I can spend my free time, free of commitments. Would you like to be that man?@Nfemale" |
55943 "_LIAISON_QUESTION_GOOD_RHETORIC_TOMALE_+1" "#E[LV_BASHFUL]Would you like to spend more of your free time with me, dear man? Without commitments, naturally.@Nfemale" |
55944 "_LIAISON_QUESTION_GOOD_RHETORIC_TOFEMALE_+0" "#E[LV_BASHFUL]I'm looking for a woman with whom I can spend my free time, free of commitments. Would you like to be that woman?@Nfemale" |
55945 "_LIAISON_QUESTION_GOOD_RHETORIC_TOFEMALE_+1" "#E[LV_BASHFUL]Would you like to spend more of your free time with me, my dear lady? Without commitments, naturally.@Nmale" |
55946 "_LIAISON_ANSWER_WEAK_RHETORIC_TOMALE_+0" "#E[LV_LOVING]Good. Let's.@NFemale" |
55947 "_LIAISON_ANSWER_WEAK_RHETORIC_TOMALE_+1" "#E[LV_LOVING]Yes, I agree.@NFemale" |
55948 "_LIAISON_ANSWER_WEAK_RHETORIC_TOFEMALE_+0" "#E[LV_LOVING]Good. Let's.@NMale" |
55949 "_LIAISON_ANSWER_WEAK_RHETORIC_TOFEMALE_+1" "#E[LV_LOVING]Certainly, I agree.@NMale" |
55950 "_LIAISON_ANSWER_NORMAL_RHETORIC_TOMALE_+0" "#E[LV_LOVING]Most gladly, my love.@NFemale" |
55951 "_LIAISON_ANSWER_NORMAL_RHETORIC_TOMALE_+1" "#E[LV_LOVING]Yes, my love.@NFemale" |
55952 "_LIAISON_ANSWER_NORMAL_RHETORIC_TOFEMALE_+0" "#E[LV_LOVING]Most gladly, my love.@NMale" |
55953 "_LIAISON_ANSWER_NORMAL_RHETORIC_TOFEMALE_+1" "#E[LV_LOVING]Yes, my love.@NMale" |
55954 "_LIAISON_ANSWER_GOOD_RHETORIC_TOMALE_+0" "#E[LV_LOVING]You've made me a happy woman, my love.@NFemale" |
55955 "_LIAISON_ANSWER_GOOD_RHETORIC_TOMALE_+1" "#E[LV_LOVING]I'm delighted, my love. Just let none know of our affair.@NFemale" |
55956 "_LIAISON_ANSWER_GOOD_RHETORIC_TOFEMALE_+0" "#E[LV_LOVING]You've made me a happy man, my love.@NMale" |
55957 "_LIAISON_ANSWER_GOOD_RHETORIC_TOFEMALE_+1" "#E[LV_LOVING]I'm delighted, my love. But let our love affair remain our secret.@NMale" |
55958 "_LIAISON_BEGIN_HEAD_+0" "#E[NT_NEUTRAL]You have begun an affair" |
55959 "_LIAISON_BEGIN_WITH_MALE_+0" "%1SA %1SN has entered a secret love affair with %2SN. You now enjoy his absolute favour." |
55960 "_LIAISON_BEGIN_WITH_FEMALE_+0" "%1SA %1SN has entered a secret love affair with %2SN. You now enjoy her absolute favour." |
55927 "_COURTLOVER_BEGIN_ANSWER_FAILED_MALE_NORMAL_RHETORIC_+1" "#E[NT_NO]I don't have time for that!" |
55917 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_MALE_GOOD_RHETORIC_+1" "#E[HP_SMILING]I would be more than happy, my lady." |
55915 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_MALE_NORMAL_RHETORIC_+1" "#E[HP_SMILING]Nothing would please me more, my lady." |
55916 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_MALE_GOOD_RHETORIC_+0" "#E[HP_SMILING]But of course. It would be a pleasure, milady." |
55914 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_MALE_NORMAL_RHETORIC_+0" "#E[HP_SMILING]I would be most happy to, milady." |
55912 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_MALE_WEAK_RHETORIC_+0" "#E[HP_SMILING]But of course." |
55913 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_MALE_WEAK_RHETORIC_+1" "#E[HP_SMILING]I have nothing against that." |
55911 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_FEMALE_GOOD_RHETORIC_+1" "#E[HP_SMILING]I would be more than happy, sir." |
55910 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_FEMALE_GOOD_RHETORIC_+0" "#E[HP_SMILING]But of course, I would love to give you my hand, sir." |
55908 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_FEMALE_NORMAL_RHETORIC_+0" "#E[HP_SMILING]I would be most happy to, sir." |
55909 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_FEMALE_NORMAL_RHETORIC_+1" "#E[HP_SMILING]Nothing would please me more, sir." |
55906 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_FEMALE_WEAK_RHETORIC_+0" "#E[HP_SMILING]Heehee... yes." |
55907 "_COURTLOVER_BEGIN_ANSWER_SUCCESS_FEMALE_WEAK_RHETORIC_+1" "#E[HP_SMILING]I have nothing against that, heehee..." |
55905 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_2ND_GOOD_RHETORIC_+1" "#E[NT_FRIENDLY]It would be a great pleasure were I able to accompany you a ways." |
55904 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_2ND_GOOD_RHETORIC_+0" "#E[NT_FRIENDLY]Would you do me the pleasure of allowing me to accompany you a ways?" |
55902 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_2ND_NORMAL_RHETORIC_+0" "#E[NT_FRIENDLY]Might I accompany you a ways?" |
55903 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_2ND_NORMAL_RHETORIC_+1" "#E[NT_FRIENDLY]Might I accompany you a ways and attempt to relieve your boredom?" |
55899 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_1ST_GOOD_RHETORIC_+1" "#E[NT_FRIENDLY]Please excuse me for simply descending on you like this." |
55900 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_2ND_WEAK_RHETORIC_+0" "#E[NT_FRIENDLY]May I accompany you a ways?" |
55901 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_2ND_WEAK_RHETORIC_+1" "#E[NT_FRIENDLY]Shall we walk together a bit?" |
55896 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_1ST_NORMAL_RHETORIC_+0" "#E[NT_FRIENDLY]You are an attractive woman." |
55897 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_1ST_NORMAL_RHETORIC_+1" "#E[NT_FRIENDLY]I can think of nothing but you." |
55898 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_1ST_GOOD_RHETORIC_+0" "#E[NT_FRIENDLY]I have long noticed you, my lady." |
55895 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_1ST_WEAK_RHETORIC_+1" "#E[NT_FRIENDLY]You have that certain something." |
55892 "_COURTLOVER_BEGIN_QUESTION_TOMALE_2ND_GOOD_RHETORIC_+0" "#E[NT_FRIENDLY]It would be a great pleasure were you to accompany me a ways." |
55893 "_COURTLOVER_BEGIN_QUESTION_TOMALE_2ND_GOOD_RHETORIC_+1" "#E[NT_FRIENDLY]I would be most happy to have your company, sir. Will you accompany me a ways?" |
55894 "_COURTLOVER_BEGIN_QUESTION_TOFEMALE_1ST_WEAK_RHETORIC_+0" "#E[NT_FRIENDLY]I find you appealing." |
55887 "_COURTLOVER_BEGIN_QUESTION_TOMALE_1ST_GOOD_RHETORIC_+1" "#E[NT_FRIENDLY]Please excuse me for simply speaking to you this way." |
55888 "_COURTLOVER_BEGIN_QUESTION_TOMALE_2ND_WEAK_RHETORIC_+0" "#E[NT_FRIENDLY]Will you accompany me a ways?" |
55889 "_COURTLOVER_BEGIN_QUESTION_TOMALE_2ND_WEAK_RHETORIC_+1" "#E[NT_FRIENDLY]Shall we walk together a bit?" |
55890 "_COURTLOVER_BEGIN_QUESTION_TOMALE_2ND_NORMAL_RHETORIC_+0" "#E[NT_FRIENDLY]Will you accompany me for part of my way?" |
55891 "_COURTLOVER_BEGIN_QUESTION_TOMALE_2ND_NORMAL_RHETORIC_+1" "#E[NT_FRIENDLY]Will you accompany me a ways? I am so bored..." |
55886 "_COURTLOVER_BEGIN_QUESTION_TOMALE_1ST_GOOD_RHETORIC_+0" "#E[NT_FRIENDLY]I have long noticed you, good sir." |
55882 "_COURTLOVER_BEGIN_QUESTION_TOMALE_1ST_WEAK_RHETORIC_+0" "#E[NT_FRIENDLY]I find you appealing." |
55883 "_COURTLOVER_BEGIN_QUESTION_TOMALE_1ST_WEAK_RHETORIC_+1" "#E[NT_FRIENDLY]You have that certain something." |
55884 "_COURTLOVER_BEGIN_QUESTION_TOMALE_1ST_NORMAL_RHETORIC_+0" "#E[NT_FRIENDLY]You are a sightly man." |
55885 "_COURTLOVER_BEGIN_QUESTION_TOMALE_1ST_NORMAL_RHETORIC_+1" "#E[NT_FRIENDLY]I can think of nothing but you." |
55877 "_SOCIAL_ANSWER_SUCCEEDED_KISS_MALE_WEAK_RHETORIC_+1" "#E[LV_BASHFUL]Um... thanks." |
55878 "_SOCIAL_ANSWER_SUCCEEDED_KISS_MALE_NORMAL_RHETORIC_+0" "#E[LV_BASHFUL]That was lovely." |
55879 "_SOCIAL_ANSWER_SUCCEEDED_KISS_MALE_NORMAL_RHETORIC_+1" "#E[LV_BASHFUL]You kiss well, my lady." |
55880 "_SOCIAL_ANSWER_SUCCEEDED_KISS_MALE_GOOD_RHETORIC_+0" "#E[LV_BASHFUL]Heavens - you kiss... well, like a goddess." |
55881 "_SOCIAL_ANSWER_SUCCEEDED_KISS_MALE_GOOD_RHETORIC_+1" "#E[LV_BASHFUL]That was somewhat unexpected, but wonderful." |
55876 "_SOCIAL_ANSWER_SUCCEEDED_KISS_MALE_WEAK_RHETORIC_+0" "#E[LV_BASHFUL]Um... thank you." |
55872 "_SOCIAL_ANSWER_SUCCEEDED_KISS_FEMALE_NORMAL_RHETORIC_+0" "#E[LV_BASHFUL]That was lovely." |
55873 "_SOCIAL_ANSWER_SUCCEEDED_KISS_FEMALE_NORMAL_RHETORIC_+1" "#E[LV_BASHFUL]You kiss well, sir." |
55874 "_SOCIAL_ANSWER_SUCCEEDED_KISS_FEMALE_GOOD_RHETORIC_+0" "#E[LV_BASHFUL]That was lovely... I'm overwhelmed..." |
55875 "_SOCIAL_ANSWER_SUCCEEDED_KISS_FEMALE_GOOD_RHETORIC_+1" "#E[LV_BASHFUL]That was somewhat unexpected, but wonderful." |
55868 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_MALE_GOOD_RHETORIC_+0" "#E[AG_ENRAGED]I would never have expected that from you!" |
55869 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_MALE_GOOD_RHETORIC_+1" "#E[AG_ENRAGED]Begone, you bawdy minx!" |
55870 "_SOCIAL_ANSWER_SUCCEEDED_KISS_FEMALE_WEAK_RHETORIC_+0" "#E[LV_BASHFUL]Um... thank you." |
55871 "_SOCIAL_ANSWER_SUCCEEDED_KISS_FEMALE_WEAK_RHETORIC_+1" "#E[LV_BASHFUL]Um... thanks." |
55864 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_MALE_WEAK_RHETORIC_+0" "#E[AG_ENRAGED]NO!" |
55865 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_MALE_WEAK_RHETORIC_+1" "#E[AG_ENRAGED]I won't forget this!" |
55866 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_MALE_NORMAL_RHETORIC_+0" "#E[AG_ENRAGED]How impertinent!" |
55867 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_MALE_NORMAL_RHETORIC_+1" "#E[AG_ENRAGED]I would never have expected such effrontery from you!" |
55863 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_FEMALE_GOOD_RHETORIC_+1" "#E[AG_ENRAGED]Begone, you lecherous goat!" |
55860 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_FEMALE_NORMAL_RHETORIC_+0" "#E[AG_ENRAGED]How impertinent!" |
55861 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_FEMALE_NORMAL_RHETORIC_+1" "#E[AG_ENRAGED]I would never have expected such effrontery from you!" |
55862 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_FEMALE_GOOD_RHETORIC_+0" "#E[AG_ENRAGED]I would never have expected that from you!" |
55857 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_MALE_GOOD_RHETORIC_+1" "#E[AG_THREATENING]Get out of here before I forget myself!" |
55858 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_FEMALE_WEAK_RHETORIC_+0" "#E[AG_ENRAGED]NO!" |
55859 "_SOCIAL_ANSWER_FAILED_BEFORE_START_SLAP_FEMALE_WEAK_RHETORIC_+1" "#E[AG_ENRAGED]I won't forget this!" |
55855 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_MALE_NORMAL_RHETORIC_+1" "#E[AG_THREATENING]Don't even think of it, woman!" |
55856 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_MALE_GOOD_RHETORIC_+0" "#E[AG_THREATENING]What do you think you're doing, woman?" |
55850 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_FEMALE_GOOD_RHETORIC_+0" "#E[AG_THREATENING]What do you think you're doing, sir?" |
55851 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_FEMALE_GOOD_RHETORIC_+1" "#E[AG_THREATENING]Get out of here before I scream!" |
55852 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_MALE_WEAK_RHETORIC_+0" "#E[AG_THREATENING]Leave - I don't want that!" |
55853 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_MALE_WEAK_RHETORIC_+1" "#E[AG_THREATENING]Keep your fingers off, you hussy!" |
55854 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_MALE_NORMAL_RHETORIC_+0" "#E[AG_THREATENING]Kindly leave me alone!" |
55847 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_FEMALE_WEAK_RHETORIC_+1" "#E[AG_THREATENING]Keep your fingers off, you greasy lecher!" |
55848 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_FEMALE_NORMAL_RHETORIC_+0" "#E[AG_THREATENING]Kindly leave me alone!" |
55849 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_FEMALE_NORMAL_RHETORIC_+1" "#E[AG_THREATENING]Don't even think of it, mister!" |
55846 "_SOCIAL_ANSWER_FAILED_BEFORE_START_OUTRAGED_FEMALE_WEAK_RHETORIC_+0" "#E[AG_THREATENING]Leave - I don't want that!" |
55843 "_SOCIAL_ANSWER_MAKE_A_PRESENT_GOOD_RHETORIC_PROFOUND_+1" "#E[NT_NEUTRAL]That wasn't necessary. But thank you just the same." |
55844 "_SOCIAL_ANSWER_MAKE_A_PRESENT_GOOD_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[AG_RANTING]You don't really expect any thanks for this rubbish, do you?" |
55845 "_SOCIAL_ANSWER_MAKE_A_PRESENT_GOOD_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[AG_RANTING]You don't really expect any thanks for this rubbish, do you?" |
55842 "_SOCIAL_ANSWER_MAKE_A_PRESENT_GOOD_RHETORIC_PROFOUND_+0" "#E[NT_NEUTRAL]That wasn't necessary. But thank you just the same." |
55839 "_SOCIAL_ANSWER_MAKE_A_PRESENT_GOOD_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]You know just which gift to give a man to please him most. My heartfelt thanks." |
55840 "_SOCIAL_ANSWER_MAKE_A_PRESENT_GOOD_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]I love your present. I thank you." |
55841 "_SOCIAL_ANSWER_MAKE_A_PRESENT_GOOD_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I love your present. I thank you." |
55836 "_SOCIAL_ANSWER_MAKE_A_PRESENT_NORMAL_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[AG_RANTING]This trash is hardly worth mentioning..." |
55837 "_SOCIAL_ANSWER_MAKE_A_PRESENT_NORMAL_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[AG_RANTING]This trash is hardly worth mentioning..." |
55838 "_SOCIAL_ANSWER_MAKE_A_PRESENT_GOOD_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]You know just which gift to give a woman to please her most. My heartfelt thanks, sir." |
55834 "_SOCIAL_ANSWER_MAKE_A_PRESENT_NORMAL_RHETORIC_PROFOUND_+0" "#E[NT_NEUTRAL]I already have something similar. But thank you just the same." |
55835 "_SOCIAL_ANSWER_MAKE_A_PRESENT_NORMAL_RHETORIC_PROFOUND_+1" "#E[NT_NEUTRAL]I already have something similar. But thank you just the same." |
55833 "_SOCIAL_ANSWER_MAKE_A_PRESENT_NORMAL_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]Many thanks for the present, my lady." |
55830 "_SOCIAL_ANSWER_MAKE_A_PRESENT_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]A wonderful gift. Thank you very much indeed, sir." |
55831 "_SOCIAL_ANSWER_MAKE_A_PRESENT_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]A wonderful gift. Thank you very much indeed, milady." |
55832 "_SOCIAL_ANSWER_MAKE_A_PRESENT_NORMAL_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]Many thanks for the present, sir." |
55829 "_SOCIAL_ANSWER_MAKE_A_PRESENT_WEAK_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[AG_RANTING]Next time bring me something useful instead!" |
55826 "_SOCIAL_ANSWER_MAKE_A_PRESENT_WEAK_RHETORIC_PROFOUND_+0" "#E[NT_NEUTRAL]Oh well, better than nothing. Thanks." |
55827 "_SOCIAL_ANSWER_MAKE_A_PRESENT_WEAK_RHETORIC_PROFOUND_+1" "#E[NT_NEUTRAL]Oh well, better than nothing. Thanks." |
55828 "_SOCIAL_ANSWER_MAKE_A_PRESENT_WEAK_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[AG_RANTING]Next time don't bring me trash like this!" |
55824 "_SOCIAL_ANSWER_MAKE_A_PRESENT_WEAK_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]I thank you, kind sir." |
55825 "_SOCIAL_ANSWER_MAKE_A_PRESENT_WEAK_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I thank you, my dear lady." |
55822 "_SOCIAL_ANSWER_MAKE_A_PRESENT_WEAK_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]Oh, how did you know? I've been looking for something like this for a long time." |
55823 "_SOCIAL_ANSWER_MAKE_A_PRESENT_WEAK_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]Oh, how did you know? I've been looking for something like this for a long time." |
55818 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_5_WEALTHY_+0" "Bath salts from the orient" |
55819 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_5_WEALTHY_+1" "A jewelled diadem" |
55820 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_5_WEALTHY_+2" "The secret of a thousand and one nights" |
55821 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_5_WEALTHY_+3" "A princely ballgown" |
55812 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_3_MIDDLE_+2" "A soft pillow" |
55813 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_3_MIDDLE_+3" "A silk scarf" |
55814 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_4_RICH_+0" "A bag of oriental spices" |
55815 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_4_RICH_+1" "A phial of rose oil" |
55816 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_4_RICH_+2" "An ivory comb" |
55817 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_4_RICH_+3" "A chastity belt" |
55811 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_3_MIDDLE_+1" "An ornately decorated apron" |
55805 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_1_DESTITUTE_+3" "A bright linen cloth" |
55806 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_2_POOR_+0" "A fine wooden comb" |
55807 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_2_POOR_+1" "A gingerbread" |
55808 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_2_POOR_+2" "An ornate knife" |
55809 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_2_POOR_+3" "A horsehair blanket" |
55810 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_3_MIDDLE_+0" "A perfumed skin cream" |
55804 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_1_DESTITUTE_+2" "A pretty stone on a leather lanyard" |
55803 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_1_DESTITUTE_+1" "A cheese toast without cheese" |
55802 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOFEMALE_1_DESTITUTE_+0" "A meadow flower" |
55801 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_5_WEALTHY_+3" "A richly filled cheese toast" |
55800 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_5_WEALTHY_+2" "An oil painting from an Italian painter" |
55799 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_5_WEALTHY_+1" "A jewelled sword" |
55798 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_5_WEALTHY_+0" "A statue of a Roman god" |
55797 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_4_RICH_+3" "Silk sheets" |
55795 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_4_RICH_+1" "A golden ornamental dagger" |
55796 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_4_RICH_+2" "A gilded wine carafe" |
55794 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_4_RICH_+0" "A bag of finest tobacco" |
55793 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_3_MIDDLE_+3" "A silk sash" |
55791 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_3_MIDDLE_+1" "A pair of good leather shoes" |
55792 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_3_MIDDLE_+2" "A precious slide rule" |
55789 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_2_POOR_+3" "An ornamented linen tunic" |
55790 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_3_MIDDLE_+0" "A lovely stylus" |
55780 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_BTN_+0" "Give" |
55781 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_BTN_+1" "Cancel" |
55782 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_1_DESTITUTE_+0" "A leather lanyard" |
55783 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_TOMALE_1_DESTITUTE_+1" "A piece of jerky" |
55767 "_SOCIAL_ANSWER_DANCE_NORMAL_RHETORIC_PROFOUND_+0" "#E[NT_NO]Thanks, but no thanks..." |
55768 "_SOCIAL_ANSWER_DANCE_NORMAL_RHETORIC_PROFOUND_+1" "#E[NT_NO]Thanks, but no thanks..." |
55769 "_SOCIAL_ANSWER_DANCE_NORMAL_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]Nothing could make me dance with you!" |
55770 "_SOCIAL_ANSWER_DANCE_NORMAL_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]Nothing could make me dance with you!" |
55771 "_SOCIAL_ANSWER_DANCE_GOOD_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]I truly enjoyed the chance to step out on the dance floor with you." |
55772 "_SOCIAL_ANSWER_DANCE_GOOD_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]I truly enjoyed the chance to step out on the dance floor with you." |
55773 "_SOCIAL_ANSWER_DANCE_GOOD_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]I truly enjoyed dancing with you, sir." |
55774 "_SOCIAL_ANSWER_DANCE_GOOD_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I truly enjoyed dancing with you, my lady." |
55775 "_SOCIAL_ANSWER_DANCE_GOOD_RHETORIC_PROFOUND_+0" "#E[NT_NO]I would never dance with you!" |
55776 "_SOCIAL_ANSWER_DANCE_GOOD_RHETORIC_PROFOUND_+1" "#E[NT_NO]I would never dance with you!" |
55777 "_SOCIAL_ANSWER_DANCE_GOOD_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]I'm not going to dance with a clumsy oaf such as yourself!" |
55778 "_SOCIAL_ANSWER_DANCE_GOOD_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]I'm not going to dance with a gawky maid such as yourself!" |
55779 "_SOCIAL_ANSWER_MAKE_A_PRESENT_PRESENTS_DESCRIPTION_+0" "Please choose a gift for %1SN." |
55568 "_FLIRT_SAYING2_GOOD_RHETORIC_TOFEMALE_+2" "#E[LV_LOVING]Surely the Heavens must have cried on the day you were born, for they lost the prettiest of angels to God's fair Earth.@NMale" |
55567 "_FLIRT_SAYING2_GOOD_RHETORIC_TOFEMALE_+1" "#E[LV_LOVING]My heart races and the world is alight with the brightest of colours whenever I think of you.@NMale" |
55565 "_FLIRT_SAYING2_GOOD_RHETORIC_TOMALE_+2" "#E[LV_LOVING]Never before have I had the very great pleasure of meeting a man such as you. Please remain the way you are.@NFemale" |
55566 "_FLIRT_SAYING2_GOOD_RHETORIC_TOFEMALE_+0" "#E[LV_LOVING]I would give everything for a term that would let me come even close to describing your perfect beauty.@NMale" |
55564 "_FLIRT_SAYING2_GOOD_RHETORIC_TOMALE_+1" "#E[LV_LOVING]My heart pounds wildly, and butterflies fill my stomach whenever I think of you.@NFemale" |
55563 "_FLIRT_SAYING2_GOOD_RHETORIC_TOMALE_+0" "#E[LV_LOVING]We live in a hard and dangerous world, yet whenever you are near I feel snug and secure.@NFemale" |
55562 "_FLIRT_SAYING2_NORMAL_RHETORIC_TOFEMALE_+2" "#E[LV_LOVING]You have the most beautiful, perfect skin.@NMale" |
55561 "_FLIRT_SAYING2_NORMAL_RHETORIC_TOFEMALE_+1" "#E[LV_LOVING]I dream of walking with you in the moonlight, just we two.@NMale" |
55560 "_FLIRT_SAYING2_NORMAL_RHETORIC_TOFEMALE_+0" "#E[LV_LOVING]You should know that I can't get you out of my head.@NMale" |
55559 "_FLIRT_SAYING2_NORMAL_RHETORIC_TOMALE_+2" "#E[LV_LOVING]You are the most elegantly dressed of men.@NFemale" |
55557 "_FLIRT_SAYING2_NORMAL_RHETORIC_TOMALE_+0" "#E[LV_LOVING]You should know that I can't get you out of my head.@NFemale" |
55558 "_FLIRT_SAYING2_NORMAL_RHETORIC_TOMALE_+1" "#E[LV_LOVING]I dream of walking with you in the moonlight, just we two.@NFemale" |
55555 "_FLIRT_SAYING2_WEAK_RHETORIC_TOFEMALE_+1" "#E[LV_LOVING]I love your hairstyle - I just wanted to tell you that.@NMale" |
55556 "_FLIRT_SAYING2_WEAK_RHETORIC_TOFEMALE_+2" "#E[LV_LOVING]I can think of nothing other than your lovely body...@NMale" |
55554 "_FLIRT_SAYING2_WEAK_RHETORIC_TOFEMALE_+0" "#E[LV_LOVING]I just wanted to tell you that you have beautiful eyes.@NMale" |
55552 "_FLIRT_SAYING2_WEAK_RHETORIC_TOMALE_+1" "#E[LV_LOVING]I like your striking chin - I just wanted to tell you that.@NFemale" |
55553 "_FLIRT_SAYING2_WEAK_RHETORIC_TOMALE_+2" "#E[LV_LOVING]I can think of nothing other than your strong, firm muscles...@NFemale" |
55551 "_FLIRT_SAYING2_WEAK_RHETORIC_TOMALE_+0" "#E[LV_LOVING]I just wanted to tell you that I really like those strong arms of yours.@NFemale" |
55549 "_FLIRT_ANSWER_GOOD_RHETORIC_TOFEMALE_+1" "#E[NT_FRIENDLY]What's on your heart?@NMale" |
55550 "_FLIRT_ANSWER_GOOD_RHETORIC_TOFEMALE_+2" "#E[NT_FRIENDLY]You have my ear. What did you want to say?@NMale" |
55545 "_FLIRT_ANSWER_GOOD_RHETORIC_TOMALE_+0" "#E[NT_FRIENDLY]Please, speak, my dear sir.@NFemale" |
55546 "_FLIRT_ANSWER_GOOD_RHETORIC_TOMALE_+1" "#E[NT_FRIENDLY]What's on your heart?@NFemale" |
55547 "_FLIRT_ANSWER_GOOD_RHETORIC_TOMALE_+2" "#E[NT_FRIENDLY]You have my ear. What did you want to say?@NFemale" |
55548 "_FLIRT_ANSWER_GOOD_RHETORIC_TOFEMALE_+0" "#E[NT_FRIENDLY]Please, speak, my lady fair.@NMale" |
55544 "_FLIRT_ANSWER_NORMAL_RHETORIC_TOFEMALE_+2" "#E[NT_FRIENDLY]What do you desire?@NMale" |
55543 "_FLIRT_ANSWER_NORMAL_RHETORIC_TOFEMALE_+1" "#E[NT_FRIENDLY]What did you wish to say, my lady?@NMale" |
55541 "_FLIRT_ANSWER_NORMAL_RHETORIC_TOMALE_+2" "#E[NT_FRIENDLY]What do you desire?@NFemale" |
55542 "_FLIRT_ANSWER_NORMAL_RHETORIC_TOFEMALE_+0" "#E[NT_FRIENDLY]What can I do for you?@NMale" |
55537 "_FLIRT_ANSWER_WEAK_RHETORIC_TOFEMALE_+1" "#E[NT_FRIENDLY]Yes?@NMale" |
55538 "_FLIRT_ANSWER_WEAK_RHETORIC_TOFEMALE_+2" "#E[NT_FRIENDLY]Hm?@NMale" |
55539 "_FLIRT_ANSWER_NORMAL_RHETORIC_TOMALE_+0" "#E[NT_FRIENDLY]What can I do for you?@NFemale" |
55540 "_FLIRT_ANSWER_NORMAL_RHETORIC_TOMALE_+1" "#E[NT_FRIENDLY]What did you wish to say, my dear sir?@NFemale" |
55536 "_FLIRT_ANSWER_WEAK_RHETORIC_TOFEMALE_+0" "#E[NT_FRIENDLY]What is it?@Nmale" |
55535 "_FLIRT_ANSWER_WEAK_RHETORIC_TOMALE_+2" "#E[NT_FRIENDLY]Hm?@NFemale" |
55533 "_FLIRT_ANSWER_WEAK_RHETORIC_TOMALE_+0" "#E[NT_FRIENDLY]What is it?@NFemale" |
55534 "_FLIRT_ANSWER_WEAK_RHETORIC_TOMALE_+1" "#E[NT_FRIENDLY]Yes?@NFemale" |
55532 "_FLIRT_SAYING1_GOOD_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]Please forgive my presumptuousness, my lady.@NMale" |
55529 "_FLIRT_SAYING1_GOOD_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]Please forgive my presumptuousness, my dear sir.@NFemale" |
55530 "_FLIRT_SAYING1_GOOD_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]Might I ask you to lend me your ear for a short moment?@NMale" |
55531 "_FLIRT_SAYING1_GOOD_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]My heart is urging me to tell you something.@NMale" |
55528 "_FLIRT_SAYING1_GOOD_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]My heart is urging me to tell you something.@NFemale" |
55525 "_FLIRT_SAYING1_NORMAL_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]I have something important I must say to you, my lady.@NMale" |
55526 "_FLIRT_SAYING1_NORMAL_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]Lend me your ear for a moment, my dear lady.@NMale" |
55527 "_FLIRT_SAYING1_GOOD_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]Might I ask you to lend me your ear for a short moment?@NFemale" |
55524 "_FLIRT_SAYING1_NORMAL_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]Excuse me for just barging in on you like this...@NMale" |
55521 "_FLIRT_SAYING1_NORMAL_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]Excuse me for just barging in on you like this...@NFemale" |
55522 "_FLIRT_SAYING1_NORMAL_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]I have something important I must say to you, my dear sir.@NFemale" |
55523 "_FLIRT_SAYING1_NORMAL_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]Lend me your ear for a moment, my dear sir.@NFemale" |
55520 "_FLIRT_SAYING1_WEAK_RHETORIC_TOFEMALE_+2" "#E[LV_FONDLY]Lend me your ear for a moment?@NMale" |
55518 "_FLIRT_SAYING1_WEAK_RHETORIC_TOFEMALE_+0" "#E[LV_FONDLY]Do you have a moment?@NMale" |
55519 "_FLIRT_SAYING1_WEAK_RHETORIC_TOFEMALE_+1" "#E[LV_FONDLY]There's something I must say to you.@NMale" |
55517 "_FLIRT_SAYING1_WEAK_RHETORIC_TOMALE_+2" "#E[LV_FONDLY]Lend me your ear for a moment?@NFemale" |
55512 "_SIM_COURT_DIFFICULTY_+0" "easy" |
55513 "_SIM_COURT_DIFFICULTY_+1" "middle" |
55514 "_SIM_COURT_DIFFICULTY_+2" "difficult" |
55515 "_FLIRT_SAYING1_WEAK_RHETORIC_TOMALE_+0" "#E[LV_FONDLY]Do you have a moment?@NFemale" |
55516 "_FLIRT_SAYING1_WEAK_RHETORIC_TOMALE_+1" "#E[LV_FONDLY]There's something I must say to you.@NFemale" |
55511 "_SIM_COURT_DESCRIPTION_FIGHTER_+0" "The first thing you should know is that rogues are generally rough-and-ready and standoffish. Naturally this doesn't mean you cannot get close to a rogue. It simply requires a more direct approach. Rogues like to be embraced and ensnared in a private conversation in an inn.$N$NThen a kiss at the right moment and a cosy bath for two, and the rogue will burn for you. Avoid trying to involve rogues in long conversations, and don't pay them compliments or invite them to dance. They are also usually not fond of presents." |
55510 "_SIM_COURT_DESCRIPTION_SCHOLAR_+0" "Discussion is a scholar's favourite pastime. Should one wish to win a scholar's heart, it would therefore appear wise to enmesh them in long conversations. Scholars are also not adverse to compliments and gifts and will even let themselves be persuaded to dance.$N$NOnce the initial awkwardness has faded one can oft soften a reluctant scholar with soft embraces and gentle kisses, bewitch him in private conversation or even climb into a tub with him. But beware of using too much imagination in your courting, for scholars seldom appreciate variety." |
55509 "_SIM_COURT_DESCRIPTION_ARTISAN_+0" "Tradesmen are hard-working people who seldom have time for amusement. Should one wish to appeal to a craftsman, one should start out more directly: an embrace here, a little small talk there, perhaps even a quick kiss in passing or a joint bath. Once you have become more familiar with one another you should prove to a craftsperson that you are serious.$N$NOnce a little time has passed, show your honest interest with long talks, the occasional well-placed compliment, an invitation to dance, or a nice gift. But make certain that you always find something new with which to surprise a craftsman..." |
55508 "_SIM_COURT_DESCRIPTION_PATRON_+0" "Patrons are fun-loving people with a penchant for good beer and wine. They love embraces and shy kisses just as much as they do extended baths and private conversations. Yet those things which at first catch a patron's eye soon leave them cold.$N$NIt would therefore over the course of time be a good idea to involve him in a long conversation, to compliment him, present him gifts and perhaps even invite him to dance. But be not unimaginative in your endeavours, for patrons love variety." |
55764 "_SOCIAL_ANSWER_DANCE_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]You are a wonderful dancer, my lady." |
55765 "_SOCIAL_ANSWER_DANCE_NORMAL_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]I enjoyed dancing with you, milady." |
55766 "_SOCIAL_ANSWER_DANCE_NORMAL_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I enjoyed dancing with you, kind sir." |
55762 "_SOCIAL_ANSWER_DANCE_WEAK_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]I will not dance with you! Now leave me alone!" |
55763 "_SOCIAL_ANSWER_DANCE_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]You are a wonderful dancer, sir." |
55750 "_SOCIAL_ANSWER_COMPLIMENT_GOOD_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]Your gentle words are music to my ears. Many thanks, milady." |
55749 "_SOCIAL_ANSWER_COMPLIMENT_GOOD_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]Your gentle words are music to my ears. Many thanks, kind sir." |
55748 "_SOCIAL_ANSWER_COMPLIMENT_GOOD_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]You do know how to compliment a man most fully, milady." |
55747 "_SOCIAL_ANSWER_COMPLIMENT_GOOD_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]You do know how to compliment a lady most artfully, sir." |
55746 "_SOCIAL_ANSWER_COMPLIMENT_NORMAL_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]Is that the best you can think of to soften my heart?" |
55744 "_SOCIAL_ANSWER_COMPLIMENT_NORMAL_RHETORIC_PROFOUND_+1" "#E[NT_NO]If you thought that you could flatter me that way, you are sadly mistaken!" |
55745 "_SOCIAL_ANSWER_COMPLIMENT_NORMAL_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]Is that the best you can think of to win my affection?" |
55743 "_SOCIAL_ANSWER_COMPLIMENT_NORMAL_RHETORIC_PROFOUND_+0" "#E[NT_NO]If you thought that you could win my favour that way, you are sadly mistaken!" |
55741 "_SOCIAL_ANSWER_COMPLIMENT_NORMAL_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]Thank you for the compliment, sir." |
55742 "_SOCIAL_ANSWER_COMPLIMENT_NORMAL_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]Thank you for the compliment, milady." |
55740 "_SOCIAL_ANSWER_COMPLIMENT_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]You embarrass me quite with your words, milady. Thank you." |
55738 "_SOCIAL_ANSWER_COMPLIMENT_WEAK_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]You insult me, you snipe." |
55739 "_SOCIAL_ANSWER_COMPLIMENT_NORMAL_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]You, sir, are a charmer. Thank you." |
55737 "_SOCIAL_ANSWER_COMPLIMENT_WEAK_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]You insult me, you scoundrel." |
55732 "_SOCIAL_ANSWER_COMPLIMENT_WEAK_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]Thank you for your kind words, milady." |
55733 "_SOCIAL_ANSWER_COMPLIMENT_WEAK_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]I thank you for your pretty words, sir." |
55734 "_SOCIAL_ANSWER_COMPLIMENT_WEAK_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]I thank you for your kind words, milady." |
55735 "_SOCIAL_ANSWER_COMPLIMENT_WEAK_RHETORIC_PROFOUND_+0" "#E[NT_NO]Are you trying to insult me?!" |
55736 "_SOCIAL_ANSWER_COMPLIMENT_WEAK_RHETORIC_PROFOUND_+1" "#E[NT_NO]Are you trying to insult me?!" |
55731 "_SOCIAL_ANSWER_COMPLIMENT_WEAK_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]Thank you for your kind and gentle words, sir." |
55757 "_SOCIAL_ANSWER_DANCE_WEAK_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]That was a lovely dance, sir. Thank you." |
55758 "_SOCIAL_ANSWER_DANCE_WEAK_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]That was a lovely dance, my lady. Thank you." |
55724 "_SOCIAL_ANSWER_TALK_GOOD_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]I was most impressed with your choice of topics for conversation, milady." |
55725 "_SOCIAL_ANSWER_TALK_GOOD_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]You are most well-read, sir." |
55726 "_SOCIAL_ANSWER_TALK_GOOD_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]You are most well-read, my lady." |
55722 "_SOCIAL_ANSWER_TALK_NORMAL_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]Me? Talk to you? Find someone else!" |
55723 "_SOCIAL_ANSWER_TALK_GOOD_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]I was most impressed with your choice of topics for conversation, sir." |
55918 "_COURTLOVER_BEGIN_ANSWER_FAILED_FEMALE_WEAK_RHETORIC_+0" "#E[AG_THREATENING]Leave me alone!" |
55919 "_COURTLOVER_BEGIN_ANSWER_FAILED_FEMALE_WEAK_RHETORIC_+1" "#E[AG_THREATENING]Never!" |
55920 "_COURTLOVER_BEGIN_ANSWER_FAILED_FEMALE_NORMAL_RHETORIC_+0" "#E[NT_NO]No, whatever gave you that idea?!" |
55921 "_COURTLOVER_BEGIN_ANSWER_FAILED_FEMALE_NORMAL_RHETORIC_+1" "#E[NT_NO]With you? No." |
55922 "_COURTLOVER_BEGIN_ANSWER_FAILED_FEMALE_GOOD_RHETORIC_+0" "#E[NT_UNFRIENDLY]Excuse me please, I have more important things to do." |
55923 "_COURTLOVER_BEGIN_ANSWER_FAILED_FEMALE_GOOD_RHETORIC_+1" "#E[NT_UNFRIENDLY]I have many plans, none of which involve you." |
55924 "_COURTLOVER_BEGIN_ANSWER_FAILED_MALE_WEAK_RHETORIC_+0" "#E[AG_THREATENING]No. Now leave!" |
55925 "_COURTLOVER_BEGIN_ANSWER_FAILED_MALE_WEAK_RHETORIC_+1" "#E[AG_THREATENING]No. Now get out of my way!" |
55926 "_COURTLOVER_BEGIN_ANSWER_FAILED_MALE_NORMAL_RHETORIC_+0" "#E[NT_NO]No. Find someone else for that!" |
55712 "_SOCIAL_ANSWER_TALK_WEAK_RHETORIC_PROFOUND_+1" "#E[NT_BORED]Our conversation was exceedingly boring." |
55713 "_SOCIAL_ANSWER_TALK_WEAK_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]I don't talk to just anyone! Go away!" |
55714 "_SOCIAL_ANSWER_TALK_WEAK_RHETORIC_WAY_TOO_PROFOUND_+1" "#E[DF_DISGUSTED]I don't talk to just anyone! Go away!" |
55705 "_SOCIAL_ANSWER_TAKE_A_BATH_GOOD_RHETORIC_WAY_TOO_OFFENSIVE_+0" "#E[DF_DISGUSTED]What kind of person do you take me for? Get you hence!" |
55706 "_SOCIAL_ANSWER_TAKE_A_BATH_GOOD_RHETORIC_WAY_TOO_OFFENSIVE_+1" "#E[DF_DISGUSTED]What kind of person do you take me for? Get you hence!" |
55707 "_SOCIAL_ANSWER_TALK_WEAK_RHETORIC_VERY_WELL_RECEIVED_+0" "#E[HP_HAPPY]That was an interesting conversation. Many thanks." |
55708 "_SOCIAL_ANSWER_TALK_WEAK_RHETORIC_VERY_WELL_RECEIVED_+1" "#E[HP_HAPPY]That was an interesting conversation. Many thanks." |
55709 "_SOCIAL_ANSWER_TALK_WEAK_RHETORIC_WELL_RECEIVED_+0" "#E[HP_SMILING]You were a lovely conversation partner, thank you." |
55710 "_SOCIAL_ANSWER_TALK_WEAK_RHETORIC_WELL_RECEIVED_+1" "#E[HP_SMILING]You were a lovely conversation partner, thank you." |
55711 "_SOCIAL_ANSWER_TALK_WEAK_RHETORIC_PROFOUND_+0" "#E[NT_BORED]Our conversation was exceedingly boring." |
55976 "_PREMARRIAGE_PROGRESS_LOOSE_+0" "%1SA %1SN has not heard anything from %2SN in a long time and has therefore lost all interest in a relationship." |
55977 "_PREMARRIAGE_PROGRESS_OVER_HEAD_+0" "#E[NT_NEUTRAL]Someone is turning away from you." |
55978 "_PREMARRIAGE_PROGRESS_OVER_+0" "%2SN has neglected %1SA %1SN too long. The interest previously shown in a relationship has disappeared." |
55759 "_SOCIAL_ANSWER_DANCE_WEAK_RHETORIC_PROFOUND_+0" "#E[NT_NO]I'm not going to dance with you!" |
55760 "_SOCIAL_ANSWER_DANCE_WEAK_RHETORIC_PROFOUND_+1" "#E[NT_NO]I'm not going to dance with you!" |
55761 "_SOCIAL_ANSWER_DANCE_WEAK_RHETORIC_WAY_TOO_PROFOUND_+0" "#E[DF_DISGUSTED]I'll not dance with you! Now leave me alone!" |
62001 "Host_Left_Session_+0" "The host has left the session. The game is aborted." |
62027 "no Team_+0" "no Team" |
62028 "Team One_+0" "Team One" |
62029 "Team Two_+0" "Team Two" |
62030 "Team Three_+0" "Team Three" |
62031 "Team Four_+0" "Team Four" |
62032 "Passwort Wiederholung ist nicht identisch._+0" "Password repetition is not identical." |
62033 "Keine korrekte EMail angegeben._+0" "No correct eMail entered." |
62035 "Host_Left_Session" "The host has quit the session." |
62036 "low_+0" "low" |
62037 "normal_+0" "normal" |
62038 "high_+0" "high" |
62039 "very high_+0" "very high" |
62040 "very low_+0" "very low" |
62041 "none_+0" "none" |
62042 "keine_+0" "none" |
62043 "nah_+0" "near" |
62044 "fern_+0" "far" |
56057 "_TALENTS_bargaining_ICON_+0" "$S[2023]" |
56058 "_TALENTS_secret_knowledge_NAME_+0" "Arcane knowledge" |
56059 "_TALENTS_secret_knowledge_DESCRIPTION_+0" "Oh, arcane mysteries, reveal yourselves to me. For there are artefacts, and when I understand them, I will take their secret, then they will serve me longer. And I can use them again quickly - for my benefit alone!$N$NImportant for:$N$N1. Length of effect for artefacts$N2. Artefacts can be used again more quickly" |
56048 "_TALENTS_shadow_arts_ICON_+0" "$S[2020]" |
56049 "_TALENTS_rhetoric_NAME_+0" "Rhetoric" |
56050 "_TALENTS_rhetoric_DESCRIPTION_+0" "Do you want to deliver refined speeches off the top of your head? And convince others of your own opinion, even when it is nothing but lies? Then you should train in the high art of saying something so that it convinces others - to your benefit! Practise your rhetoric, because it can be of use to you in many ways.$N$NImportant for:$N$N1. Courting (marriage and lovers)$N2. Insults$N3. Threats$N4. Political meetings$N5.Trials$N6. Taunts in duels$N7. Bribery" |
56045 "_TALENTS_craftsmanship_ICON_+0" "$S[2019]" |
56046 "_TALENTS_shadow_arts_NAME_+0" "Stealth" |
56047 "_TALENTS_shadow_arts_DESCRIPTION_+0" "What good is it if you and your artful band of thieves have filled your bags in the mayor's house, only to have one of your people move too loudly while making your escape? None at all, because the city guards will immediately recognize him for what he is, a thieving rascal. And soon he will be done for and all the lovely loot is lost. And the robber who talks too loudly while lying in wait? He will be heard by the carter at just the wrong time, so that he will still be able to flee with his cart...$N$NImportant for:$N$N1. Concealing illegal actions" |
56044 "_TALENTS_craftsmanship_DESCRIPTION_+0" "Oh noble handicrafts, with your golden opportunities! You put those who master you on the road to quick success and thus, to a purse filled to bursting. High handicrafts skill allows you and the employees in your buildings to manufacture goods at a higher speed.$N$NImportant for:$N$N1. Production speed in businesses" |
56042 "_TALENTS_fighting_ICON_+0" "$S[2018]" |
56043 "_TALENTS_craftsmanship_NAME_+0" "Handicrafts" |
56040 "_TALENTS_fighting_NAME_+0" "Martial arts" |
56041 "_TALENTS_fighting_DESCRIPTION_+0" "The talent >martial arts< serves only one purpose: to be able to strike more precisely and more powerfully. Whether in a duel or in combat, whoever hits the hardest and most on target is usually the last one standing at the end...$N$NImportant for:$N$N1. Attacks in battle$N2. Attacks in duel" |
56039 "_TALENTS_charisma_ICON_+0" "$S[2025]" |
56037 "_TALENTS_charisma_NAME_+0" "Charisma" |
56038 "_TALENTS_charisma_DESCRIPTION_+0" "Courteous, polite, and blessed with good manners, the charismatic person is one who, at the same time, understands how to make his opponent nod appreciatively through his cultivated appearance. A high charisma will help you whenever you are in contact with other characters; especially, but not only, with those of the opposite sex.$N$NImportant for:$N$N1. Permanent favour bonus$N2. Embracing$N3. Kissing$N4. Courting (marriage and lovers)" |
56036 "_TALENTS_dexterity_ICON_+0" "$S[2016]" |
56033 "_TALENTS_constitution_ICON_+0" "$S[2017]" |
56034 "_TALENTS_dexterity_NAME_+0" "Dexterity" |
56035 "_TALENTS_dexterity_DESCRIPTION_+0" "Can you move quickly, are you fast, and can you dodge the blow of a sword? Then you are certainly a very dexterous person. But dexterity is also a significant talent when it comes to reaching nimbly into the pocket of your poor victim in the marketplace, and wending your way home in satisfaction - with his purse now in your pocket.$N$NImportant for:$N$N1. Speed of movement$N2. Dodging in battle$N3. Pickpocketing$N4. Burglary$N5. Dodging in duel" |
56031 "_TALENTS_constitution_NAME_+0" "Constitution" |
56032 "_TALENTS_constitution_DESCRIPTION_+0" "Constitution describes your general physical form and condition. A character with a high constitution is more likely to withstand damage in battle, regenerates faster when sick, and, thanks to his extraordinary stature, can carry more than your average weakling.$N$NImportant for:$N$N1. Life points$N2. Number of inventory slots$N" |
56054 "_TALENTS_empathy_ICON_+0" "$S[2022]" |
56055 "_TALENTS_bargaining_NAME_+0" "Bargaining" |
56056 "_TALENTS_bargaining_DESCRIPTION_+0" "This appears to be your favourite pastime: coaxing the last coins out of the poor merchants in the marketplace when you want to flog your worthless goods once again. Or lower the cost of your loan from the banking house, because that is what it is all about: haggling for the last taler - so that you can have more!$N$NImportant for:$N$N1. Bonus in selling goods$N2. Cheaper loans" |
56060 "_TALENTS_secret_knowledge_ICON_+0" "$S[2024]" |
56051 "_TALENTS_rhetoric_ICON_+0" "$S[2021]" |
56052 "_TALENTS_empathy_NAME_+0" "Empathy" |
56053 "_TALENTS_empathy_DESCRIPTION_+0" "Get to the bottom of the truth: is the accuser in court really telling it like it is? Or is he only trying to fool you in order to see a bothersome competitor burn on the pyre? See through the thief who wants to steal your purse in the marketplace, or worse: is thinking of taking all the fine things from your residence. See through everything! Separate the truth from the lies!$N$NImportant for:$N$N1. Seeing through rhetoric in politics$N2. Seeing through rhetoric in trials$N3. Seeing through rhetoric in duels$N4. Seeing through rhetoric in bribes$N5. Seeing through stealth" |
61119 "_TAVERN_155_ARRANGEDANCESHOW_FAILURES_+0" "Dance performance not possible - only one single dancer can be on stage at any time" |
56074 "_TAVERN_232_INVITETODANCE_FAILURES_+0" "Invitation to dance failed - the building %1GG's dance floor is already in use." |
56073 "_TAVERN_158_RENTSLEEPINGBERTH_FAILURES_+1" "Unable to rent a place to sleep - all of the beds in the building %1GG are taken." |
56072 "_TAVERN_158_RENTSLEEPINGBERTH_FAILURES_+0" "Unable to rent a place to sleep - you require %1t to rent a place to sleep in this inn." |
56071 "_TAVERN_157_ASSIGNEMPLOYEETOSERVICE_FAILURES_+0" "Unable to serve - %1SN is not in the building at the moment." |
56070 "_TAVERN_155_ARRANGEDANCESHOW_MSG_FAILED_BODY_+0" "The dance %1SN performed in your %2GG was most successful - %3n guests enjoyed the show and drank more than usual." |
56067 "_TAVERN_155_ARRANGEDANCESHOW_MSG_SUCCESS_HEAD_+0" "#E[NT_NEUTRAL]A dance performance was unsuccessful." |
56068 "_TAVERN_155_ARRANGEDANCESHOW_MSG_SUCCESS_BODY_+0" "No-one saw %1SN's dance performance in your building %2GG..." |
56069 "_TAVERN_155_ARRANGEDANCESHOW_MSG_FAILED_HEAD_+0" "#E[NT_NEUTRAL]A dance performance was successful." |
56065 "_TAVERN_152_TAKEABATH_MSG_FAILED_HEAD_+0" "#E[NT_NEUTRAL]Your visit to the baths was unsuccessful." |
56066 "_TAVERN_152_TAKEABATH_MSG_FAILED_BODY_+0" "%1SA %1SN is indignant about your joint bath. Perhaps next time you should be less forward..." |
56064 "_TAVERN_152_TAKEABATH_MSG_SUCCESS_BODY_+0" "%1SA %1SN is very satisfied with your joint bath. How nice..." |
56063 "_TAVERN_152_TAKEABATH_MSG_SUCCESS_HEAD_+0" "#E[NT_NEUTRAL]Your visit to the baths was a success." |
56062 "_TAVERN_152_TAKEABATH_FAILURES_+1" "Unable to bathe - you require %1t for a bath in this inn." |
56061 "_TAVERN_152_TAKEABATH_FAILURES_+0" "Unable to bathe - the %1GG's bath is already in use." |
61900 "_TAVERN_158_RENTSLEEPINGBERTH_MSG_BODY_+0" "Do you want to take a rest and rent a sleeping berth for %1t?" |
62526 "_TAVERN_232_INVITETODANCE_FAILURES_MONEY_+0" "Invitation to dance failed - %1SN can't pay the %2t required for the music." |
56129 "_THIEF_070_SCOUTAHOUSE_MSG_ACTOR_BODY_+0" "Your thief collected the following information about the %1GG building:$N$NSecurity measures: $5T%2l$NPossible loot: $5T%3l" |
56128 "_THIEF_070_SCOUTAHOUSE_MSG_ACTOR_HEAD_+0" "#E[NT_NEUTRAL]Your thief collected some information." |
56127 "_THIEF_068_PICKPOCKETPEOPLE_MSG_VICTIM_BODY_+0" "%1SN was just robbed of %2t by a sneaky cutpurse. Be more careful in the future!" |
56125 "_THIEF_068_PICKPOCKETPEOPLE_SCREAM_+0" "#E[AG_ENRAGED]Stop that thief!" |
56126 "_THIEF_068_PICKPOCKETPEOPLE_MSG_VICTIM_HEAD_+0" "#E[NT_SEVERE]You have been robbed!" |
56124 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_ACTOR_TIMEOUT_BODY_+0" "The %1DN family has refused to pay you the ransom you demanded for %2SN." |
56122 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_ACTOR_TIMEOUT_HEAD_+0" "Ransom demand" |
56123 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_ACTOR_TIMEOUT_HEAD_SPEECH_+0" "#E[NT_NEUTRAL]The demand for ransom was refused." |
56120 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_ACTOR_SUCCESS_HEAD_SPEECH_+0" "#E[NT_NEUTRAL]The demand for ransom was accepted." |
56121 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_ACTOR_SUCCESS_BODY_+0" "The %1DN family has agreed to pay you the ransom of %2t." |
56119 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_ACTOR_SUCCESS_HEAD_+0" "Ransom demand" |
56117 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_VICTIM_BTN_+0" "I agree." |
56118 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_VICTIM_BTN_+1" "No, never!" |
56116 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_VICTIM_BODY_+0" "We have %1SA %1SN!$N$NWe demand a ransom of %2t! Otherwise things could get very bad for %1SV. Pay the money or pay the consequences!" |
56114 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_VICTIM_HEAD_+0" "Ransom demand!" |
56115 "_THIEF_069_DEMANDRANSOM_RANSOMDEMAND_VICTIM_HEAD_SPEECH_+0" "#E[NT_SEVERE]Someone is demanding ransom money from you." |
56113 "_THIEF_069_DEMANDRANSOM_ACTION_BTN_+5" "Cancel" |
56109 "_THIEF_069_DEMANDRANSOM_ACTION_BTN_+1" "A little less (%2t)" |
56110 "_THIEF_069_DEMANDRANSOM_ACTION_BTN_+2" "That will do (%3t)" |
56111 "_THIEF_069_DEMANDRANSOM_ACTION_BTN_+3" "A little more (%4t)" |
56112 "_THIEF_069_DEMANDRANSOM_ACTION_BTN_+4" "Make them bleed (%5t)" |
56108 "_THIEF_069_DEMANDRANSOM_ACTION_BTN_+0" "The half will do (%1t)" |
56106 "_THIEF_069_DEMANDRANSOM_NOTREADY_TEXT_+0" "You must wait until %1c before you can once again demand ransom." |
56107 "_THIEF_069_DEMANDRANSOM_ACTION_TEXT_+0" "You can only hold %6SN until %7c on %7j.$N$NYou judge %6SN to be worth %3t. How much ransom do you wish to demand?" |
56105 "_THIEF_067_LETABDUCTEEOUT_VICTIM_BODY_+0" "Count your blessings! Those disgraceful kidnappers have released %1SN, a member of your dynasty." |
56104 "_THIEF_067_LETABDUCTEEOUT_VICTIM_HEAD_SPEECH_+0" "#E[NT_FRIENDLY]You have been released." |
56103 "_THIEF_067_LETABDUCTEEOUT_COMMENT_+3" "#E[AG_THREATENING]Go back to your family. We have a very long arm - so keep quiet, understand?!" |
56102 "_THIEF_067_LETABDUCTEEOUT_COMMENT_+2" "#E[AG_THREATENING]You can go. But it will go hard with you should you betray anything about us..." |
56099 "_THIEF_067_LETABDUCTEEOUT_ACTION_BTN_+1" "No" |
56100 "_THIEF_067_LETABDUCTEEOUT_COMMENT_+0" "#E[AG_THREATENING]Get out of here and make very certain you tell no one of your little stay here... or else..." |
56101 "_THIEF_067_LETABDUCTEEOUT_COMMENT_+1" "#E[AG_THREATENING]You're free. Get out and forget you ever saw anything here!" |
56098 "_THIEF_067_LETABDUCTEEOUT_ACTION_BTN_+0" "Yes" |
56097 "_THIEF_067_LETABDUCTEEOUT_ACTION_TEXT_+0" "You can only hold %1SN until %2c on %2j.$N$NDo you want to release %1SN early?" |
56095 "_THIEF_066_BURGLEAHOUSE_MSG_VICTIM_SUCCESS_BODY_+0" "Burglars broke into your %1GG and stole %2t." |
56096 "_THIEF_067_LETABDUCTEEOUT_ACTION_HEAD_+0" "Release victim?" |
56094 "_THIEF_066_BURGLEAHOUSE_MSG_VICTIM_SUCCESS_HEAD_+0" "#E[NT_SEVERE]You have been robbed!" |
56092 "_THIEF_066_BURGLEAHOUSE_MSG_ACTOR_SUCCESS_HEAD_+0" "#E[NT_NEUTRAL]A burglary was successful." |
56093 "_THIEF_066_BURGLEAHOUSE_MSG_ACTOR_SUCCESS_BODY_+0" "Hurray! Your burglars were able to successfully enter the %1GG, where they stole %2t." |
60764 "_THIEF_067_LETABDUCTEEOUT_VICTIM_HEAD_+0" "#E[NT_FRIENDLY]You have been released" |
56091 "_THIEF_066_BURGLEAHOUSE_FAILURES_+1" "Burglary failed - the %1GG is already being burgled." |
56090 "_THIEF_066_BURGLEAHOUSE_FAILURES_+0" "Burglary failed - the %1GG was burgled just a short time ago." |
56089 "_THIEF_065_HIJACKCHARACTER_BOOZYBREATHBEER_FAILED_VICTIM_BODY_+0" "Someone tried to kidnap %1SN. However, thanks to %2l they were unsuccessful..." |
56087 "_THIEF_065_HIJACKCHARACTER_BOOZYBREATHBEER_FAILED_ACTOR_BODY_+0" "Bah, %1SN's has incredibly bad breath..." |
56088 "_THIEF_065_HIJACKCHARACTER_BOOZYBREATHBEER_FAILED_VICTIM_HEAD_+0" "#E[NT_SEVERE]Someone wanted to kidnap you!" |
56085 "_THIEF_065_HIJACKCHARACTER_BOOZYBREATHBEER_COMMENT_+0" "#E[DF_DISGUSTED]Bah..." |
56086 "_THIEF_065_HIJACKCHARACTER_BOOZYBREATHBEER_FAILED_ACTOR_HEAD_+0" "#E[NT_NEUTRAL]An attempted kidnapping failed." |
56083 "_THIEF_065_HIJACKCHARACTER_MSG_VICTIM_HEAD_+0" "#E[NT_SEVERE]You have been kidnapped!" |
56084 "_THIEF_065_HIJACKCHARACTER_MSG_VICTIM_BODY_+0" "Bad news: %1SA %1SN has been kidnapped!" |
56081 "_THIEF_065_HIJACKCHARACTER_MSG_ACTOR_FAIL_HEAD_+0" "#E[NT_NEUTRAL]An attempted kidnapping failed." |
56082 "_THIEF_065_HIJACKCHARACTER_MSG_ACTOR_FAIL_BODY_+0" "Your thieves have botched the job! They were unable to overpower %1SA %1SN..." |
56080 "_THIEF_065_HIJACKCHARACTER_MSG_ACTOR_SUCCESS_BODY_+0" "Your thieves have kidnapped %1SZ and put them in a cell in your %2GG." |
56078 "_THIEF_065_HIJACKCHARACTER_FAILURES_+0" "Kidnapping not possible - the cell in your %1GG is already occupied." |
56079 "_THIEF_065_HIJACKCHARACTER_MSG_ACTOR_SUCCESS_HEAD_+0" "#E[NT_NEUTRAL]A kidnapping went off successfully." |
56075 "_THIEF_DETECT_HIDDEN_+0" "#E[DF_FRIGHTENED]Hey?!" |
56076 "_THIEF_DETECT_HIDDEN_+1" "#E[AG_ENRAGED]Get out of here!" |
56077 "_THIEF_DETECT_HIDDEN_+2" "#E[AG_ENRAGED]I'll call the guards!" |
60827 "_TIPSNTRICKS_+5" "Try to achieve something in politics! That way, you will receive an office income and additional privileges." |
56134 "_TIPSNTRICKS_+4" "Purchase new titles in the town hall regularly - thus, you will receive additional privileges." |
56132 "_TIPSNTRICKS_+2" "If you hold down the right mouse button on a market crane in the 3D game screen or the 2D map, you will get more information about the economy of the town." |
56133 "_TIPSNTRICKS_+3" "You can click on people as the targets of your actions not only in the 3D game screen, but also in all 2D menus." |
56130 "_TIPSNTRICKS_+0" "Hold down the right mouse button on 2D objects to be able to see additional information about an object." |
56131 "_TIPSNTRICKS_+1" "You can hold down the right mouse button on characters in the 3D game screen or 2D menus to receive more information." |
60850 "_TIPSNTRICKS_+28" "Save your game regularly! You can quick-save with the >Q< key." |
60852 "_TIPSNTRICKS_+30" "You can change the game speed with the + and - keys. Reduce the speed if the game becomes too hectic for you." |
60851 "_TIPSNTRICKS_+29" "In single player games, you can pause the game with the >spacebar< in order to think about what to do next." |
60845 "_TIPSNTRICKS_+23" "Use jewellery in order to enjoy more respect from other characters." |
60846 "_TIPSNTRICKS_+24" "Spy on your opponents with the henchmen from your residence to gain evidence of their crimes!" |
60849 "_TIPSNTRICKS_+27" "In your family tree, you can remove group members from your group, or add new members." |
60847 "_TIPSNTRICKS_+25" "Do not eat too much cheese toast - it's fattening!" |
60848 "_TIPSNTRICKS_+26" "You will find useful tips for your economic success in the accounting that is created at the end of every game round." |
60841 "_TIPSNTRICKS_+19" "Take a lover to have an additional ally in the hard world of the Middle Ages." |
60842 "_TIPSNTRICKS_+20" "If you sabotage a competitor's building in the autumn or winter, it probably will not burn for long because of the precipitation." |
60840 "_TIPSNTRICKS_+18" "When courting a partner, do not always do the same things to woo her, or else she may find you to be a bit boorish." |
60844 "_TIPSNTRICKS_+22" "If the game runs slowly on your computer, reduce the graphics details in the options." |
60843 "_TIPSNTRICKS_+21" "Carts move more slowly in the autumn and winter." |
60837 "_TIPSNTRICKS_+15" "Try to find a partner early and raise your children well, so that your dynasty will continue to exist after your death." |
60838 "_TIPSNTRICKS_+16" "You can move the overview map by holding down the right mouse button and dragging." |
60839 "_TIPSNTRICKS_+17" "In court, duels, and political meetings, it is sometimes better to keep your mouth shut if your rhetoric talent is low." |
60833 "_TIPSNTRICKS_+11" "You can assign an individual residence to every member of your group." |
60834 "_TIPSNTRICKS_+12" "A high talent in arcane knowledge ensures that artefacts you use can be used again more quickly." |
60835 "_TIPSNTRICKS_+13" "High dexterity lets you run faster and dodge better in combat." |
60836 "_TIPSNTRICKS_+14" "In your production and sales decisions, pay attention to how wealthy a town is: expensive roast will find few buyers in a poor village." |
60832 "_TIPSNTRICKS_+10" "If your last group member dies, you have lost the game!" |
60831 "_TIPSNTRICKS_+9" "Your employees go up automatically in experience levels. Treat experienced people well, so that they do not quit." |
60830 "_TIPSNTRICKS_+8" "If you commit a crime, make sure that the city guard do not see you." |
60829 "_TIPSNTRICKS_+7" "It is more difficult to break into a well-improved patrician's house than a run-down cottage." |
60828 "_TIPSNTRICKS_+6" "Your constitution determines how many different objects you can carry and use." |
61864 "_TIPSNTRICKS_HEADLINE_+0" "Tip" |
62178 "_TOOMUCHDEBT_1_HEAD_+0" "$Z$[You are overindebted!$]" |
62179 "_TOOMUCHDEBT_1_BODY_+0" "Be warned, for you have stretched your financial reserves by over %1t!$N$NIf this should still be the case next round, your creditors will take action and send you and your proud family >%2DN< to exile forever!" |
62180 "_TOOMUCHDEBT_2_HEAD_+0" "$Z$[Your family is banned!$]" |
62181 "_TOOMUCHDEBT_2_BODY_+0" "Oh unfortunate family >%1DN<! You have been warned - but you wasted your and others money and you plunged deeply in debt several times.$N$NNow you have to face the consequences of your mismanagement and inactivity, because your creditor have managed to cast you out of these lands forever.$N$NYou have lost." |
62182 "_TOOMUCHDEBT_3_+0" "Game lost" |
61630 "_TOWNCRIER_1599_+1" "#E[NT_PREACHING]First battle of Curlew pass is won by Irish forces as rebellion increases in Ireland against protestant English occupation. England is well on it’s way to world domination through force, outdoing it’s Christian rival Spain." |
61628 "_TOWNCRIER_1598_+1" "#E[NT_PREACHING]Parliament of England passes an act that allows for the transportation of convicts to the colonies." |
61629 "_TOWNCRIER_1599_+0" "#E[NT_PREACHING]A play by Shakespeare called Julius Caesar is performed for the first time and he has also written Hamlet. The arts begin to flourish in Europe." |
61626 "_TOWNCRIER_1597_+1" "#E[NT_PREACHING]The first Opera is performed heralding new forms of music and stage play." |
61624 "_TOWNCRIER_1596_+1" "#E[NT_PREACHING]Spain captures Calais from France." |
61625 "_TOWNCRIER_1597_+0" "#E[NT_PREACHING]Cricket is becoming a popular sport in England, giving the nobles and even commoners more time to relax and enjoy a bit of sport." |
61623 "_TOWNCRIER_1596_+0" "#E[NT_PREACHING]Catholics are crucified in Nagasaki Japan after all forms of Christianity are outlawed." |
61622 "_TOWNCRIER_1595_+1" "#E[NT_PREACHING]Hapsburg with allies defeat the Ottoman Turks in Hungary and push them back. Murad III dies leaving Mehmed III as Sultan." |
61620 "_TOWNCRIER_1594_+1" "#E[NT_PREACHING]The New King Henry IV enters Paris for the first time uncontested uniting France under one King." |
61619 "_TOWNCRIER_1594_+0" "#E[NT_PREACHING]Henry IV is crowned King of France at Rheims." |
61617 "_TOWNCRIER_1593_+0" "#E[NT_PREACHING]Outbreak of the Long War between European nations and the Ottoman Empire in Hungary." |
61618 "_TOWNCRIER_1593_+1" "#E[NT_PREACHING]Christopher Marlowe the playwright is arrested for heresy and is killed." |
61614 "_TOWNCRIER_1591_+1" "#E[NT_PREACHING]For some strange reason the settlement of Roanoke is found to be abandoned." |
61612 "_TOWNCRIER_1590_+1" "#E[NT_PREACHING]After only three months as Pope, Urban VII dies and replaced by Pope Gregory XIV." |
61613 "_TOWNCRIER_1591_+0" "#E[NT_PREACHING]Maurice of Nassau begins to capture cities for the Dutch in the Netherlands." |
61610 "_TOWNCRIER_1589_+1" "#E[NT_PREACHING]Henry IV of France tries to lift the occupation of the Catholic league in Paris without success as Spanish armies march to aid the Catholics." |
61611 "_TOWNCRIER_1590_+0" "#E[NT_PREACHING]Anne of Denmark is crowned Queen of Scotland." |
61608 "_TOWNCRIER_1588_+1" "#E[NT_PREACHING]The Spanish Armada of one hundred and thirty ships sails north to fight England. After several naval battles the Spanish head home only to lose much of their fleet in the process. England becomes the new masters of the sea." |
61606 "_TOWNCRIER_1587_+1" "#E[NT_PREACHING]English settlers land and reestablish the Roanoke Island colony." |
61605 "_TOWNCRIER_1587_+0" "#E[NT_PREACHING]Mary the Queen of Scots is beheaded at Fotheringhay Castle for plotting to murder the Queen of England." |
61604 "_TOWNCRIER_1586_+1" "#E[NT_PREACHING]Thomas Cavendish the English explorer sets off on his circumnavigation of the globe journey." |
61602 "_TOWNCRIER_1585_+1" "#E[NT_PREACHING]Have a sweet tooth? Chocolate is being introduced to Europe through adventurers and merchants, be sure to bring your ank, it’s expensive." |
61601 "_TOWNCRIER_1585_+0" "#E[NT_PREACHING]Religious wars break out in France and Spain begins an offensive against seperatists in Netherlands. England enters the Eighty Years’ War." |
61599 "_TOWNCRIER_1584_+0" "#E[NT_PREACHING]William I of Orange has been assassinated in the Netherlands." |
61600 "_TOWNCRIER_1584_+1" "#E[NT_PREACHING]Feodor I succeeds his father Ivan IV as Czar of Russia just as new settlements are founded in Siberia." |
61597 "_TOWNCRIER_1583_+0" "#E[NT_PREACHING]A celebration is held at the church, William Shakespeare and Anne Hathaway have been married." |
61598 "_TOWNCRIER_1583_+1" "#E[NT_PREACHING]Humphrey Gilbert has claimed land for the Queen, Newfoundland in the North America’s." |
61595 "_TOWNCRIER_1582_+0" "#E[NT_PREACHING]Pope Gregory XIII implements the Gregorian calendar." |
61596 "_TOWNCRIER_1582_+1" "#E[NT_PREACHING]Northern Netherlands declares independence from Spain as a new Republic." |
61593 "_TOWNCRIER_1581_+0" "#E[NT_PREACHING]Parliament outlaws Roman Catholicism." |
61594 "_TOWNCRIER_1581_+1" "#E[NT_PREACHING]Francis Drake returns from his round the world trip and is knighted by Queen Elizabeth." |
61591 "_TOWNCRIER_1580_+0" "#E[NT_PREACHING]Without an heir to the throne, Portugal loses it’s independence to the Monarch of Spain." |
61592 "_TOWNCRIER_1580_+1" "#E[NT_PREACHING]Yermak from Russia with a couple thousand men begin the conquest of Siberia for Russia." |
61492 "_TOWNCRIER_1530_+1" "#E[NT_PREACHING]Florence is captured by Spanish troops under Prince Philibert of Orange. The Medici are restored." |
61493 "_TOWNCRIER_1531_+0" "#E[NT_PREACHING]King Henry VIII is recognized as the supreme head of the Church of England and he begins motions to change the rules to allow for his divorce with Catherine even if it means a split with Rome." |
61586 "_TOWNCRIER_1577_+1" "#E[NT_PREACHING]In the Union of Brussels the whole of Netherlands joined in open rebellion against their Spanish overlords." |
61584 "_TOWNCRIER_1576_+1" "#E[NT_PREACHING]Rudolf II becomes Holy Roman Emperor after Maximilian II dies." |
61583 "_TOWNCRIER_1576_+0" "#E[NT_PREACHING]English Navigator Martin Frobisher searches for the Northwest Passage of north America. The Cathay Company is formed to support his ventures for more gold in the New World." |
61581 "_TOWNCRIER_1575_+0" "#E[NT_PREACHING]William of Orange marries Charlotte de Bourbon, his third wife as he leads the rebellion against the Spanish in the Netherlands." |
61578 "_TOWNCRIER_1573_+1" "#E[NT_PREACHING]News from far off lands, Oda Nobunaga drives the shogun Ashikaga out of Kyoto ending the Muromachi period." |
61579 "_TOWNCRIER_1574_+0" "#E[NT_PREACHING]Fifth holy war against the Huguenots begins in France, not much love between the religions there." |
61576 "_TOWNCRIER_1572_+1" "#E[NT_PREACHING]Wedding between Huguenot King Henry III of Navarre and Marguerite de France the sister of French King Charles, tries to help reconcile Protestant and Catholics." |
61575 "_TOWNCRIER_1572_+0" "#E[NT_PREACHING]Dutch rebels called the Sea Beggars start and all out civil war against Catholics and the Spanish authority." |
61573 "_TOWNCRIER_1571_+0" "#E[NT_PREACHING]Battle of Lepanto where Spanish, Venetian and Papal naval forces defeat an Ottoman navy. However the Turks still manage to conquer Cyprus and begin Turkish colonization." |
61574 "_TOWNCRIER_1571_+1" "#E[NT_PREACHING]Queen Elizabeth’s grammar school founded in Horncastle." |
61571 "_TOWNCRIER_1570_+0" "#E[NT_PREACHING]Regent John Steward is assassinated and it throws Scotland into civil war." |
61572 "_TOWNCRIER_1570_+1" "#E[NT_PREACHING]Pope Pius V excommunicates Queen Elizabeth of England with the bull Regnans in Excelsis. Relations between England, Spain and Rome continue to fall." |
61498 "_TOWNCRIER_1533_+1" "#E[NT_PREACHING]King Henry VIII is excommunicated by Pope Clement VII." |
61499 "_TOWNCRIER_1534_+0" "#E[NT_PREACHING]Martin Luthers translation of the New Testament in German begins to appear widely, this leads others to work on translating the Bible to their languages as well for the common people." |
61500 "_TOWNCRIER_1534_+1" "#E[NT_PREACHING]Anabaptists seize Munster and declare it the New Little Jerusalem, exiling dissenters." |
61501 "_TOWNCRIER_1535_+0" "#E[NT_PREACHING]William Tyndale has brought to us the Bible in English translation to the market this week. This is our first chance to really get a look at what the Priests have preached all these years." |
61567 "_TOWNCRIER_1568_+0" "#E[NT_PREACHING]Queen Mary of Scotland has escaped captivity but loses a battle to Scottish forces and escapes to England where she is arrested by order of Queen Elizabeth." |
61565 "_TOWNCRIER_1567_+0" "#E[NT_PREACHING]Only months after her first husband is murdered, Queen Mary of Scotland is defeated in a battle against Scottish nobles and abdicates the throne for James VI." |
61564 "_TOWNCRIER_1566_+1" "#E[NT_PREACHING]Selim II succeeds his father Suleiman the Magnificent as Sultan of the Ottoman Empire." |
61562 "_TOWNCRIER_1565_+1" "#E[NT_PREACHING]The Knights of Malta, many of them from Rhodes before the Turks, are able to lift another Ottoman Turk siege." |
61563 "_TOWNCRIER_1566_+0" "#E[NT_PREACHING]Rioting in the Netherlands begins the long eighty year struggle of the Protestants to free themselves from the shackles of Spanish and Catholic oppression." |
61559 "_TOWNCRIER_1564_+0" "#E[NT_PREACHING]I hope ya all enjoy your freedoms, because in Naples they have banned public kissing under penalty of Death. Thus is born the term Kiss of Death." |
61556 "_TOWNCRIER_1562_+1" "#E[NT_PREACHING]Huguenots fight desperately against French reprisal, England has sent aid to the Huguenots." |
61557 "_TOWNCRIER_1563_+0" "#E[NT_PREACHING]The yellow spine Huguenots make a treaty with France and they both fight the English armies. Bah, Cowards!" |
61558 "_TOWNCRIER_1563_+1" "#E[NT_PREACHING]The council of Trent officially closes." |
61554 "_TOWNCRIER_1561_+1" "#E[NT_PREACHING]King Philip II declares Madrid the capital of Spain while the Spaniard Ruy Lopez develops a more modern technique of playing chess" |
61553 "_TOWNCRIER_1561_+0" "#E[NT_PREACHING]Queen Mary of Scotland is denied passage through England but fleeing Calvinists are being given a safe haven here after fleeing persecution in Spanish held Flanders." |
61552 "_TOWNCRIER_1560_+1" "#E[NT_PREACHING]Captain Hook is calling for any able bodied man to join him in a great adventure to the new world. There is great plunder to be had, if the Spanish and French wont play fair, neither will the English. The Age of Piracy has begun!" |
61550 "_TOWNCRIER_1559_+1" "#E[NT_PREACHING]Sailors from the new world of America bring the nobles a product called Tobacco, it is too expensive for the common man to afford, it stinks anyways." |
61547 "_TOWNCRIER_1558_+0" "#E[NT_PREACHING]Mary I of Scotland marries Francis II of France in their alliance against England and Spain." |
61546 "_TOWNCRIER_1557_+1" "#E[NT_PREACHING]Spanish armies defeat a French army but King Philip refuses to press his advantage and retreats to the Netherlands." |
61545 "_TOWNCRIER_1557_+0" "#E[NT_PREACHING]Queen Mary joins her bankrupt husband, the King of Spain, in the bloody war against France to help bail him out." |
61541 "_TOWNCRIER_1555_+0" "#E[NT_PREACHING]Sixty year old truce between Russia and Sweden is broken when Russia invades Finland." |
61542 "_TOWNCRIER_1555_+1" "#E[NT_PREACHING]Queen Mary is calling for England to return to Catholocism and she is rooting out as much of the reformation as she can. Three prominent Bishops were burned at the stake this month." |
61538 "_TOWNCRIER_1553_+1" "#E[NT_PREACHING]Lord Mayor of London proclaims Mary Tudor the rightful Queen of England and Jane Grey willingly steps down. Um, Long live the Queen!" |
61539 "_TOWNCRIER_1554_+0" "#E[NT_PREACHING]Lady Jane Grey is beheaded for treason because she tried to claim the throne last year. The poor woman and her husband met a sad fate." |
61536 "_TOWNCRIER_1552_+1" "#E[NT_PREACHING]King Henry II of France invades Lorraine and captures several towns from the Emperor." |
61534 "_TOWNCRIER_1551_+1" "#E[NT_PREACHING]A fifth outbreak of the sweating sickness has broken out over the lands. *coughs* oh dear, time to head to the church." |
61535 "_TOWNCRIER_1552_+0" "#E[NT_PREACHING]A protestant prayer book is imposed by the Act of Uniformity in England." |
61531 "_TOWNCRIER_1550_+0" "#E[NT_PREACHING]Nostradamus writes his first almanac. He also works in France to heal people in miraculous ways. Some call him a necromancer because he seemed to bring the dead back to life." |
61532 "_TOWNCRIER_1550_+1" "#E[NT_PREACHING]Gustav Vasa of Sweden builds the city of Helsinki. Sweden is becoming a regional power in Scandinavia, a rival to Denmark-Norway." |
61530 "_TOWNCRIER_1549_+1" "#E[NT_PREACHING]Pope Paul III initiates the counter-reformation that attempts to reform the Catholic church so that the reformation is not as popular to oppose catholic traditions. This counter movement also calls for increased persecution of those who go too far against the Catholic Church." |
61528 "_TOWNCRIER_1548_+1" "#E[NT_PREACHING]England is moving away from the Catholic church further, many catholic symbols being destroyed in churches, protestant books being given to commoners. Nobles are also increasingly warming up to the protestant movement." |
61527 "_TOWNCRIER_1548_+0" "#E[NT_PREACHING] Ivan IV the terrible of Muscovy becomes the first Czar of Russia, uniting the princes and Russian lands. The title Czar is attributed to mean Caesar and heir to the Roman Empire, Moscow being the third Rome. Ivan III had married Sophia, niece of the last Roman Emperor of Constantinople in 1469." |
61524 "_TOWNCRIER_1546_+1" "#E[NT_PREACHING]Spain has conquered the Yucatan, Portugal and Spain continue to make great gains in the Americas." |
61525 "_TOWNCRIER_1547_+0" "#E[NT_PREACHING]In the Battle of Pinkie the English Army has pushed back the Scottish army." |
61522 "_TOWNCRIER_1545_+1" "#E[NT_PREACHING]Council of Trent begins to determine the state of the Church and the affects of the Reformation and concern over Protestant growth." |
61523 "_TOWNCRIER_1546_+0" "#E[NT_PREACHING]France and England sign a peace treaty at last, now the bloodshed can end hopefully." |
61519 "_TOWNCRIER_1544_+0" "#E[NT_PREACHING]Emperor Charles invades eastern France while King Henry takes an army and captures Boulogne France." |
61520 "_TOWNCRIER_1544_+1" "#E[NT_PREACHING]Hungary is again invaded by the Ottoman Turks, this time the dogs steal the royal jewels." |
61515 "_TOWNCRIER_1542_+0" "#E[NT_PREACHING]War has broken out between France and the Holy Roman Emperor Charles V. England has sided with the Emperor while Scotland and the Ottoman Turks help France. What dogs!" |
61516 "_TOWNCRIER_1542_+1" "#E[NT_PREACHING]Catherin Howard the fifth wife of the King has been executed for adultery." |
61513 "_TOWNCRIER_1541_+0" "#E[NT_PREACHING]Parliament of Ireland declares King Henry VIII the King of Ireland as well." |
61514 "_TOWNCRIER_1541_+1" "#E[NT_PREACHING]Hernando de Soto reaches the Rio de Espiritu Santo or as we in England call it, the Mississippi River." |
61510 "_TOWNCRIER_1539_+1" "#E[NT_PREACHING]King Henry VIII contracts to marry Anne of Cleves." |
61511 "_TOWNCRIER_1540_+0" "#E[NT_PREACHING]King Henry VIII marries Catherine Howard his fifth wife as he tries to find a woman to give him a male heir. He also has Thomas Cromwell executed on charges of treason." |
61512 "_TOWNCRIER_1540_+1" "#E[NT_PREACHING]Society of Jesus or Jesuits is founded in Spain as a Christian religious order of the Catholic church. They are focused on education as well as missionary ministry for human rights. They begin in the Americas but also plan to travel to Asia as well." |
61508 "_TOWNCRIER_1538_+1" "#E[NT_PREACHING]First University of the New World is founded Santo Domingo." |
61506 "_TOWNCRIER_1537_+1" "#E[NT_PREACHING]Protestant Lutheran faith is spreading throughout German lands and has recently been introduced to Denmark and Norway by King Christian III. The Catholic church is not too happy." |
61504 "_TOWNCRIER_1536_+1" "#E[NT_PREACHING]Wales is officially united with England in the Laws of Wales Act." |
61496 "_TOWNCRIER_1532_+1" "#E[NT_PREACHING]Ivan IV succeeds his father Vasili III as Grand Prince of Muscovy at three years old." |
61487 "_TOWNCRIER_1528_+0" "#E[NT_PREACHING]Yet another infestation of the sweating sickness and now not only in England but in northern Europe as well, hey there, you are sweating get away from me!" |
61486 "_TOWNCRIER_1527_+1" "#E[NT_PREACHING]Spain conquers Guatamala and founds the first city ciudad Vieja. The Spanish are ruthless in their conquest of Cuba and Mexico, turning on the natives and taking plunder as well as fighting off other nations ships trying to explore." |
61484 "_TOWNCRIER_1526_+1" "#E[NT_PREACHING]Babur has founded the Mughal Empire in India just as Portuguese explorers begin to trade with nations of the Indian Ocean." |
61485 "_TOWNCRIER_1527_+0" "#E[NT_PREACHING]Rome has been sacked by forces of Emperor Charles in an ongoing struggle between the Holy Roman Empire and the League of Cognac. It is believed the Pope escaped and Martin Luther commented Christ reigns in such a way that the Emperor who persecutes Luther for the Pope is forced to destroy the Pope for Luther." |
61482 "_TOWNCRIER_1525_+1" "#E[NT_PREACHING]Martin Luther marries Katharina von Bora." |
61480 "_TOWNCRIER_1524_+1" "#E[NT_PREACHING]Battle of the Sesia, Spanish forces defeat French in Italy in the continued wars there." |
61478 "_TOWNCRIER_1523_+1" "#E[NT_PREACHING]The English composer William Cornysh has died but his music will live on forever." |
61479 "_TOWNCRIER_1524_+0" "#E[NT_PREACHING]A war has broken out in the Holy Roman Empire of the German nations, peasants everywhere who are learning about Martin Luther and different ideas of the Catholic Church and religion are rebelling." |
61476 "_TOWNCRIER_1522_+1" "#E[NT_PREACHING]Ferdinand Magellan and the ship Vittoria have returned to Spain with tales of navigating around the entire globe. Oh what adventures they must have to tell." |
61470 "_TOWNCRIER_1519_+1" "#E[NT_PREACHING]Charles I of Spain is elected the Holy Roman Emperor and rules a vast empire from Spain, America and to Austria , he is the most powerful man in the world. I just hope he doesn’t put his eye on England." |
61457 "_TOWNCRIER_1513_+0" "#E[NT_PREACHING]Italian city states erupt into war with French and other nations." |
61458 "_TOWNCRIER_1513_+1" "#E[NT_PREACHING]Ponce de Leon has discovered more rich land in America, this time he has found Florida." |
61459 "_TOWNCRIER_1514_+0" "#E[NT_PREACHING]Louis XII of France makes peace with Emperor Maximilian." |
61460 "_TOWNCRIER_1514_+1" "#E[NT_PREACHING]Mary Tudor and Louis XII of France have been married." |
61461 "_TOWNCRIER_1515_+0" "#E[NT_PREACHING]The Muslims are fighting each other thankfully, the Ottoman Turks have invaded Persia. Selim crushes the Persian army and almost takes the capital Tabriz." |
61462 "_TOWNCRIER_1515_+1" "#E[NT_PREACHING]Ottomans conquer Kurdistan." |
61463 "_TOWNCRIER_1516_+0" "#E[NT_PREACHING]The new Sultan of the Turks did not get enough war so he has also invaded the Mameluks in Syria. Let the Muslims fight each other, this way the Turks do not advance further in the Balkans." |
61464 "_TOWNCRIER_1516_+1" "#E[NT_PREACHING]The Mameluk Sultanate has faded into history after defeat by the Ottoman Turks as they expand south." |
61465 "_TOWNCRIER_1517_+0" "#E[NT_PREACHING]A man named Martin Luther nails his 95 thesis to the door of the Wittenburg Castle Church to invite debate on indulgences which he preaches against. I think this man has gone mad or run out of money to buy forgiveness." |
61466 "_TOWNCRIER_1517_+1" "#E[NT_PREACHING]There is an outbreak of the sweating sickness people, please go see the physician or priest, the witches have put a curse on us all." |
61467 "_TOWNCRIER_1518_+0" "#E[NT_PREACHING]The famous English soldier Marmaduke Constable has died peacefully." |
61468 "_TOWNCRIER_1518_+1" "#E[NT_PREACHING]Plague of tropical fire ants devastates crops in Hispaniola." |
61469 "_TOWNCRIER_1519_+0" "#E[NT_PREACHING]Hernan Cortes has landed in Mexico and another explorer named Magellan has also set off on a journey to the new lands. The entire world is beginning to open up to our eyes as more adventurers go explore." |
61456 "_TOWNCRIER_1512_+1" "#E[NT_PREACHING]An artist named Michelangelo finishes his painting of the ceiling of the Sistine Chapel that was built last century by the Pope." |
61454 "_TOWNCRIER_1511_+1" "#E[NT_PREACHING]St John’s college of Cambridge is founded by Lady Margaret Beaufort." |
61452 "_TOWNCRIER_1510_+1" "#E[NT_PREACHING]The newly formed Russia out of the Duchy of Muscovy, begins campaign to root out Mongol warlord raids and take over other principalities." |
61453 "_TOWNCRIER_1511_+0" "#E[NT_PREACHING]Spain sends ships and soldiers to the new world to conquer the area of Yucatan from natives." |
61450 "_TOWNCRIER_1509_+1" "#E[NT_PREACHING]King Henry VIII has married Catherine of Aragon, apparently when the priest bid them be fruitfull and multiply, droppings from a bird fell onto the mans robes." |
61451 "_TOWNCRIER_1510_+0" "#E[NT_PREACHING]At a jousting contest in Richmond, a man appears on the lists and at the end of the competition reveals himself to be none other than King Henry himself, what a showman, glory to the King." |
61448 "_TOWNCRIER_1508_+1" "#E[NT_PREACHING]League of Cambrai formed by the Pope Julius II, King Louis of France and the Holy Roman Emperor against The Republic of Venice succeeds in stopping Venetian expansion in the area. Sometimes the rich do not get everything they want." |
61446 "_TOWNCRIER_1507_+1" "#E[NT_PREACHING]French Writer Jean Molinet has passed away." |
61445 "_TOWNCRIER_1507_+0" "#E[NT_PREACHING]Martin Waldseemuller has made a map of the known new world and names the western mainland America" |
61444 "_TOWNCRIER_1506_+1" "#E[NT_PREACHING]King Alexander of Poland has died, he was born in fourteen sixty one." |
61440 "_TOWNCRIER_1504_+1" "#E[NT_PREACHING]Stephan III the great of Moldavia fights against Turkey and Poland to keep his land independent." |
61438 "_TOWNCRIER_1503_+1" "#E[NT_PREACHING]Battle of Cerignola in Spain, French forces are defeated by Spanish who used small arms and gunpowder, this is a first for battles." |
61439 "_TOWNCRIER_1504_+0" "#E[NT_PREACHING]Queen Isabella of Spain has died, it is a sad day for explorers whom she favored." |
61436 "_TOWNCRIER_1502_+1" "#E[NT_PREACHING]Duchy of Muscovy under Ivan III attacks Lithuania without success." |
61437 "_TOWNCRIER_1503_+0" "#E[NT_PREACHING]King James IV of Scotland marries Margaret Tudor, daughter of King Henry VII. This could either be a good thing or ah, very bad." |
61435 "_TOWNCRIER_1502_+0" "#E[NT_PREACHING]Christopher Columbus sets out on his fourth trip to the new world and names the mainland Honduras. This would be his last adventure to the new world." |
61432 "_TOWNCRIER_1500_+1" "#E[NT_PREACHING]There will be a special mass at the cathedral for the death of Edmund Tudor the Duke of Somerset." |
61431 "_TOWNCRIER_1500_+0" "#E[NT_PREACHING]Adventurer Pedro Cabral of Portugal has discovered new land and named it Brazil for his King. Good adventurers, there is great new lands to be found, the King offers prizes for those who go seek it in the name of England." |
61429 "_TOWNCRIER_1499_+0" "#E[NT_PREACHING]In the naval battle of Lepanto, the Turkish navy defeats the mighty Venetians, paving the way for the Ottomans to expand further." |
61428 "_TOWNCRIER_1498_+1" "#E[NT_PREACHING]John Cabot has not returned from his last expedition, this is tragic news but we believe it is the work of Spanish pirates who do not want English competition. Sign up at the town hall young men, it is time to show the Spanish who are the greatest explorers." |
61430 "_TOWNCRIER_1499_+1" "#E[NT_PREACHING]A pretender to the throne, Perkin Warbeck and Edward the Earl of Warwick, last member of the house of York have been executed for treason." |
61427 "_TOWNCRIER_1498_+0" "#E[NT_PREACHING]Portuguese Vasco da Gama sails around africa successfully." |
61425 "_TOWNCRIER_1497_+0" "#E[NT_PREACHING]Ivan the Great of Muscovy has issued a new law code, most of the Mongols are subdued or removed from his lands, the weak nation of Russia is taking shape. Mongol hordes still continue to harass the Russian princes for two decades." |
61426 "_TOWNCRIER_1497_+1" "#E[NT_PREACHING]King Henry VII defeats a rebel army led by Michael an Gof , and news comes that John Cabot has indeed returned having found new land to the west across the great ocean of the Atlantic." |
61424 "_TOWNCRIER_1496_+1" "#E[NT_PREACHING]An inventor named Leonardo da Vinci in Italia has unsuccessfully tested a flying machine, what do these people think they are, birds? Ha ha, they are so primitive." |
61422 "_TOWNCRIER_1495_+1" "#E[NT_PREACHING]First dry dock is commissioned in Portsmouth England, there you have it good people, the King is preparing the way for a great Navy to explore also." |
61419 "_TOWNCRIER_1494_+0" "#E[NT_PREACHING]Spain and Portugal sign the treaty of Tordesillas which splits the new lands being discovered between the two Kingdoms." |
61418 "_TOWNCRIER_1493_+1" "#E[NT_PREACHING]While Spanish explorers are finding passages to the far east from the west, Portuguese explorers are rounding Africa to find passages to the far east from the south. They have found the Indian Ocean, the great southern route Alexander the Great planned to use." |
61417 "_TOWNCRIER_1493_+0" "#E[NT_PREACHING]The explorer Christopher Columbus has returned to Spain after traveling to find the far east passage and he said he has found it, or some land at least. The Queen of Spain is paying to send another expedition quickly to continue to seek out these new passages to the far east." |
61416 "_TOWNCRIER_1492_+1" "#E[NT_PREACHING]All Jews and black people are expelled from Spain in a continued inquisition of heretics who refuse to convert to the Roman Catholic Faith, uh, well the bishop will have a service explaining why this must be done." |
61415 "_TOWNCRIER_1492_+0" "#E[NT_PREACHING]An explorer named Christopher Columbus sails with three ships in a foolish journey west to prove there is a way to the far east. Ha! we all know that he will fall off the edge of the world, the priest will have a mass tonight to explain how the world is flat and these adventuring heretics will fall into hell." |
61412 "_TOWNCRIER_1490_+1" "#E[NT_PREACHING]King Matthias Corvinus of Hungary has died, he leaves behind a land vulnerable to the invading Ottoman Turks, what will be their fate?" |
61413 "_TOWNCRIER_1491_+0" "#E[NT_PREACHING]King Charles VIII of France forces the young Anne of Brittany to break her marriage to Maximilian of Austria so that France can take the lands of Brittany in the Kingdom." |
61407 "_TOWNCRIER_1488_+0" "#E[NT_PREACHING]An eleven year old Anne of Brittany has become the Duchess of Brittany, so don’t forget to go to church and learn your studies kids, you too could be a noble if you work hard enough." |
61405 "_TOWNCRIER_1487_+0" "#E[NT_PREACHING]Pretender to the throne of England, Lambert Simnel, has been defeated at Stroke Field by army loyal to King Henry VII. Huzzah!" |
61404 "_TOWNCRIER_1486_+1" "#E[NT_PREACHING]Get your copy of the Witch Hunter manual Malleus Maleficarum issued by the church of seven saints." |
61402 "_TOWNCRIER_1485_+1" "#E[NT_PREACHING]There is civil war in England, God save us all, King Richard III has been killed in the battle of Bosworth Field by Henry Tudor the Earl of Richmond." |
61401 "_TOWNCRIER_1485_+0" "#E[NT_PREACHING]Everyone get inside and lock up your doors, there is a new sickness sweeping across the country called the sweating sickness. Hark, the plague is coming, pray for your lives!" |
61373 "_TOWNCRIER_1471_+0" "#E[NT_PREACHING]There is more fighting, Margaret has returned to England with her Son the Prince of Wales and an army. Edward IV has also brought an army of mercenaries and defeated Lancastrian forces that also killed the Earl of Warwick." |
61349 "_TOWNCRIER_1458_+1" "#E[NT_PREACHING]Foundation of Magdalen College, University of Oxford." |
61350 "_TOWNCRIER_1459_+0" "#E[NT_PREACHING]Battle of Blore Heath, Yorkists under the Earl of Salisbury defeat a Lancastrian army." |
61351 "_TOWNCRIER_1459_+1" "#E[NT_PREACHING]Rumors of atrocities by the Turks and also the Prince of Wallachia Dracula, spread by Embassies and diplomats. Vlad the impaler, as the Prince is now called, because he has been known to impale even his own people and enemy armies by the thousands." |
61396 "_TOWNCRIER_1482_+1" "#E[NT_PREACHING]Sadly, the former Queen of England, our beloved Margaret of Anjou has passed away peacefully in France. She was a brave fighter to keep the crown of England without any help from her husband, but her spirit has finally been broken, may she rest in peace." |
61394 "_TOWNCRIER_1481_+1" "#E[NT_PREACHING]The Sultan of the Turks has died and let us hope his son Beyazid II is a fool." |
61344 "_TOWNCRIER_1456_+0" "#E[NT_PREACHING]Pope Callixtus III allows a retrial for Joan of Arc and has acquitted her of heresy, I guess it is a bit late but at least she wont burn in hell anymore eh?" |
61392 "_TOWNCRIER_1480_+1" "#E[NT_PREACHING]The Grand Duchy of Muscovy continues to beat back the Mongols of the Golden Horde by taking over the Ulga River." |
61391 "_TOWNCRIER_1480_+0" "#E[NT_PREACHING]The Kingdoms of Castile and Aragon have merged to become the Kingdom of Spain ruled by husband and wife. The two initiate the Spanish Inquisition to root out any more non-Christian elements." |
61389 "_TOWNCRIER_1479_+0" "#E[NT_PREACHING]French armies are defeated while trying to invade Netherlands of Austria." |
61390 "_TOWNCRIER_1479_+1" "#E[NT_PREACHING]Hungary and the Ottoman Turks continue to fight a pitch war and the Pope has issued concern to his bishops about Muslim advances." |
61388 "_TOWNCRIER_1478_+1" "#E[NT_PREACHING]News from adventurers abroad of the great wealth gained by helping the Queen of Castile and Aragon to remove the last remnants of Muslim rulers from Iberia, mercenaries are well paid." |
61387 "_TOWNCRIER_1478_+0" "#E[NT_PREACHING]George the Duke of Clarence is convicted of treason against his older brother King Edward IV and is executed." |
61386 "_TOWNCRIER_1477_+1" "#E[NT_PREACHING]Mary of Burgundy marries Maximilian I the Holy Roman Emperor in Ghent, this brings her lands to the Holy Roman Empire and from France." |
61385 "_TOWNCRIER_1477_+0" "#E[NT_PREACHING]In the Battle of Nancy, Charles the Bold of Burgundy is defeated and killed. His daughter Mary assumes his position now Duchess and is forced by her disgruntled subjects weeks later to sign the Great Privilege, by which Flemish cities recover rights." |
61383 "_TOWNCRIER_1476_+0" "#E[NT_PREACHING]Ferdinand of Aragon helps his wife of Castile defeat a rebellion and then Isabella crowns herself Queen of Castile and Aragon." |
61381 "_TOWNCRIER_1475_+0" "#E[NT_PREACHING]The King has signed a peace with France after they fought for a short time, let us hope that this peace will last." |
61382 "_TOWNCRIER_1475_+1" "#E[NT_PREACHING]Pope Sixtus IV celebrated the Holy Year by building the Sistine Chapel and the Sixtus Bridge over the Tiber River." |
61369 "_TOWNCRIER_1469_+0" "#E[NT_PREACHING]Crown Prince Ferdinand of Aragon marries Princess Isabella of Castile." |
61370 "_TOWNCRIER_1469_+1" "#E[NT_PREACHING]Lorenzo de Medici takes power in Florence Italy." |
61380 "_TOWNCRIER_1474_+1" "#E[NT_PREACHING]Upon the death of Henry IV of Castile a civil war ensues between Isabella and her sister Juana." |
61378 "_TOWNCRIER_1473_+1" "#E[NT_PREACHING]Sultan Mehmed II defeats the White Sheep Turkmens and continues to dominate in the region of Arabia." |
61375 "_TOWNCRIER_1472_+0" "#E[NT_PREACHING]King Henry is dead, Long live King Edward IV!" |
61376 "_TOWNCRIER_1472_+1" "#E[NT_PREACHING]Travelers from Scotland invite brave adventurers looking for fun to join them in a game they call Gowff. You take a long club and whack a small ball from the grass at your feet, you have to get this ball in a hole yards away, HA! Good luck I say, silly sport will never amount to much." |
61374 "_TOWNCRIER_1471_+1" "#E[NT_PREACHING]The Prince of Wales is dead, killed on the battlefield that saw Queen Margaret flee the field with her beaten army yet again. Edward IV has once again claimed the throne, but where is King Henry?" |
61364 "_TOWNCRIER_1466_+1" "#E[NT_PREACHING]Thirsty? Well hurry on over to the Pub and get yer self a stout. The Inn Keep is offering half off to anyone who can help catch rodents in the cellar." |
61365 "_TOWNCRIER_1467_+0" "#E[NT_PREACHING]The Ottoman Turks have taken control of Albania and now spread into Bosnia as well, they are spreading like a plague Europe." |
61366 "_TOWNCRIER_1467_+1" "#E[NT_PREACHING]King Matthias Corvinus founded the first university in Slovakia." |
61367 "_TOWNCRIER_1468_+0" "#E[NT_PREACHING]Lady Eleanor Talbot an English Noblewoman has died." |
61363 "_TOWNCRIER_1466_+0" "#E[NT_PREACHING]News from afar, the Thirteen years war has come to an end between Prussia, Poland and the Teutonic Knights. In Florence, people mourn the death of a famous artist named Donatello." |
61360 "_TOWNCRIER_1464_+1" "#E[NT_PREACHING]Pope Pius II has died! The world awaits who will be the next Pope." |
61361 "_TOWNCRIER_1465_+0" "#E[NT_PREACHING]A feast will be held in Cawood Castle in Yorkshire, all young, strapping men are encouraged to go and eat and show the nobles your strength for prizes. You may just become their next prize Knight in arms." |
61362 "_TOWNCRIER_1465_+1" "#E[NT_PREACHING]King Henry VI has been captured and imprisoned in the tower of London. Who is our King now? Yet hear me I say, fear not for we have a new Pope that of Paul II , he will help us in our time of feuding." |
61357 "_TOWNCRIER_1462_+1" "#E[NT_PREACHING]Ivan III succeeds his brother Vasili in Russia" |
61358 "_TOWNCRIER_1463_+0" "#E[NT_PREACHING]French poet Francois Villon was banished from Paris, perhaps he will travel to our fair town so that we could hear his words of wisdom and play?" |
61354 "_TOWNCRIER_1461_+0" "#E[NT_PREACHING]Two major battles, Wakefield where a Lancastrian army defeat Yorkish forces and Mortimers Cross where York defeats Lancaster. Queen Margaret reclaims her half-mad husband Henry in the battle of St Albans where she defeats the Yorkists." |
61355 "_TOWNCRIER_1461_+1" "#E[NT_PREACHING]Battle of Towton is a bloody one but Queen Margaret is defeated by Edward IV who is crowned the new King of England. The battle is said to have cost the lives of some 30,000 men in just one day." |
61356 "_TOWNCRIER_1462_+0" "#E[NT_PREACHING]Vlad III the impaler is deposed by Mehmed II of the Turks in Wallachia." |
61336 "_TOWNCRIER_1452_+0" "#E[NT_PREACHING]Huzzah! John Talbot with English forces has retaken much ground from the French in Guyenne, the French hardly put up a fight." |
61352 "_TOWNCRIER_1460_+0" "#E[NT_PREACHING]News from adventurers that Portuguese navigators have reached further south in Africa around Sierra Leone." |
61346 "_TOWNCRIER_1457_+0" "#E[NT_PREACHING]Stefan Mare secures the throne of Moldavia, he is considered a very able leader by his people and nobles." |
61347 "_TOWNCRIER_1457_+1" "#E[NT_PREACHING]Matthias I Corvinus becomes the King of Hungary and continues the fight against the Turks." |
61342 "_TOWNCRIER_1455_+0" "#E[NT_PREACHING]In what is being called the War of the Roses, Richard the Duke of York is dismissed as the Kings protector and then this leads to open warfare when the house of Lancaster and York begin a feud over the throne. King Henry VI is captured by the house of York." |
61340 "_TOWNCRIER_1454_+0" "#E[NT_PREACHING]Johann Gutenberg has invented what is called a printing press that is movable and with it he has made many Bibles, perhaps someday the churches will have one for each person." |
61338 "_TOWNCRIER_1453_+0" "#E[NT_PREACHING]The Roman Empire has fallen, Ottoman Turks have stormed into Constantinople. Now only the Catholic world is left to fight off the Turks and Mongols, we will not fail, God is with us!" |
61314 "_TOWNCRIER_1441_+0" "#E[NT_PREACHING]The Bishop brings news from Rome, two Ethiopians attend an ecclesiastical council at Florence, as part of the negotiations concerning a possible union of Coptic and Roman Catholic Christianity." |
61315 "_TOWNCRIER_1441_+1" "#E[NT_PREACHING]King Henry VI founds the University of Cambridge, the Kings college." |
61328 "_TOWNCRIER_1448_+0" "#E[NT_PREACHING]The King of Denmark, Norway and Sweden has died leaving all three crowns vacant." |
61320 "_TOWNCRIER_1444_+0" "#E[NT_PREACHING]Truce of Tours is signed marking a five year peace between England and France." |
61316 "_TOWNCRIER_1442_+0" "#E[NT_PREACHING]Pope Eugenius IV called for a crusade against the Ottoman Turks, however few Christian nations were able to heed the call because of wars amongst themselves. The Ottomans continue to expand their empire." |
61313 "_TOWNCRIER_1440_+1" "#E[NT_PREACHING]Black Magician and child killer Burnt! One of France’s most respected and beloved knights was executed today at Nantes. Condemned for the murders of at least 200 children, and for heresy, sodomy, apostasy, sacrilege and violation of clerical immunity, Gilles de Laval the seigneur de rais was garroted and burnt with his two accomplices." |
61311 "_TOWNCRIER_1439_+1" "#E[NT_PREACHING]Plymouth England becomes the first town incorporated by the Parliament." |
61298 "_TOWNCRIER_1433_+0" "#E[NT_PREACHING]The English town of Alnwick in Northumbria has been burnt by Scottish raiding parties. Those bloody blokes in kilts never learn do they?" |
61297 "_TOWNCRIER_1432_+1" "#E[NT_PREACHING]Peasant revolts break out in Saxony, Silesia and other parts of Germany." |
61296 "_TOWNCRIER_1432_+0" "#E[NT_PREACHING]The Marshal of England is calling for any brave young men to join in the fight against the French rebels that are increasingly hampering the King. For joining there is the promise of fortune and land." |
61295 "_TOWNCRIER_1431_+1" "#E[NT_PREACHING]The woman who claimed to be an Angel of God has indeed been proven a Demon from hell and burned at the stake for her witchcraft. Joan of Arc is dead!!" |
61293 "_TOWNCRIER_1430_+1" "#E[NT_PREACHING]The Ottoman Turks have captured Thessalonica from the Venetian Republic, the Turks are growing in strength and the Roman Empire is losing ground." |
61289 "_TOWNCRIER_1428_+1" "#E[NT_PREACHING]English forces under Thomas Montacute the Earl of Salisbury begin the siege of Orleans" |
61287 "_TOWNCRIER_1427_+1" "#E[NT_PREACHING]Beware ye witches, the witch hunts have begun." |
61285 "_TOWNCRIER_1426_+1" "#E[NT_PREACHING]Battle of St James forces the Duke of Brittany to recognize English suzerainty." |
61283 "_TOWNCRIER_1425_+1" "#E[NT_PREACHING]Humphrey Duke of Gloucester abandons his wife in favor of Eleanor Cobham. I suppose he was tired of fighting for his previous wife?" |
61282 "_TOWNCRIER_1425_+0" "#E[NT_PREACHING]Looking for a way to polish off the day? Head on down to the local pub for a pint of Ale mate." |
61280 "_TOWNCRIER_1424_+0" "#E[NT_PREACHING]Battle of Verneuil, an English force under John the Duke of Bedford defeats a larger French army. England continues to beat back the French rebels." |
61279 "_TOWNCRIER_1423_+1" "#E[NT_PREACHING]Lord Mayor of London Richard Wittington has passed away dear friends, there will be a service at the church to mourn his passing." |
61277 "_TOWNCRIER_1422_+1" "#E[NT_PREACHING]The King of France Charles VI has died and thus King Henry VI is proclaimed the King of France, hail to the sovereign. There will be a grand celebration held at the festival grounds in honor of our King." |
61271 "_TOWNCRIER_1419_+1" "#E[NT_PREACHING]Duke John of Burgundy is assassinated and it is being blamed on adherents of the Dauphin of France." |
61268 "_TOWNCRIER_1418_+0" "#E[NT_PREACHING]John the Duke of Burgundy has captured Paris. The English army begins siege of Rouen." |
61269 "_TOWNCRIER_1418_+1" "#E[NT_PREACHING]English Lollard leader John Oldcastle is declared a traitor against King Henry V and is thusly burnt as a heretic." |
61265 "_TOWNCRIER_1416_+1" "#E[NT_PREACHING]King Ferdinand I of Aragon has breathed his last." |
61267 "_TOWNCRIER_1417_+1" "#E[NT_PREACHING]Sir Henry Barton, Mayor of London has ordered lanterns with lights to be hanged out on the winter evenings between hallowtide and candle mass. Street lighting makes it’s way through other parts of England." |
61266 "_TOWNCRIER_1417_+0" "#E[NT_PREACHING]Pope Martin V has been elected, the Pisan Pope John XXIII is found guilty of heresy and deposed. Pope Gregory XII stepped down in Rome, and Avignon Pope Benedict XIII is deposed as a heretic. This ends the schism of the church and is thus united under one Pope, the church is delighted to give you this news." |
61264 "_TOWNCRIER_1416_+0" "#E[NT_PREACHING]Holy Roman Emperor Sigismund raises Count Amadeus of Savoy to the title of Duke of Savoy. Later, Emperor Sigismund and King Henry V form an alliance in treaty of Canterbury." |
61263 "_TOWNCRIER_1415_+1" "#E[NT_PREACHING]In Bohemia, the nobility protest the upcoming execution of religious reformer John Hus after he was condemned as a heretic by the council of Constance in Germany for refusing to recant the writings of John Wycliffe. In July Jan Hus is burned at the stake only two days after Pope Gregory XII officially closes the Council of Constance." |
61261 "_TOWNCRIER_1414_+1" "#E[NT_PREACHING]The anti-pope King Ladislas of Naples has died and is succeeded by his sister Joan II. Surely it was a lightning bolt from God that struck this warlock down." |
61262 "_TOWNCRIER_1415_+0" "#E[NT_PREACHING]English victory at Agincourt. Outnumbered five to one, King Henry V rallied his men, led by arrows and swordsmen that confused the enemy leading to a French route and further invasion of France by England." |
61259 "_TOWNCRIER_1413_+1" "#E[NT_PREACHING]The anti-pope King Ladislas again takes Rome forcing the Pope to flee. The Bishop will be holding a special mass to pray for the well being of the Pope and the condemnation of this anti-pope." |
61258 "_TOWNCRIER_1413_+0" "#E[NT_PREACHING]The King has died, Henry IV suffered a stroke while praying in the Jerusalem Chamber. His son Henry the V has been crowned King of England, hail and long live the King!" |
61255 "_TOWNCRIER_1410_+1" "#E[NT_PREACHING]King Henry IV has recaptured the principality of Wales from the last of the rebels. Now the search is on for the black prince Owen Glendower and his supporters." |
61256 "_TOWNCRIER_1411_+0" "#E[NT_PREACHING]After a long absence while defending the Crown, King Henry the IV has retaken control of the government from his son Henry V. Let us hope we will suffer no more wars in the coming days." |
61254 "_TOWNCRIER_1410_+0" "#E[NT_PREACHING]Sigismund of Luxemburg has been elected to be the Emperor of the Holy Roman Empire. The election was disputed by his half-brother Wenceslaus of Bohemia. Also, Poland and Lithuania united to defeat the Knights of the Teutonic order at the battle of Tannenberg" |
61253 "_TOWNCRIER_1409_+1" "#E[NT_PREACHING]Cardinals hold a council in Pisa to try and discuss the state of the church with three popes. Antipope king Ladislas is expelled from Rome after he marched on the city to protest his excommunication. The church is in dire situation with three popes claiming authority over the church." |
61251 "_TOWNCRIER_1408_+1" "#E[NT_PREACHING]The Kings son Henry has led an army in Wales to retake Aberystwyth from the rebel Owen Glendower. The tide of the war has turned and now the welsh rebels are in flight." |
61250 "_TOWNCRIER_1408_+0" "#E[NT_PREACHING]The Lady Elizabeth Despenser, daughter of Baron le Despencer, has died this day April 10. There will be a service followed by her burial at the Tewkesbury Abbey in Gloucestershire." |
61247 "_TOWNCRIER_1406_+1" "#E[NT_PREACHING]Pope Innocent VII excommunicates king Ladislas of Naples and declares him deprived of his kingdom. Do you ever wonder what it is like in Rome? The traveling entertainers will be holding the dance of Rome tonight so go see for yourselves." |
61245 "_TOWNCRIER_1405_+1" "#E[NT_PREACHING]Timur the lame has died, was it by enemy hands? By his own hand or his men? We may never know but he built a vast Empire in the east and subdued many peoples. Traveling adventurers say this mad ruler heaped sculls from the dead of his conquests. Thank God he did not reach our shores." |
61243 "_TOWNCRIER_1404_+1" "#E[NT_PREACHING]I bring News from far far away, from a land known for spices and wealth but also savagery. The Mongol Leader Timur the Lame inflicted heavy damage to the rival Mongol Golden horde in the lands of Rus. And a warning to the Sorcerer’s and Witches that lurk about, Parliament has passed statutes against alchemy to forbid the creation of silver and gold." |
61242 "_TOWNCRIER_1404_+0" "#E[NT_PREACHING]Owen Glendower wins control of Wales and assumes title of Prince of Wales and holds a parliament. He has sent an embassy to France to gain an alliance. Twould be irony say the Nobles, King Henry could use the Leech like bait to catch a Frog." |
61240 "_TOWNCRIER_1403_+0" "#E[NT_PREACHING]Welsh nationalist Glendower captures Carmarthen castle in Wales from the English. Then later takes the city of Cardiff. King Henry is forced to march north because of a rebellion by the Percy family." |
61237 "_TOWNCRIER_1401_+1" "#E[NT_PREACHING]King Henry IV of England’s second Welsh campaign fails to crush the revolt of Welsh nationalist Owen Glendower. That Black Prince of Wales is a slippery one, fishermen can buy Welsh leeches at the wharf for half a pound." |
61236 "_TOWNCRIER_1401_+0" "#E[NT_PREACHING]A statute is passed authorizing handing over of obdurate heretics to the secular authority to be burnt. Persecution of Lollards for revolting against the Clergy. We may soon see more public executions so be good for goodness sake!" |
61235 "_TOWNCRIER_1400_+1" "#E[NT_PREACHING]While King Henry IV is campaigning in the North of Wales, he was attacked by Rhys the Black, but our glorious King still manages to prevent the Welsh revolt from moving south." |
61232 "_TOWNCRIER_INTROS_+2" "#E[NT_PREACHING]I bring news from His Majesty’s court." |
61627 "_TOWNCRIER_1598_+0" "#E[NT_PREACHING]Peace of Vervins ends the war between France and Spain." |
61621 "_TOWNCRIER_1595_+0" "#E[NT_PREACHING]A new play is performed in England by William Shakespeare called Romeo and Juliet." |
61616 "_TOWNCRIER_1592_+1" "#E[NT_PREACHING]Henry IV of France announces his intention to follow the instruction of the Catholic church giving up his protestant roots to become King." |
61615 "_TOWNCRIER_1592_+0" "#E[NT_PREACHING]The death of Pope Innocent IX during the previous year left the Papacy without a leader. After some time the Cardinals elect Pope Clement VIII." |
61609 "_TOWNCRIER_1589_+0" "#E[NT_PREACHING]The Catholic league holds Paris after King Henry III is murdered, the crown is up for grabs, France is in disarray." |
61607 "_TOWNCRIER_1588_+0" "#E[NT_PREACHING]The King of France is forced to flee Paris when invading armies lay siege to the city." |
61603 "_TOWNCRIER_1586_+0" "#E[NT_PREACHING]Francis Drake plunders Santo Domingo as piracy against Spanish and French continues." |
61590 "_TOWNCRIER_1579_+1" "#E[NT_PREACHING]Union of Utrecht which united northern Netherlands under William of Orange to represent the Monarch of Spain." |
61589 "_TOWNCRIER_1579_+0" "#E[NT_PREACHING]Francis Drake lands in California and claims all the land from the Atlantic to the Pacific, north of New Spain for England. This sets off more tensions between Spain, England and France." |
61588 "_TOWNCRIER_1578_+1" "#E[NT_PREACHING]Moroccans defeat a Portuguese army and kill King Sebastian I, leading to a succession crisis in Portugal." |
61587 "_TOWNCRIER_1578_+0" "#E[NT_PREACHING]Martin Frobisher and his expedition celebrate thanksgiving in north America." |
61585 "_TOWNCRIER_1577_+0" "#E[NT_PREACHING]Sir Francis Drake sets out from Plymouth England on his adventure around the world." |
61582 "_TOWNCRIER_1575_+1" "#E[NT_PREACHING]Stefan Batory elected King of Poland-Lithuania." |
61580 "_TOWNCRIER_1574_+1" "#E[NT_PREACHING]Murad III succeeds Selim II as Ottoman Sultan. And the King of France dies bringing a young King Henry III from Poland to rule France with Mother as regent." |
61577 "_TOWNCRIER_1573_+0" "#E[NT_PREACHING]The Governor General of the Netherlands Duke of Alva resigns due to the continued civil unrest he cannot calm. Luis Requesens attempts to pursue conciliatory policy." |
61570 "_TOWNCRIER_1569_+1" "#E[NT_PREACHING]Poland and Lithuania unite in the Union of Lublin to become a commonwealth." |
61569 "_TOWNCRIER_1569_+0" "#E[NT_PREACHING]The first lottery is held at St. Pauls Cathedral. Each share costs ten shillings and proceeds are used to repair the harbors and for the other public works." |
61568 "_TOWNCRIER_1568_+1" "#E[NT_PREACHING]The Ottomans are unable to defeat the Austrians and agree to pay tribute for the amount of damages caused from their war." |
61566 "_TOWNCRIER_1567_+1" "#E[NT_PREACHING]The Huguenots are at it again and start a new war in France." |
61561 "_TOWNCRIER_1565_+0" "#E[NT_PREACHING]Spanish conquistadors cross the Pacific ocean and land in the Philippines to establish Spanish colonies and Catholicism." |
61560 "_TOWNCRIER_1564_+1" "#E[NT_PREACHING]Get your pencils here, the alchemist and carpenter have joined together to give us these great writing tools. Cheap and easy to make, just don’t let your kids chew on them, yuk!" |
61555 "_TOWNCRIER_1562_+0" "#E[NT_PREACHING]John Hawkins sails on expedition to Guinea and the West Indies for slave trading, this could be a profitable business he says." |
61551 "_TOWNCRIER_1560_+0" "#E[NT_PREACHING]Treaty of Edinburgh that ends the wars between England, Scotland and France." |
61549 "_TOWNCRIER_1559_+0" "#E[NT_PREACHING]Elizabeth is crowned Queen of England but refuses suitors for marriage, including Philip II of Spain. She establishes the church of England and makes it firmly protestant beginning a brutal persecution of Catholics." |
61548 "_TOWNCRIER_1558_+1" "#E[NT_PREACHING]Queen Mary has died and her half sister Elizabeth is poised to claim the throne of England. Oh ho ho is it not a glorious day that the bloody Mary is dead? Let us celebrate that we will have a queen that will not sell us to Spain and Rome." |
61544 "_TOWNCRIER_1556_+1" "#E[NT_PREACHING]Adventurers return from the far east reporting news of a great earthquake that killed eight hundred thousand people, also wars between the Mughal Empire and Hindu nations." |
61543 "_TOWNCRIER_1556_+0" "#E[NT_PREACHING]Emperor Charles V has abdicated and his son Philip II, husband to Queen Mary of England, becomes King of Spain. Charles other son Ferdinand becomes Holy Roman Emperor." |
61540 "_TOWNCRIER_1554_+1" "#E[NT_PREACHING]Queen Mary marries King Philip of Naples who is the son of Emperor Charles V." |
61537 "_TOWNCRIER_1553_+0" "#E[NT_PREACHING]Edward is dead! Oh my God he was only sixteen, now there is no male heir. Lady Jane Grey has been proclaimed the first Queen of England." |
61533 "_TOWNCRIER_1551_+0" "#E[NT_PREACHING]Ottoman Turks sweep across northern Africa and take Tripoli in continued expansions." |
61529 "_TOWNCRIER_1549_+0" "#E[NT_PREACHING]Salvador establishes the first capital of Brazil as part of a vast territory owned by Portugal." |
61526 "_TOWNCRIER_1547_+1" "#E[NT_PREACHING]King Henry VIII has died oh what a tragic day, the new King Edward VI will be crowned, long live the King!" |
61521 "_TOWNCRIER_1545_+0" "#E[NT_PREACHING]Scottish forces defeat a superior English army in the Battle of Ancrum Moor." |
61518 "_TOWNCRIER_1543_+1" "#E[NT_PREACHING]Martin Luther publishes his work On the Jews and their lies, he is concerned with increasing numbers of Jew’s and Christians converting to Judaism." |
61517 "_TOWNCRIER_1543_+0" "#E[NT_PREACHING]Astronomer Nicolaus Copernicus publishes De Revolutionibus Orbium Coelestium, which goes into detail about aspects of the solar system, planets and our world that we never knew before." |
61509 "_TOWNCRIER_1539_+0" "#E[NT_PREACHING]Changes are coming to the Catholic Church, it spread from Germany and now to England as the reformation takes shape, dividing the church world yet again." |
61507 "_TOWNCRIER_1538_+0" "#E[NT_PREACHING]John Zapolya is recognized as King of Hungary after peace with the Ottoman Turks. Hungary is split between Turk control in the south and the King in the North." |
61505 "_TOWNCRIER_1537_+0" "#E[NT_PREACHING]Hark good people, I bring delightful news of a new food brought to our country by the Spanish explorers. It is called the Potato." |
61503 "_TOWNCRIER_1536_+0" "#E[NT_PREACHING]Anne Boleyn, wife of the King is to be Executed this eve, if you catch the next stage to London you might be able to see it before sundown." |
61502 "_TOWNCRIER_1535_+1" "#E[NT_PREACHING]Lima Peru is founded by Spanish explorers." |
61497 "_TOWNCRIER_1533_+0" "#E[NT_PREACHING]King Henry VIII has remarried, his new wife is Anne Boleyn, glory to the King, long live the King and his, um wives." |
61495 "_TOWNCRIER_1532_+0" "#E[NT_PREACHING]Sultan Suleiman I leads another invasion of Hungary that fails miserably." |
61494 "_TOWNCRIER_1531_+1" "#E[NT_PREACHING]Lisbon, the capital of Portugal is hit with a powerful earthquake leaving thousands dead." |
61491 "_TOWNCRIER_1530_+0" "#E[NT_PREACHING]The Knights of Rhodes have been defeated by the Turks, ending a centuries old rule of Knights from the Crusade era. The defeated Knights are given land in Malta to resettle, though the days of glory are over for them." |
61490 "_TOWNCRIER_1529_+1" "#E[NT_PREACHING]King Henry has turned to Thomas Wolsey the Archbishop of York to try and get a divorce from Catherine of Aragon. Wolsey fails in this task and the King punishes him by taking his property." |
61489 "_TOWNCRIER_1529_+0" "#E[NT_PREACHING]Sultan Suleiman I of the Turks has besieged Vienna, marching his armies across conquered Hungary, will the Turk advance ever end?" |
61488 "_TOWNCRIER_1528_+1" "#E[NT_PREACHING]Gustav I crowned King of Sweden." |
61483 "_TOWNCRIER_1526_+0" "#E[NT_PREACHING]New Bibles are being written and distributed to the German Churches, Martin Luther and his reformation is beginning to spread throughout Germany, but will it come to England? God save us." |
61481 "_TOWNCRIER_1525_+0" "#E[NT_PREACHING]The Swiss Anabaptist movement is born with Conrad Grebel and Felix Manz and many others baptized in a home." |
61477 "_TOWNCRIER_1523_+0" "#E[NT_PREACHING]Sweden declares it’s independence from the Kalmar Union with Denmark and Norway. Gustav Vasa takes control of Sweden in a dangerous time." |
61475 "_TOWNCRIER_1522_+0" "#E[NT_PREACHING]In Italy, France and Imperial forces fight for control of the Italian states the region is in chaos and war and death spreads, the age of the renaissance has come to a close." |
61474 "_TOWNCRIER_1521_+1" "#E[NT_PREACHING]Emperor Charles called for the Edict of Worms in Germany. This heretic Martin Luther was put on trial at that council. After the meeting, Martin Luther disappeared and has not been heard from, a bounty has been put on his head by the Pope and Emperor." |
61473 "_TOWNCRIER_1521_+0" "#E[NT_PREACHING]Pope Leo X excommunicates Martin Luther for his heretic preaching against church indulgences." |
61472 "_TOWNCRIER_1520_+1" "#E[NT_PREACHING]King Henry VIII and King Francis I of France meet at the Field of Cloth of Gold , lets all hope they come to good agreement on peace and prosperity." |
61471 "_TOWNCRIER_1520_+0" "#E[NT_PREACHING]Suleiman I has succeeded his father Selim as Sultan of the Ottoman Turks, let us pray he is a weak man to stop this dreaded advance of the muslims." |
61455 "_TOWNCRIER_1512_+0" "#E[NT_PREACHING]Astronamer Copernicus writes that the Sun is the center of the solar system, this sends a confusing message to the people and to the church who have told the people much different all along. This is a time for change though." |
61449 "_TOWNCRIER_1509_+0" "#E[NT_PREACHING]King Henry VII has died , long live the new King Henry VIII." |
61447 "_TOWNCRIER_1508_+0" "#E[NT_PREACHING]Venice and Austria have a brief war where Venice wins and takes several territories in the peace agreement." |
61443 "_TOWNCRIER_1506_+0" "#E[NT_PREACHING]Christopher Columbus has died, but his legacy of exploration and adventure lives on in the hearts of many who follow him." |
61442 "_TOWNCRIER_1505_+1" "#E[NT_PREACHING]Polish King Alexander signs an act that prohibits peasants from leaving their lands establishing serfdom." |
61441 "_TOWNCRIER_1505_+0" "#E[NT_PREACHING]Portuegese reach Colombo Sri Lanka and send envoys to King Kotte." |
61434 "_TOWNCRIER_1501_+1" "#E[NT_PREACHING]There will be a public execution of a noble man and woman who are accused of witchcraft for spreading rumors that the church authority has no right to sell indulgences to the lost sinners. Something stinks" |
61433 "_TOWNCRIER_1501_+0" "#E[NT_PREACHING]Ismail defeats the Aq-Qoyunlu army and ushers in the Safavid era in Persia. They are a Shi’ite Muslim Empire and are rivals to the Ottoman Turks, this will hopefully help the Christians of Europe as well." |
61423 "_TOWNCRIER_1496_+0" "#E[NT_PREACHING]King Henry VII issued a letter to John Cabot and his sons authorizing them to discover of unkown lands. You can sign up to join John Cabot’s future expeditions at the town hall." |
61421 "_TOWNCRIER_1495_+0" "#E[NT_PREACHING]France invades Naples, trying to take over the throne. Later they are forced out of Naples by combined forces from Venice and Spain." |
61420 "_TOWNCRIER_1494_+1" "#E[NT_PREACHING]Are you wondering why the King of England is not sending explorers to find these new uncharted places? It is because his good people are going to Spain or Portugal, you have to help him, so go build your reputation, work hard and you too can explore for the Kingdom." |
61414 "_TOWNCRIER_1491_+1" "#E[NT_PREACHING]King Ferdinand and Queen Isabella of Castile and Aragon with many mercaneries conquer Granada and end eight hundred years of Moorish, Muslim rule." |
61411 "_TOWNCRIER_1490_+0" "#E[NT_PREACHING]Want to be a missionary to Africa, do you have a heart for the lost and gold? The Catholic church is planning a mission to Kongo, all who wish to attend may meet tonight at the church" |
61410 "_TOWNCRIER_1489_+1" "#E[NT_PREACHING]Typhus sweeps through Spain, its first appearance in Europe. Lets hope it does not reach us." |
61409 "_TOWNCRIER_1489_+0" "#E[NT_PREACHING]Queen Catherine Cornaro of Cyprus has sold her Kingdom to the Republic of Venice for a good sum. The trade republic of Venice has become strong and is growing in power every year, with a great navy as well." |
61408 "_TOWNCRIER_1488_+1" "#E[NT_PREACHING]King James IV of Scotland has been crowned their new King. Who cares right? Ha ha." |
61406 "_TOWNCRIER_1487_+1" "#E[NT_PREACHING]Explorer for Portugal, Diaz has reached the southern tip of Africa and is said to be sailing further into the uncharted waters of Alexander the Great’s southern passage." |
61403 "_TOWNCRIER_1486_+0" "#E[NT_PREACHING]Henry Tudor is crowned King Henry VII of England, Long live the King!" |
61400 "_TOWNCRIER_1484_+1" "#E[NT_PREACHING]The Pope Innocent VIII has given a mission to nobles to hunt heretics and witches, If I were a witch, I would be heading right over to the nearest church I’d say." |
61399 "_TOWNCRIER_1484_+0" "#E[NT_PREACHING]Peter Arbues the chief of the Spanish Inquisition is killed while he is praying in the cathedral at Saragossa." |
61398 "_TOWNCRIER_1483_+1" "#E[NT_PREACHING]There is tragic news, the young King Edward V has been murdered and now his uncle Richard III has been crowned King. The Duke of Buckingham does not like this and he has rebelled." |
61397 "_TOWNCRIER_1483_+0" "#E[NT_PREACHING]King Edward IV is dead what a sad day and a great loss of such a valiant warrior and King. His son Edward V has ascended the throne to take his place, Long live the King!" |
61395 "_TOWNCRIER_1482_+0" "#E[NT_PREACHING]Ivan III has renounced any Mongol Khanate rule over Muscovy and declares his land Independent." |
61393 "_TOWNCRIER_1481_+0" "#E[NT_PREACHING]The Pope has issued a papal Bull that grants all land south of the Canary Islands the property of Portugal. There will be sailors at the dock recruiting hearty adventurers to go along in their journeys. Oh but you had best be prepared to say goodbye to your family for a long long while." |
61384 "_TOWNCRIER_1476_+1" "#E[NT_PREACHING]Vlad III the Impaler has again ascended as Prince of Wallachia, many Gypsies report the fear in the land, that he drinks the blood of those he impales on pikes. However the Turks finally put an end to his cruelty and his head was sent to Mehmed II their leader. It would seem the Turks are not much kinder to their enemy." |
61379 "_TOWNCRIER_1474_+0" "#E[NT_PREACHING]There will be a merchant at the town center selling many wonderful wares from Italia and Venezia, poems and paintings from a man called Leonardo da Vinci, ah but I recommend the spices, now that will add flavor to your day." |
61377 "_TOWNCRIER_1473_+0" "#E[NT_PREACHING]Thomas Kempis has written what he calls >Imitation of Christ< he will read some of his work to an audience at supper near the town center." |
61372 "_TOWNCRIER_1470_+1" "#E[NT_PREACHING]I bring good news, King Henry has been restored to the throne of England, God is on our side!" |
61371 "_TOWNCRIER_1470_+0" "#E[NT_PREACHING]At Lose Coat Field , canon under Edward IV turned a group of Lincolnshire rebels into a panicked mob." |
61368 "_TOWNCRIER_1468_+1" "#E[NT_PREACHING]Johann Gutenburg dies in Germany in peace, the printing press he invented becomes a pivotal part of helping Europe become more modern." |
61359 "_TOWNCRIER_1464_+0" "#E[NT_PREACHING]Battle of Hexham led by Margaret and a Lancastrian army, Margaret is defeated again and retires to France." |
61353 "_TOWNCRIER_1460_+1" "#E[NT_PREACHING]The Earl of Warwick and March land in England with an army and seize London by force. A month later Warwick and March defeat a Lancastrian army and seize King Henry, it is agreed that York will be the Kings heir." |
61348 "_TOWNCRIER_1458_+0" "#E[NT_PREACHING]Pope Callixtus III dies and Pope Pius II is elected in Rome as new Pope. Long live the Pope!" |
61345 "_TOWNCRIER_1456_+1" "#E[NT_PREACHING]Vlad III Dracula kills Prince Vladislav of Wallachia to take the throne. Nearby in Hungary John Hunyadi defeats a Turkish army of Sultan Mehmed II." |
61343 "_TOWNCRIER_1455_+1" "#E[NT_PREACHING]The Pope is dead, Nicholas V has breathed his last." |
61341 "_TOWNCRIER_1454_+1" "#E[NT_PREACHING]Rumors that King Henry VI has become insane abound, Richard Plantagenet the Duke of York has become protectorate of the King." |
61339 "_TOWNCRIER_1453_+1" "#E[NT_PREACHING]France has recaptured Bordeaux and England and France end the hundred years war with England retaining only Calais." |
61337 "_TOWNCRIER_1452_+1" "#E[NT_PREACHING]The birth of Ferdinand II of Aragon and reports of Portuguese exploits on the shores of Africa. Go to the docks if you wish to join in such adventure of far lands." |
61335 "_TOWNCRIER_1451_+1" "#E[NT_PREACHING]The Sultan of the Ottomans Murad II has died, his son Mehmed II replaces him, let us hope this will spell the end of that heretic Empire." |
61334 "_TOWNCRIER_1451_+0" "#E[NT_PREACHING]French forces gain the advantage and push King Henry VI armies further out of France, now Bordeaux falls to the French." |
61333 "_TOWNCRIER_1450_+1" "#E[NT_PREACHING]The Union of Kalmar in Denmark, Norway and Sweden is fractured as the nations decide who will be their King." |
61332 "_TOWNCRIER_1450_+0" "#E[NT_PREACHING]Though the French have taken Caen and defeated small English forces in Normandy, the King wishes there to be no panic, he will prevail against the enemy. I suppose the Kentishmen did not heed his words, for they have revolted. Several of the Kings advisors are murdered as well." |
61331 "_TOWNCRIER_1449_+1" "#E[NT_PREACHING]The peace between England and France has ended, French forces capture the town of Rouen." |
61330 "_TOWNCRIER_1449_+0" "#E[NT_PREACHING]Constantine XI is crowned Roman Emperor." |
61329 "_TOWNCRIER_1448_+1" "#E[NT_PREACHING]John VIII Palaeologus of the Roman Empire has died, this while Ottoman Turks defeat yet another crusading army and surround the walls of Constantinople. Could the end of the Roman Empire of the Greeks be near?" |
61327 "_TOWNCRIER_1447_+1" "#E[NT_PREACHING]Lord Chancellor of England, Humphrey has died I am afraid but our King is able isn’t he? Of course he is, of course." |
61326 "_TOWNCRIER_1447_+0" "#E[NT_PREACHING]A new Pope has been elected in Rome, Nicholas V, long live the Pope!" |
61325 "_TOWNCRIER_1446_+1" "#E[NT_PREACHING]Murad II of the Turks invades Morea, they seem unstoppable despite the crusade against them." |
61324 "_TOWNCRIER_1446_+0" "#E[NT_PREACHING]The newly created Janissaries of the Ottomans help Mehmed II force his father Murad II to abdicate." |
61323 "_TOWNCRIER_1445_+1" "#E[NT_PREACHING]Joan Beaufort the Queen of Scotland has passed away." |
61322 "_TOWNCRIER_1445_+0" "#E[NT_PREACHING]News from Portuguese explorers is that others have reached the lands of Gambia and Senegal in Africa. Some explorers remark that the world is indeed round, not flat. Their assertions result in a public flogging by the Bishop for heresy." |
61321 "_TOWNCRIER_1444_+1" "#E[NT_PREACHING]Crusading armies of Poland and Hungary are crushed by Ottoman Turks under Murad II in the Battle of Varna." |
61319 "_TOWNCRIER_1443_+1" "#E[NT_PREACHING]John Hunyadi of Hungary has defeated the Ottoman Turks at the Battle of Nis." |
61317 "_TOWNCRIER_1442_+1" "#E[NT_PREACHING]Richard the Duke of York has joyfully announced the birth of his son Edward of York." |
61318 "_TOWNCRIER_1443_+0" "#E[NT_PREACHING]Famous adventurer and mercenary Erasmo of Narni has died, he served many nobles including the Pope and Republic of Venice making quite a name for himself." |
61312 "_TOWNCRIER_1440_+0" "#E[NT_PREACHING]Eton College is founded by King Henry VI." |
61310 "_TOWNCRIER_1439_+0" "#E[NT_PREACHING]A demoralized and fearful delegation of Greek Orthodox Christians led by Roman Emperor John VIII, agrees to the demands of Pope Eugenius. The Greeks recognize the Pope as head of whole Christian world, the union of the churches. The Greeks realize what Pope Martin V said in 1422 the Turks will fear to attack you and Christians will come to your help with more eagerness if they know you are united with other Christians.” The Greeks know their only hope is in the Catholic nation’s now." |
61309 "_TOWNCRIER_1438_+1" "#E[NT_PREACHING]Join the Bishop at the Cathedral tonight at mass for Anne of Gloucester a noblewoman who gave to God and was born an Angel." |
61308 "_TOWNCRIER_1438_+0" "#E[NT_PREACHING]Albert II of Habsburg becomes the King of Hungary and Holy Roman Emperor." |
61307 "_TOWNCRIER_1437_+1" "#E[NT_PREACHING]King James I of Scotland has died, punishment for their continued attacks into English north." |
61306 "_TOWNCRIER_1437_+0" "#E[NT_PREACHING]Roman Emperor John VIII from Constantinople heads for Rome to seek help from Catholics against the rising power of the Ottoman Turks." |
61305 "_TOWNCRIER_1436_+1" "#E[NT_PREACHING]King Henry VI begins his personal rule of England after coming of age. Long live the King! Huzzah!" |
61304 "_TOWNCRIER_1436_+0" "#E[NT_PREACHING]The Hussite wars in Bohemia have ended and Sigismund is accepted as their King. While James I of Scotland tries to take Roxburgh castle from the English but fails." |
61303 "_TOWNCRIER_1435_+1" "#E[NT_PREACHING]Harlot Queen Joanna II of Naples dies and bequeaths her Kingdom to Rene I Duke of Anjou" |
61301 "_TOWNCRIER_1434_+1" "#E[NT_PREACHING]English forces suppress peasant revolts in Normandy." |
61302 "_TOWNCRIER_1435_+0" "#E[NT_PREACHING]Philip III of Burgundy and Charles VII of France have signed the Peace of Arras, this effectively ends the alliance between Burgundy and England." |
61300 "_TOWNCRIER_1434_+0" "#E[NT_PREACHING]In the battle of Lipany the Bohemian Catholics and moderate Hussites defeat the extremist anti-papal Taborite Hussites led by Andrew Prokop, who is killed." |
61299 "_TOWNCRIER_1433_+1" "#E[NT_PREACHING]News from traveling adventurers, the Ming Dynasty in the far east has dismantled their navy in the Indian Ocean, this may pave the way for western navies to explore and gain dominance over the seas. Portugal is the first to begin such ideas of exploration." |
61294 "_TOWNCRIER_1431_+0" "#E[NT_PREACHING]Pope Martin V has passed away and a new Pope is elected in Rome, Eugenius IV, long live the Pope!" |
61292 "_TOWNCRIER_1430_+0" "#E[NT_PREACHING]Joan of Arc has been captured by Burgundian forces, she will not longer terrorize in God’s name." |
61291 "_TOWNCRIER_1429_+1" "#E[NT_PREACHING]What is this I hear? This Joan of Arc has led the French to victory over Lord Talbot and the English, the siege of Orleans is over bringing a fresh sense of patriotism to the French forces." |
61290 "_TOWNCRIER_1429_+0" "#E[NT_PREACHING]The French have enlisted women to fight the war their men cannot seem to win. A young girl named Joan of Arc enters Orleans against our unstoppable English armies." |
61288 "_TOWNCRIER_1428_+0" "#E[NT_PREACHING]English parliament rejects Pope Martin V demand for repeal of the statute provisions that try to curb papal power in England." |
61286 "_TOWNCRIER_1427_+0" "#E[NT_PREACHING]Battle of Tachov where the Hussites again defeat enemy forces in the crusades against them. Could these Hussites truly be blessed by God?" |
61284 "_TOWNCRIER_1426_+0" "#E[NT_PREACHING]The fourth crusade against the Hussites of Bohemia fail at the battle of Usti and Labem, the Hussites decisively defeated armies of Germany." |
61281 "_TOWNCRIER_1424_+1" "#E[NT_PREACHING]Humphrey, Duke of Gloucester begins his campaign to conquer the lands of his wife, Jacqueline of Bavaria, countess of Holland, from Philip the good Duke of Burgundy" |
61278 "_TOWNCRIER_1423_+0" "#E[NT_PREACHING]The English and her allies Burgundy have soundly defeated French and Scottish forces at that battle of Cravant on the banks of river Yonne. The English and Burgundian alliance is further strengthened by the marriage of the Duke of Bedford and Anne of Burgundy." |
61276 "_TOWNCRIER_1422_+0" "#E[NT_PREACHING]King Henry V has died and now England mourns but a new King has arisen, King Henry VI. Long Live the new King!" |
61275 "_TOWNCRIER_1421_+1" "#E[NT_PREACHING]News from afar I bring to you good people. The Sultan of the Ottomans Mehmed I has died and is succeeded by his son Murad II." |
61274 "_TOWNCRIER_1421_+0" "#E[NT_PREACHING]A small French force surprises and defeats an English force under Thomas the Duke of Clarence, brother of King Henry V, in Normandy. Do not worry though good people, the King has everything under control." |
61273 "_TOWNCRIER_1420_+1" "#E[NT_PREACHING]Hussite wars have begun in Bohemia when Emperor Sigismund fails at the battle of Vysehrad, after the Pope called for a crusade against the heretics." |
61272 "_TOWNCRIER_1420_+0" "#E[NT_PREACHING]Treaty of Troyes is signed, King Charles VI of France acknowledges King Henry V as his heir and as virtual ruler of most of France." |
61270 "_TOWNCRIER_1419_+0" "#E[NT_PREACHING]Rouen surrenders to King Henry V and this brings Normandy under the control of England." |
61260 "_TOWNCRIER_1414_+0" "#E[NT_PREACHING]King Henry V adopts the French claims of Edward III as his own and asserts his right to the inheritance of the Plantagenet’s. Also, a Lollard revolt, led by Sir John Oldcastle discredits the movement by linking it with social radicalism." |
61257 "_TOWNCRIER_1412_+0" "#E[NT_PREACHING]Margaret the Mistress King of three realms, the regent of Denmark, Norway and Sweden, has died. She ruled her people well it is proclaimed and the Bishop calls on all to a moment of silence in her honor. King Eric VII begins his own rule, pray God give him grace too." |
61252 "_TOWNCRIER_1409_+0" "#E[NT_PREACHING]Owen Glendower’s wife and children have been captured but there is no word on where the black prince himself has gone into hiding. Perhaps he has fled to France, the King will surely go after him no matter where he went." |
61249 "_TOWNCRIER_1407_+1" "#E[NT_PREACHING]Hark, there will be executions of heretics in the coming weeks, the faithful have found fit to put to death the witches and warlocks that plague our holy lands." |
61248 "_TOWNCRIER_1407_+0" "#E[NT_PREACHING]The French are fighting each other, Duke Louis of Orleans has been assassinated and a civil war between the Orleanists and Burgundians has begun." |
61246 "_TOWNCRIER_1406_+0" "#E[NT_PREACHING]The King of Scotland Robert III is dead and his son James I has been captured at sea by the English. Scotland is placed under the regency of the Duke of Albany until the fate of James I is decided." |
61244 "_TOWNCRIER_1405_+0" "#E[NT_PREACHING]John Talbot defeats the black prince of Wales Owen Glendower at Usk sending him running scared. Though now there are rumors the French are sending soldiers to Wales to help him. The Bishop will be holding a special mass at the town cathedral to pray for our King and his soldiers." |
61241 "_TOWNCRIER_1403_+1" "#E[NT_PREACHING]King Henry IV defeats Harry Hotspur Percy at the battle of Shrewsbury. It is rumored the rebel Hotspur is killed by the King. Also, Pope Benedict XIII escapes from Avignon France where the French have been besieging him. Later France resumes it’s obedience to his papacy" |
61239 "_TOWNCRIER_1402_+1" "#E[NT_PREACHING]Earl Henry Percy the Hotspur with Northern Nobles repulse a Scottish army under Earl of Douglas at Homildon Hill in the continued feud between the Douglases and Percy’s." |
61238 "_TOWNCRIER_1402_+0" "#E[NT_PREACHING]Welsh nationalist Owen Glendower defeats and captures Anglo Norman Edmund Mortimer, the Earl of Ulster and March, whose lands lie on the Welsh border. King Henry will not give up and continues the fight with Welsh rebels" |
61233 "_TOWNCRIER_OUTROS_+0" "#E[NT_PREACHING]God save the Souvereign." |
61234 "_TOWNCRIER_1400_+0" "#E[NT_PREACHING]Former King Richard II has died while a prisoner at the Pontefract Castle. Let this be a sign from God, that he was indeed weak and deposed for good reason." |
61230 "_TOWNCRIER_INTROS_+0" "#E[NT_PREACHING]Hear Ye, Hear Ye" |
61231 "_TOWNCRIER_INTROS_+1" "#E[NT_PREACHING]I have an announcement to make." |
57761 "_CAMPAIGN_tutorial_NAME_+0" "Tutorial" |
57755 "_TUTORIAL_FIRSTNAME_+1" "Gwendolyne" |
61135 "_TUTORIAL_CHAPTER_6_FAVOR_BAR_+0" "$LDuring council meetings and court proceedings, you can see from the favour bar at the upper edge of the screen just how much those present like you, or not. Even during the council meeting or court proceeding, you can influence your favour with these people." |
57668 "_TUTORIAL_FIRSTNAME_+0" "Duncan" |
57669 "_TUTORIAL_LASTNAME_+0" "Callaghan" |
57670 "_TUTORIAL_RESIDENCE_+0" "Better homes" |
57671 "_TUTORIAL_SMITHY_+0" "Hot iron" |
57672 "_TUTORIAL_CHAPTER_1_NAME_+0" "General controls" |
57673 "_TUTORIAL_CHAPTER_1_WELCOME_+0" "#E[NT_NEUTRAL]Welcome to the first chapter of the tutorial for %>The Guild II%<$N$NI will show you how to control the camera and your character, and how to use the most important elements of the user interface.$N$NYou can read each single step of this chapter again in the %>task book%<. This can be reached via your %>Journal%< on the lower right edge of the screen." |
57704 "_TUTORIAL_CHAPTER_1_CONTROLS_NAME_+0" "The controls" |
57705 "_TUTORIAL_CHAPTER_1_CONTROLS_QUESTBOOK_+0" "#E[NT_NEUTRAL]Pay attention now while I explain to you in simple steps how to operate the camera, and move your character." |
57674 "_TUTORIAL_CHAPTER_1_CAMERA_CONTROLS_NAME_+0" "The camera controls" |
57675 "_TUTORIAL_CHAPTER_1_CAMERA_CONTROLS_TASK_+0" "Move the camera:$N- hold down the right mouse button to move the camera$N- hold down both mouse buttons to freely rotate the camera$N- use the mouse wheel to zoom the camera in and out" |
57676 "_TUTORIAL_CHAPTER_1_CAMERA_CONTROLS_QUESTBOOK_+0" "#E[NT_NEUTRAL]First, I will give you a better understanding of the camera controls. You can use them not only to observe the world from up above, but you can also zoom in close on buildings and characters.$N$NHold down the right mouse button to move the camera around in the world. If you hold down both mouse buttons at the same time, you can freely rotate the camera. And the mouse wheel allows you to zoom in and out.$N$NNow move the camera a little." |
57677 "_TUTORIAL_CHAPTER_1_CAMERA_CONTROLS_SUCCESS_+0" "#E[NT_FRIENDLY]Well done. Now for the next step." |
57678 "_TUTORIAL_CHAPTER_1_CHARACTER_MOVEMENT_NAME_+0" "Character controls" |
57679 "_TUTORIAL_CHAPTER_1_CHARACTER_MOVEMENT_TASK_+0" "Move your character:" |
57680 "_TUTORIAL_CHAPTER_1_CHARACTER_MOVEMENT_QUESTBOOK_+0" "#E[NT_NEUTRAL]" |
57681 "_TUTORIAL_CHAPTER_1_CHARACTER_MOVEMENT_SUCCESS_+0" "#E[NT_FRIENDLY]The second one is done" |
57682 "_TUTORIAL_CHAPTER_1_HUD_STEP_1_NAME_+0" "The portrait" |
57683 "_TUTORIAL_CHAPTER_1_HUD_STEP_1_TASK_+0" "$LInformation about your character:$N- Select a character and hold down the right mouse button over the portrait" |
57684 "_TUTORIAL_CHAPTER_1_HUD_STEP_1_QUESTBOOK_+0" "#E[NT_NEUTRAL]Whenever you have selected a character, a building, or a cart, the portrait and name appear at the upper left edge of the screen.$N$NIf you have selected a character other than your own, you can tell your dynasty's favour from the expression in the portrait - but more on that later.$N$NHold down the right mouse button over the portrait to display a window with more detailed information. Use this feature now, and view the detailed information about your character." |
57685 "_TUTORIAL_CHAPTER_1_HUD_STEP_1_SUCCESS_+0" "#E[NT_NEUTRAL]A quick glance at the portrait can give you a wealth of information. You will learn to appreciate this during the course of the game." |
57686 "_TUTORIAL_CHAPTER_1_HUD_STEP_2_NAME_+0" "The message bar" |
57687 "_TUTORIAL_CHAPTER_1_HUD_STEP_2_TASK_+0" "$LLeft-click on the parchment in the message bar" |
57688 "_TUTORIAL_CHAPTER_1_HUD_STEP_2_QUESTBOOK_+0" "#E[NT_NEUTRAL]You will find the message bar on the left edge of the screen. Whenever you see a small parchment here, you have received a message.$N$NIf you move the mouse pointer over the parchment, you will see the title of the message. A single left-click will open the message. If you right-click, it will be deleted.$N$NNow open the message that has appeared in the message bar." |
57689 "_TUTORIAL_CHAPTER_1_HUD_STEP_2_SUCCESS_+0" "#E[NT_NEUTRAL]In the game, you can use the %>filter%< to set which messages you no longer wish to receive. Even the heads of the great commercial houses in the late Middle Ages chased off unheard many a fellow bringing bad news..." |
57690 "_TUTORIAL_CHAPTER_1_HUD_STEP_3_NAME_+0" "The action bar" |
57691 "_TUTORIAL_CHAPTER_1_HUD_STEP_3_TASK_+0" "$LSelect your character and click on the inventory icon" |
57692 "_TUTORIAL_CHAPTER_1_HUD_STEP_3_QUESTBOOK_+0" "#E[NT_NEUTRAL]If you direct your attention to the lower edge of the screen, you will see the action bar. If you have selected a character, a building, or a cart, you will be shown all the actions that are currently available to you.$N$NNow select your character and click on the inventory icon in the action bar. I will tell you more about the other actions later." |
57693 "_TUTORIAL_CHAPTER_1_HUD_STEP_3_SUCCESS_+0" "#E[NT_NEUTRAL]As you have seen, your character can wear armor and carry a weapon. In addition, you also have room for other objects. But more on that later." |
57694 "_TUTORIAL_CHAPTER_1_HUD_STEP_4_NAME_+0" "Overview of important people" |
57695 "_TUTORIAL_CHAPTER_1_HUD_STEP_4_TASK_+0" "$LClick on %>Dynasty%<" |
57696 "_TUTORIAL_CHAPTER_1_HUD_STEP_4_QUESTBOOK_+0" "#E[NT_NEUTRAL]Among the icons on the lower right edge of the screen is one called %>Dynasty%<. Left-clicking on this icon opens a window where you can see an overview of all important people, your family, your friends, and your enemies.$N$NYou can use this overview to access and interact with any important character easily. Now open the overview and take a look around." |
57697 "_TUTORIAL_CHAPTER_1_HUD_STEP_4_SUCCESS_+0" "#E[NT_NEUTRAL]For example, if you want to bribe an office holder before an election, you can use this overview if you do not know where that person is to be found." |
57698 "_TUTORIAL_CHAPTER_1_MAP_NAME_+0" "The map" |
57699 "_TUTORIAL_CHAPTER_1_MAP_TASK_+0" "Use the map$N- use the map to jump to the marketplace" |
57700 "_TUTORIAL_CHAPTER_1_MAP_QUESTBOOK_+0" "#E[NT_NEUTRAL]balblubartoooor" |
57701 "_TUTORIAL_CHAPTER_1_MAP_SUCCESS_+0" "#E[NT_FRIENDLY]The map is done" |
57702 "_TUTORIAL_CHAPTER_1_EXIT_+0" "#E[NT_NEUTRAL]Congratulations on completing the first chapter of our tutorial.$N$NYou have learned the general controls for the camera and your character. And now you know how to use the first elements of the user interface." |
57706 "_TUTORIAL_CHAPTER_1_CONTROLS_CAMERA_NAME_+0" "The camera controls" |
57707 "_TUTORIAL_CHAPTER_1_CONTROLS_CAMERA_TASK_+0" "Move the camera:$N- hold down the right mouse button to move the camera$N- hold down both mouse buttons to freely rotate the camera$N- roll the mouse wheel to zoom the camera in and out" |
57708 "_TUTORIAL_CHAPTER_1_CONTROLS_CAMERA_QUESTBOOK_+0" "#E[NT_NEUTRAL]With the camera, you can not only observe the world from up above, but you can also zoom in close on buildings and characters.$N$NHold down the right mouse button to move the camera; hold down both mouse buttons to rotate the camera freely. And the mouse wheel allows you to zoom in and out.$N$NNow move the camera a little to try this out." |
57709 "_TUTORIAL_CHAPTER_1_CONTROLS_CAMERA_SUCCESS_+0" "#E[NT_NEUTRAL]Well done. Now you know how to control the camera in %>The Guild II%<." |
57710 "_TUTORIAL_CHAPTER_1_CONTROLS_MOVEMENT_NAME_+0" "Character controls" |
57711 "_TUTORIAL_CHAPTER_1_CONTROLS_MOVEMENT_TASK_+0" "$LMove your character to the marketplace:$N- Select the character by left-clicking, then right-click in the world$N- double left-click on the character portrait to jump there with the camera" |
57712 "_TUTORIAL_CHAPTER_1_CONTROLS_MOVEMENT_QUESTBOOK_+0" "#E[NT_NEUTRAL]Next, I will teach you how to move your character. First, you need to know that you can always select characters and objects with the left mouse button.$N$NNow select your character. A left-click on the character portrait at the upper right edge of the screen is enough to do this, while double-clicking will cause the camera to jump to your character. Actually, this also works with buildings and carts.$N$NOnce you have selected your character, right-clicking on a point in the world is enough to make him walk there. Try it out now, and let him walk to the marketplace." |
57713 "_TUTORIAL_CHAPTER_1_CONTROLS_MOVEMENT_SUCCESS_+0" "#E[NT_NEUTRAL]Well done.$NIf you have selected a building as the goal for a movement, your character will enter the building - unless it is the residence of a competitor." |
57714 "_TUTORIAL_CHAPTER_1_HUD_NAME_+0" "The user interface" |
57715 "_TUTORIAL_CHAPTER_1_HUD_QUESTBOOK_+0" "#E[NT_NEUTRAL]You will find a variety of functions on the edges of the screen. I will explain those that are important right now. Pay close attention and you will not have any problems in the game." |
57716 "_TUTORIAL_CHAPTER_1_HUD_MAP_NAME_+0" "The map" |
57717 "_TUTORIAL_CHAPTER_1_HUD_MAP_QUESTBOOK_+0" "#E[NT_NEUTRAL]Left-clicking on the compass on the lower right edge of the screen will open the map. With its help, you can not only find your characters, carts, employees, and buildings, but also see where your opponents are staying and where to find sources of raw materials.$N$NNow open the map and take a look around. Close it again when you have seen enough." |
57718 "_TUTORIAL_CHAPTER_1_HUD_MAP_TASK_+0" "$LOpen the map and close it again when you have seen enough" |
57719 "_TUTORIAL_CHAPTER_1_HUD_MAP_SUCCESS_+0" "#E[NT_NEUTRAL]Well done. Now you know how to make the map work for you." |
57863 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_SUCCESS_+0" "#E[NT_NEUTRAL]Your cart has arrived at the marketplace, well done. Now click on one of the five market stalls to open the market menu." |
57724 "_TUTORIAL_CHAPTER_2_NAME_+0" "About your character" |
57725 "_TUTORIAL_CHAPTER_2_WELCOME_+0" "#E[NT_NEUTRAL]Welcome to the second chapter of the tutorial for %>The Guild II%<, where I will explain the characters, especially your own character." |
57858 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_IRON_NAME_+0" "Buying raw materials" |
57859 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_IRON_QUESTBOOK_+0" "#E[NT_NEUTRAL]To buy something, a click with the left mouse button is enough to pick up one unit of the desired goods, and another click to pick up all available units. If you hold down the left mouse button on an item, you can choose how many units you want to pick up by moving the mouse up and down. Units which have been picked up can be put down again by right-clicking.$N$NFor the actual purchase, simply left-click in the cargo area of the cart in the transport menu.$N$NNow pick up at least two units of iron from the %>Raw materials%< market stall with the mouse pointer, and put them in your cart." |
57726 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_NAME_+0" "The character overview" |
57727 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_QUESTBOOK_+0" "#E[NT_NEUTRAL]First, I will explain the character overview. Open this now by clicking on the icon titled %>Dynasty%< on the lower right edge of the screen." |
57728 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_TASK_+0" "$LOpen character overview:$N- click on the %>Dynasty%< icon at the lower right edge of the screen" |
57729 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_OVERVIEW_NAME_+0" "The character document" |
57730 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_OVERVIEW_QUESTBOOK_+0" "#E[NT_NEUTRAL]The character document contains all the data and values that describe your character.$N$NThe left half of the document is taken from the character portrait and your status. Your character's talents and abilities are in the right half.$N$NIn the upper right corner of the character portrait, you will find your character's current experience. A character earns experience by carrying out actions. This experience is represented as experience points (abbreviated: EP). For example, if your character marries, he or she will earn EP for this event." |
57731 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_SKILLS_NAME_+0" "Experience, level, and talents" |
57732 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_SKILLS_QUESTBOOK_+0" "#E[NT_NEUTRAL]The more EP a character has collected, the higher the character's level. Among other things, how well a business can be expanded depends on the character's level - after all, a master has to have a certain degree of experience to be able to run a business properly.$N$NEP can also be used to improve talents. For example, if you want to increase the talent %>Handicraft%< by a level, you will have to use EP for it - the level you have achieved will remain unaffected.$N$NDepending on your character's class, one talent can be improved at lower EP costs and another for higher. This is shown with the plus and minus signs.$N$NNow increase a talent by one level." |
57733 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_SKILLS_TASK_+0" "$LIncrease a talent by clicking on the 'plus' button" |
57734 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_SKILLS_SUCCESS_+0" "#E[NT_FRIENDLY]???" |
57735 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ABILITIES_NAME_+0" "The abilities" |
57736 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ABILITIES_QUESTBOOK_+0" "#E[NT_NEUTRAL]Abilities grant a character advantages over other people. Thus, for example, being able to carry more than others, or even earning more experience points for completed actions.$N$NYou can learn your first ability at the second character level. Then another each when you reach levels 4, 7, and 10.$N$NNow choose a level 2 ability for your character." |
57737 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_FAMILY_TREE_NAME_+0" "The family tree" |
57738 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_FAMILY_TREE_QUESTBOOK_+0" "#E[NT_NEUTRAL]The family tree shows all the members of your family. However, the most important function of the family tree is the option of adding a family member to the player group and removing him or her again." |
57739 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ADD_WIFE_NAME_+0" "Expanding the player group" |
57740 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ADD_WIFE_QUESTBOOK_+0" "#E[NT_NEUTRAL]To add a family member to the player group, all you have to do is select that person by left-clicking in the family tree and then clicking on the button %>Add to group%<.$N$NDo this now by adding your character's wife to the player group." |
57741 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ADD_WIFE_TASK_+0" "$LExpand the player group:$N- Select a family member in the family tree and then click on %>Add to group%<" |
57742 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ADD_WIFE_SUCCESS_+0" "#E[NT_NEUTRAL]As you can see, your character's wife is now in your player group, and you can control her." |
57743 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_NAME_+0" "The character classes" |
57744 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_QUESTBOOK_+0" "#E[NT_NEUTRAL]Finally, I will familiarize you with the four character classes in %>The Guild II%<.$N$NFour representatives of the classes are waiting for you in the marketplace. You will recognize them by the question marks.$N$NSend your character to the market. Then select the action %>Talk to someone%< in your character's action bar, and click on one of the waiting people as a target." |
57745 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_TASK_+0" "$LGet to know the character classes:$N- send your character to the market$N- select %>Talk to someone%< and talk to the people with the question marks" |
57746 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_PATRON_SPEECH_+0" "#E[NT_NEUTRAL]Greetings. As a patron, I am responsible for everything dealing with the creation, processing, and final production of foodstuffs. My farm delivers the raw materials that my bakery and my inn use to make delicious food and drink." |
57857 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_MAKET_PLACE_TASK_+0" "$LEnter the %>Raw Materials%< market stall" |
57747 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_PATRON_SPEECH_+1" "#E[NT_NEUTRAL]Greetings. As a patron, I am responsible for everything dealing with the creation, processing, and final production of foodstuffs. My farm delivers the raw materials that my bakery and my inn use to make delicious food and drink." |
57748 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_ARTISAN_SPEECH_+0" "#E[NT_NEUTRAL]Greetings. As a craftswoman, I belong to the hardworking, upright population of any town, above all other character classes. Without my smithy, there would be neither tools nor swords; without my carpenter's shop, there would be neither walking sticks nor axes; and without my tailor shop, no one would have anything to wear." |
57749 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_ARTISAN_SPEECH_+1" "#E[NT_NEUTRAL]Greetings. As a craftsman, I belong to the hardworking, upright population of any town, above all other character classes. Without my smithy, there would be neither tools nor swords; without my carpenter's shop, there would be neither walking sticks nor axes; and without my tailor shop, no one would have anything to wear." |
57750 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_SCHOLAR_SPEECH_+0" "#E[NT_NEUTRAL]Greetings. As a scholar, I raise myself above the riffraff with my great knowledge of Christian teachings and all kinds of other mystic secrets. For, while I concern myself with the salvation of my community as a priest, as an alchemist, I brew the most wonderful potions and transform lead into gold." |
57856 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_MAKET_PLACE_QUESTBOOK_+0" "#E[NT_NEUTRAL]You can find everything you need in the five stalls in the marketplace. To the right, next to the market menu, is the transport menu. All of your carts and characters that are within the marketplace are listed here.$N$NSince you have come to the market to buy iron, only the market stall for %>raw materials%< is of interest to you at the moment." |
57751 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_SCHOLAR_SPEECH_+1" "#E[NT_NEUTRAL]Greetings. As a scholar, I raise myself above the riffraff with my great knowledge of Christian teachings and all kinds of other mystic secrets. For, while I concern myself with the salvation of my community as a priest, as an alchemist, I brew the most wonderful potions and transform lead into gold." |
57855 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_MAKET_PLACE_NAME_+0" "The marketplace" |
57752 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_CHISELER_SPEECH_+0" "#E[LV_ALLAYING]Hail, and well met. You can trust in me. Or don't you believe I am an honest businesswoman? Oh well. They say that as a thief I break into the wealthy mansions and that, as a robber, I lie in wait on the well-traveled trade routes." |
57853 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_QUESTBOOK_+0" "#E[NT_NEUTRAL]First, you must provide enough raw materials for your business. To do this, you must send your cart to the marketplace and buy iron there." |
57854 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_TASK_+0" "$LSelect the cart in your foundry and send it to the marketplace by right-clicking there" |
57753 "_TUTORIAL_CHAPTER_2_CHARACTER_CLASSES_CHISELER_SPEECH_+1" "#E[LV_ALLAYING]Hail, and well met. You can trust in me. Or don't you believe I am an honest businessman? Oh well. They say that as a thief I break into the wealthy mansions and that, as a robber, I lie in wait on the well-traveled trade routes." |
57851 "_TUTORIAL_CHAPTER_4_WELCOME_+0" "#E[NT_NEUTRAL]Welcome to the fourth chapter of the tutorial for %>The Guild II%<, where I am going to show you how to run your business." |
57852 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_NAME_+0" "Marketplace and transport" |
57754 "_TUTORIAL_CHAPTER_2_EXIT_+0" "#E[NT_NEUTRAL]Congratulations - you have completed the second chapter of our tutorial.$N$NNow you know how the character document works, what experience points are and how they are used, and how to view and use your family tree. You have also learned about the four character classes of %>The Guild II%<." |
57756 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ABILITIES_START_+0" "#E[NT_NEUTRAL]Well done. Now we come to your character's special abilities.$N$NSwitch to the tab %>Abilities%< for the overview of your abilities." |
57757 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ABILITIES_TASK_+0" "$LSwitch to the tab %>Abilities%< for the overview of the abilities" |
57758 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_FAMILY_TREE_START_+0" "#E[NT_NEUTRAL]Well done. Now we will explain your family tree. For this, switch to your dynasty's family tree using the tab %>Family tree%<." |
57759 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_FAMILY_TREE_TASK_+0" "$LView family tree:$N- use the tab %>Family tree%< to switch to your dynasty's family tree" |
57762 "_CAMPAIGN_tutorial_DESCRIPTION_+0" "The tutorial will help you get started quickly and easily with the events of %>The Guild II%<." |
57763 "_CAMPAIGN_tutorial_1_NAME_+0" "General controls" |
57764 "_CAMPAIGN_tutorial_1_DESCRIPTION_+0" "Here you will learn the camera controls and find out how to move your character. In addition, you will be instructed in the most important functions of the user interface." |
57765 "_CAMPAIGN_tutorial_2_NAME_+0" "About your character" |
57766 "_CAMPAIGN_tutorial_2_DESCRIPTION_+0" "Learn everything about your character, from experience points to talents and abilities and on to character classes." |
57767 "_CAMPAIGN_tutorial_3_NAME_+0" "All about buildings" |
57768 "_CAMPAIGN_tutorial_3_DESCRIPTION_+0" "Here, you will not only learn what you can do with the individual buildings, but also how to build, improve, renovate, and purchase them." |
57769 "_CAMPAIGN_tutorial_4_NAME_+0" "How to run a business" |
57770 "_CAMPAIGN_tutorial_4_DESCRIPTION_+0" "This chapter is comparable to a master's training course, because here you will learn how to operate your business. This includes the purchase and transportation of raw materials, the production of goods, and finally their sale in the marketplace." |
57771 "_CAMPAIGN_tutorial_5_NAME_+0" "Talking, arguing, romance" |
57772 "_CAMPAIGN_tutorial_5_DESCRIPTION_+0" "In this chapter, you can learn the essentials of interacting with other characters. Besides that, the favour system, marriage, and the production of offspring will be explained." |
57773 "_CAMPAIGN_tutorial_6_NAME_+0" "Power and influence" |
57774 "_CAMPAIGN_tutorial_6_DESCRIPTION_+0" "In this chapter, we will explain how to gain power and influence by earning higher titles and holding a civic office." |
57775 "_CAMPAIGN_tutorial_7_NAME_+0" "Henchmen, swords, and crime" |
57776 "_CAMPAIGN_tutorial_7_DESCRIPTION_+0" "In this chapter, you will learn what henchmen are and how to send them into battle. We will also explain about crimes and evidence." |
57777 "_TUTORIAL_CHAPTER_3_NAME_+0" "All about buildings" |
57778 "_TUTORIAL_CHAPTER_3_WELCOME_+0" "#E[NT_NEUTRAL]Welcome to the third chapter of the tutorial for %>The Guild II%<$N Please give me your attention as I explain everything important about buildings." |
57847 "_TUTORIAL_CHAPTER_3_RESIDENCE_TASK2_+0" "$LClick on %>Enter building%<" |
57779 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_NAME_+0" "Building construction" |
57780 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_QUESTBOOK_+0" "#E[NT_NEUTRAL]Once you have founded a new family dynasty, your first step is to build a business. To do this, click on the hammer icon in the lower left corner of the screen." |
57781 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_TASK_+0" "$LBuilding a business:$N- click on the hammer icon in the lower left corner of the screen" |
57782 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILDING_LIST_NAME_+0" "The building list" |
57783 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILDING_LIST_QUESTBOOK_+0" "#E[NT_NEUTRAL]This is the complete list, divided into five groups, of all buildings that you can build as a player - provided your character has the appropriate character class, the appropriate level, and the appropriate title.$N$NNow select the %>Craftsman%< tab to see all the buildings that you are allowed to build as a craftsman." |
57784 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILDING_LIST_TASK_+0" "$LBusinesses of the craftsman class:$N- select the %>Craftsman%< tab in the building list" |
57785 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILD_A_SHOP_NAME_+0" "Set up a business" |
57786 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILD_A_SHOP_QUESTBOOK_+0" "#E[NT_NEUTRAL]In front of you is a list of all the buildings in the craftsman class. As a second level craftsman, you have a choice of the smithy, the carpenter's shop, and the tailor shop, each at the first building level.$N$NTo construct a building, simply click on it. The building list will close, and the building you selected will appear as a ghost object on your mouse pointer. You can move the camera normally in this mode.$N$NIf the building is coloured red, the construction area is unfavourable and you should find a different place. However, if the building is green, you can build it with a left-click.$N$NNow build the smithy in the first building level: the foundry." |
57787 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILD_A_SHOP_TASK_+0" "$LClick on %>Construct Building%< and then on %>Craftsman%<$N- select %>Foundry%<$N- place the building in the world with a left-click" |
57788 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILD_A_SHOP_FAILED_+0" "#E[NT_NEUTRAL]Alas, you have constructed the wrong building. Please try again, this time with the correct building: the smithy." |
57789 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILD_A_SHOP_SUCCESS_+0" "#E[NT_NEUTRAL]Excellent. You are now ready for the next step in this chapter." |
57790 "_TUTORIAL_CHAPTER_3_BUILDING_GENERAL_NAME_+0" "Buildings" |
57791 "_TUTORIAL_CHAPTER_3_BUILDING_GENERAL_QUESTBOOK_+0" "#E[NT_NEUTRAL]Now that you have learned how to construct a new building, I will show you what buildings are all about.$N$NFirst, double-click on your residence to enter it." |
57792 "_TUTORIAL_CHAPTER_3_BUILDING_GENERAL_TASK_+0" "Enter residence:$N- double-click on your residence" |
57793 "_TUTORIAL_CHAPTER_3_BUILDING_GENERAL_RESIDENCE_INDOOR_NAME_+0" "The residence" |
57794 "_TUTORIAL_CHAPTER_3_BUILDING_GENERAL_RESIDENCE_INDOOR_QUESTBOOK_+0" "#E[NT_NEUTRAL]" |
57795 "_TUTORIAL_CHAPTER_3_BUILDING_GENERAL_RESIDENCE_INDOOR_TASK_+0" "Businesses of the craftsman class:$N- select the %>Craftsman%< tab in the building list" |
57796 "_TUTORIAL_CHAPTER_3_EXIT_+0" "#E[NT_NEUTRAL]Congratulations. You have completed the third chapter of our tutorial.$N$NIn this chapter, you learned how to construct, improve, renovate, or purchase a building. The differences between a residence and a business were also explained." |
57802 "_TUTORIAL_CHAPTER_3_RESIDENCE_NAME_+0" "The residence" |
57803 "_TUTORIAL_CHAPTER_3_RESIDENCE_QUESTBOOK_+0" "#E[NT_NEUTRAL]Now that you have learned how to construct a new building, I will show you what the residence is all about.$N$NPlease enter your residence now. First select it by left-clicking." |
57804 "_TUTORIAL_CHAPTER_3_RESIDENCE_TASK_+0" "$LPlease select your residence in the building list at the upper right" |
57846 "_TUTORIAL_CHAPTER_3_RESIDENCE_SUCCESS_+0" "#E[NT_NEUTRAL]Now click on %>Enter building%< in your residence's action bar." |
57805 "_TUTORIAL_CHAPTER_3_RESIDENCE_INDOOR_NAME_+0" "The living room" |
57806 "_TUTORIAL_CHAPTER_3_RESIDENCE_INDOOR_QUESTBOOK_+0" "#E[NT_NEUTRAL]The members of your family live in this house. Here, they can sleep in peace because only your family - with the exception of the city guards, of course - can enter your residence. Married characters can even do more than just sleep - but you will have to find that out for yourself...$N$NPlease open the %>Building improvements%< now. The icon is located in the action bar of your residence." |
57807 "_TUTORIAL_CHAPTER_3_RESIDENCE_INDOOR_TASK_+0" "Click on %>Building improvements%< in your residence's action bar." |
57808 "_TUTORIAL_CHAPTER_3_RESIDENCE_UPGRADE_NAME_+0" "Improving the residence" |
57809 "_TUTORIAL_CHAPTER_3_RESIDENCE_UPGRADE_QUESTBOOK_+0" "#E[NT_NEUTRAL]This shows you all the improvements you can add to your residence. You can view the effects of each improvement by holding down the right mouse button over the object.$N$NChoose an improvement and apply it by left-clicking." |
57810 "_TUTORIAL_CHAPTER_3_RESIDENCE_UPGRADE_TASK_+0" "$LAdd an improvement of your choice to your residence" |
57811 "_TUTORIAL_CHAPTER_3_RESIDENCE_UPGRADE_SUCCESS_+0" "#E[NT_NEUTRAL]You have seen that various improvements are available. Think well before you decide how to furnish your residence." |
57812 "_TUTORIAL_CHAPTER_3_RESIDENCE_LEAVE_NAME_+0" "Leaving your residence" |
57813 "_TUTORIAL_CHAPTER_3_RESIDENCE_LEAVE_QUESTBOOK_+0" "#E[NT_NEUTRAL]Please leave your residence now by clicking on %>Leave building%< to the right of the action bar." |
57814 "_TUTORIAL_CHAPTER_3_RESIDENCE_LEAVE_TASK_+0" "$LClick on %>Leave building%<" |
57815 "_TUTORIAL_CHAPTER_3_RESIDENCE_LEAVE_SUCCESS_+0" "#E[NT_NEUTRAL]Once you have acquired a higher title later, you can expand your residence to a higher building level. This will unlock more improvements, and grant your characters additional actions." |
57816 "_TUTORIAL_CHAPTER_3_WORKSHOP_NAME_+0" "The business" |
57817 "_TUTORIAL_CHAPTER_3_WORKSHOP_QUESTBOOK_+0" "#E[NT_NEUTRAL]We will now look at the businesses. Please enter your smithy by selecting it and then clicking on %>Enter building%<.$N$NIf the smithy is currently not in your field of view, you can get there by simply double-clicking on the building icon on the right edge of the screen." |
57818 "_TUTORIAL_CHAPTER_3_WORKSHOP_TASK_+0" "$LFirst select your smithy, then click on %>Enter building%<" |
57819 "_TUTORIAL_CHAPTER_3_WORKSHOP_INDOOR_NAME_+0" "The work room" |
57820 "_TUTORIAL_CHAPTER_3_WORKSHOP_INDOOR_QUESTBOOK_+0" "#E[NT_NEUTRAL]Welcome to your smithy. This is where, through their hard work, your journeyman smiths increase the wealth of your dynasty.$N$NWe will tell you in a later chapter how to make your journeymen work. Please open the %>Building improvements%< now. The icon is located in the action bar of your smithy." |
57821 "_TUTORIAL_CHAPTER_3_WORKSHOP_INDOOR_TASK_+0" "$LClick on %>Building improvements%< in your smithy's action bar" |
57822 "_TUTORIAL_CHAPTER_3_WORKSHOP_INDOOR_SUCCESS_+0" "#E[NT_NEUTRAL]bravo..." |
57823 "_TUTORIAL_CHAPTER_3_WORKSHOP_UPGRADE_NAME_+0" "Improving the business" |
57824 "_TUTORIAL_CHAPTER_3_WORKSHOP_UPGRADE_QUESTBOOK_+0" "#E[NT_NEUTRAL]Just like with your residence, the improvements for the smithy are displayed here. Here, too, you can view the effects of each improvement by using the right mouse button.$N$NPlease choose an improvement and apply it by left-clicking." |
57825 "_TUTORIAL_CHAPTER_3_WORKSHOP_UPGRADE_TASK_+0" "$LAdd an improvement of your choice to your smithy" |
57826 "_TUTORIAL_CHAPTER_3_WORKSHOP_UPGRADE_SUCCESS_+0" "#E[NT_NEUTRAL]The improvements for a business are different from those for a residence in some points; here, you can increase the productivity of your employees, among other things - meaning that they will work faster." |
57827 "_TUTORIAL_CHAPTER_3_WORKSHOP_REPAIR_NAME_+0" "Renovating a building" |
57828 "_TUTORIAL_CHAPTER_3_WORKSHOP_REPAIR_QUESTBOOK_+0" "#E[NT_NEUTRAL]The condition of each building is shown as a horizontal bar when you have the building selected. If this condition deteriorates, so does the value of the building. If the condition should sink to 30%% or even lower, your building can easily be raided, or even conquered, by enemy fighters.$N$NIt is therefore advisable to renovate your buildings on a regular basis. To do this, click on %>Renovate building%< in the building actions." |
57829 "_TUTORIAL_CHAPTER_3_WORKSHOP_REPAIR_TASK_+0" "$LClick on %>Renovate building%< in your smithy's action bar" |
57830 "_TUTORIAL_CHAPTER_3_WORKSHOP_REPAIR_SUCCESS_+0" "#E[NT_NEUTRAL]If you keep your buildings in good condition at all times, you will have enough time to gather your own fighters when one of your buildings is attacked, and start a counterstrike before your enemies manage to break down the door." |
57831 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_NAME_+0" "Purchasing a building" |
57832 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_QUESTBOOK_+0" "#E[NT_NEUTRAL]You do not necessarily have to construct your own buildings; you can also buy them from someone.$N$NEvery building that is up for sale is marked by a coin symbol hovering over its roof. Look around a little, and you will find a weaving mill that bears this symbol. Please select this building, then click on %>Purchase building%< in the action bar." |
57833 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_TASK_+0" "$LSelect the weaving mill that is up for sale" |
57834 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_INDOOR_NAME_+0" "???" |
57835 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_INDOOR_QUESTBOOK_+0" "#E[NT_NEUTRAL]???" |
57836 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_INDOOR_TASK_+0" "???" |
57837 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_INDOOR_SUCCESS_+0" "#E[NT_NEUTRAL]bravo..." |
60907 "_TUTORIAL_CHAPTER_6_OFFICE_BRIBERY_TASK3_+0" "$LThe council meeting will start at 17:00 o'clock. Please be in the town hall on time." |
57850 "_TUTORIAL_CHAPTER_4_NAME_+0" "How to run a business" |
57849 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_TASK2_+0" "$LClick on %>Purchase building%< in the tailor shop's action bar" |
57848 "_TUTORIAL_CHAPTER_3_BUY_BUILDING_SUCCESS_+0" "#E[NT_NEUTRAL]Now click on %>Purchase building%< in the tailor shop's action bar." |
57838 "_TUTORIAL_LASTNAME_+1" "Grogan" |
57839 "_TUTORIAL_WEAVINGMILL_+0" "Needle & Thread" |
57860 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_IRON_TASK_+0" "$LBuy at least two units of iron from the market stall %>Raw materials%<, and put them in your cart" |
57861 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_IRON_FAILED_+0" "#E[NT_NEUTRAL]Alas, you have bought the wrong goods.. Please try again, this time with the correct goods: iron." |
57862 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_IRON_SUCCESS_+0" "#E[NT_NEUTRAL]Excellent. Now that you have got the iron, you can return to your business." |
57864 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_TASK2_+0" "$LPlease left-click on the market" |
57865 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_BACK_NAME_+0" "Back to the smithy" |
57866 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_BACK_QUESTBOOK_+0" "#E[NT_NEUTRAL]Excellent. Now that you have loaded the iron into your cart, you can return to your smithy. First, close the market menu. Then select your cart and send it back to your smithy." |
57867 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_BACK_TASK_+0" "$LSelect your cart and send it back to your smithy" |
57868 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_BACK_SUCCESS_+0" "#E[NT_NEUTRAL]Your cart has reached the smithy. Well done." |
57869 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_SMITHY_NAME_+0" "The storeroom" |
57870 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_SMITHY_QUESTBOOK_+0" "#E[NT_NEUTRAL]Now you need to move the iron into your smithy's storeroom. Please select your smithy first, then click on %>Production & storeroom%< in the building's action bar." |
57871 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_SMITHY_TASK_+0" "$LFirst select your smithy, then click on %>Production & storeroom%<" |
57872 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_STORE_IRON_NAME_+0" "Storing raw materials" |
57873 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_STORE_IRON_QUESTBOOK_+0" "#E[NT_NEUTRAL]You have the production menu in front of you, as well as the storeroom and the transport menu of your smithy. We will talk about the production menu in the next step.$N$NNow store the iron from your cart in your smithy's storeroom. In principle, this works the same way as in the marketplace: Pick it up from your cart with the left mouse button, and left-click to deposit it in the smithy's storeroom." |
57874 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_STORE_IRON_TASK_+0" "$LStore the iron from your cart in your smithy's storeroom." |
57875 "_TUTORIAL_CHAPTER_4_EXIT_+0" "#E[NT_NEUTRAL]Allow me to congratulate you for completing the fourth chapter of our tutorial.$N$NYou have learned how to buy raw materials and take them to your business in a cart. You have also learned how to produce goods and sell them in the market." |
57876 "_TUTORIAL_CHAPTER_5_NAME_+0" "Talking, arguing, romance" |
57877 "_TUTORIAL_CHAPTER_5_WELCOME_+0" "#E[NT_NEUTRAL]Welcome to the fifth chapter of the tutorial for %>The Guild II%<$N This is all about interpersonal relationships - for better or for worse. You are also going to learn how you can ask for the hand of your beloved, and start a family together with her." |
57878 "_TUTORIAL_CHAPTER_5_EXIT_+0" "#E[NT_NEUTRAL]Congratulations on completing the fifth chapter of our tutorial.$N$NYou now know what your reputation is worth, how to court the one you love, marry her, and even how to go forth and multiply." |
57879 "_TUTORIAL_CHAPTER_6_NAME_+0" "Power and influence" |
57880 "_TUTORIAL_CHAPTER_6_WELCOME_+0" "#E[NT_NEUTRAL]Welcome to the sixth chapter of the tutorial for %>The Guild II%<$N$NIn the following, I will explain how you can acquire a higher title, and what advantages that will offer you. I will also introduce you to the political landscape in your city." |
57881 "_TUTORIAL_CHAPTER_6_EXIT_+0" "#E[NT_NEUTRAL]Congratulations. You have successfully finished the sixth chapter of our tutorial.$N$NYou should now know how to gain a higher title, and how to apply for an office." |
57882 "_TUTORIAL_CHAPTER_7_NAME_+0" "Henchmen, swords, and crime" |
57883 "_TUTORIAL_CHAPTER_7_WELCOME_+0" "#E[NT_NEUTRAL]Welcome to the seventh and final chapter of the tutorial for %>The Guild II%<, which is all about fighting. Pay close attention so you can save your hide if you should ever get into a fight." |
57884 "_TUTORIAL_CHAPTER_7_EXIT_+0" "#E[NT_NEUTRAL]Congratulations, you have completed the seventh and final chapter of our tutorial, and have learned about henchmen and fighting.$N$NI hope you have fun, and wish you lots of success when establishing your own immortal family dynasty." |
57885 "_TUTORIAL_CHAPTER_3_BUILD_BUILDING_BUILD_A_SHOP_PROGRESS_+0" "The building is being constructed.$NPlease be patient until construction is finished...$NHint: With the + Key you can fast forward the Game!" |
57886 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_STORE_IRON_SUCCESS_+0" "#E[NT_NEUTRAL]Well done. Now we will discuss the production of goods." |
57887 "_TUTORIAL_CHAPTER_4_PRODUCTION_NAME_+0" "An honest day's work" |
57888 "_TUTORIAL_CHAPTER_4_PRODUCTION_QUESTBOOK_+0" "#E[NT_NEUTRAL]In the next step, I am going to explain how you can manufacture goods from the raw materials in your storeroom.$N$NPlease note that your employees are available for production only during the day. However, this does not apply to the members of your family. If your journeyman smith has already called it a day, you can still let your own character keep up the production." |
57889 "_TUTORIAL_CHAPTER_4_PRODUCTION_TASK_+0" "$LSelect your cart and right-click on it to send it to the marketplace." |
57890 "_TUTORIAL_CHAPTER_4_PRODUCTION_SUCCESS_+0" "#E[NT_NEUTRAL]Your cart has arrived at the marketplace - well done. Now click on one of the five market stalls in order to open the market menu." |
57891 "_TUTORIAL_CHAPTER_4_PRODUCTION_TASK2_+0" "$LPlease left-click on the market." |
57892 "_TUTORIAL_CHAPTER_4_PRODUCTION_MAKET_PLACE_NAME_+0" "The marketplace" |
57893 "_TUTORIAL_CHAPTER_4_PRODUCTION_MAKET_PLACE_QUESTBOOK_+0" "#E[NT_NEUTRAL]In the five stalls at the marketplace, you can find everything you need. To the right of the market menu is the transport menu. It lists all your carts and characters that are currently in or near the marketplace.$N$NSince you have come to the market to buy iron, please go to the market stall %>Raw materials%< now." |
57894 "_TUTORIAL_CHAPTER_4_PRODUCTION_MAKET_PLACE_TASK_+0" "$LEnter the market stall %>Raw materials%<" |
57904 "_TUTORIAL_FIRSTNAME_+2" "Homer" |
57905 "_TUTORIAL_LASTNAME_+2" "Sandfield" |
57906 "_TUTORIAL_CHAPTER_2_CHARACTER_VIEW_ABILITIES_TASK2_+0" "$LSelect a level 2 special ability by clicking the >+< beside the ability." |
57907 "_TUTORIAL_CHAPTER_4_PRODUCTION_ASSIGN_TO_WORK_NAME_+0" "Assigning work" |
57908 "_TUTORIAL_CHAPTER_4_PRODUCTION_ASSIGN_TO_WORK_QUESTBOOK_+0" "#E[NT_NEUTRAL]In the upper left of the production menu, your employees and your own character are listed. Left-click on your employee there, and left-click again on the %>Tools%< icon in order to make him manufacture tools." |
57909 "_TUTORIAL_CHAPTER_4_PRODUCTION_ASSIGN_TO_WORK_TASK_+0" "$LSelect your employee with the left mouse button, and then click on the %>Tools%< icon." |
57910 "_TUTORIAL_CHAPTER_4_PRODUCTION_ASSIGN_TO_WORK_SUCCESS_+0" "#E[NT_NEUTRAL]You have now started production." |
57911 "_TUTORIAL_CHAPTER_4_SELL_GOODS_NAME_+0" "Selling goods" |
57912 "_TUTORIAL_CHAPTER_4_SELL_GOODS_QUESTBOOK_+0" "#E[NT_NEUTRAL]Now that you have bought iron and manufactured tools, you still have to sell your products in the marketplace.$N$NTo do this, open the storeroom in your smithy again by selecting the building and clicking on %>Production & storeroom%<." |
57913 "_TUTORIAL_CHAPTER_4_SELL_GOODS_TASK_+0" "$LFirst select your smithy, then click on %>Production & storeroom%<." |
57914 "_TUTORIAL_CHAPTER_4_SELL_GOODS_LOAD_GOODS_NAME_+0" "Loading products" |
57915 "_TUTORIAL_CHAPTER_4_SELL_GOODS_LOAD_GOODS_QUESTBOOK_+0" "#E[NT_NEUTRAL]Before you load your products to sell them on the market, let me point out your smithy's sales depot, which is below the actual storeroom. Any goods that you store here can be purchased directly by any neutral or friendly dynasty.$N$NNow use your left mouse button to pick up all tools from your storeroom, and left-click to deposit them in your cart's loading space." |
57916 "_TUTORIAL_CHAPTER_4_SELL_GOODS_LOAD_GOODS_TASK_+0" "$LLoad the tools in the cart:$NPick up the tools with your left mouse button, and left-click to deposit them in your cart's loading space." |
57917 "_TUTORIAL_CHAPTER_4_SELL_GOODS_TO_THE_MARKET_NAME_+0" "To the market" |
57918 "_TUTORIAL_CHAPTER_4_SELL_GOODS_TO_THE_MARKET_QUESTBOOK_+0" "#E[NT_NEUTRAL]Now you need to send the cart to the marketplace. Select it, and right-click on an empty spot near the marketplace." |
57919 "_TUTORIAL_CHAPTER_4_SELL_GOODS_TO_THE_MARKET_TASK_+0" "$LSend your cart to the market:$NSelect the cart and right-click somewhere near the marketplace." |
57920 "_TUTORIAL_CHAPTER_4_SELL_GOODS_MARKET_PLACE_NAME_+0" "At the marketplace" |
57921 "_TUTORIAL_CHAPTER_4_SELL_GOODS_MARKET_PLACE_QUESTBOOK_+0" "#E[NT_NEUTRAL]Your cart has arrived at the marketplace. Now you will finally find out if your work pays off and you can command a good price.$N$NOpen the market menu by left-clicking on a market stall. Then go to the market stall for %>iron goods%<." |
57922 "_TUTORIAL_CHAPTER_4_SELL_GOODS_MARKET_PLACE_TASK_+0" "$LOpen the market menu:$NSelect the market and click on %>iron goods%< in the market menu." |
57923 "_TUTORIAL_CHAPTER_4_SELL_GOODS_SELL_TOOLS_NAME_+0" "The fruits of labour" |
57924 "_TUTORIAL_CHAPTER_4_SELL_GOODS_SELL_TOOLS_QUESTBOOK_+0" "#E[NT_NEUTRAL]Now all that is left to do is sell the tools. Take them from the cart with the left mouse button, then left-click on the tools compartment in the market stall." |
57925 "_TUTORIAL_CHAPTER_4_SELL_GOODS_SELL_TOOLS_TASK_+0" "$LSelling your products:$NPick up the tools from your cart with the left mouse button, and left-click on the tools compartment in the marketplace to sell them." |
57926 "_TUTORIAL_CHAPTER_4_SELL_GOODS_SELL_TOOLS_SUCCESS_+0" "#E[NT_NEUTRAL]Congratulations on your first self-earned money. Carry on like this, and you will certainly lead your dynasty to great wealth." |
57927 "_TUTORIAL_CHAPTER_5_FAVOR_NAME_+0" "About favour" |
57928 "_TUTORIAL_CHAPTER_5_FAVOR_QUESTBOOK_+0" "#E[NT_NEUTRAL]The reputation of your family is - as you will soon see - one of your greatest possessions, because it can decide between war and peace, in the truest sense of the word. While the young journeyman smith may simply not like you, poor favour with a powerful competitor may have serious consequences.$N$NNow take a look at the marketplace; in the middle are two people with question marks over their heads. You have an excellent reputation with one person, while the other would love to see you ruined.$N$NTalk to them and thus learn more about their favour and its effects on you." |
57929 "_TUTORIAL_CHAPTER_5_FAVOR_TASK_+0" "$LTalk to the two people in the marketplace:$N$LSelect your character, click on %>Talk to someone%< and select your partner for a conversation" |
57930 "_TUTORIAL_CHAPTER_5_FAVOR_CHARACTER_1_SPEECH_+0" "#E[NT_FRIENDLY]Oh, I am overjoyed to see you. I will gladly offer you my hand to form a friendly alliance between our dynasties. Henceforth, let there be no strife between us and all of our employees. I also promise that I will always prefer you when I get to make a decision at the court, or vote for an office." |
57931 "_TUTORIAL_CHAPTER_5_FAVOR_CHARACTER_2_SPEECH_+0" "#E[AG_THREATENING]I cannot say that I am particularly pleased to see your face. To tell you the truth, I have been considering declaring a feud against you and yours for a while. Then at least we will know where we stand! My people will then hunt you down wherever they find you. Now get out of my sight!" |
57932 "_TUTORIAL_CHAPTER_5_FAVOR_SUCCESS_+0" "#E[NT_NEUTRAL]As I said - one person has a friendly attitude towards you, the other one is rather hostile. But how does this happen?" |
57933 "_TUTORIAL_CHAPTER_5_FAVOR_SYSTEM_NAME_+0" "The favour system" |
57934 "_TUTORIAL_CHAPTER_5_FAVOR_SYSTEM_QUESTBOOK_+0" "#E[NT_NEUTRAL]As mentioned in the first chapter of the tutorial, favour towards you is displayed as a horizontal bar below the portrait. You can also read it from the character's facial expression.$N$NIn the beginning, favour toward you is mostly %>neutral%<. If it sinks, the reasons may be your own shady actions such as attacks or sabotage, other people saying bad things about you, or simply envy for your prosperity and political influence.$N$NThe effects of a poor favour are shady actions, dismissal attempts, or even attacks. In the worst case, a %>feud%< can be declared against you, which comes down to a war between families." |
57935 "_TUTORIAL_CHAPTER_5_FAVOR_SYSTEM_QUESTBOOK2_+0" "#E[NT_NEUTRAL]Earning a good favour, on the other hand, is somewhat more difficult, because you have to show your good side and win friends with compliments, gifts, or even bribes.$N$NWith very good favour, you can enter a %>friendly alliance%< with another dynasty, which unites both dynasties in battle against all others. This includes support during fights and help in extinguishing fires, among other things. From now on, you are immune to your ally's thieves and robbers and, naturally, to all shady actions." |
57936 "_TUTORIAL_CHAPTER_5_MARRIAGE_NAME_+0" "All for love" |
57937 "_TUTORIAL_CHAPTER_5_MARRIAGE_QUESTBOOK_+0" "#E[NT_NEUTRAL]After all that talking, let us finally get the action. Because now it is time to start your own family.$N$NFor some time now, your character has fancied a handsome young woman. She is currently on her way to the market to do her shopping. Use this opportune moment and begin your courtship here in the market place.$N$NSelect your character, then click on the action %>Court someone%< in the action bar. Then left-click on the young woman to mark her as a target." |
57938 "_TUTORIAL_CHAPTER_5_MARRIAGE_TASK_+0" "$LSelect your character, click on %>Court someone%<, and select %1SN as the target" |
57939 "_TUTORIAL_CHAPTER_5_MARRIAGE_FAILED_+0" "#E[NT_NEUTRAL]That was the wrong woman! Try again right away..." |
57940 "_TUTORIAL_CHAPTER_5_MARRIAGE_COURT_LOVER_NAME_+0" "Pitching woo" |
57941 "_TUTORIAL_CHAPTER_5_MARRIAGE_COURT_LOVER_QUESTBOOK_+0" "#E[NT_NEUTRAL]As you can see, the young woman is interested in you as well. Once you have clicked on her, you can see the progress of your courtship under her portrait.$N$NIt will take a special approach to make the young lady fall in love with you for good. She belongs to the class of the scholars and, as such, she is particularly fond of compliments, gifts, and embraces.$N$NNow go to the lady and take these actions." |
57942 "_TUTORIAL_CHAPTER_5_MARRIAGE_COURT_LOVER_TASK_+0" "$LUse your actions to win the heart of %1SN:$NCompliments, gifts, and embraces are recommended" |
57943 "_TUTORIAL_CHAPTER_5_MARRIAGE_COURT_LOVER_SUCCESS_+0" "#E[NT_FRIENDLY]Congratulations. You have won the heart of the young lady.$N$NAlas, courtship is not always this simple - I just made it easy here for a demonstration. But do not worry, you will manage..." |
57944 "_TUTORIAL_CHAPTER_5_MARRIAGE_COURT_LOVER_FAILED_+0" "#E[NT_NEUTRAL]Well, that approach was not terribly subtle. Better try again right away..." |
57945 "_TUTORIAL_CHAPTER_5_MARRIAGE_FINAL_NAME_+0" "Marriage" |
57946 "_TUTORIAL_CHAPTER_5_MARRIAGE_FINAL_QUESTBOOK_+0" "#E[NT_NEUTRAL]There is only one thing left to do to make your happiness complete: the marriage proposal.$N$NSelect your character and click on the appropriate action. There is no need to specify the lady as a target." |
57947 "_TUTORIAL_CHAPTER_5_MARRIAGE_FINAL_TASK_+0" "$LPropose marriage to %1SN with the corresponding action" |
57948 "_TUTORIAL_CHAPTER_5_MARRIAGE_FINAL_SUCCESS_+0" "#E[NT_FRIENDLY]Let me be the first to congratulate you and your charming bride on your marriage." |
57949 "_TUTORIAL_CHAPTER_5_CHILDREN_NAME_+0" "The art of procreation" |
57950 "_TUTORIAL_CHAPTER_5_CHILDREN_QUESTBOOK_+0" "#E[NT_NEUTRAL]As already mentioned in the second chapter, married couples have a special action available when they are in their residence.$N$NYour character's wife has already entered the residence. Now let your character enter his residence as well by selecting the building as the target of his movement." |
57951 "_TUTORIAL_CHAPTER_5_CHILDREN_TASK_+0" "$LLet your character enter his residence, and follow with the camera." |
57952 "_TUTORIAL_CHAPTER_5_CHILDREN_SUCCESS_+0" "#E[NT_NEUTRAL]Well done." |
57953 "_TUTORIAL_CHAPTER_5_CHILDREN_COHABIT_NAME_+0" "Spending the night together" |
57954 "_TUTORIAL_CHAPTER_5_CHILDREN_COHABIT_QUESTBOOK_+0" "#E[NT_NEUTRAL]I guess I do not have to tell you where babies come from. But instead of just talking about it, let us get down to business:$N$NSelect your character, then click on %>Spend the night together%< in the action bar." |
57955 "_TUTORIAL_CHAPTER_5_CHILDREN_COHABIT_TASK_+0" "$LClick on %>Spend the night together%< in your character's action bar." |
57956 "_TUTORIAL_CHAPTER_6_BUY_TITLE_NAME_+0" "How to acquire a higher title" |
57957 "_TUTORIAL_CHAPTER_6_BUY_TITLE_QUESTBOOK_+0" "#E[NT_NEUTRAL]What good is all your money if you cannot influence politics? Quite apart from the fact that every office brings certain powerful privileges with it.$N$NIn order to be able to hold an office, you must first earn the title %>citizen%<. This title grants you the privileges of applying for an office and being allowed to build the next higher building level for your residence.$N$NIn order to be able to acquire a title, your character must be in the town hall. So, select him and send him into the building. Then follow him with the camera." |
57958 "_TUTORIAL_CHAPTER_6_BUY_TITLE_TASK_+0" "$LSelect your character and right-click on the town hall. Please select this building, then click on %>Enter building%< in the action bar." |
57959 "_TUTORIAL_CHAPTER_6_BUY_TITLE_TOWNHALL_NAME_+0" "The town clerk" |
57960 "_TUTORIAL_CHAPTER_6_BUY_TITLE_TOWNHALL_QUESTBOOK_+0" "#E[NT_NEUTRAL]Welcome to the town hall.$N$NThis is where council meetings and court proceedings take place, and where you can meet the %>town clerk%<. The clerk accepts applications for higher titles, offices, and legal actions.$N$NSelect your character, then click on the action %>Buy a title%<.Remember that the action is only available when your character is physically in the town hall." |
57961 "_TUTORIAL_CHAPTER_6_BUY_TITLE_TOWNHALL_TASK_+0" "$LNow select your character, then click on the action %>Buy a title%<.$NPlease wait until you have been granted the title." |
57962 "_TUTORIAL_CHAPTER_6_BUY_TITLE_TOWNHALL_SUCCESS_+0" "#E[NT_NEUTRAL]Congratulations on your new title. From now on, you can run for an office." |
57963 "_TUTORIAL_CHAPTER_6_OFFICE_NAME_+0" "How to apply for an office" |
57964 "_TUTORIAL_CHAPTER_6_OFFICE_QUESTBOOK_+0" "#E[NT_NEUTRAL]Now put your foot on the first rung of the political ladder by applying for your first office.$N$NThe chamber of offices is constructed like a tree. The lower offices are down below, and the higher offices at the top. As a political newcomer, you must start at the bottom.$N$NSelect your character, then click on the action %>Apply for an office%<.This will open the office tree. Now click on a free office on the lowest level.$N$NAs with buying a higher title, your character must be in the town hall to apply for an office." |
57965 "_TUTORIAL_CHAPTER_6_OFFICE_TASK_+0" "Select your character, then click on the action %>Apply for an office%<. Next, click on a free office on the lowest level of the office tree.$NYou only have time till 12 AM, hurry up!" |
57966 "_TUTORIAL_CHAPTER_6_OFFICE_SUCCESS_+0" "#E[NT_NEUTRAL]Congratulations. You may have applied for a free office, but no one can guarantee that you will also be elected. Up to four people can apply for an office, and usually the one who wins is the one with the highest favour with the electors.$N$NThe electors are the office holders in the higher levels." |
57967 "_TUTORIAL_CHAPTER_6_OFFICE_BRIBERY_NAME_+0" "How to buy votes" |
57968 "_TUTORIAL_CHAPTER_6_OFFICE_BRIBERY_QUESTBOOK_+0" "#E[NT_NEUTRAL]Politics is a dirty business. And so office holders will gladly accept payment when they do someone a favour. You, too, will be forced to use this method now and then if you want to reach your goal.$N$NOne of your two electors, who would like to be compensated for his vote in the upcoming election, is waiting outside the town hall. So, leave the town hall again to meet the office holder." |
57969 "_TUTORIAL_CHAPTER_6_OFFICE_BRIBERY_TASK_+0" "$LLeave the townhall with your character and with the camera" |
57970 "_TUTORIAL_CHAPTER_6_OFFICE_BRIBERY_QUESTBOOK2_+0" "#E[NT_NEUTRAL]Now select your character, click on the action %>Bribe someone%<, and select the office holder as the target. Offer a large sum of money as a bribe - after all, you want to be sure you win the election." |
60713 "_TUTORIAL_CHAPTER_6_OFFICE_BRIBERY_TASK2_+0" "$LSelect your character, click on %>Bribe someone%<, and select %1SN as the target" |
57971 "_TUTORIAL_CHAPTER_6_OFFICE_BRIBERY_FAILED_+0" "#E[NT_NEUTRAL]That did not go well! But as an exception, you will be given a second chance..." |
57972 "_TUTORIAL_CHAPTER_6_OFFICE_MEETING_+0" "#E[NT_NEUTRAL]The election starts now. Let us hope that your financial efforts will pay off." |
57973 "_TUTORIAL_CHAPTER_7_MYRMIDONS_NAME_+0" "Henchmen" |
57974 "_TUTORIAL_CHAPTER_7_MYRMIDONS_QUESTBOOK_+0" "#E[NT_NEUTRAL]Besides the employees in your business, you can also hire %>henchmen%< at your residence. Henchmen are mercenaries who are loyal to you and will fight for you.$N$NI have already hired a henchman for you. He is waiting in your residence for your instructions. Now select him and send him out of the building.$NThe easiest way to select him is to move the mouse pointer over the image of your residence on the right edge of the screen. This brings up the character portraits of all the inhabitants of the building. Click on your henchman here, then right-click on a free spot in front of your residence." |
57975 "_TUTORIAL_CHAPTER_7_MYRMIDONS_TASK_+0" "$LSend your henchman outside the door of your residence by selecting him and then right-clicking on a free spot outside your residence" |
57976 "_TUTORIAL_CHAPTER_7_MYRMIDONS_SUCCESS_+0" "#E[NT_NEUTRAL]Well done.$NYou can use henchmen for more than just fighting, because they have a number of actions available, which increase with certain improvements to your residence. But now it is time to fight..." |
57977 "_TUTORIAL_CHAPTER_7_COMBAT_NAME_+0" "May the better fighter win!" |
57978 "_TUTORIAL_CHAPTER_7_COMBAT_QUESTBOOK_+0" "#E[NT_NEUTRAL]On the road south of the marketplace is a robber who attacks and plunders passing carts. Send your henchman out and fight the robber before he captures your cart, too.$N$NSelect your henchman first, and then move south with your camera. The robber is on the road, not far from the city. Move the mouse pointer on top of him. You will see that the mouse pointer changes into a sword. Now right-click on the robber so that your henchman will attack him." |
57979 "_TUTORIAL_CHAPTER_7_COMBAT_TASK_+0" "$LSelect your henchman and right-click on the robber on the road to the south in order to attack him." |
57980 "_TUTORIAL_CHAPTER_7_COMBAT_PROCESS_+0" "Please wait until the battle is decided..." |
57981 "_TUTORIAL_CHAPTER_7_COMBAT_SUCCESS_+0" "#E[NT_NEUTRAL]Your henchman has defeated the robber. Congratulations." |
57982 "_TUTORIAL_CHAPTER_7_GOOD_AND_EVIL_NAME_+0" "Justice and injustice" |
57983 "_TUTORIAL_CHAPTER_7_GOOD_AND_EVIL_QUESTBOOK_+0" "#E[NT_NEUTRAL]You have just fought a highwayman. That is not a crime - although the robber chief will not be amused. However, if you attack a character other than a thief or robber, the town %>guardsmen%< may join against you in the battle. Witnesses will also regard your action as a crime and keep this as evidence against you.$N$NEvery witness to a crime who is not too distracted, or whose talent %>empathy%< is not too weak, will receive evidence.$N$NWith evidence, you can, for example, threaten someone so that he does not use shady actions against you. Or you can accuse him of a crime and so take him to court. With enough evidence, even the death penalty may result..." |
57984 "_TUTORIAL_FAILED_NAME_+0" "You failed" |
57985 "_TUTORIAL_FAILED_TEXT_+0" "#E[NT_NEUTRAL]Alas, you did not follow the instructions, or you were simply too slow. Therefore, I must cancel the chapter at this point and have it start over." |
61644 "_TUTORIAL_CHAPTER_1_HUD_STEP_3_TASK2_+0" "$LClose the inventory again when you have seen enough" |
61679 "_TUTORIAL_CHAPTER_1_TASKBOOK_TASK_+0" "$LPlease open the diary now" |
61735 "_TUTORIAL_CHAPTER_1_TASKBOOK_TASK2_+0" "$LClick here to take a look at the mission book" |
61680 "_TUTORIAL_CHAPTER_4_BUY_RESSOURCES_NOCART_+0" "$LPlease purchase a cart now. To do that, select your foundry, then click on Production & Storeroom, and on %>Purchase cart%< in the transport menu." |
61733 "_TUTORIAL_CHAPTER_1_NOSPEECHINTRO_+0" "First an important note:$NAll missions which you will be given during the tutorial will appear as blinking messages on the left edge of the screen, along with the spoken instructions. To open the message, simply click on it with the left mouse button." |
61734 "_TUTORIAL_CHAPTER_1_HINT_+0" "Click here to see your missions as text messages." |
61736 "_TUTORIAL_CHAPTER_1_TASKBOOK_TASK3_+0" "$LYou can read up on your current mission here. Close the mission book when you have seen enough." |
56546 "_UPGRADE_FarmPlan_NAME_+1" "Farm plans" |
56545 "_UPGRADE_FarmPlan_NAME_+0" "Farm plan" |
56544 "_UPGRADE_InventorySpace_TOOLTIP_+0" "This increases the capacity of all storage slots." |
56543 "_UPGRADE_InventorySpace_NAME_+1" "Storage amounts" |
56542 "_UPGRADE_InventorySpace_NAME_+0" "Storage amount" |
56541 "_UPGRADE_InventorySlot_TOOLTIP_+0" "With this, you can add an additional storage slot to your storeroom." |
56540 "_UPGRADE_InventorySlot_NAME_+1" "Storage slots" |
56539 "_UPGRADE_InventorySlot_NAME_+0" "Storage slot" |
56538 "_UPGRADE_Worker_TOOLTIP_+0" "With this, you can add an extra work space in this building." |
56537 "_UPGRADE_Worker_NAME_+1" "Work spaces" |
56536 "_UPGRADE_Worker_NAME_+0" "Work space" |
56950 "_UPGRADE_MAINROOMS_church_NAME_+0" "Nave" |
56949 "_UPGRADE_MAINROOMS_alchemist_shop_NAME_+0" "Herbarium" |
56948 "_UPGRADE_MAINROOMS_tavern_NAME_+0" "Taproom" |
56947 "_UPGRADE_MAINROOMS_residence_NAME_+0" "Living room" |
56946 "_UPGRADE_ProtectionFromBurglary_TOOLTIP_+0" "This improvement makes it more difficult for thieving rabble to break into your building. Thus, you have more time to call the guard or >deal with it yourself<..." |
56945 "_UPGRADE_ProtectionFromBurglary_NAME_+1" "Burglary protection" |
56944 "_UPGRADE_ProtectionFromBurglary_NAME_+0" "Burglary protection" |
56943 "_UPGRADE_ProtectionFromFire_TOOLTIP_+0" "This improvement ensures that your building will withstand a fire longer." |
56942 "_UPGRADE_ProtectionFromFire_NAME_+1" "Fire protection" |
56941 "_UPGRADE_ProtectionFromFire_NAME_+0" "Fire protection" |
56939 "_UPGRADE_TheWeepingCulprit_NAME_+1" "The Bawling Burglar" |
56940 "_UPGRADE_TheWeepingCulprit_TOOLTIP_+0" ">The Bawling Burglar< is a painting which shows a sad man in chains on the way to the block. Faced with this picture, a burglar will certainly think twice about laying hand on your valuables..." |
56938 "_UPGRADE_TheWeepingCulprit_NAME_+0" "The Bawling Burglar" |
56937 "_UPGRADE_AmatoryCorner_TOOLTIP_+0" "With this romantic nook, you will find it easy to win over a person of the opposite sex for a liaison." |
56936 "_UPGRADE_AmatoryCorner_NAME_+1" "Private nooks" |
56935 "_UPGRADE_AmatoryCorner_NAME_+0" "Private nook" |
56934 "_UPGRADE_TreasureChest_TOOLTIP_+0" "This heavy oak chest is secured with a wrought iron clasp and lock. Valuables locked inside - according to the manufacturer - are absolutely safe from thieves..." |
56933 "_UPGRADE_TreasureChest_NAME_+1" "Treasure chests" |
56932 "_UPGRADE_TreasureChest_NAME_+0" "Treasure chest" |
56931 "_UPGRADE_HarkingHorn_TOOLTIP_+0" "Henchmen equipped with a listening tube gather evidence against your competition more easily, because their ability to perceive is increased." |
56930 "_UPGRADE_HarkingHorn_NAME_+1" "Listening tubes" |
56929 "_UPGRADE_HarkingHorn_NAME_+0" "Listening tube" |
56928 "_UPGRADE_SpyGlass_TOOLTIP_+0" "The spyglass allows you to use your henchmen to spy on your competition." |
56927 "_UPGRADE_SpyGlass_NAME_+1" "Spyglasses" |
56926 "_UPGRADE_SpyGlass_NAME_+0" "Spyglass" |
56924 "_UPGRADE_Escritoire_NAME_+1" "Escritoires" |
56925 "_UPGRADE_Escritoire_TOOLTIP_+0" "You can draft your letters to and contracts with other dynasties on this escritoire, which extends your diplomatic options quite a bit." |
56923 "_UPGRADE_Escritoire_NAME_+0" "Escritoire" |
56922 "_UPGRADE_CrossedAxes_TOOLTIP_+0" "These axes are affixed to a shield on the wall and serve primarily as decoration. From now on, however, your henchmen can > finish off< others." |
56921 "_UPGRADE_CrossedAxes_NAME_+1" "Crossed axes" |
56920 "_UPGRADE_CrossedAxes_NAME_+0" "Crossed axes" |
56919 "_UPGRADE_WindowGatter_TOOLTIP_+0" "This stable grille makes it almost impossible for thieves to enter your house through the window." |
56918 "_UPGRADE_WindowGatter_NAME_+1" "Window grilles" |
56917 "_UPGRADE_WindowGatter_NAME_+0" "Window grille" |
56916 "_UPGRADE_Commode_TOOLTIP_+0" "This bureau contains documents and textbooks which enable your henchmen to ask around in a town and thus gather information about your competitors." |
56914 "_UPGRADE_Commode_NAME_+0" "Bureau" |
56915 "_UPGRADE_Commode_NAME_+1" "Bureaus" |
56913 "_UPGRADE_DarkCorner_TOOLTIP_+0" "Once you have set up a dark corner in your back room, you can send out your henchmen to shadow your competitors. You will not gain any evidence for their crimes, but you will receive detailed personal information about them." |
56912 "_UPGRADE_DarkCorner_NAME_+1" "Dark corners" |
56911 "_UPGRADE_DarkCorner_NAME_+0" "Dark corner" |
56909 "_UPGRADE_CombustionBomb_NAME_+1" "Fire bombs" |
56910 "_UPGRADE_CombustionBomb_TOOLTIP_+0" "If the simple bomb does not do enough sabotage for you, then try a fire bomb." |
56908 "_UPGRADE_CombustionBomb_NAME_+0" "Fire bomb" |
56907 "_UPGRADE_Bomb_TOOLTIP_+0" "Bombs are required to be able to carry out attacks on competitors' buildings." |
56906 "_UPGRADE_Bomb_NAME_+1" "Bombs" |
56905 "_UPGRADE_Bomb_NAME_+0" "Bomb" |
56904 "_UPGRADE_Saloon_TOOLTIP_+0" "Here you can hold wonderful feasts, and also set up a private nook allowing you a secret liaison." |
56903 "_UPGRADE_Saloon_NAME_+1" "Salon" |
56902 "_UPGRADE_Saloon_NAME_+0" "Salon" |
56901 "_UPGRADE_BackRoom_TOOLTIP_+0" "The back room opens up a wide variety of possibilities for you to use against your competition." |
56900 "_UPGRADE_BackRoom_NAME_+1" "Back rooms" |
56899 "_UPGRADE_BackRoom_NAME_+0" "Back room" |
56898 "_UPGRADE_ShadowCloak_TOOLTIP_+0" "With this coat, it is easy to hide in the shadows. Whoever wears this coat is very difficult to detect." |
56897 "_UPGRADE_ShadowCloak_NAME_+1" "Shadow coats" |
56896 "_UPGRADE_ShadowCloak_NAME_+0" "Shadow coat" |
56895 "_UPGRADE_TrickWall_TOOLTIP_+0" "This artificial wall, which can be opened and closed with a complicated mechanism, hides the entry to the thieves' vault from curious eyes." |
56894 "_UPGRADE_TrickWall_NAME_+1" "Trick walls" |
56893 "_UPGRADE_TrickWall_NAME_+0" "Trick wall" |
56892 "_UPGRADE_TrickBox_TOOLTIP_+0" "Your thieves can find a wide variety of useful paraphernalia, such as make-up and disguises for their assignments, in this chest. Thus, they will be safe from discovery on their thieving rounds." |
56890 "_UPGRADE_TrickBox_NAME_+0" "Equipment chest" |
56891 "_UPGRADE_TrickBox_NAME_+1" "Equipment chests" |
56889 "_UPGRADE_Abutment_TOOLTIP_+0" "This column supports the thieves' vault, so that no chunks can fall from the ceiling and hurt or even kill one your thieves." |
56888 "_UPGRADE_Abutment_NAME_+1" "Support columns" |
56887 "_UPGRADE_Abutment_NAME_+0" "Support column" |
56886 "_UPGRADE_SpiderWebsWithSwordsAndSkulls_TOOLTIP_+0" "These moulded spiderwebs are especially sticky and unbreakable. Stretched across a passageway, they quickly wrap up any invader moving along it. No one will suspect that an entrance is hidden behind the web - except for your thieves, who of course know a safe shortcut..." |
56885 "_UPGRADE_SpiderWebsWithSwordsAndSkulls_NAME_+1" "Wait-a-while webs" |
56884 "_UPGRADE_SpiderWebsWithSwordsAndSkulls_NAME_+0" "Wait-a-while webs" |
56883 "_UPGRADE_LarcenousMagpie_TOOLTIP_+0" "The magpie will flutter wildly and chirp when it senses heavy smoke. Thus, your thieves can react in time and douse the fire. But it is better to leave the magpie in its cage if you do not want to be rid of your valuable stolen goods..." |
56882 "_UPGRADE_LarcenousMagpie_NAME_+1" "Thieving magpies" |
56881 "_UPGRADE_LarcenousMagpie_NAME_+0" "Thieving magpie" |
56880 "_UPGRADE_WoodenGuardsman_TOOLTIP_+0" "Your cutthroats can use this man-sized wooden dummy, with heart, weapon arm, and stomach marked, to improve their abilities in combat against the guards." |
56879 "_UPGRADE_WoodenGuardsman_NAME_+1" "Wooden guardsmen" |
56878 "_UPGRADE_WoodenGuardsman_NAME_+0" "Wooden guardsman" |
56877 "_UPGRADE_PrisonDoor_TOOLTIP_+0" "With this prison, you will be able to have someone kidnapped and demand a high ransom." |
56876 "_UPGRADE_PrisonDoor_NAME_+1" "Thieves' prisons" |
56875 "_UPGRADE_PrisonDoor_NAME_+0" "Thieves' prison" |
56872 "_UPGRADE_RainCollector_NAME_+0" "Rain collector" |
56873 "_UPGRADE_RainCollector_NAME_+1" "Rain collectors" |
56874 "_UPGRADE_RainCollector_TOOLTIP_+0" "Rainwater collects in these animal skins hung from three crossed sticks like a tub. Actually intended for drinking, it is also ready to hand in case of fire and can be used to douse the blaze." |
56871 "_UPGRADE_CircleOfEquals_TOOLTIP_+0" "Those who enter this circle fight out their differences of opinion among equals - regardless of whether one is a robber chief and the other a simple footpad. This symbol strengthens the courage of you and your robbers and gives them an increased constitution." |
56870 "_UPGRADE_CircleOfEquals_NAME_+1" "Circle of equals" |
56869 "_UPGRADE_CircleOfEquals_NAME_+0" "Circle of equals" |
56868 "_UPGRADE_SaveAllAndBalustrade_TOOLTIP_+0" "Setting up a camp in the middle of the woods is vital to the survival of people in your trade. But a life in the woods also includes the danger of an out of control fire devouring your robber camp faster than you can blink. The safety net ensures that burning trees do not fall on your tents, and with the balustrade, your men are safer and therefore faster in putting out the fire." |
56867 "_UPGRADE_SaveAllAndBalustrade_NAME_+1" "Safety net and balustrade" |
56866 "_UPGRADE_SaveAllAndBalustrade_NAME_+0" "Safety net and balustrade" |
56865 "_UPGRADE_BlindBarrier_TOOLTIP_+0" "The blind looks like an impassable thicket of thorns. No one is likely to suspect at first glance that a robber camp hides behind it..." |
56864 "_UPGRADE_BlindBarrier_NAME_+1" "Blinds" |
56863 "_UPGRADE_BlindBarrier_NAME_+0" "Blind" |
56860 "_UPGRADE_CamouflageNet_NAME_+0" "Camouflage net" |
56861 "_UPGRADE_CamouflageNet_NAME_+1" "Camouflage nets" |
56862 "_UPGRADE_CamouflageNet_TOOLTIP_+0" "This camouflage net is outstanding for hiding the booty from your last raid from all too greedy thieves. In other words, simply make sure that it is more difficult for your competitors to break into your robber camp." |
56856 "_UPGRADE_TendrilsAndBushes_TOOLTIP_+0" "Additional vines and bushes make it difficult for unwanted visitors to force their way into your camp. Thus, it is significantly more difficult to break into your realm." |
56857 "_UPGRADE_ObservationPost_NAME_+0" "Observation post" |
56858 "_UPGRADE_ObservationPost_NAME_+1" "Observation posts" |
56859 "_UPGRADE_ObservationPost_TOOLTIP_+0" "Your robbers can easily make out approaching enemies from this raised position." |
60780 "_UPGRADE_Campfire_TOOLTIP_+0" "Your robbers can rest and cure their wounds around the campfire." |
60778 "_UPGRADE_Campfire_NAME_+0" "Campfire" |
60779 "_UPGRADE_Campfire_NAME_+1" "Campfires" |
60775 "_UPGRADE_RobberTent_NAME_+0" "Robbers' tent" |
60776 "_UPGRADE_RobberTent_NAME_+1" "Robbers' tent" |
60777 "_UPGRADE_RobberTent_TOOLTIP_+0" "It is better for your robbers to spend the night in a tent than under open skies. There, they will recover from the exertions of the last raid, and so be able to march with more endurance the next day." |
60773 "_UPGRADE_ChiefTent_NAME_+1" "Chief's tent" |
60774 "_UPGRADE_ChiefTent_TOOLTIP_+0" "The tent of your robber chief is a terrifying sight for your opponents. On the other hand, it provides courage for your men so that they are able to fight better." |
60772 "_UPGRADE_ChiefTent_NAME_+0" "Chief's tent" |
60771 "_UPGRADE_Lathe_TOOLTIP_+0" "The lathe allows true masters among carpenters to turn the graceful and noble ruby staff." |
60755 "_UPGRADE_GoldenSickle_TOOLTIP_+0" "With this shapely golden sickle, herb gathering is much easier for your employees." |
60750 "_UPGRADE_fireplacebench_NAME_+0" "Fireplace" |
60751 "_UPGRADE_fireplacebench_NAME_+1" "Fireplaces" |
60752 "_UPGRADE_fireplacebench_TOOLTIP_+0" "The fireplace gives your customers a feeling of comfort. And people like to go where they feel comfortable." |
56855 "_UPGRADE_TendrilsAndBushes_NAME_+1" "Vines and bushes" |
56854 "_UPGRADE_TendrilsAndBushes_NAME_+0" "Vines and bushes" |
56853 "_UPGRADE_CowBladders_TOOLTIP_+0" "This seemingly out of place, oversized water hose has been an established fire extinguishing system for generations. The water-filled cow bladders are hung from strategic points. If a fire breaks out, a targeted fling of the dagger suffices for the water to fall directly on the source of the fire..." |
56852 "_UPGRADE_CowBladders_NAME_+1" "Cow bladders" |
56851 "_UPGRADE_CowBladders_NAME_+0" "Cow bladder" |
56850 "_UPGRADE_AlarmHorn_TOOLTIP_+0" "This spiral signal horn can be used to send signals from the castle to your men in the surrounding area. As a result, your troops will achieve a higher impact from the new tactical options." |
56848 "_UPGRADE_AlarmHorn_NAME_+0" "Signal horn" |
56849 "_UPGRADE_AlarmHorn_NAME_+1" "Signal horns" |
56846 "_UPGRADE_SecretPassage_NAME_+1" "Escape tunnel" |
56847 "_UPGRADE_SecretPassage_TOOLTIP_+0" "If the situation becomes too hot for you, then an escape tunnel is often the last resort. Together with your men, you can leave your falling castle in safety..." |
56845 "_UPGRADE_SecretPassage_NAME_+0" "Escape tunnels" |
56844 "_UPGRADE_StrongRoland_TOOLTIP_+0" "The quintain is a freely rotating dummy with a shield and sand-filled sack on outstretched arms. Your languid men can use it to practice and improve their martial skills." |
56843 "_UPGRADE_StrongRoland_NAME_+1" "Quintain" |
56842 "_UPGRADE_StrongRoland_NAME_+0" "Quintain" |
56841 "_UPGRADE_LongGlas_TOOLTIP_+0" "With this telescope, rogues who enter the lands under the protection of the castellan can be spotted sooner." |
56839 "_UPGRADE_LongGlas_NAME_+0" "Telescope" |
56840 "_UPGRADE_LongGlas_NAME_+1" "Telescopes" |
56838 "_UPGRADE_WeaponShelter_TOOLTIP_+0" "The weapons of your careless men are locked in this chamber so that they will not injure themselves on all the swords, axes, and spears lying around after they have once again had too much to drink." |
56837 "_UPGRADE_WeaponShelter_NAME_+1" "Weapons rooms" |
56836 "_UPGRADE_WeaponShelter_NAME_+0" "Weapons room" |
56835 "_UPGRADE_ManhuntPosters_TOOLTIP_+0" "Your men should memorise the faces of the scoundrels on these wanted posters, so that they can recognise them more easily when on patrol, and deliver them up to justice." |
56834 "_UPGRADE_ManhuntPosters_NAME_+1" "Wanted posters" |
56833 "_UPGRADE_ManhuntPosters_NAME_+0" "Wanted poster" |
56832 "_UPGRADE_Batch_Of_Books_TOOLTIP_+0" "Your employees will find useful templates for their documents in these books, which can simplify their work." |
56831 "_UPGRADE_Batch_Of_Books_NAME_+1" "Stacks of books" |
56830 "_UPGRADE_Batch_Of_Books_NAME_+0" "Stack of books" |
56827 "_UPGRADE_Pulpit_evangelic_NAME_+0" "Pulpit" |
56828 "_UPGRADE_Pulpit_evangelic_NAME_+1" "Pulpits" |
56829 "_UPGRADE_Pulpit_evangelic_TOOLTIP_+0" "A servant of God can best spread the word of the Lord from a pulpit, because every member of the faithful can see and understand him well. Thus, more believers will stream into your church to hear the teachings of the Gospel." |
56826 "_UPGRADE_SaintsPainting_TOOLTIP_+0" "If you gaze at this artwork, which depicts a scene from biblical history, while you pray, you can invoke the protection of God for one of your buildings." |
56825 "_UPGRADE_SaintsPainting_NAME_+1" "Votive pictures" |
56824 "_UPGRADE_SaintsPainting_NAME_+0" "Votive picture" |
56823 "_UPGRADE_TrueCrossOfChrist_TOOLTIP_+0" "The simple people want an explicit proof for the truth of the Protestant faith. And what could be truer than this holy cross, which is as like Christ's cross as two peas in a pod. It will be easy for you to convince the people of the true teachings of Christ - the Gospel." |
56821 "_UPGRADE_TrueCrossOfChrist_NAME_+0" "The True Cross" |
56822 "_UPGRADE_TrueCrossOfChrist_NAME_+1" "The True Cross" |
56820 "_UPGRADE_trumpet_TOOLTIP_+0" "This blessed trumpet is of the same style as the instruments in the heavenly choir. It will inspire the spirits and the vocal chords of your servants of God, so that from now on they will be able to summon heavenly peace with their song." |
56819 "_UPGRADE_trumpet_NAME_+1" "Trumpets of the heavenly choir" |
56818 "_UPGRADE_trumpet_NAME_+0" "Trumpet of the heavenly choir" |
56815 "_UPGRADE_baptismal_font_evangelic_NAME_+0" "Baptismal" |
56816 "_UPGRADE_baptismal_font_evangelic_NAME_+1" "Baptismals" |
56817 "_UPGRADE_baptismal_font_evangelic_TOOLTIP_+0" "Worldly goods are nothing if you do not bear the love of God in your heart. And so I ask you, shouldn't you lead a life that is agreeable to God, poor in possessions, as did the Son of God? Confess to the true faith and turn to the true Gospel!" |
56814 "_UPGRADE_saints_statue_TOOLTIP_+0" "These statues depict the most important saints of the Catholic church. The faithful flock to them to pray for counsel and help." |
56813 "_UPGRADE_saints_statue_NAME_+1" "Statues of the saints" |
56812 "_UPGRADE_saints_statue_NAME_+0" "Statue of the saints" |
56811 "_UPGRADE_pulpit_church_TOOLTIP_+0" "The priest delivers his sermon to the faithful from this raised pulpit during mass. Everyone can see the preacher well without getting a stiff neck in the process." |
56810 "_UPGRADE_pulpit_church_NAME_+1" "Pulpits" |
56809 "_UPGRADE_pulpit_church_NAME_+0" "Pulpit" |
56808 "_UPGRADE_SinnersEscritoire_TOOLTIP_+0" "On this secretary, you may write letters of indulgence, with the friendly permission of the Vatican, for sinners who belong to the true Catholic faith. Of course, they must acquire the forms from you first; after all, you want to be compensated for your efforts in saving souls from Purgatory, don't you?" |
56807 "_UPGRADE_SinnersEscritoire_NAME_+1" "Sinner's secretaries" |
56805 "_UPGRADE_SetOfBookshelves_TOOLTIP_+0" "With this set of books - which contains almost all knowledge in the known world, from dictionaries to theology and science - your employees can accomplish their writing work more efficiently." |
56804 "_UPGRADE_SetOfBookshelves_NAME_+1" "Book collections" |
56803 "_UPGRADE_SetOfBookshelves_NAME_+0" "Book collection" |
56802 "_UPGRADE_Feretory_TOOLTIP_+0" "The simple people are too intellectually limited to grasp the divine. Therefore, these unfortunates always need tangible proof for their faith. Thus, with a shrine full of holy relics, you will be easily able to convince the people to join the one, true faith - Catholicism." |
56801 "_UPGRADE_Feretory_NAME_+1" "Reliquaries" |
56800 "_UPGRADE_Feretory_NAME_+0" "Reliquary" |
56799 "_UPGRADE_Confessional_TOOLTIP_+0" "In a confessional, you can hear the confessions of sinners, so that their souls are purified, and they will not go to Purgatory. For the subsequent atonement, however, the sinners will need rosaries - it's a good thing you can manufacture them easily and sell at a high price..." |
56798 "_UPGRADE_Confessional_NAME_+1" "Confessionals" |
56797 "_UPGRADE_Confessional_NAME_+0" "Confessional" |
56796 "_UPGRADE_baptismal_font_catholic_TOOLTIP_+0" "Come to the lap of the holy Catholic church. Only thus will you ever be able to experience the heavenly joys of Paradise. So, allow yourself to be baptised in the name of the Father, the Son, and the Holy Spirit, amen!" |
56795 "_UPGRADE_baptismal_font_catholic_NAME_+1" "Baptismal fonts" |
56794 "_UPGRADE_baptismal_font_catholic_NAME_+0" "Baptismal font" |
56793 "_UPGRADE_CandleHolder_TOOLTIP_+0" "With this candelabra, you can light the scriptorium, so that your slow scribes have one excuse less for why a document is not finished as fast as you expect. In the future, they will have to make more of an effort..." |
56792 "_UPGRADE_CandleHolder_NAME_+1" "Candelabras" |
56791 "_UPGRADE_CandleHolder_NAME_+0" "Candelabra" |
56790 "_UPGRADE_WrathOfGod_TOOLTIP_+0" "This mural reminds thieves of what awaits them in Hell if they should dare to lay their unclean hands on the possessions of God in this house..." |
56789 "_UPGRADE_WrathOfGod_NAME_+1" "The Wrath of God" |
56788 "_UPGRADE_WrathOfGod_NAME_+0" "The Wrath of God" |
56787 "_UPGRADE_church_window_TOOLTIP_+0" "The sunlight falling through the glass of this holy image bathes the interior of the church in shimmering colours. The faithful will flock to your sermons because of this beautiful divine spectacle." |
56785 "_UPGRADE_church_window_NAME_+0" "Stained glass window" |
56786 "_UPGRADE_church_window_NAME_+1" "Stained glass windows" |
56783 "_UPGRADE_Scriptorium_NAME_+1" "Scriptoria" |
56784 "_UPGRADE_Scriptorium_TOOLTIP_+0" "Here, your employees can create all sorts of documents that are pleasing to God, and which you can sell for a profit." |
56782 "_UPGRADE_Scriptorium_NAME_+0" "Scriptorium" |
56781 "_UPGRADE_Terrarium_TOOLTIP_+0" "You can keep the rare slime toad in here. The slime which it exudes whenever it feels threatened can be collected by your adepts, and turned into a product which can cause infections and illnesses..." |
56780 "_UPGRADE_Terrarium_NAME_+1" "Terraria" |
56779 "_UPGRADE_Terrarium_NAME_+0" "Terrarium" |
56778 "_UPGRADE_SacrificeAltar_TOOLTIP_+0" "You do well to hide this altar, covered with all manner of curious, mystical signs, in the depths of your cellar. Because, although you only use it to frighten your lazy adepts into working harder, it could give some superstitious people the impression that you actually make offerings to some nameless demon. Crazy, isn't it?" |
56776 "_UPGRADE_SacrificeAltar_NAME_+0" "Sacrificial altar" |
56777 "_UPGRADE_SacrificeAltar_NAME_+1" "Sacrificial altars" |
56775 "_UPGRADE_Sewer_TOOLTIP_+0" "If you have a connection to the sewers laid in your cellar, you can release captured toads there, which will then leave behind their stinking excrement. Your helpers can then collect it and use it to make one of your most perfidious products..." |
56774 "_UPGRADE_Sewer_NAME_+1" "Sewer connections" |
56773 "_UPGRADE_Sewer_NAME_+0" "Sewer connection" |
56771 "_UPGRADE_ArborVitae_NAME_+1" "Arbor vitae" |
56772 "_UPGRADE_ArborVitae_TOOLTIP_+0" "This gnarled evergreen tree grows in the centre of the tower, right up to the cupola. Pure lifeblood flows through its trunk. If you scratch the trunk, you can collect a few drops of juice, and make them the most important ingredient of an elixir, which is often called the potion of life..." |
56770 "_UPGRADE_ArborVitae_NAME_+0" "Arbor vitae" |
56769 "_UPGRADE_WellOfInsight_TOOLTIP_+0" "With this mystic well, you receive insights into the heavenly spheres. You even think you can see angels. And with this knowledge, you are able to create a scent which can, even if only for a short time, give a simple human being a heavenly aura." |
56768 "_UPGRADE_WellOfInsight_NAME_+1" "Wells of insight" |
56767 "_UPGRADE_WellOfInsight_NAME_+0" "Well of insight" |
56766 "_UPGRADE_Distillery_TOOLTIP_+0" "With a still, plant juices can be extracted more effectively from certain parts than with steampot and filter as in earlier times. Thus, the ingredients for your mixtures and potions are available more quickly." |
56764 "_UPGRADE_Distillery_NAME_+0" "Still" |
56765 "_UPGRADE_Distillery_NAME_+1" "Stills" |
56763 "_UPGRADE_Observatory_TOOLTIP_+0" "With an observatory in your tower room, you can unlock the secrets of the stars. And if the planets are in a favourable constellation, you may be overtaken by a vision which will allow you to create wonderful things..." |
56762 "_UPGRADE_Observatory_NAME_+1" "Observatories" |
56761 "_UPGRADE_Observatory_NAME_+0" "Observatory" |
56760 "_UPGRADE_AutomaticSprinkler_TOOLTIP_+0" "If a fire breaks out during one of your dangerous experiments, you can prevent the worst with the water sprinkler. This apparatus sprinkles water from pipes in the ceiling onto the fire by means of a pump lever." |
56759 "_UPGRADE_AutomaticSprinkler_NAME_+1" "Water sprinklers" |
56758 "_UPGRADE_AutomaticSprinkler_NAME_+0" "Water sprinkler" |
56757 "_UPGRADE_Oilsqueezer_TOOLTIP_+0" "With an oil press, your adepts can squeeze valuable juices from herbs. Without this apparatus, they have to do this with troublesome and time consuming manual labour." |
56755 "_UPGRADE_Oilsqueezer_NAME_+0" "Oil press" |
56756 "_UPGRADE_Oilsqueezer_NAME_+1" "Oil presses" |
56753 "_UPGRADE_DryingMachine_NAME_+1" "Drying ovens" |
56754 "_UPGRADE_DryingMachine_TOOLTIP_+0" "For many of your products, the ingredients must be added in powdered form. For that, all the ingredients must first be thoroughly dried and then ground in a mortar. A drying oven, in any case, accelerates this process not insignificantly." |
56752 "_UPGRADE_DryingMachine_NAME_+0" "Drying oven" |
56751 "_UPGRADE_AcidShocker_TOOLTIP_+0" "This acid-filled keg is fastened to the ceiling with a tipping mechanism and connected to a footboard outside the door by a dragline. So if unannounced company forces its way into your laboratory by night... well, the next day you will have to scrub the floor. Oh, yes. Don't forget to engage the safety lever when your adepts come to work." |
56750 "_UPGRADE_AcidShocker_NAME_+1" "Acid traps" |
56749 "_UPGRADE_AcidShocker_NAME_+0" "Acid trap" |
56748 "_UPGRADE_AutomaticExhauster_TOOLTIP_+0" "The clouds of smoke from the laboratory are sucked into a fume hood by a thick, rod-driven propeller. This keeps the air cleaner, and your clumsy adepts will injure themselves less often due to poor sight." |
56747 "_UPGRADE_AutomaticExhauster_NAME_+1" "Ventilators" |
56746 "_UPGRADE_AutomaticExhauster_NAME_+0" "Ventilator" |
56745 "_UPGRADE_AlchimistCellar_TOOLTIP_+0" "In the musty cellar, you can draw a summoning circle to call the spirits from the Otherworld." |
56744 "_UPGRADE_AlchimistCellar_NAME_+1" "Musty cellars" |
56743 "_UPGRADE_AlchimistCellar_NAME_+0" "Musty cellar" |
56741 "_UPGRADE_SpireRoom_NAME_+1" "Tower rooms" |
56742 "_UPGRADE_SpireRoom_TOOLTIP_+0" "You can build an observatory in the tower room to reveal the secrets of the stars." |
56740 "_UPGRADE_SpireRoom_NAME_+0" "Tower room" |
56739 "_UPGRADE_EvocationCircle_TOOLTIP_+0" "With this mystic circle, you can summon spirits from the Otherworld and ask for their help. According to the ancient traditions, if you do everything right, and the spirits are well disposed toward you, you will be rewarded." |
56738 "_UPGRADE_EvocationCircle_NAME_+1" "Summoning circles" |
56735 "_UPGRADE_Pattern_NAME_+1" "Patterns" |
56736 "_UPGRADE_Pattern_TOOLTIP_+0" "This pattern is hung on the wall so that your slovenly assistants do not have to think for long about how to make a garment." |
56737 "_UPGRADE_EvocationCircle_NAME_+0" "Summoning circle" |
56734 "_UPGRADE_Pattern_NAME_+0" "Pattern" |
56733 "_UPGRADE_IronMachine_TOOLTIP_+0" "With this apparatus, you can risk gently ironing your creations before sale. Then you will be on the safe side when manufacturing garments for very noble customers." |
56732 "_UPGRADE_IronMachine_NAME_+1" "Flatirons" |
56731 "_UPGRADE_IronMachine_NAME_+0" "Flatiron" |
56730 "_UPGRADE_HighCandelabra_TOOLTIP_+0" "This especially long-burning candelabra can be lit after closing time to give burglars the impression that your tailor's shop also operates at night. Thus, the cowardly rabble will think twice about daring to break in..." |
56729 "_UPGRADE_HighCandelabra_NAME_+1" "Candelabras" |
56728 "_UPGRADE_HighCandelabra_NAME_+0" "Candelabra" |
56725 "_UPGRADE_Cubit_NAME_+0" "Measuring sticks" |
56726 "_UPGRADE_Cubit_NAME_+1" "Measuring sticks" |
56727 "_UPGRADE_Cubit_TOOLTIP_+0" "With this assortment of measuring sticks, divided into fingers and ells, your assistants will be able to measure and cut lengths of cloth faster." |
56724 "_UPGRADE_SewingMachine_TOOLTIP_+0" "Even thick leather can be sewn with this sewing machine. If you have such a machine, you can add leather armour to your range of goods." |
56723 "_UPGRADE_SewingMachine_NAME_+1" "Sewing machines" |
56722 "_UPGRADE_SewingMachine_NAME_+0" "Sewing machine" |
56721 "_UPGRADE_Thimble_TOOLTIP_+0" "It is hard to believe how many of your clumsy assistants poke themselves in the finger when working with needles. It isn't enough that they then can't - or won't - work for a while because of the pain; often, valuable cloth is irretrievably ruined by an ugly blood stain. This range of thimbles not only protects the fingers of your assistants, it also protects your valuable rolls of cloth." |
56720 "_UPGRADE_Thimble_NAME_+1" "Thimbles" |
56719 "_UPGRADE_Thimble_NAME_+0" "Thimble" |
56718 "_UPGRADE_Waterbowl_TOOLTIP_+0" "This water-filled tub has many uses. For example, clothes can be washed in it. And if a fire breaks out in your building, you can react quickly and extinguish the fire with the water in the vat, before it becomes a catastrophe." |
56717 "_UPGRADE_Waterbowl_NAME_+1" "Water vats" |
56716 "_UPGRADE_Waterbowl_NAME_+0" "Water vat" |
56715 "_UPGRADE_Chalk_TOOLTIP_+0" "This chalk is used to mark cloth, making it easier for your tailors to work precisely without much effort." |
56714 "_UPGRADE_Chalk_NAME_+1" "Chalk" |
56713 "_UPGRADE_Chalk_NAME_+0" "Chalk" |
56712 "_UPGRADE_Dressform_TOOLTIP_+0" "This replica of a human torso normally serves your assistant tailors in adapting their creations to a wide variety of body shapes. But when night falls, you toss a heavy cloak around the dummy's shoulders and lean the broom on its chest. In the half light, any burglar will think that someone armed with a halbard is guarding the valuables in your tailor's shop..." |
56711 "_UPGRADE_Dressform_NAME_+1" "Dressmaker's dummies" |
56710 "_UPGRADE_Dressform_NAME_+0" "Dressmaker's dummy" |
56709 "_UPGRADE_PlaningBench_TOOLTIP_+0" "If a simple plane has to be operated by hand, the piece to be worked is placed in this apparatus and the plane can quickly and easily remove the desired amount of wood with a guide." |
56708 "_UPGRADE_PlaningBench_NAME_+1" "Carpenter's benches" |
56707 "_UPGRADE_PlaningBench_NAME_+0" "Carpenter's bench" |
60769 "_UPGRADE_Lathe_NAME_+0" "Lathe" |
60770 "_UPGRADE_Lathe_NAME_+1" "Lathes" |
56705 "_UPGRADE_Toolcase_NAME_+1" "Tool chests" |
56706 "_UPGRADE_Toolcase_TOOLTIP_+0" "A tool chest contains a wide variety of small tools. They enable your employees to manufacture oak rings to perfection." |
56704 "_UPGRADE_Toolcase_NAME_+0" "Tool chest" |
56703 "_UPGRADE_AutomaticSaw_TOOLTIP_+0" "A mechanical saw not only simplifies your employees' work, it also allows them to work on especially large pieces. In particular, this includes the fearsome battleaxe, whose handle is cut on the mechanical saw." |
56702 "_UPGRADE_AutomaticSaw_NAME_+1" "Mechanical saws" |
56701 "_UPGRADE_AutomaticSaw_NAME_+0" "Mechanical saw" |
56700 "_UPGRADE_Broom_TOOLTIP_+0" "Especially in a carpenter's shop, where woodshavings fall everyday, a small fire can quickly turn into a conflagration. And even if your stupid employees do not sweep up several times every day with the broom, in defiance of your instructions, in the event of a fire, they can sweep the shavings quickly out of range of the blaze..." |
56699 "_UPGRADE_Broom_NAME_+1" "Brooms" |
56698 "_UPGRADE_Broom_NAME_+0" "Broom" |
56697 "_UPGRADE_AutomaticHammer_TOOLTIP_+0" "With this steam-driven hammer, your weakish carpenters can quickly nail up pieces without effort. And if they exchange the hammerhead with an axe, this apparatus can even be used to split wood." |
56696 "_UPGRADE_AutomaticHammer_NAME_+1" "Mechanical hammers" |
60753 "_UPGRADE_GoldenSickle_NAME_+0" "Golden sickle" |
56695 "_UPGRADE_AutomaticHammer_NAME_+0" "Mechanical hammer" |
60754 "_UPGRADE_GoldenSickle_NAME_+1" "Golden sickles" |
56694 "_UPGRADE_BendingMachine_TOOLTIP_+0" "With this apparatus, it is possible to manufacture the beautiful and artfully worked protective crosses." |
56693 "_UPGRADE_BendingMachine_NAME_+1" "Bending fixtures" |
56692 "_UPGRADE_BendingMachine_NAME_+0" "Bending fixture" |
56691 "_UPGRADE_StrainingMachine_TOOLTIP_+0" "It often happens that your clumsy employees injure themselves with a tool. Pieces can be clamped in this apparatus so that your employees have both hands free to work, and can finally manufacture the fearsome mace." |
56690 "_UPGRADE_StrainingMachine_NAME_+1" "Clamping devices" |
56689 "_UPGRADE_StrainingMachine_NAME_+0" "Clamping device" |
56688 "_UPGRADE_Planer_TOOLTIP_+0" "The surfaces of your pieces will be wonderfully even and smooth in no time with a plane." |
56687 "_UPGRADE_Planer_NAME_+1" "Planes" |
56686 "_UPGRADE_Planer_NAME_+0" "Plane" |
56685 "_UPGRADE_Workinggloves_TOOLTIP_+0" "These gloves reinforced with several layers of leather protect the hands of your inattentive employees from splinters and crushing." |
56684 "_UPGRADE_Workinggloves_NAME_+1" "Work gloves" |
56683 "_UPGRADE_Workinggloves_NAME_+0" "Work gloves" |
56677 "_UPGRADE_Cannonmold_NAME_+0" "Cannon mould" |
56678 "_UPGRADE_Cannonmold_NAME_+1" "Cannon moulds" |
56679 "_UPGRADE_Cannonmold_TOOLTIP_+0" "This mould significantly accelerates the production of your smithy's products." |
56680 "_UPGRADE_ChainHoist_NAME_+0" "Chain hoist" |
56681 "_UPGRADE_ChainHoist_NAME_+1" "Chain hoists" |
56682 "_UPGRADE_ChainHoist_TOOLTIP_+0" "With the help of a chain hoist, your weak employees can move especially heavy forgings without difficulty. As a result, they do not tire as fast, and save their strength for other activities." |
56676 "_UPGRADE_Armourstand_TOOLTIP_+0" "When forging a weapon, your employees can hold the blank with tongs. However, with chain mail, every single chain link must be woven into the armour and welded. To do this, the collar of the armour is laid over an armour stand so that the chain links can be interlaced in rows." |
56675 "_UPGRADE_Armourstand_NAME_+1" "Armour stands" |
56674 "_UPGRADE_Armourstand_NAME_+0" "Armour stand" |
56672 "_UPGRADE_Weaponrack_NAME_+1" "Weapons racks" |
56673 "_UPGRADE_Weaponrack_TOOLTIP_+0" "A weapons rack prevents your simpleton employees from injuring themselves in their clumsiness on weapons lying around. In addition, the dangerous and versatile longswords can be stored here." |
56671 "_UPGRADE_Weaponrack_NAME_+0" "Weapons rack" |
56670 "_UPGRADE_Magnifyingglas_TOOLTIP_+0" "A magnifying glass is especially useful when your clumsy employees are supposed to manufacture fine pieces of jewellery, which without this device would take them much longer, if they did not mutilate it outright." |
56669 "_UPGRADE_Magnifyingglas_NAME_+1" "Magnifying glasses" |
56668 "_UPGRADE_Magnifyingglas_NAME_+0" "Magnifying glass" |
56667 "_UPGRADE_Fileshelf_TOOLTIP_+0" "If your smithy has an assortment of large and small files, your employees can use them to manufacture jewelled rings." |
56666 "_UPGRADE_Fileshelf_NAME_+1" "File assortments" |
56665 "_UPGRADE_Fileshelf_NAME_+0" "File assortment" |
56662 "_UPGRADE_Engravingtoolset_NAME_+0" "Engraving tool" |
56663 "_UPGRADE_Engravingtoolset_NAME_+1" "Engraving tools" |
56664 "_UPGRADE_Engravingtoolset_TOOLTIP_+0" "An engraving tool not only allows you to place fine patterns and writing on your products, it also lets you manufacture fine links for golden chains." |
56661 "_UPGRADE_Jewellerycasket_TOOLTIP_+0" "This jewellery box is secured with a complicated mechanism, which an engineer would probably call a >snap trap<. If a thief tries to get into the box, he will first need all of his skill to get past the lock. Once he has overcome that obstacle, there seems to be nothing to stop him from seizing the jewels inside the box. At that moment, the trap snaps shut. If the thief does not pull his hand back fast enough, he will lose it..." |
56660 "_UPGRADE_Jewellerycasket_NAME_+1" "Jewellery boxes" |
56659 "_UPGRADE_Jewellerycasket_NAME_+0" "Jewellery box" |
56656 "_UPGRADE_Bellow_NAME_+0" "Bellows" |
56657 "_UPGRADE_Bellow_NAME_+1" "Bellows" |
56658 "_UPGRADE_Bellow_TOOLTIP_+0" "With a bellows, your employees can heat the forge to the right temperature faster." |
56655 "_UPGRADE_Airvent_TOOLTIP_+0" "The smoke from the forge that burns in the throat and eyes can be led outside of the smithy by a chimney. Thus, your employees can not only breathe better, they can also see more clearly, which reduces the risk of an accident." |
56654 "_UPGRADE_Airvent_NAME_+1" "Chimneys" |
56653 "_UPGRADE_Airvent_NAME_+0" "Chimney" |
56652 "_UPGRADE_waterbucket_TOOLTIP_+0" "Forged items can be tempered in this tub. And if a fire breaks out, your employees can use the water to extinguish it." |
56651 "_UPGRADE_waterbucket_NAME_+1" "Cooling tubs" |
56649 "_UPGRADE_Apron_TOOLTIP_+0" "With a smith's apron, your employees can protect themselves against the spattering of glowing hot metal. Thus they can handle pieces more quickly and increase the speed of production." |
56650 "_UPGRADE_waterbucket_NAME_+0" "Cooling tub" |
56648 "_UPGRADE_Apron_NAME_+1" "Smith's aprons" |
56647 "_UPGRADE_Apron_NAME_+0" "Smith's apron" |
56646 "_UPGRADE_Spit_TOOLTIP_+0" "With a roasting spit, you can offer your guests the roast beef that prosperous citizens prefer." |
56645 "_UPGRADE_Spit_NAME_+1" "Roasting spits" |
56644 "_UPGRADE_Spit_NAME_+0" "Roasting spit" |
56643 "_UPGRADE_peacemaker_TOOLTIP_+0" "This wooden club studded with large nails is visible behind the bar to everyone. Not only can it quickly restore peace in the event of a brawl among the guests, it also frightens away thieves." |
56642 "_UPGRADE_peacemaker_NAME_+1" "Peacemakers" |
56640 "_UPGRADE_Waterpipe_TOOLTIP_+0" "A waterpipe provides more cosiness and can also be very stimulating if the tobacco is mixed with certain herbs. In any case, your guests will be so fascinated by this exotic smoking apparatus, that they will gladly drop by again." |
56641 "_UPGRADE_peacemaker_NAME_+0" "Peacemaker" |
56639 "_UPGRADE_Waterpipe_NAME_+1" "Waterpipes" |
56638 "_UPGRADE_Waterpipe_NAME_+0" "Waterpipe" |
56637 "_UPGRADE_Divanbed_TOOLTIP_+0" "If you have a Roman couch in the bathroom, your guests can have a very intimate discussion there with a person of the opposite sex. Naturally, your discretion is included in the price." |
56636 "_UPGRADE_Divanbed_NAME_+1" "Roman couches" |
56806 "_UPGRADE_SinnersEscritoire_NAME_+0" "Sinner's secretary" |
56635 "_UPGRADE_Divanbed_NAME_+0" "Roman couch" |
56633 "_UPGRADE_Firesledge_NAME_+1" "Fire sledges" |
56634 "_UPGRADE_Firesledge_TOOLTIP_+0" "With a fire sledge, your employees can strike out without endangering themselves." |
56632 "_UPGRADE_Firesledge_NAME_+0" "Fire sledge" |
56631 "_UPGRADE_blemishchair_TOOLTIP_+0" "Actually intended for bill dodgers, a burglar can also be tied to this chair so that all revellers can fling bits of food and stale drinks at him..." |
56630 "_UPGRADE_blemishchair_NAME_+1" "Chairs of shame" |
56629 "_UPGRADE_blemishchair_NAME_+0" "Chair of shame" |
56627 "_UPGRADE_Footbridge_NAME_+1" "Bath stairs" |
56628 "_UPGRADE_Footbridge_TOOLTIP_+0" "A bath and stairs make taking a relaxing bath safer and a pleasure, providing contentment and well-being for your employees. Thus, they will be able to work more efficiently and more productively." |
56626 "_UPGRADE_Footbridge_NAME_+0" "Bath stairs" |
56625 "_UPGRADE_BathingRoom_TOOLTIP_+0" "Paying guests and the person of their choice can take a bath in the tub in this room. Fornication is, of course, strictly prohibited - but who is going to check..." |
56624 "_UPGRADE_BathingRoom_NAME_+1" "Bathrooms" |
56623 "_UPGRADE_BathingRoom_NAME_+0" "Bathroom" |
56622 "_UPGRADE_stage_TOOLTIP_+0" "Once you have installed a stage in the taproom, you can have your employees perform dances for your customers, which in our experience will quickly push the evening drink usage through the roof..." |
56621 "_UPGRADE_stage_NAME_+1" "Dance stages" |
56620 "_UPGRADE_stage_NAME_+0" "Dance stage" |
56619 "_UPGRADE_gamblingtable_TOOLTIP_+0" "At this table, your guests can play the well-known dice game >17<. If you like, you can join them for a game." |
56618 "_UPGRADE_gamblingtable_NAME_+1" "Gaming tables" |
56617 "_UPGRADE_gamblingtable_NAME_+0" "Gaming table" |
56616 "_UPGRADE_CookingPot_TOOLTIP_+0" "In a cooking pot like this, your cooks can prepare a larger amount of food." |
56615 "_UPGRADE_CookingPot_NAME_+1" "Large cooking pots" |
56614 "_UPGRADE_CookingPot_NAME_+0" "Large cooking pot" |
60909 "_UPGRADE_Magpie_NAME_+1" "Thieving magpies" |
60910 "_UPGRADE_Magpie_TOOLTIP_+0" "The magpie will flutter wildly and chirp when it senses heavy smoke. Thus, your thieves can react in time and douse the fire. But it is better to leave the magpie in its cage if you do not want to be rid of your valuable stolen goods..." |
60908 "_UPGRADE_Magpie_NAME_+0" "Thieving magpie" |
60715 "_UPGRADE_gablingtable_NAME_+1" "Gaming tables" |
60716 "_UPGRADE_gablingtable_TOOLTIP_+0" "At this table, your guests can play the well-known dice game >17<. If you like, you join them for a game." |
60714 "_UPGRADE_gablingtable_NAME_+0" "Gaming table" |
60691 "_UPGRADE_jerkinnailer_NAME_+0" "Jerkin nailing machine" |
60692 "_UPGRADE_jerkinnailer_NAME_+1" "Jerkin nailing machines" |
60693 "_UPGRADE_jerkinnailer_TOOLTIP_+0" "With this fascinating apparatus, your employees will be able to manufacture leather jerkins." |
60689 "_UPGRADE_StandingCandelabra_NAME_+1" "Candleholders" |
60690 "_UPGRADE_StandingCandelabra_TOOLTIP_+0" "This especially long-burning candleholder can be lit after closing time to give burglars the impression that your tailor's shop also operates at night. Thus, the cowardly rabble will think twice about daring to break in..." |
60688 "_UPGRADE_StandingCandelabra_NAME_+0" "Candleholder" |
60682 "_UPGRADE_hearth_NAME_+0" "Chimney" |
60683 "_UPGRADE_hearth_NAME_+1" "Chimneys" |
60684 "_UPGRADE_hearth_TOOLTIP_+0" "The smoke from the forge that burns in the throat and eyes can be led outside of the smithy by a chimney. Thus, your employees can not only breathe better, they can also see more clearly, which reduces the risk of an accident." |
60685 "_UPGRADE_pully_NAME_+0" "Chain hoist" |
60686 "_UPGRADE_pully_NAME_+1" "Chain hoists" |
60687 "_UPGRADE_pully_TOOLTIP_+0" "With the help of a chain hoist, your weak employees can move especially heavy forgings without difficulty. As a result, they do not tire as fast and save their strength for other activities." |
56613 "_UPGRADE_Garbagetrap_TOOLTIP_+0" "Your busy cooks and fire boys can shove any bothersome refuse into a rubbish pit with their foot, so that it is no longer in the way or even trips them." |
56611 "_UPGRADE_Garbagetrap_NAME_+0" "Rubbish pit" |
56612 "_UPGRADE_Garbagetrap_NAME_+1" "Rubbish pits" |
56610 "_UPGRADE_stein_TOOLTIP_+0" "This collection of fine beer mugs is a real eyecatcher for any beer connoisseur. For anyone who owns a collection like this must know something about brewing beer. And so people will be glad to drop into your taproom for a tankard of beer." |
56609 "_UPGRADE_stein_NAME_+1" "Beer mug collections" |
56608 "_UPGRADE_stein_NAME_+0" "Beer mug collection" |
56607 "_UPGRADE_Regularstable_TOOLTIP_+0" "The local drinking circle gathers at the regular's table for a jolly get-together. And what is said loudly here draws in curious listeners in turn. All in all, the regular's table is a rewarding investment for your purse." |
56606 "_UPGRADE_Regularstable_NAME_+1" "Regular's tables" |
56605 "_UPGRADE_Regularstable_NAME_+0" "Regular's table" |
56603 "_UPGRADE_BrewCellar_NAME_+1" "Brew cellars" |
56604 "_UPGRADE_BrewCellar_TOOLTIP_+0" "Meals, beer, and spirits - which are then eaten and drunk in the taproom - are manufactured in the brew cellar." |
56602 "_UPGRADE_BrewCellar_NAME_+0" "Brew cellar" |
56601 "_UPGRADE_Fireplace_TOOLTIP_+0" "The fireplace gives your customers a feeling of comfort. And people like to go where they feel comfortable." |
56600 "_UPGRADE_Fireplace_NAME_+1" "Fireplaces" |
56599 "_UPGRADE_Fireplace_NAME_+0" "Fireplace" |
56598 "_UPGRADE_Counter_TOOLTIP_+0" "The bar is the heart of the tavern, for this is where your beer and your food is ordered and handed out." |
56597 "_UPGRADE_Counter_NAME_+1" "Bars" |
56596 "_UPGRADE_Counter_NAME_+0" "Bar" |
56595 "_UPGRADE_ovenbig_TOOLTIP_+0" "More of your delicacies can be baked at once in a large oven." |
56592 "_UPGRADE_pastryequipment_TOOLTIP_+0" "With these moulds, your employees will be able to make sweetmeats." |
56593 "_UPGRADE_ovenbig_NAME_+0" "Large oven" |
56594 "_UPGRADE_ovenbig_NAME_+1" "Large ovens" |
56591 "_UPGRADE_pastryequipment_NAME_+1" "Sweetmeat moulds" |
56590 "_UPGRADE_pastryequipment_NAME_+0" "Sweetmeat mould" |
56587 "_UPGRADE_automaticdoughroller_NAME_+0" "Mechanical dough roller" |
56588 "_UPGRADE_automaticdoughroller_NAME_+1" "Mechanical dough rollers" |
56589 "_UPGRADE_automaticdoughroller_TOOLTIP_+0" "The main job for your employees is rolling out various kinds of dough. It is not uncommon that flour gets into their eyes and noses during this dusty work, and a blinded employee will lean where he shouldn't, or even be burned on the hot oven. With a dough roller, there is less dust and thus this work is safer." |
56584 "_UPGRADE_workingareabig_NAME_+0" "Large work table" |
56585 "_UPGRADE_workingareabig_NAME_+1" "Large work tables" |
56586 "_UPGRADE_workingareabig_TOOLTIP_+0" "A large work table allows your employees to make and prepare larger amounts of dough at one time for your baked goods." |
56583 "_UPGRADE_spicerysafe_TOOLTIP_+0" "A lockable spice cupboard not only serves for the dry storage of mustard, saffron, or cinnamon, it also prevents nasty thieves from stealing your valuable spices, thanks to its complicated lock." |
56582 "_UPGRADE_spicerysafe_NAME_+1" "Spice cupboards" |
56578 "_UPGRADE_waterbarrel_NAME_+0" "Water barrel" |
56579 "_UPGRADE_waterbarrel_NAME_+1" "Water barrels" |
56580 "_UPGRADE_waterbarrel_TOOLTIP_+0" "A water barrel can be used for more than washing dirty dishes. If a fire breaks out in your bakery, your employees will have water to fight the fire ready to hand..." |
56581 "_UPGRADE_spicerysafe_NAME_+0" "Spice cupboard" |
56577 "_UPGRADE_mixerhandheld_TOOLTIP_+0" "With a stirring staff, your employees will be able to mix the ingredients for your tasty baked goods faster." |
56576 "_UPGRADE_mixerhandheld_NAME_+1" "Stirring staves" |
56575 "_UPGRADE_mixerhandheld_NAME_+0" "Stirring staff" |
56574 "_UPGRADE_WindMill_TOOLTIP_+0" "With a windmill, your farmhands can separate the grain from the harvested ears more quickly." |
56573 "_UPGRADE_WindMill_NAME_+1" "Windmills" |
56572 "_UPGRADE_WindMill_NAME_+0" "Windmill" |
56570 "_UPGRADE_DogKennel_NAME_+1" "Dog kennels" |
56571 "_UPGRADE_DogKennel_TOOLTIP_+0" "Because your farmhands usually sleep off their drink at night and therefore almost never wake up, even if a blunderbuss goes off right next to them, you need a dog kennel to keep away thieves who are after your belongings." |
56569 "_UPGRADE_DogKennel_NAME_+0" "Dog kennel" |
56567 "_UPGRADE_FarmWell_NAME_+1" "Farm wells" |
56568 "_UPGRADE_FarmWell_TOOLTIP_+0" "With a well on your farm, your farmhands can quickly put out small fires before they turn into conflagrations." |
56566 "_UPGRADE_FarmWell_NAME_+0" "Farm well" |
56565 "_UPGRADE_StrawMan_TOOLTIP_+0" "If you set up scarecrows in your fields, your lazy farmhands will have to march out less often to drive off the greedy crows. They always need half a day for that, after all. Once you followed them secretly and found them basking in the sun. And the crows swarmed loudly over the fields after the valuable crop." |
56564 "_UPGRADE_StrawMan_NAME_+1" "Scarecrows" |
56563 "_UPGRADE_StrawMan_NAME_+0" "Scarecrow" |
56562 "_UPGRADE_TanningBoard_TOOLTIP_+0" "A cowhide can be stretched on the tanning board to remove bits of flesh and hair and make it durable and watertight with salt and other minerals. As a result, the cowhide becomes leather." |
56561 "_UPGRADE_TanningBoard_NAME_+1" "Tanning boards" |
56560 "_UPGRADE_TanningBoard_NAME_+0" "Tanning board" |
56559 "_UPGRADE_Plow_TOOLTIP_+0" "You can work your fields more efficiently with a plough." |
56558 "_UPGRADE_Plow_NAME_+1" "Ploughs" |
56557 "_UPGRADE_Plow_NAME_+0" "Plough" |
56556 "_UPGRADE_SheepShelter_TOOLTIP_+0" "A sheepfold lets you keep sheep, from which you can shear wool." |
56555 "_UPGRADE_SheepShelter_NAME_+1" "Sheepfold" |
56554 "_UPGRADE_SheepShelter_NAME_+0" "Sheepfolds" |
56553 "_UPGRADE_Boiler_TOOLTIP_+0" "With a boiler, you can boil the hides of pigs and extract fat from them." |
56552 "_UPGRADE_Boiler_NAME_+1" "Boilers" |
56551 "_UPGRADE_Boiler_NAME_+0" "Boiler" |
56550 "_UPGRADE_SlaughterAxe_TOOLTIP_+0" "With this, you can slaughter pigs and cattle." |
56549 "_UPGRADE_SlaughterAxe_NAME_+1" "Butcher's axes" |
56548 "_UPGRADE_SlaughterAxe_NAME_+0" "Butcher's axe" |
56547 "_UPGRADE_FarmPlan_TOOLTIP_+0" "With the farm plan, you can develop new fields." |
57720 "_UPGRADE_FireMob_NAME_+0" "Fire mop" |
57721 "_UPGRADE_FireMob_NAME_+1" "Fire mops" |
57722 "_UPGRADE_FireMob_TOOLTIP_+0" "Actually intended for mopping the floor, this mop can also quickly be converted and used to beat out a fire." |
61868 "_UPGRADE_Altar_NAME_+0" "Altar" |
61865 "_UPGRADE_MortarAndPestle_NAME_+0" "Mortar" |
61866 "_UPGRADE_MortarAndPestle_NAME_+1" "Mortar" |
61867 "_UPGRADE_MortarAndPestle_TOOLTIP_+0" "With a mortar your employees are able to crush the collected ingredients." |
61869 "_UPGRADE_Altar_NAME_+1" "Altar" |
61870 "_UPGRADE_Altar_TOOLTIP_+0" "A sanctified altar is one of the most important elements of a church. Here the priest's paraphernalia for ceremonies in the church are placed." |
60870 "Game saved_+0" "Game saved" |
80900 "_NETWORK_MAP_NAME_CALENBERG_+0" "Duchy of Calenberg" |
80901 "_NETWORK_MAP_DESC_CALENBERG_+0" "The trade route between Hanover and Hamelin leads through a pass over the Deister, a forested chain of hills in the heart of the Calenberg lands. Many travelling merchants have brought frightening stories from the small town of Danquardessen, which lies directly on the trade route in the middle of the forest. But the greatest fear is of the highwaymen who have their hideouts deep in the underbrush and lie in wait for wealthy prey..." |
80902 "_NETWORK_MAP_NAME_HANNOVER_+0" "Hanover" |
80903 "_NETWORK_MAP_DESC_HANNOVER_+0" "Once a small trading post, the village >to den hogen overen< soon grew to a fortified city that was henceforth known as Hanover. The city is the seat of the dukes of Calenberg, although Hanover itself has purchased its freedom and joined the Hansa." |
80906 "_CITY_NAME_DANQUARDESSEN_+0" "Danquardessen" |
80907 "_CITY_NAME_HAMELN_+0" "Hamelin" |
80908 "_CITY_NAME_HANNOVER_+0" "Hanover" |
80913 "_NETWORK_MAP_NAME_DUEL_+0" "Shadows over Rabenstein" |
80914 "_NETWORK_MAP_DESC_DUEL_+0" "(Duel map)$NOnce, the Count of Rabenstein ruled his fiefdom with an iron fist. But then the oppressed people rose up and stormed the castle of the count after a hard battle.$NTwo honourable commoners led the rebels. But when it was time to distribute the booty, they began to quarrel. Their descendants continue the feud today.$NTake over one of the feuding dynasties and lead them to victory so that peace and quiet can once again return to Rabenstein..." |
80915 "_CITY_NAME_RABENSTEIN_+0" "Rabenstein" |
80916 "_ABILITIES_FriedensstifterKath_NAME_+0" "Peacemaker (Cath.)" |
80917 "_ABILITIES_FriedensstifterKath_DESCRIPTION_+0" "A breath of inviolability and holiness surrounds all of your Catholic churches. No one dares to blow them up or set fire to them with bombs, pillage them, or rob them. How handy!" |
80918 "_MEASURE_PlayerParty_NAME_+0" "Manage group" |
80919 "_MEASURE_PlayerParty_TOOLTIP_+0" "Click on this button to add or remove a character from your group." |
80920 "_BLOODLINE_C_QUESTION_+0" "Do you want to remove %1SV from your group?" |
80921 "_BLOODLINE_C_QUESTION_+1" "Do you want to add %1SV to your group?" |
80922 "_ONSCREENHELP_9_ACTION_IMPACT_JEWELLERY_TOOLTIP_+0" "Wearing an accessory" |
80923 "_ONSCREENHELP_9_ACTION_IMPACT_JEWELLERY_NAME_+0" "Accessory" |
80924 "_ONSCREENHELP_9_ACTION_IMPACT_JEWELLERY_DESCRIPTION_+0" "This character astonishes others with a wonderfully becoming accessory.$N$NAccessories include jewellery and special clothing." |
80925 "_GENERAL_MEASURES_JEWELLERY_FAILURES_+0" "Wearing accessory not possible - %1SV is currently wearing an accessory" |
80926 "_BUILDING_weddingchapel_NAME_+0" "Wedding chapel" |
80927 "_BUILDING_weddingchapel_NAME_+1" "Wedding chapels" |
80928 "_BUILDING_weddingchapel_TOOLTIP_+0" "This is where couples in love can enter the holy bond of matrimony under the watchful eye of God.$NHowever, this chapel is also a refuge for poor orphans, who hope to be adopted by kind-hearted married couples. You can also buy a golden ring, which you can then set on the finger of the person you are courting as an engagement ring, from the orphans.$N$NThe orphans can only be met during the day." |
80929 "_BUILDING_weddingchapel_POOL_+0" "" |
80930 "_BUILDING_weddingchapel_POOL_+1" "" |
80931 "_BUILDING_weddingchapel_POOL_+2" "" |
80932 "_BUILDING_weddingchapel_POOL_+3" "" |
80933 "_BUILDING_weddingchapel_POOL_+4" "" |
80934 "_BUILDING_weddingchapel_POOL_+5" "" |
80935 "_BUILDING_weddingchapel_POOL_+6" "" |
80936 "_BUILDING_weddingchapel_POOL_+7" "" |
80937 "_BUILDING_weddingchapel_POOL_+8" "" |
80938 "_BUILDING_weddingchapel_POOL_+9" "" |
80939 "_BUILDING_weddingchapel_POOL_+10" "" |
80940 "_BUILDING_weddingchapel_POOL_+11" "" |
80941 "_ITEM_JanesRing_NAME_+0" "Engagement ring" |
80942 "_ITEM_JanesRing_NAME_+1" "Engagement rings" |
80943 "_ITEM_JanesRing_TOOLTIP_+0" "Give this ring to the person you are courting and you will see how quickly your serious intent to tie the marriage knot is believed." |
80944 "_MEASURE_WEDDING_QUESTION_+0" "Where should the marriage ceremony between %1SN and %2SV take place?" |
80945 "_MEASURE_WEDDING_OPTION_+0" "Here, right now!" |
80946 "_MEASURE_WEDDING_OPTION_+1" "In a chapel (%3t)" |
80947 "_MEASURE_WEDDING_OPTION_+2" "Let's wait a little longer..." |
80948 "_MEASURE_WEDDING_FAILURE_+0" "Marriage failed - %1SN has not married %2SV" |
80949 "_MEASURE_WEDDING_FAILURE_+1" "Marriage failed - %1SN does not have enough money for the marriage ceremony" |
80950 "_MEASURE_WEDDING_FAILURE_+2" "" |
80951 "_MEASURE_WEDDING_CHAPEL_CLOSED_HEADER_+0" "You must leave the chapel" |
80952 "_MEASURE_WEDDING_CHAPEL_CLOSED_TEXT_+0" "A wedding is taking place. %1SN has been asked to leave the chapel temporarily." |
80953 "_MEASURE_AdoptOrphan_NAME_+0" "Adopt an orphan" |
80954 "_MEASURE_AdoptOrphan_TOOLTIP_+0" "Orphaned children have a safe place to stay here. They have food and a roof over their heads... All they are missing is the security of a loving family. Would you like to adopt an orphan?" |
80955 "_MEASURE_AdoptOrphan_TARGET_+0" "" |
80956 "_MEASURE_ADOPTORPHAN_HEAD_+0" "Adopt an orphan" |
80957 "_MEASURE_ADOPTORPHAN_QUESTION_+0" "#E[HP_HAPPY]Do you have a generous heart and are you willing to take a poor orphan into your family for a donation of just %1t?" |
80958 "_MEASURE_ADOPTORPHAN_OPTION_+0" "Yes, a girl" |
80959 "_MEASURE_ADOPTORPHAN_OPTION_+1" "Yes, a boy" |
80960 "_MEASURE_ADOPTORPHAN_OPTION_+2" "Not another mouth to feed..." |
80961 "_MEASURE_ADOPTORPHAN_FAILURE_+0" "Orphan adoption failed - %1SV and %2SN already have %3n children" |
80962 "_MEASURE_ADOPTORPHAN_FAILURE_+1" "Orphan adoption failed - %1SN does not have enough money" |
80963 "_MEASURE_ADOPTORPHAN_SUCCESS_HEAD_+0" "You have adopted an orphan" |
80964 "_MEASURE_ADOPTORPHAN_SUCCESS_BODY_+0" "Congratulations!$N%1SV and %2SN have just taken %3SV into their family." |
80965 "_MEASURE_BuyGoldRing_NAME_+0" "Buy an engagement ring" |
80966 "_MEASURE_BuyGoldRing_TOOLTIP_+0" "With this ring, you can conquer the heart of a person you are courting." |
80967 "_MEASURE_BUYGOLDRING_HEAD_+0" "Buy an engagement ring" |
80968 "_MEASURE_BUYGOLDRING_QUESTION_+0" "#E[HP_HAPPY]Do you want to buy a golden ring for just %2t? It makes a special gift when courting." |
80969 "_MEASURE_BUYGOLDRING_OPTION_+0" "%1SV has to have this ring" |
80970 "_MEASURE_BUYGOLDRING_OPTION_+1" "%1SV doesn't need the ring" |
80971 "_MEASURE_BUYGOLDRING_FAILURE_+0" "Buying engagement ring failed - %1SN does not have enough money" |
80972 "_MEASURE_BUYGOLDRING_FAILURE_+1" "Buying engagement ring failed - %1SN does not have room in inventory" |
80973 "_MEASURE_BUYGOLDRING_FAILURE_+2" "Buying engagement ring failed - all of the orphans are asleep at this time of day" |
80974 "_GUILDHOUSE_MASTERLIST_HEAD_+0" "The guild master of %1l" |
80975 "_GUILDHOUSE_MASTERLIST_BODY_+0" "After a thorough examination of the property and businesses of all upstanding citizens of %1l, the council of guild elders has decided to name the following masters of the four guilds for the year %2n:$N$N%3l$N%11l %4l$N$N%5l$N%12l %6l$N$N%7l$N%13l %8l$N$N%9l$N%14l %10l" |
80976 "_GUILDHOUSE_MASTERLIST_BODY_+1" "The council of guild elders in %1l has not yet reached a decision on the masters of the four guilds." |
80977 "_GUILDHOUSE_MASTERLIST_PATRON_MALE_+0" "Guild master of the patrons" |
80978 "_GUILDHOUSE_MASTERLIST_PATRON_FEMALE_+0" "Guild master of the patrons" |
80979 "_GUILDHOUSE_MASTERLIST_ARTISAN_MALE_+0" "Guild master of the tradesmen" |
80980 "_GUILDHOUSE_MASTERLIST_ARTISAN_FEMALE_+0" "Guild master of the tradesmen" |
80983 "_GUILDHOUSE_MASTERLIST_SCHOLAR_MALE_+0" "Guild master of the scholars" |
80984 "_GUILDHOUSE_MASTERLIST_SCHOLAR_FEMALE_+0" "Guild master of the scholars" |
80985 "_GUILDHOUSE_MASTERLIST_CHISELER_MALE_+0" "Guild master of the rogues" |
80986 "_GUILDHOUSE_MASTERLIST_CHISELER_FEMALE_+0" "Guild master of the rogues" |
80987 "_GUILDHOUSE_MASTERLIST_NO_ENTRY_+0" "- unoccupied -" |
80988 "_GUILDHOUSE_MASTERLIST_DEAD_+0" "- dead -" |
80989 "_GUILDHOUSE_MASTERLIST_PLAYER_HEAD_+0" "Guild leadership in %1l" |
80990 "_GUILDHOUSE_MASTERLIST_PLAYER_MALE_+0" "Congratulations!$N%2SN has been named %4l by the council of guild elders for the year %3n." |
80991 "_GUILDHOUSE_MASTERLIST_PLAYER_FEMALE_+0" "Congratulations!$N%2SN has been named %4l by the council of guild elders for the year %3n." |
80992 "_MEASURE_ShowGuildMasters_NAME_+0" "View list of guild masters" |
80993 "_MEASURE_ShowGuildMasters_TOOLTIP_+0" "Here you can see the list of all guild masters in the city." |
80994 "_MEASURE_ShowGuildMasters_TARGET_+0" "" |
80995 "_WEDDINGCHAPEL_VIRTUELIST_HEAD_+0" "The virtue of %1l" |
80996 "_WEDDINGCHAPEL_VIRTUELIST_BODY_+0" "With God's help - and after careful consideration - the church council of %1l has come to the following decision for the year %2n:$N$N%3l$N%4l$N$N%5l$N%6l" |
80997 "_WEDDINGCHAPEL_VIRTUELIST_BODY_+1" "The church council of %1l has not yet had an opportunity to rule on the virtue of the region." |
80998 "_WEDDINGCHAPEL_VIRTUELIST_GOOD_MALE_+0" "The most virtuous male citizen is" |
80999 "_WEDDINGCHAPEL_VIRTUELIST_GOOD_FEMALE_+0" "The most virtuous female citizen is" |
81000 "_WEDDINGCHAPEL_VIRTUELIST_EVIL_MALE_+0" "The most disgraceful male citizen is" |
81001 "_WEDDINGCHAPEL_VIRTUELIST_EVIL_FEMALE_+0" "The most disgraceful female citizen is" |
81002 "_WEDDINGCHAPEL_VIRTUELIST_NO_ENTRY_+0" "- not determined -" |
81003 "_MEASURE_ShowVirtue_NAME_+0" "View virtue list" |
81004 "_MEASURE_ShowVirtue_TOOLTIP_+0" "This list names the most virtuous and the most disgraceful inhabitants of the city." |
81005 "_MEASURE_ShowVirtue_TARGET_+0" "" |
81006 "_ONSCREENHELP_9_ACTION_STATE_JEWELLERY_TOOLTIP_+0" "Admiring an accessory" |
81007 "_ONSCREENHELP_9_ACTION_STATE_JEWELLERY_NAME_+0" "Admiring an accessory" |
81008 "_ONSCREENHELP_9_ACTION_STATE_JEWELLERY_DESCRIPTION_+0" "This character is admiring a wonderfully becoming accessory.$N$NAccessories include jewellery and special clothing." |
81009 "_WEDDING_CHAPEL_PRIEST_MALE_+0" "Brother" |
81010 "_WEDDING_CHAPEL_ORPHAN_MALE_+0" "Orphan" |
81011 "_WEDDING_CHAPEL_ORPHAN_FEMALE_+0" "Orphan" |
81012 "_MEASURE_ContractGuildHouse_NAME_+0" "View the guild order book" |
81013 "_MEASURE_ContractGuildHouse_TOOLTIP_+0" "Here, you can view the guild's current orders and conclude lucrative contracts." |
81014 "_MEASURE_ContractGuildHouse_TARGET_+0" "" |
81015 "_GUILDHOUSE_SHOWCONTRACTS_HEAD_+0" "The order book of the guild of %1l" |
81016 "_GUILDHOUSE_SHOWCONTRACTS_BODY_+0" "The following orders are listed for cargoes from Hamelin:$N$NIrmgard Kirchheimer from Hamelin is offering 40 oak wood for %2t." |
81017 "_GUILDHOUSE_SHOWCONTRACTS_BODY_+1" "The following requests for cargoes to Hamelin are listed:$N$NThomas Zumschluss of Hamelin would like to purchase 32 tools for a maximum of %2t." |
81018 "_MEASURE_ADOPTORPHAN_FAILURE_+2" "Orphan adoption failed - all the orphans are asleep at this time of day" |
81019 "_GUILDHOUSE_CLERK_MALE_+0" "Guild secretary" |
81020 "_CHARACTERS_2_PROFESSIONS_weddingpriest_NAME_+0" "Brother" |
81021 "_CHARACTERS_2_PROFESSIONS_weddingpriest_NAME_+1" "Sister" |
81022 "_CHARACTERS_2_PROFESSIONS_guildclerk_NAME_+0" "Guild secretary" |
81023 "_CHARACTERS_2_PROFESSIONS_guildclerk_NAME_+1" "Guild secretary" |
81024 "_MEASURE_BuyAldermanChain_NAME_+0" "Buy an alderman's chain" |
81025 "_MEASURE_BuyAldermanChain_TOOLTIP_+0" "The alderman's chain is the appropriate jewellery for a guild member of high repute. Its effect is increased even more if it is worn by a guild master or even an alderman." |
81026 "_MEASURE_BUYALDERMANCHAIN_HEAD_+0" "Buy an alderman's chain" |
81027 "_MEASURE_BUYALDERMANCHAIN_QUESTION_+0" "#E[NT_FRIENDLY]Do you want to buy an alderman's chain for %2t?" |
81028 "_MEASURE_BUYALDERMANCHAIN_OPTION_+0" "%1SV has to have the chain" |
81029 "_MEASURE_BUYALDERMANCHAIN_OPTION_+1" "%1SV doesn't need the chain" |
81030 "_MEASURE_BUYALDERMANCHAIN_FAILURE_+0" "Buying alderman's chain failed - %1SN does not have enough money" |
81031 "_MEASURE_BUYALDERMANCHAIN_FAILURE_+1" "Buying alderman's chain failed - %1SN does not have room in inventory" |
81032 "_ITEM_AldermanChain_NAME_+0" "Alderman's chain" |
81033 "_ITEM_AldermanChain_NAME_+1" "Alderman's chains" |
81034 "_ITEM_AldermanChain_TOOLTIP_+0" "Anyone who wears an alderman's chain demonstrates their superior position to all the high-ranking ladies and gentlemen and the little people. The higher your fame in your guild, the more your reputation will increase. If you are the master of your guild, your reputation will increase even more." |
81035 "_GUILDHOUSE_GUILDS_+0" "The guild of patrons" |
81036 "_GUILDHOUSE_GUILDS_+1" "The guild of tradesmen" |
81037 "_GUILDHOUSE_GUILDS_+2" "The guild of scholars" |
81038 "_GUILDHOUSE_GUILDS_+3" "The guild of rogues" |
81039 "_GUILDHOUSE_MISSIONS_ITEMS_COOLDOWN_+0" "%1l of %2NAME needs %5l:" |
81040 "_GUILDHOUSE_MISSIONS_ITEMS_HEAD_+0" "%1l is looking for goods" |
81041 "_GUILDHOUSE_MISSIONS_ITEMS_TEXT_+0" "%1l of %2NAME is offering a trading contract %3l for %4n %5l, at %6t per unit.$NThis request will last for %7i hours." |
81042 "_GUILDHOUSE_MISSIONS_ITEMS_TEXT_+1" "%1l of %2NAME is offering a trading contract %3l for %4n %5l.$NShould %6SN deliver 1 %8l for %7t and earn reputation in the guild?" |
81043 "_GUILDHOUSE_MISSIONS_ITEMS_TEXT_+2" "%1l of %2NAME is offering a trading contract %3l for %4n %5l, at %6t per unit." |
81044 "_GUILDHOUSE_MISSIONS_ITEMS_OPTION_+0" "Yes, definitely!" |
81045 "_GUILDHOUSE_MISSIONS_ITEMS_OPTION_+1" "%6SV does not need that" |
81061 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+0" "for the German imperial court" |
81062 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+1" "for the French royal court" |
81063 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+2" "for a rich merchant from Constantinople" |
81064 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+3" "for a sultan from the Orient" |
81065 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+4" "for the English royal house" |
81066 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+5" "for the Grand Duke of Moscow" |
81067 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+6" "for the Spanish crown" |
81068 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+7" "for the Vatican" |
81069 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+8" "for the Duce of Venice" |
81070 "_GUILDHOUSE_MISSIONS_ITEMS_ORDERER_TEXT_+9" "for the Schmalkaldic League" |
81081 "_MEASURE_CONTRACTGUILDHOUSE_ITEM_FAILURE_+0" "Fulfilment of trading contract failed - the contract has already ended" |
81082 "_MEASURE_SHOWGUILDMEMBERSHIP_TEXT_+2" "%7l%1SN does not belong to a guild, because no guild house has been founded in %2NAME.$N$NFame in the Hansa: %3l (%4n)$NFame of the family: %5l (%6n)" |
81083 "_MEASURE_SHOWGUILDMEMBERSHIP_HEAD_+0" "Guild reputation" |
81084 "_MEASURE_SHOWGUILDMEMBERSHIP_TEXT_+0" "%8l%1SN is a %2l in %3NAME.$N$NFame in the Hansa: %4l (%5n)$NFame of the family: %6l (%7n)" |
81085 "_MEASURE_SHOWGUILDMEMBERSHIP_TEXT_+1" "%6l%1SN does not belong to a guild.$N$NFame in the Hansa: %2l (%3n)$NFame of the family: %4l (%5n)" |
81086 "_MEASURE_ShowGuildMembership_NAME_+0" "Show your guild reputation" |
81087 "_MEASURE_ShowGuildMembership_TOOLTIP_+0" "With this you can view the guild reputation of your own character." |
81088 "_MEASURE_ShowGuildMembership_TARGET_+0" "" |
81089 "_GUILDHOUSE_MEMBER_PATRON_MALE_+0" "member in the guild of patrons" |
81090 "_GUILDHOUSE_MEMBER_PATRON_FEMALE_+0" "member in the guild of patrons" |
81091 "_GUILDHOUSE_MEMBER_ARTISAN_MALE_+0" "member in the guild of tradesmen" |
81092 "_GUILDHOUSE_MEMBER_ARTISAN_FEMALE_+0" "member in the guild of tradesmen" |
81093 "_GUILDHOUSE_MEMBER_SCHOLAR_MALE_+0" "member in the guild of scholars" |
81094 "_GUILDHOUSE_MEMBER_SCHOLAR_FEMALE_+0" "member in the guild of scholars" |
81095 "_GUILDHOUSE_MEMBER_CHISELER_MALE_+0" "member in the guild of rogues" |
81096 "_GUILDHOUSE_MEMBER_CHISELER_FEMALE_+0" "member in the guild of rogues" |
81097 "_GUILDHOUSE_FAME_SIM_+0" "unknown" |
81098 "_GUILDHOUSE_FAME_SIM_+1" "known" |
81099 "_GUILDHOUSE_FAME_SIM_+2" "noted" |
81100 "_GUILDHOUSE_FAME_SIM_+3" "respected" |
81101 "_GUILDHOUSE_FAME_SIM_+4" "sought-after" |
81102 "_GUILDHOUSE_FAME_SIM_+5" "famous" |
81103 "_GUILDHOUSE_FAME_DYNASTY_+0" "unknown" |
81104 "_GUILDHOUSE_FAME_DYNASTY_+1" "known" |
81105 "_GUILDHOUSE_FAME_DYNASTY_+2" "noted" |
81106 "_GUILDHOUSE_FAME_DYNASTY_+3" "respected" |
81107 "_GUILDHOUSE_FAME_DYNASTY_+4" "sought-after" |
81108 "_GUILDHOUSE_FAME_DYNASTY_+5" "famous" |
81109 "_MEASURE_ShowGuildMembershipSim_NAME_+0" "Show guild reputation of others" |
81110 "_MEASURE_ShowGuildMembershipSim_TOOLTIP_+0" "With this, you can view the guild reputation of another character." |
81111 "_MEASURE_ShowGuildMembershipSim_TARGET_+0" "Select the person whose guild reputation you want to see" |
81112 "_MEASURE_BUYALDERMANCHAIN_AI_OPTION_+0" "I must have the chain!" |
81113 "_MEASURE_BUYGOLDRING_AI_OPTION_+0" "I must have the ring!" |
81114 "_ITEM_WorkingPlanPatron1_NAME_+0" "Brewing recipe for Alderman's Brew" |
81115 "_ITEM_WorkingPlanPatron1_NAME_+1" "Brewing recipes for Alderman's Brew" |
81116 "_ITEM_WorkingPlanPatron1_TOOLTIP_+0" "With this brewing recipe, you can manufacture the much sought-after Alderman's Brew in one of your patron businesses.$N$NA high value in >Handicrafts< is advantageous for this.$N$NThe brewing recipe can only be used once." |
81117 "_ITEM_WorkingPlanArtisan1_NAME_+0" "Construction plan for a church bell" |
81118 "_ITEM_WorkingPlanArtisan1_NAME_+1" "Construction plans for a church bell" |
81119 "_ITEM_WorkingPlanArtisan1_TOOLTIP_+0" "With this construction plan, you can cast a wonderful church bell in one of your tradesman businesses.$N$NA high value in >Handicrafts< is advantageous for this.$N$NThe construction plan can only be used once." |
81120 "_ITEM_WorkingPlanScholar1_NAME_+0" "Scientific works" |
81121 "_ITEM_WorkingPlanScholar1_NAME_+1" "Scientific works" |
81122 "_ITEM_WorkingPlanScholar1_TOOLTIP_+0" "With these works, you can manufacture a valuable almanac in one of your scholar businesses.$N$NA high value in >Secret knowledge< is advantageous for this.$N$NThe works can only be used once." |
81123 "_ITEM_WorkingPlanChiseler1_NAME_+0" "Secret traditions" |
81124 "_ITEM_WorkingPlanChiseler1_NAME_+1" "Secret traditions" |
81125 "_ITEM_WorkingPlanChiseler1_TOOLTIP_+0" "With these traditions, you can manufacture one of the feared poison daggers in one of your rogue businesses.$N$NA high value in >Stealth< is advantageous for this.$N$NThe traditions can only be used once." |
81126 "_ITEM_BarrelBrewerBeer_NAME_+0" "Barrel of Alderman's Brew" |
81127 "_ITEM_BarrelBrewerBeer_NAME_+1" "Barrels of Alderman's Brew" |
81128 "_ITEM_BarrelBrewerBeer_TOOLTIP_+0" "This beer is in high demand, especially by high society." |
81129 "_ITEM_ChurchBell_NAME_+0" "Church bell" |
81130 "_ITEM_ChurchBell_NAME_+1" "Church bells" |
81131 "_ITEM_ChurchBell_TOOLTIP_+0" "High-ranking members of society buy divine forgiveness and higher respect from their equals by donating a church bell like this for a bell tower." |
81132 "_ITEM_Almanac_NAME_+0" "Almanac" |
81133 "_ITEM_Almanac_NAME_+1" "Almanacs" |
81134 "_ITEM_Almanac_TOOLTIP_+0" "This almanac is the collected knowledge of many generations. Only high-ranking members of society can afford the luxury of having an almanac in their library." |
81135 "_ITEM_PoisonDagger_NAME_+0" "Poison dagger" |
81136 "_ITEM_PoisonDagger_NAME_+1" "Poison daggers" |
81137 "_ITEM_PoisonDagger_TOOLTIP_+0" "These fearsome daggers are used particularly by high society..." |
81138 "_GUILDHOUSE_FAME_+0" "Fame %1i" |
81139 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_HEAD_+0" "Buy %1l" |
81140 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_HEAD_+1" "Manufacture %1l" |
81141 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_TEXT_+0" "In order to be able to manufacture 1 %2l, you need the following components: %3n %4l, %5n %6l, %7n %8l. Do you want to buy 1 >%1l< for %9t?" |
81142 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_TEXT_+1" "In order to be able to manufacture 1 %2l, you need the following components:$N$N%3n %4l (%9l),$N%5n %6l (%10l),$N%7n %8l (%11l).$N$N%12SN will require approximately %13n minutes for this. Should production begin?" |
81143 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_TEXT_+2" "In order to be able to manufacture 1 %2l, you need the following components:$N$N%3n %4l (%9l),$N%5n %6l (%10l),$N%7n %8l (%11l).$N$N%12SN will require approximately %13n minutes for this." |
81144 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_OPT_+0" "Yes, definitely" |
81145 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_OPT_+1" "No, not right now" |
81146 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_STOCK_+0" "available" |
81147 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_STOCK_+1" "not available" |
81148 "_MEASURE_BUYWORKINGPLAN_FAILURE_+0" "Purchase of >%2l< failed - %1SN does not have enough money" |
81149 "_MEASURE_BUYWORKINGPLAN_FAILURE_+1" "Purchase of >%2l< failed - %1SN does not have room in inventory" |
81150 "_MEASURE_BuyWorkingPlan_NAME_+0" "Buy manufacturing instructions" |
81151 "_MEASURE_BuyWorkingPlan_TOOLTIP_+0" "In order to be able to manufacture especially high-quality products of your handicrafts, you need manufacturing instructions from your guild." |
81152 "_MEASURE_BuyWorkingPlan_TARGET_+0" "" |
81153 "_GUILDHOUSE_MISSIONS_ITEMS_PRODUCE_TEXT_+3" "%2SN has just manufactured 1 %1l." |
81154 "_BUILDING_weddingchapel_REQUIREMENTS_+0" "" |
81155 "_GUILDHOUSE_MISSIONS_TASK_COOLDOWN_+0" "%1l of %2NAME is awarding a contract:" |
81156 "_GUILDHOUSE_MISSIONS_TASK_HEAD_+0" "%1l is awarding a contract" |
81057 "_GUILDHOUSE_MISSIONS_TASK_TEXT_+0" "%1l of %2NAME is awarding the following contract:$N%3l$NThe contract will last %5i hours and will pay %6t." |
81058 "_GUILDHOUSE_MISSIONS_TASK_TEXT_+1" "%1l of %2NAME is awarding the following contract:$N%3l$NFor this contract, %7SN would be gone for a total of %5i minutes and receive %6t.$NShould %7SV earn fame in the guild and travel to %4l?" |
81160 "_GUILDHOUSE_MISSIONS_TASK_OPTION_+0" "Yes, %7SN should make a journey" |
81161 "_GUILDHOUSE_MISSIONS_TASK_OPTION_+1" "No" |
81162 "_GUILDHOUSE_MISSIONS_TASK_PATRON_TEXT_+0" "A capable cupbearer is sought for a great celebration in %4l." |
81163 "_GUILDHOUSE_MISSIONS_TASK_PATRON_TEXT_+1" "A competent master of ceremonies is wanted at a princely court in %4l." |
81164 "_GUILDHOUSE_MISSIONS_TASK_PATRON_TEXT_+2" "A wealthy patrician from %4l is looking for a well-meaning speaker." |
81165 "_GUILDHOUSE_MISSIONS_TASK_PATRON_TEXT_+3" "A master pastry chef is desperately needed for a noble's convention in %4l." |
81166 "_GUILDHOUSE_MISSIONS_TASK_ARTISAN_TEXT_+0" "A capable master builder is wanted for a massive construction project in %4l." |
81167 "_GUILDHOUSE_MISSIONS_TASK_ARTISAN_TEXT_+1" "The town council in %4l is renewing the old defensive walls and is looking for a master builder." |
81168 "_GUILDHOUSE_MISSIONS_TASK_ARTISAN_TEXT_+2" "New culverins are being cast in %4l at the behest of the city leaders. The position of master founder will be well paid." |
81169 "_GUILDHOUSE_MISSIONS_TASK_ARTISAN_TEXT_+3" "A noblewoman in %4l is looking for a gifted artist who can suitably immortalise her beauty." |
81170 "_GUILDHOUSE_MISSIONS_TASK_SCHOLAR_TEXT_+0" "The University of %4l is seeking a guest professor." |
81171 "_GUILDHOUSE_MISSIONS_TASK_SCHOLAR_TEXT_+1" "A noble patron in %4l is looking for a tutor for his firstborn son." |
81172 "_GUILDHOUSE_MISSIONS_TASK_SCHOLAR_TEXT_+2" "The noble's court in %4l is looking for a master of the alchemical arts." |
81173 "_GUILDHOUSE_MISSIONS_TASK_SCHOLAR_TEXT_+3" "The town militia of %4l is looking for a teacher for their inexperienced military doctors." |
81174 "_GUILDHOUSE_MISSIONS_TASK_CHISELER_TEXT_+0" "A mercenary captain, armed to the teeth, is wanted for a feud among the nobility in %4l." |
81175 "_GUILDHOUSE_MISSIONS_TASK_CHISELER_TEXT_+1" "A young nobleman in %4l is seeking a private fencing instructor." |
81176 "_GUILDHOUSE_MISSIONS_TASK_CHISELER_TEXT_+2" "A graceful patrician woman in %4l is looking for an experienced bodyguard for her personal protection." |
81177 "_GUILDHOUSE_MISSIONS_TASK_CHISELER_TEXT_+3" "In order to put a stop to a robber band, the colonel of %4l is looking for a mercenary with experience in such >prickly< matters." |
81178 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+0" "Aachen" |
81179 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+1" "Prague" |
81180 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+2" "Lisbon" |
81181 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+3" "Moscow" |
81182 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+4" "Madrid" |
81183 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+5" "Paris" |
81184 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+6" "Constantinople" |
81185 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+7" "Rome" |
81186 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+8" "Venice" |
81187 "_GUILDHOUSE_MISSIONS_TASK_ORDERER_TEXT_+9" "Genoa" |
81188 "_MEASURE_CONTRACTGUILDHOUSE_TASK_FAILURE_+0" "Accepting contract failed - the job has already been filled" |
81189 "_GUILDHOUSE_MISSIONS_TASK_FINISH_HEAD_+0" "%1SN is back!" |
81190 "_GUILDHOUSE_MISSIONS_TASK_FINISH_TEXT_+0" "%1SN has just returned from %2l with %3t." |
81191 "_MEASURE_ListenFlamingSpeech_NAME_+0" "Listening to a fiery speech" |
81192 "_MEASURE_ListenFlamingSpeech_TOOLTIP_+0" "This person is listening to a fiery speech." |
81193 "_MEASURE_ListenFlamingSpeech_TARGET_+0" "" |
81194 "_CHECKALDERMAN_HEAD_+0" "Alderman election" |
81195 "_CHECKALDERMAN_BODY_+0" "The Hansa diet of the guild elders has selected %2SN, %3l of %4NAME, as alderman for the region for the year %1n.$N$NFame in the Hansa: %5l (%6n)$NFame of the family: %7l (%8n)" |
81196 "_CHECKALDERMAN_ALDERMAN_MALE_+0" "Alderman" |
81197 "_CHECKALDERMAN_ALDERMAN_MALE_+1" "Alderman of the region" |
81198 "_CHECKALDERMAN_ALDERMAN_FEMALE_+0" "Alderman" |
81199 "_CHECKALDERMAN_ALDERMAN_FEMALE_+1" "Alderman of the region" |
81200 "_UNPACK_RAWMATERIAL_HEAD_+0" "Unpack %1l" |
81201 "_UNPACK_RAWMATERIAL_TEXT_+0" "Do you want to unpack the crate in your building %2GG?" |
81202 "_MEASURE_SHOWGUILDMEMBERSHIP_ALDERMAN_+0" "%1SV is %9l.$N$N" |
81203 "_MEASURE_SHOWGUILDMEMBERSHIP_NULL_+0" "" |
81204 "_MEASURE_BuyRawMaterialPatron_NAME_+0" "Patrons' raw materials delivery" |
81205 "_MEASURE_BuyRawMaterialPatron_TOOLTIP_+0" "You have the privilege of requisitioning deliveries of raw materials from a patron guild in a distant city." |
81206 "_MEASURE_BuyRawMaterialPatron_TARGET_+0" "" |
81207 "_MEASURE_BuyRawMaterialArtisan_NAME_+0" "Tradesmen's raw materials delivery" |
81208 "_MEASURE_BuyRawMaterialArtisan_TOOLTIP_+0" "You have the privilege of requisitioning deliveries of raw materials from a tradesman guild in a distant city." |
81209 "_MEASURE_BuyRawMaterialArtisan_TARGET_+0" "" |
81210 "_MEASURE_BuyRawMaterialScholar_NAME_+0" "Scholars' implement delivery" |
81211 "_MEASURE_BuyRawMaterialScholar_TOOLTIP_+0" "You have the privilege of requisitioning deliveries of implements from a scholar guild in a distant city." |
81212 "_MEASURE_BuyRawMaterialScholar_TARGET_+0" "" |
81213 "_MEASURE_BuyRawMaterialChiseler_NAME_+0" "Rogues' booty" |
81214 "_MEASURE_BuyRawMaterialChiseler_TOOLTIP_+0" "You have the privilege of sharing in the booty from a rogues' guild in a distant city." |
81215 "_MEASURE_BuyRawMaterialChiseler_TARGET_+0" "" |
81216 "_ITEM_IronBox1_NAME_+0" "Iron delivery" |
81217 "_ITEM_IronBox1_NAME_+1" "Iron deliveries" |
81218 "_ITEM_IronBox1_TOOLTIP_+0" "This crate contains a delivery of iron.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81219 "_ITEM_IronBox2_NAME_+0" "Iron delivery" |
81220 "_ITEM_IronBox2_NAME_+1" "Iron deliveries" |
81221 "_ITEM_IronBox2_TOOLTIP_+0" "This crate contains a delivery of iron.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81222 "_ITEM_IronBox3_NAME_+0" "Iron delivery" |
81223 "_ITEM_IronBox3_NAME_+1" "Iron deliveries" |
81224 "_ITEM_IronBox3_TOOLTIP_+0" "This crate contains a delivery of iron.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81225 "_MEASURE_BUYRAWMATERIAL_FAILURE_+0" "%1SN does not have enough room in inventory for >%2l<" |
81226 "_MEASURE_BUYRAWMATERIAL_FAILURE_+1" "%1SN does not have enough money for >%2l<" |
81227 "_MEASURE_BUYRAWMATERIAL_HEAD_+0" "Purchase %1l" |
81228 "_MEASURE_BUYRAWMATERIAL_TEXT_+0" "Do you want to buy 1 >%1l< for %2t?" |
81229 "_MEASURE_BUYRAWMATERIAL_TEXT_+1" "Which delivery are you interested in?" |
81230 "_GUILDHOUSE_GREETINGS_+0" "#E[NT_NEUTRAL]Greetings, %1SN." |
81231 "_GUILDHOUSE_GREETINGS_+1" "#E[NT_FRIENDLY]Greetings, %2l %1SN." |
81232 "_GUILDHOUSE_GREETINGS_+2" "#E[HP_HAPPY]Hail, and well met, %2l %1SN." |
81233 "_GUILDHOUSE_MASTERLIST_GUILDMASTER_MALE_+0" "Guild master" |
81234 "_GUILDHOUSE_MASTERLIST_GUILDMASTER_FEMALE_+0" "Guild master" |
81235 "_ITEM_SilverBox1_NAME_+0" "Silver delivery" |
81236 "_ITEM_SilverBox1_NAME_+1" "Silver deliveries" |
81237 "_ITEM_SilverBox1_TOOLTIP_+0" "This crate contains a delivery of silver.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81238 "_ITEM_SilverBox2_NAME_+0" "Silver delivery" |
81239 "_ITEM_SilverBox2_NAME_+1" "Silver deliveries" |
81240 "_ITEM_SilverBox2_TOOLTIP_+0" "This crate contains a delivery of silver.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81241 "_ITEM_SilverBox3_NAME_+0" "Silver delivery" |
81242 "_ITEM_SilverBox3_NAME_+1" "Silver deliveries" |
81243 "_ITEM_SilverBox3_TOOLTIP_+0" "This crate contains a delivery of silver.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81244 "_ITEM_GoldBox1_NAME_+0" "Gold delivery" |
81245 "_ITEM_GoldBox1_NAME_+1" "Gold deliveries" |
81246 "_ITEM_GoldBox1_TOOLTIP_+0" "This crate contains a delivery of gold.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81247 "_ITEM_GoldBox2_NAME_+0" "Gold delivery" |
81248 "_ITEM_GoldBox2_NAME_+1" "Gold deliveries" |
81249 "_ITEM_GoldBox2_TOOLTIP_+0" "This crate contains a delivery of gold.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81250 "_ITEM_GoldBox3_NAME_+0" "Gold delivery" |
81251 "_ITEM_GoldBox3_NAME_+1" "Gold deliveries" |
81252 "_ITEM_GoldBox3_TOOLTIP_+0" "This crate contains a delivery of gold.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81253 "_MEASURE_UseIronBox1_NAME_+0" "Unpack iron delivery" |
81254 "_MEASURE_UseIronBox1_TOOLTIP_+0" "Use this to unpack a delivery of iron in the warehouse of the building." |
81255 "_MEASURE_UseIronBox1_TARGET_+0" "" |
81256 "_MEASURE_UseIronBox2_NAME_+0" "Unpack iron delivery" |
81257 "_MEASURE_UseIronBox2_TOOLTIP_+0" "Use this to unpack a delivery of iron in the warehouse of the building." |
81258 "_MEASURE_UseIronBox2_TARGET_+0" "" |
81259 "_MEASURE_UseIronBox3_NAME_+0" "Unpack iron delivery" |
81260 "_MEASURE_UseIronBox3_TOOLTIP_+0" "Use this to unpack a delivery of iron in the warehouse of the building." |
81261 "_MEASURE_UseIronBox3_TARGET_+0" "" |
81262 "_MEASURE_UseSilverBox1_NAME_+0" "Unpack silver delivery" |
81263 "_MEASURE_UseSilverBox1_TOOLTIP_+0" "Use this to unpack a delivery of silver in the warehouse of the building." |
81264 "_MEASURE_UseSilverBox1_TARGET_+0" "" |
81265 "_MEASURE_UseSilverBox2_NAME_+0" "Unpack silver delivery" |
81266 "_MEASURE_UseSilverBox2_TOOLTIP_+0" "Use this to unpack a delivery of silver in the warehouse of the building." |
81267 "_MEASURE_UseSilverBox2_TARGET_+0" "" |
81268 "_MEASURE_UseSilverBox3_NAME_+0" "Unpack silver delivery" |
81269 "_MEASURE_UseSilverBox3_TOOLTIP_+0" "Use this to unpack a delivery of silver in the warehouse of the building." |
81270 "_MEASURE_UseSilverBox3_TARGET_+0" "" |
81271 "_MEASURE_UseGoldBox1_NAME_+0" "Unpack gold delivery" |
81272 "_MEASURE_UseGoldBox1_TOOLTIP_+0" "Use this to unpack a delivery of gold in the warehouse of the building." |
81273 "_MEASURE_UseGoldBox1_TARGET_+0" "" |
81274 "_MEASURE_UseGoldBox2_NAME_+0" "Unpack gold delivery" |
81275 "_MEASURE_UseGoldBox2_TOOLTIP_+0" "Use this to unpack a delivery of gold in the warehouse of the building." |
81276 "_MEASURE_UseGoldBox2_TARGET_+0" "" |
81277 "_MEASURE_UseGoldBox3_NAME_+0" "Unpack gold delivery" |
81278 "_MEASURE_UseGoldBox3_TOOLTIP_+0" "Use this to unpack a delivery of gold in the warehouse of the building." |
81279 "_MEASURE_UseGoldBox3_TARGET_+0" "" |
81280 "_ARTEFACTS_182_USECAKE_FAILURE_+0" "Giving cake not possible - %1SN has no time for %2SN right now" |
81281 "_ONSCREENHELP_9_ACTION_IMPACT_polluted_TOOLTIP_+0" "this well is not poisoned" |
81282 "_ITEM_FatBox1_NAME_+0" "Fat delivery" |
81283 "_ITEM_FatBox1_NAME_+1" "Fat deliveries" |
81284 "_ITEM_FatBox1_TOOLTIP_+0" "This crate contains a delivery of fat.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81285 "_ITEM_FatBox2_NAME_+0" "Fat delivery" |
81286 "_ITEM_FatBox2_NAME_+1" "Fat deliveries" |
81287 "_ITEM_FatBox2_TOOLTIP_+0" "This crate contains a delivery of fat.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81288 "_ITEM_FatBox3_NAME_+0" "Fat delivery" |
81289 "_ITEM_FatBox3_NAME_+1" "Fat deliveries" |
81290 "_ITEM_FatBox3_TOOLTIP_+0" "This crate contains a delivery of fat.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81291 "_MEASURE_UseFatBox1_NAME_+0" "Unpack fat delivery" |
81292 "_MEASURE_UseFatBox1_TOOLTIP_+0" "Use this to unpack a delivery of fat in the warehouse of the building." |
81293 "_MEASURE_UseFatBox1_TARGET_+0" "" |
81294 "_MEASURE_UseFatBox2_NAME_+0" "Unpack fat delivery" |
81295 "_MEASURE_UseFatBox2_TOOLTIP_+0" "Use this to unpack a delivery of fat in the warehouse of the building." |
81296 "_MEASURE_UseFatBox2_TARGET_+0" "" |
81297 "_MEASURE_UseFatBox3_NAME_+0" "Unpack fat delivery" |
81298 "_MEASURE_UseFatBox3_TOOLTIP_+0" "Use this to unpack a delivery of fat in the warehouse of the building." |
81299 "_MEASURE_UseFatBox3_TARGET_+0" "" |
81300 "_ITEM_LeatherBox1_NAME_+0" "Leather delivery" |
81301 "_ITEM_LeatherBox1_NAME_+1" "Leather deliveries" |
81302 "_ITEM_LeatherBox1_TOOLTIP_+0" "This crate contains a delivery of leather.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81303 "_ITEM_LeatherBox2_NAME_+0" "Leather delivery" |
81304 "_ITEM_LeatherBox2_NAME_+1" "Leather deliveries" |
81305 "_ITEM_LeatherBox2_TOOLTIP_+0" "This crate contains a delivery of leather.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81306 "_ITEM_LeatherBox3_NAME_+0" "Leather delivery" |
81307 "_ITEM_LeatherBox3_NAME_+1" "Leather deliveries" |
81308 "_ITEM_LeatherBox3_TOOLTIP_+0" "This crate contains a delivery of leather.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81309 "_MEASURE_UseLeatherBox1_NAME_+0" "Unpack leather delivery" |
81310 "_MEASURE_UseLeatherBox1_TOOLTIP_+0" "Use this to unpack a delivery of leather in the warehouse of the building." |
81311 "_MEASURE_UseLeatherBox1_TARGET_+0" "" |
81312 "_MEASURE_UseLeatherBox2_NAME_+0" "Unpack leather delivery" |
81313 "_MEASURE_UseLeatherBox2_TOOLTIP_+0" "Use this to unpack a delivery of leather in the warehouse of the building." |
81314 "_MEASURE_UseLeatherBox2_TARGET_+0" "" |
81315 "_MEASURE_UseLeatherBox3_NAME_+0" "Unpack leather delivery" |
81316 "_MEASURE_UseLeatherBox3_TOOLTIP_+0" "Use this to unpack a delivery of leather in the warehouse of the building." |
81317 "_MEASURE_UseLeatherBox3_TARGET_+0" "" |
81318 "_ITEM_OakwoodBox1_NAME_+0" "Oak wood delivery" |
81319 "_ITEM_OakwoodBox1_NAME_+1" "Oak wood deliveries" |
81320 "_ITEM_OakwoodBox1_TOOLTIP_+0" "This crate contains a delivery of oak wood.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81321 "_ITEM_OakwoodBox2_NAME_+0" "Oak wood delivery" |
81322 "_ITEM_OakwoodBox2_NAME_+1" "Oak wood deliveries" |
81323 "_ITEM_OakwoodBox2_TOOLTIP_+0" "This crate contains a delivery of oak wood.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81324 "_ITEM_OakwoodBox3_NAME_+0" "Oak wood delivery" |
81325 "_ITEM_OakwoodBox3_NAME_+1" "Oak wood deliveries" |
81326 "_ITEM_OakwoodBox3_TOOLTIP_+0" "This crate contains a delivery of oak wood.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81327 "_MEASURE_UseOakwoodBox1_NAME_+0" "Unpack oak wood delivery" |
81328 "_MEASURE_UseOakwoodBox1_TOOLTIP_+0" "Use this to unpack a delivery of oak wood in the warehouse of the building." |
81329 "_MEASURE_UseOakwoodBox1_TARGET_+0" "" |
81330 "_MEASURE_UseOakwoodBox2_NAME_+0" "Unpack oak wood delivery" |
81331 "_MEASURE_UseOakwoodBox2_TOOLTIP_+0" "Use this to unpack a delivery of oak wood in the warehouse of the building." |
81332 "_MEASURE_UseOakwoodBox2_TARGET_+0" "" |
81333 "_MEASURE_UseOakwoodBox3_NAME_+0" "Unpack oak wood delivery" |
81334 "_MEASURE_UseOakwoodBox3_TOOLTIP_+0" "Use this to unpack a delivery of oak wood in the warehouse of the building." |
81335 "_MEASURE_UseOakwoodBox3_TARGET_+0" "" |
81336 "_ITEM_PinewoodBox1_NAME_+0" "Pine wood delivery" |
81337 "_ITEM_PinewoodBox1_NAME_+1" "Pine wood deliveries" |
81338 "_ITEM_PinewoodBox1_TOOLTIP_+0" "This crate contains a delivery of pine wood.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81339 "_ITEM_PinewoodBox2_NAME_+0" "Pine wood delivery" |
81340 "_ITEM_PinewoodBox2_NAME_+1" "Pine wood deliveries" |
81341 "_ITEM_PinewoodBox2_TOOLTIP_+0" "This crate contains a delivery of pine wood.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81342 "_ITEM_PinewoodBox3_NAME_+0" "Pine wood delivery" |
81343 "_ITEM_PinewoodBox3_NAME_+1" "Pine wood deliveries" |
81344 "_ITEM_PinewoodBox3_TOOLTIP_+0" "This crate contains a delivery of pine wood.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81345 "_MEASURE_UsePinewoodBox1_NAME_+0" "Unpack pine wood delivery" |
81346 "_MEASURE_UsePinewoodBox1_TOOLTIP_+0" "Use this to unpack a delivery of pine wood in the warehouse of the building." |
81347 "_MEASURE_UsePinewoodBox1_TARGET_+0" "" |
81348 "_MEASURE_UsePinewoodBox2_NAME_+0" "Unpack pine wood delivery" |
81349 "_MEASURE_UsePinewoodBox2_TOOLTIP_+0" "Use this to unpack a delivery of pine wood in the warehouse of the building." |
81350 "_MEASURE_UsePinewoodBox2_TARGET_+0" "" |
81351 "_MEASURE_UsePinewoodBox3_NAME_+0" "Unpack pine wood delivery" |
81352 "_MEASURE_UsePinewoodBox3_TOOLTIP_+0" "Use this to unpack a delivery of pine wood in the warehouse of the building." |
81353 "_MEASURE_UsePinewoodBox3_TARGET_+0" "" |
81354 "_ITEM_SugarBeetBox1_NAME_+0" "Sugar beet delivery" |
81355 "_ITEM_SugarBeetBox1_NAME_+1" "Sugar beet deliveries" |
81356 "_ITEM_SugarBeetBox1_TOOLTIP_+0" "This crate contains a delivery of sugar beets.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81357 "_ITEM_SugarBeetBox2_NAME_+0" "Sugar beet delivery" |
81358 "_ITEM_SugarBeetBox2_NAME_+1" "Sugar beet deliveries" |
81359 "_ITEM_SugarBeetBox2_TOOLTIP_+0" "This crate contains a delivery of sugar beets.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81360 "_ITEM_SugarBeetBox3_NAME_+0" "Sugar beet delivery" |
81361 "_ITEM_SugarBeetBox3_NAME_+1" "Sugar beet deliveries" |
81362 "_ITEM_SugarBeetBox3_TOOLTIP_+0" "This crate contains a delivery of sugar beets.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81363 "_MEASURE_UseSugarBeetBox1_NAME_+0" "Unpack sugar beet delivery" |
81364 "_MEASURE_UseSugarBeetBox1_TOOLTIP_+0" "Use this to unpack a delivery of sugar beets in the warehouse of the building." |
81365 "_MEASURE_UseSugarBeetBox1_TARGET_+0" "" |
81366 "_MEASURE_UseSugarBeetBox2_NAME_+0" "Unpack sugar beet delivery" |
81367 "_MEASURE_UseSugarBeetBox2_TOOLTIP_+0" "Use this to unpack a delivery of sugar beets in the warehouse of the building." |
81368 "_MEASURE_UseSugarBeetBox2_TARGET_+0" "" |
81369 "_MEASURE_UseSugarBeetBox3_NAME_+0" "Unpack sugar beet delivery" |
81370 "_MEASURE_UseSugarBeetBox3_TOOLTIP_+0" "Use this to unpack a delivery of sugar beets in the warehouse of the building." |
81371 "_MEASURE_UseSugarBeetBox3_TARGET_+0" "" |
81372 "_ITEM_WheatBox1_NAME_+0" "Wheat delivery" |
81373 "_ITEM_WheatBox1_NAME_+1" "Wheat deliveries" |
81374 "_ITEM_WheatBox1_TOOLTIP_+0" "This crate contains a delivery of wheat.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81375 "_ITEM_WheatBox2_NAME_+0" "Wheat delivery" |
81376 "_ITEM_WheatBox2_NAME_+1" "Wheat deliveries" |
81377 "_ITEM_WheatBox2_TOOLTIP_+0" "This crate contains a delivery of wheat.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81378 "_ITEM_WheatBox3_NAME_+0" "Wheat delivery" |
81379 "_ITEM_WheatBox3_NAME_+1" "Wheat deliveries" |
81380 "_ITEM_WheatBox3_TOOLTIP_+0" "This crate contains a delivery of wheat.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81381 "_MEASURE_UseWheatBox1_NAME_+0" "Unpack wheat delivery" |
81382 "_MEASURE_UseWheatBox1_TOOLTIP_+0" "Use this to unpack a delivery of wheat in the warehouse of the building." |
81383 "_MEASURE_UseWheatBox1_TARGET_+0" "" |
81384 "_MEASURE_UseWheatBox2_NAME_+0" "Unpack wheat delivery" |
81385 "_MEASURE_UseWheatBox2_TOOLTIP_+0" "Use this to unpack a delivery of wheat in the warehouse of the building." |
81386 "_MEASURE_UseWheatBox2_TARGET_+0" "" |
81387 "_MEASURE_UseWheatBox3_NAME_+0" "Unpack wheat delivery" |
81388 "_MEASURE_UseWheatBox3_TOOLTIP_+0" "Use this to unpack a delivery of wheat in the warehouse of the building." |
81389 "_MEASURE_UseWheatBox3_TARGET_+0" "" |
81390 "_ITEM_WoolBox1_NAME_+0" "Wool delivery" |
81391 "_ITEM_WoolBox1_NAME_+1" "Wool deliveries" |
81392 "_ITEM_WoolBox1_TOOLTIP_+0" "This crate contains a delivery of wool.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81393 "_ITEM_WoolBox2_NAME_+0" "Wool delivery" |
81394 "_ITEM_WoolBox2_NAME_+1" "Wool deliveries" |
81395 "_ITEM_WoolBox2_TOOLTIP_+0" "This crate contains a delivery of wool.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81396 "_ITEM_WoolBox3_NAME_+0" "Wool delivery" |
81397 "_ITEM_WoolBox3_NAME_+1" "Wool deliveries" |
81398 "_ITEM_WoolBox3_TOOLTIP_+0" "This crate contains a delivery of wool.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81399 "_MEASURE_UseWoolBox1_NAME_+0" "Unpack wool delivery" |
81400 "_MEASURE_UseWoolBox1_TOOLTIP_+0" "Use this to unpack a delivery of wool in the warehouse of the building." |
81401 "_MEASURE_UseWoolBox1_TARGET_+0" "" |
81402 "_MEASURE_UseWoolBox2_NAME_+0" "Unpack wool delivery" |
81403 "_MEASURE_UseWoolBox2_TOOLTIP_+0" "Use this to unpack a delivery of wool in the warehouse of the building." |
81404 "_MEASURE_UseWoolBox2_TARGET_+0" "" |
81405 "_MEASURE_UseWoolBox3_NAME_+0" "Unpack wool delivery" |
81406 "_MEASURE_UseWoolBox3_TOOLTIP_+0" "Use this to unpack a delivery of wool in the warehouse of the building." |
81407 "_MEASURE_UseWoolBox3_TARGET_+0" "" |
81408 "_ITEM_HerringBox1_NAME_+0" "Herring delivery" |
81409 "_ITEM_HerringBox1_NAME_+1" "Herring deliveries" |
81410 "_ITEM_HerringBox1_TOOLTIP_+0" "This crate contains a delivery of herring.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81411 "_ITEM_HerringBox2_NAME_+0" "Herring delivery" |
81412 "_ITEM_HerringBox2_NAME_+1" "Herring deliveries" |
81413 "_ITEM_HerringBox2_TOOLTIP_+0" "This crate contains a delivery of herring.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81414 "_ITEM_HerringBox3_NAME_+0" "Herring delivery" |
81415 "_ITEM_HerringBox3_NAME_+1" "Herring deliveries" |
81416 "_ITEM_HerringBox3_TOOLTIP_+0" "This crate contains a delivery of herring.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81417 "_MEASURE_UseHerringBox1_NAME_+0" "Unpack herring delivery" |
81418 "_MEASURE_UseHerringBox1_TOOLTIP_+0" "Use this to unpack a delivery of herring in the warehouse of the building." |
81419 "_MEASURE_UseHerringBox1_TARGET_+0" "" |
81420 "_MEASURE_UseHerringBox2_NAME_+0" "Unpack herring delivery" |
81421 "_MEASURE_UseHerringBox2_TOOLTIP_+0" "Use this to unpack a delivery of herring in the warehouse of the building." |
81422 "_MEASURE_UseHerringBox2_TARGET_+0" "" |
81423 "_MEASURE_UseHerringBox3_NAME_+0" "Unpack herring delivery" |
81424 "_MEASURE_UseHerringBox3_TOOLTIP_+0" "Use this to unpack a delivery of herring in the warehouse of the building." |
81425 "_MEASURE_UseHerringBox3_TARGET_+0" "" |
81426 "_ITEM_MediPackBox1_NAME_+0" "Healer's pouch delivery" |
81427 "_ITEM_MediPackBox1_NAME_+1" "Healer's pouch deliveries" |
81428 "_ITEM_MediPackBox1_TOOLTIP_+0" "This crate contains a delivery of healer's pouches.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81429 "_ITEM_MediPackBox2_NAME_+0" "Healer's pouch delivery" |
81430 "_ITEM_MediPackBox2_NAME_+1" "Healer's pouch deliveries" |
81431 "_ITEM_MediPackBox2_TOOLTIP_+0" "This crate contains a delivery of healer's pouches.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81432 "_ITEM_MediPackBox3_NAME_+0" "Healer's pouch delivery" |
81433 "_ITEM_MediPackBox3_NAME_+1" "Healer's pouch deliveries" |
81434 "_ITEM_MediPackBox3_TOOLTIP_+0" "This crate contains a delivery of healer's pouches.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81435 "_MEASURE_UseMediPackBox1_NAME_+0" "Unpack healer's pouch delivery" |
81436 "_MEASURE_UseMediPackBox1_TOOLTIP_+0" "Use this to unpack a delivery of healer's pouches in the warehouse of the building." |
81437 "_MEASURE_UseMediPackBox1_TARGET_+0" "" |
81438 "_MEASURE_UseMediPackBox2_NAME_+0" "Unpack healer's pouch delivery" |
81439 "_MEASURE_UseMediPackBox2_TOOLTIP_+0" "Use this to unpack a delivery of healer's pouches in the warehouse of the building." |
81440 "_MEASURE_UseMediPackBox2_TARGET_+0" "" |
81441 "_MEASURE_UseMediPackBox3_NAME_+0" "Unpack healer's pouch delivery" |
81442 "_MEASURE_UseMediPackBox3_TOOLTIP_+0" "Use this to unpack a delivery of healer's pouches in the warehouse of the building." |
81443 "_MEASURE_UseMediPackBox3_TARGET_+0" "" |
81444 "_ITEM_WeaponsBox1_NAME_+0" "Weapons delivery" |
81445 "_ITEM_WeaponsBox1_NAME_+1" "Weapons deliveries" |
81446 "_ITEM_WeaponsBox1_TOOLTIP_+0" "This crate contains a delivery of weapons.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81447 "_ITEM_WeaponsBox2_NAME_+0" "Weapons delivery" |
81448 "_ITEM_WeaponsBox2_NAME_+1" "Weapons deliveries" |
81449 "_ITEM_WeaponsBox2_TOOLTIP_+0" "This crate contains a delivery of weapons.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81450 "_ITEM_WeaponsBox3_NAME_+0" "Weapons delivery" |
81451 "_ITEM_WeaponsBox3_NAME_+1" "Weapons deliveries" |
81452 "_ITEM_WeaponsBox3_TOOLTIP_+0" "This crate contains a delivery of weapons.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81453 "_MEASURE_UseWeaponsBox1_NAME_+0" "Unpack weapons delivery" |
81454 "_MEASURE_UseWeaponsBox1_TOOLTIP_+0" "Use this to unpack a delivery of weapons in the warehouse of the building." |
81455 "_MEASURE_UseWeaponsBox1_TARGET_+0" "" |
81456 "_MEASURE_UseWeaponsBox2_NAME_+0" "Unpack weapons delivery" |
81457 "_MEASURE_UseWeaponsBox2_TOOLTIP_+0" "Use this to unpack a delivery of weapons in the warehouse of the building." |
81458 "_MEASURE_UseWeaponsBox2_TARGET_+0" "" |
81459 "_MEASURE_UseWeaponsBox3_NAME_+0" "Unpack weapons delivery" |
81460 "_MEASURE_UseWeaponsBox3_TOOLTIP_+0" "Use this to unpack a delivery of weapons in the warehouse of the building." |
81461 "_MEASURE_UseWeaponsBox3_TARGET_+0" "" |
81462 "_ITEM_ArmorsBox1_NAME_+0" "Armour delivery" |
81463 "_ITEM_ArmorsBox1_NAME_+1" "Armour deliveries" |
81464 "_ITEM_ArmorsBox1_TOOLTIP_+0" "This crate contains a delivery of armour.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81465 "_ITEM_ArmorsBox2_NAME_+0" "Armour delivery" |
81466 "_ITEM_ArmorsBox2_NAME_+1" "Armour deliveries" |
81467 "_ITEM_ArmorsBox2_TOOLTIP_+0" "This crate contains a delivery of armour.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81468 "_ITEM_ArmorsBox3_NAME_+0" "Armour delivery" |
81469 "_ITEM_ArmorsBox3_NAME_+1" "Armour deliveries" |
81470 "_ITEM_ArmorsBox3_TOOLTIP_+0" "This crate contains a delivery of armour.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81471 "_MEASURE_UseArmorsBox1_NAME_+0" "Unpack armour delivery" |
81472 "_MEASURE_UseArmorsBox1_TOOLTIP_+0" "Use this to unpack a delivery of armour in the warehouse of the building." |
81473 "_MEASURE_UseArmorsBox1_TARGET_+0" "" |
81474 "_MEASURE_UseArmorsBox2_NAME_+0" "Unpack armour delivery" |
81475 "_MEASURE_UseArmorsBox2_TOOLTIP_+0" "Use this to unpack a delivery of armour in the warehouse of the building." |
81476 "_MEASURE_UseArmorsBox2_TARGET_+0" "" |
81477 "_MEASURE_UseArmorsBox3_NAME_+0" "Unpack armour delivery" |
81478 "_MEASURE_UseArmorsBox3_TOOLTIP_+0" "Use this to unpack a delivery of armour in the warehouse of the building." |
81479 "_MEASURE_UseArmorsBox3_TARGET_+0" "" |
81480 "_ITEM_CamouflageCloakBox1_NAME_+0" "Camouflage cloak delivery" |
81481 "_ITEM_CamouflageCloakBox1_NAME_+1" "Camouflage cloak deliveries" |
81482 "_ITEM_CamouflageCloakBox1_TOOLTIP_+0" "This crate contains a delivery of camouflage cloaks.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81483 "_ITEM_CamouflageCloakBox2_NAME_+0" "Camouflage cloak delivery" |
81484 "_ITEM_CamouflageCloakBox2_NAME_+1" "Camouflage cloak deliveries" |
81485 "_ITEM_CamouflageCloakBox2_TOOLTIP_+0" "This crate contains a delivery of camouflage cloaks.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81486 "_ITEM_CamouflageCloakBox3_NAME_+0" "Camouflage cloak delivery" |
81487 "_ITEM_CamouflageCloakBox3_NAME_+1" "Camouflage cloak deliveries" |
81488 "_ITEM_CamouflageCloakBox3_TOOLTIP_+0" "This crate contains a delivery of camouflage cloaks.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81489 "_MEASURE_UseCamouflageCloakBox1_NAME_+0" "Unpack camouflage cloak delivery" |
81490 "_MEASURE_UseCamouflageCloakBox1_TOOLTIP_+0" "Use this to unpack a delivery of camouflage cloaks in the warehouse of the building." |
81491 "_MEASURE_UseCamouflageCloakBox1_TARGET_+0" "" |
81492 "_MEASURE_UseCamouflageCloakBox2_NAME_+0" "Unpack camouflage cloak delivery" |
81493 "_MEASURE_UseCamouflageCloakBox2_TOOLTIP_+0" "Use this to unpack a delivery of camouflage cloaks in the warehouse of the building." |
81494 "_MEASURE_UseCamouflageCloakBox2_TARGET_+0" "" |
81495 "_MEASURE_UseCamouflageCloakBox3_NAME_+0" "Unpack camouflage cloak delivery" |
81496 "_MEASURE_UseCamouflageCloakBox3_TOOLTIP_+0" "Use this to unpack a delivery of camouflage cloaks in the warehouse of the building." |
81497 "_MEASURE_UseCamouflageCloakBox3_TARGET_+0" "" |
81498 "_ITEM_MeadBox1_NAME_+0" "Mead delivery" |
81499 "_ITEM_MeadBox1_NAME_+1" "Mead deliveries" |
81500 "_ITEM_MeadBox1_TOOLTIP_+0" "This crate contains a delivery of mead.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81501 "_ITEM_MeadBox2_NAME_+0" "Mead delivery" |
81502 "_ITEM_MeadBox2_NAME_+1" "Mead deliveries" |
81503 "_ITEM_MeadBox2_TOOLTIP_+0" "This crate contains a delivery of mead.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81504 "_ITEM_MeadBox3_NAME_+0" "Mead delivery" |
81505 "_ITEM_MeadBox3_NAME_+1" "Mead deliveries" |
81506 "_ITEM_MeadBox3_TOOLTIP_+0" "This crate contains a delivery of mead.$N$NPlace the crate in the warehouse of one of your buildings and then select the building to unpack the crate." |
81507 "_MEASURE_UseMeadBox1_NAME_+0" "Unpack mead delivery" |
81508 "_MEASURE_UseMeadBox1_TOOLTIP_+0" "Use this to unpack a delivery of mead in the warehouse of the building." |
81509 "_MEASURE_UseMeadBox1_TARGET_+0" "" |
81510 "_MEASURE_UseMeadBox2_NAME_+0" "Unpack mead delivery" |
81511 "_MEASURE_UseMeadBox2_TOOLTIP_+0" "Use this to unpack a delivery of mead in the warehouse of the building." |
81512 "_MEASURE_UseMeadBox2_TARGET_+0" "" |
81513 "_MEASURE_UseMeadBox3_NAME_+0" "Unpack mead delivery" |
81514 "_MEASURE_UseMeadBox3_TOOLTIP_+0" "Use this to unpack a delivery of mead in the warehouse of the building." |
81515 "_MEASURE_UseMeadBox3_TARGET_+0" "" |
81516 "_UNPACK_RAWMATERIAL_FAILURE_+0" "Unpacking %1l failed - there is not enough room in the warehouse" |
81517 "_ITEM_Weapons_NAME_+0" "Weapons crate" |
81518 "_ITEM_Weapons_NAME_+1" "Weapons crates" |
81519 "_ITEM_Weapons_TOOLTIP_+0" "" |
81520 "_ITEM_Armors_NAME_+0" "Armour crate" |
81521 "_ITEM_Armors_NAME_+1" "Armour crates" |
81522 "_ITEM_Armors_TOOLTIP_+0" "" |
81523 "_MEASURE_showdiseasedpeople_NAME_+0" "Illnesses in the city" |
81524 "_MEASURE_showdiseasedpeople_TOOLTIP_+0" "Here you can see the illnesses in the city and the medicines in the warehouse of your building." |
81525 "_MEASURE_showdiseasedpeople_TARGET_+0" "" |
81526 "_MEASURE_showdiseasedpeople_HEAD_+0" "Illnesses in %1NAME" |
81527 "_MEASURE_showdiseasedpeople_BODY_+0" "At the moment, the following illnesses and ailments are to be observed in %1NAME:$N$N%2l: %3n (%4n %5l in stock)$N%6l: %7n (%8n %9l in stock)$N%10l: %11n (%12n %13l in stock)$N%14l: %15n (%16n %17l in stock)$N%18l: %19n (%20n %21l in stock)$N%22l: %23n (%24n %25l in stock)$N%26l: %27n (%28n %29l in stock)$N%30l: %31n (%32n %33l in stock)$N%34l: %35n (%36n %37l in stock)" |
81528 "_GUILDHOUSE_ELDER_MALE_+0" "Guild Elder" |
81529 "_GUILDHOUSE_ELDER_FEMALE_+0" "Guild Elder" |
81530 "_CURRENTVERSION_+0" "Version: 1.4" |
81531 "_CURRENTVERSION_+1" "The version number of your copy of The Guild 2 is not change after the installation of the patch. The actual version number is 1.3!" |
66366 "_CHARACTERS_1_CLASSES_ADDON_patron_DESCRIPTION_+0" "All buildings and professions which are involved with the generation, processing, and end production of foodstuffs fall under the patron character class. In the game, the patron can represent a powerful class, because the complete food production chain by the common people is simulated. Dynasties are excluded from this.$N$NThe fields of activity for the patron class range from sowing seed to raising animals, from fishing on the open sea to preparing mouth-watering pastries or baking delicious bread. As a special >bonus<, patron players may operate inns, where along with food, sleeping accomodations can be rented and a few >unusual< measures are available..." |
66373 "_GET_OFFICE_FAILURES_+0" "Office application not possible - %1SN has already applied for an office" |
66367 "_CHARACTERS_1_CLASSES_ADDON_artisan_DESCRIPTION_+0" "Tradesmen form the basis and the backbone of the economy in The Guild II. Whether as smith, carpenter, or tailor, a lucrative life is possible with all professions, and because tradesmen are respectable people, their rise in political offices is often easy. Many councillors are recruited from the ranks of the tradesmen and, thanks to their privileges and decisions, they help rule the town council.$N$NEssentially, the tradesman's daily bread consists of manufacturing all manner of useful items. Whether for daily use or for the adornment of men and women, many of these goods provide the user with advantages – which makes the tradesman's products highly sought." |
66368 "_CHARACTERS_1_CLASSES_ADDON_scholar_DESCRIPTION_+0" "Scholars form the intellectual elite in the world of The Guild II. Whether as priest, dodgy alchemist, or educated medicus, probably no character class offers such an interesting range of fields of activity as the scholar. Somewhat more difficult and riskier to play than patron or tradesman, the scholar is probably the class with the greatest potential, especially when you want to achieve something in politics and the nobility.$N$NThe field of activity for scholars is broad. Whether as a priest who cares for the salvation of mankind, a dark warlock who brews potions that make him guilty of heresy, or an expert medicus – many doors are open to the scholar." |
66369 "_CHARACTERS_1_CLASSES_ADDON_chiseler_DESCRIPTION_+0" "Buidlings and professions which are more or less involved in dubious activities fall under the rogue character class. Whether you lighten the purses of your unsuspecting victims in broad daylight on the marketplace as a sneaking thief, pull off a bold burglary of the mayor's house, hire yourself out as a robber to lurk in the underbrush for innocent but wealthy merchants, capture the merchant ships of the moneybags as a pirate, or use your pirate wenches to seduce the city guards: you are sure to find a great deal of pleasure in earning your living through not always - or rather, never - legal means.$N$NPickpocketing, burglary, kidnapping, ambushes, and the extortion of protection money: that is the rogue's daily bread!" |
66370 "_GAMELIST_Ping_+0" "Ping" |
66371 "_GAMELIST_VS_+0" "Version" |
66372 "_UPGRADE_SHIP_IMPOSSIBLE_+0" "Ship improvements can only be made when the ship is anchored near a harbour, counting house, storehouse, or pirate nest." |
66374 "_COURTSHIP_FAILED_DEATH_+0" "The person chosen by %1SN has passed away." |
66375 "_INTERFACE_STATISTICS_DYNDEAD_+0" "wiped out" |
66376 "_DYNASTY_WIPED_OUT_HEAD_+0" "The dynasty %1DN is extinct" |
66377 "_DYNASTY_WIPED_OUT_BODY_+0" "The dynasty %1DN is extinct. Now they are no longer an adversary." |
66378 "_CAMPAIGN_movies/tutorial1.mpg_NAME_+0" "Tutorial video" |
66379 "_CAMPAIGN_movies/tutorial1.mpg_DESCRIPTION_+0" "With this video you will learn the most important features of >Pirates of the European seas<." |
66380 "_PRIVILEGES_REPEALIMMUNITY_MSG_LOOSE_HEAD_+0" "You have immunity again" |
66381 "_PRIVILEGES_REPEALIMMUNITY_MSG_LOOSE_BODY_+0" "Lucky you - %1SN has political immunity again." |
66384 "_PRIVILEGES_REPEALIMMUNITY_MSG_VICTIM_HEAD_+0" "Your immunity has been repealed" |
66385 "_PRIVILEGES_REPEALIMMUNITY_MSG_VICTIM_BODY_+0" "%1SA %1SN has just withdrawn the political immunity of %2SA %2SN. From this moment on, %2SV can be accused." |
66382 "_PRIVILEGES_REPEALIMMUNITY_MSG_ACTOR_HEAD_+0" "Immunity repealed" |
66383 "_PRIVILEGES_REPEALIMMUNITY_MSG_ACTOR_BODY_+0" "You have withdrawn political immunity from %1SA %1SN. From this moment on, %1SV can be accused." |